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Will Buying Skill Points Ruin The Game?

First post
Author
Jacques d'Orleans
#121 - 2016-01-31 16:01:11 UTC
Minkki wrote:
I can buy tons of plexes, go to character bazaar, buy a titan pilot, go to sell forums, buy a titan and by Friday, I am flying titan after one week in EVE.



Technically you would fly an Titan, but the main question would be "for how long?"
Skilltrading gives you skills but it doesn't give you experience.
I would bet, after said pilot got his arse handed within a few days ending with a juicy killmail, the resulting whine and tears thread in the forum would be epic!
Avvy
Doomheim
#122 - 2016-01-31 16:07:14 UTC
sero Hita wrote:
Avvy wrote:
sero Hita wrote:

True, no limitations but what the market puts on the SP packets.


The limitations will be their cost and the declining benefit. But there should also be a point where they no longer work.



People talk about this like it is a pixel ship that should be balanced. It is not though. It is to increase the income of CCP, in a relatively harmless way imo. I am sure they have investors breathing down their necks after the last few years failed projects. They could have come up with something worse, or have closed the game for example.

You also don't balance income streams negatively. I understand your point, but have to say that your expectation for them to put restrictions on something they have to live from, is naive. I also don't see why they should.



From what I remember of the purpose of sp packets.


1) So that they can do away with the bazaar (outside of the game process) and replace it with sp packets (inside the game process), sp packets also having the advantage of the player being able to develop their own character instead of taking over from someone else.

2) The reason for diminishing returns is so that lower sp characters have a means to increase their sp so that there are more options open to them earlier in their game.


As I understand it its not just about sp, its about allowing players to get a more developed character so that they can do what they want to instead of having to wait months for it.
xxxTRUSTxxx
Galactic Rangers
#123 - 2016-01-31 16:13:33 UTC  |  Edited by: xxxTRUSTxxx
Minkki wrote:
I can buy tons of plexes, go to character bazaar, buy a titan pilot, go to sell forums, buy a titan and by Friday, I am flying titan after one week in EVE.


yes and it's been that way for years.

So how come we never see a thread called

does buying a character on the bazzaar ruin the game?

naysayers are just not consistent at all.
Avvy
Doomheim
#124 - 2016-01-31 16:21:17 UTC
sero Hita wrote:
Avvy wrote:



Yeah, except that with diminishing returns you don't know where someone will deem them not worth the cost. Diminishing returns with a cut-off point I think would be better. It might mean that with diminishing returns you won't get to the cut-off point, but it doesn't hurt to have one.


It also doesn't help to have a cut-off. From CCPs point of view, there is no reason to implement this. I am certain if they did that the forums would be full of vets complaining about why they get no cookies? From a business point of view your suggestion makes no sense, and it seems like something few would care for.

edit. they even increased the amount of SP vets get from the injectors. This was due to complaints from the community.



If you could continue buying, you will get vets saying it's unfair.

If you could buy sp up until its max. you would get vets leaving, as it would negate all the effort they've put into the game over the years to get to where they are now with their sp.

Which is why I think there should be a cut off point, to protect those long term players high sp levels.


Sp is a means to an end and you don't really need their kind of levels to be able to get a lot out of the game.
W33b3l
The Scope
Gallente Federation
#125 - 2016-01-31 16:21:20 UTC
I get it. I think it's just tactical reasons I don't care for it. You've always had to judge a players capabilites, this just makes it harder. I agree about experience meaning as much as SP. However SP does effect things more then people give it credit for. We've tested it by putting 2 players in the same ships with the same fits. The person with all maxed skills for that ship would always win assuming it was in battleships or larger even if we purposely reversed tactics. Battleships being the main ship most noobs will buy into skill wise starting out, I'm expecting some fights to end in some head scratching ways for people. It should at least be interesting.

Although we had someone buy a character once with a bunch of really shiney ships and attack is once. We blew up a lot of his crap,and won the little war because we knew what we where doing. But that was fleet composistion. So as far as PVP is concerned, it Wil probably just cause some 1v1 drama more then anything. Though be it in ships that really shouldn't be in a 1v1 fight. So it can go both ways.
Trader20
Hedion University
Amarr Empire
#126 - 2016-01-31 16:32:58 UTC  |  Edited by: Trader20
Sorry but I don't see sp=effort. Time yes and the only effort is paying the monthly sub and skill queue. So if I see I vet whining about all of his effort in getting leet sp numbers then this is just bs and hearsay which is why I have no problem in the idea of buying sp. Some are just looking for a reason to leave anyway...any reason.

I think some vets are just afraid of change because they get comfortable with a system and think it's going to stay like that forever. Or some just want to have a monopoly on an internet space game which means everyone new is a threat. Just like evolution the ability to adapt will equal survival and Eve is all about survival.
Avvy
Doomheim
#127 - 2016-01-31 16:49:14 UTC  |  Edited by: Avvy
Trader20 wrote:
Sorry but I don't see sp=effort. Time yes and the only effort is paying the monthly sub and skill queue. So if I see I vet whining about all of his effort in getting leet sp numbers then this is just bs and hearsay which is why I have no problem in the idea of buying sp. Some are just looking for a reason to leave anyway...any reason.

I think some vets are just afraid of change because they get comfortable with a system and think it's going to stay like that forever. Or some just want to have a monopoly on an internet space game which means everyone new is a threat. Just like evolution the ability to adapt will equal survival and Eve is all about survival.



There's no effort as such in waiting, just patience but then if you are the impatient type even waiting can take effort. But they have been loyal to CCP for a long time and I know some take pride in the amount of sp they have. I guess if you were number 9 in the sp tree doing it the traditional way and somebody passed you by just paying for it, you might be miffed too.

Although some of the replys makes me wonder what game some people are playing. Is it so that you can have as much sp as possible even though it may not even be useful to you.
Altair Taurus
#128 - 2016-01-31 16:56:29 UTC  |  Edited by: Altair Taurus
Look how fast you can become an SP mogul! - https://www.youtube.com/watch?v=BsTmfuQnqJ4

ShockedShockedShocked
LolLolLol
W33b3l
The Scope
Gallente Federation
#129 - 2016-01-31 18:09:59 UTC
Let me get this straight.

A person that has been playing and grinding the same game for over 10 freaking years has no reason to be upset that a brand new player will be able to accomplish the same thing in 10 minuts with enough real world cash flow? In an already subscription based game, that by design is supposed to protect against such a thing?

Of course some people will be sandy about that. Sure the new player won't have the contacts and time to fall back on, but if it's an alt.....

I understand why some people are upset. Btw, it is p2w, just not in the form most of us are used to.

Also a big part of this game is time based. How many new people are going to buy into a BS and realize they still have to do level ones and quit. Or go into lowsec with there "badass" ship, die emediatly, and quit.

Idk, I don't think people have fleshed this out completely.
Trader20
Hedion University
Amarr Empire
#130 - 2016-01-31 18:18:59 UTC
W33b3l wrote:
Let me get this straight.

A person that has been playing and grinding the same game for over 10 freaking years has no reason to be upset that a brand new player will be able to accomplish the same thing in 10 minuts with enough real world cash flow? In an already subscription based game, that by design is supposed to protect against such a thing?

Of course some people will be sandy about that. Sure the new player won't have the contacts and time to fall back on, but if it's an alt.....

I understand why some people are upset. Btw, it is p2w, just not in the form most of us are used to.

Also a big part of this game is time based. How many new people are going to buy into a BS and realize they still have to do level ones and quit. Or go into lowsec with there "badass" ship, die emediatly, and quit.

Idk, I don't think people have fleshed this out completely.


Gaining skill points is grinding? That has to be the most passive and universally easy grind and that I've ever heard of in a game or in real life. Self entitlement much?
W33b3l
The Scope
Gallente Federation
#131 - 2016-01-31 18:34:25 UTC
Trader20 wrote:
W33b3l wrote:
Let me get this straight.

A person that has been playing and grinding the same game for over 10 freaking years has no reason to be upset that a brand new player will be able to accomplish the same thing in 10 minuts with enough real world cash flow? In an already subscription based game, that by design is supposed to protect against such a thing?

Of course some people will be sandy about that. Sure the new player won't have the contacts and time to fall back on, but if it's an alt.....

I understand why some people are upset. Btw, it is p2w, just not in the form most of us are used to.

Also a big part of this game is time based. How many new people are going to buy into a BS and realize they still have to do level ones and quit. Or go into lowsec with there "badass" ship, die emediatly, and quit.

Idk, I don't think people have fleshed this out completely.


Gaining skill points is grinding? That has to be the most passive and universally easy grind and that I've ever heard of in a game or in real life. Self entitlement much?



You are completely missing the point. Skill sets take months and sometimes years depending and what you are doing. Pay to rearange skill points? Sure. Make it so you can't sell plex to buy them some how? Fine. The only way this would be honestly acceptable there way planned is if the game was F2P. You also didn't bother to retort my other points.

I completely understand why some people are upset and I have my doubts it will work as CCP plans.
Trader20
Hedion University
Amarr Empire
#132 - 2016-01-31 18:41:56 UTC  |  Edited by: Trader20
So buying skill points will be the ultimate way to grief bitter vets?...I'm all for buying skill points.
Mr Mieyli
Doomheim
#133 - 2016-01-31 18:44:34 UTC
Trader20 wrote:
Sorry but I don't see sp=effort. Time yes and the only effort is paying the monthly sub and skill queue. So if I see I vet whining about all of his effort in getting leet sp numbers then this is just bs and hearsay which is why I have no problem in the idea of buying sp. Some are just looking for a reason to leave anyway...any reason.

I think some vets are just afraid of change because they get comfortable with a system and think it's going to stay like that forever. Or some just want to have a monopoly on an internet space game which means everyone new is a threat. Just like evolution the ability to adapt will equal survival and Eve is all about survival.


Gaining SP isn't hard, nobody has claimed it is. It does however take time like you said, time for you to build an attachment to your virtual pixel man, an attachment that gives him meaning. We aren't afraid of change but we have been around long enough to predict (guess?) the likely effects of a change. You say some vets are just looking for a reason to leave but for many eve has been slowly changing from "real" to "frigate arena pvp", this is just another step away from the EvE most of us like.

EvE is a complex system with different types of players interacting with each other, that's one of the things that makes the game so difficult for CCP to balance based on player feedback. An attitude of "well your opinion doesn't matter because you're just a bitter vet" is not a very helpful one.

Buying SP is a "pay2advance-faster" mechanic just the same way you can buy gems/gold in most iPhone games. EvE has always had the ability to buy ISK with real money but ISK is something that you can farm at whatever rate you can manage in game anyway. It was only even introduced in the first place to combat RMT, a sort of necessary evil since people are going to buy ISK anyway. People have not before had the possibility to buy SP as easily as they will soon have, the downsides of using the char bazaar are now gone. If you have the cash there's no reason not to beef up your guy with some bought SP. Anyone claiming "but its not pay2win" you are really being pedantic; an advantage of this kind has not been in the game before now. A good day for credit-card warriors but a bad day for everyone else.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Trader20
Hedion University
Amarr Empire
#134 - 2016-01-31 19:01:04 UTC  |  Edited by: Trader20
So you can't afford it so the feature is a bad idea. That's like CCP lowering the graphics because you can't run the game properly.

(srry only could understand the last sentence of your reply)
W33b3l
The Scope
Gallente Federation
#135 - 2016-01-31 19:04:41 UTC  |  Edited by: W33b3l
Mr Mieyli wrote:
Trader20 wrote:
Sorry but I don't see sp=effort. Time yes and the only effort is paying the monthly sub and skill queue. So if I see I vet whining about all of his effort in getting leet sp numbers then this is just bs and hearsay which is why I have no problem in the idea of buying sp. Some are just looking for a reason to leave anyway...any reason.

I think some vets are just afraid of change because they get comfortable with a system and think it's going to stay like that forever. Or some just want to have a monopoly on an internet space game which means everyone new is a threat. Just like evolution the ability to adapt will equal survival and Eve is all about survival.


Gaining SP isn't hard, nobody has claimed it is. It does however take time like you said, time for you to build an attachment to your virtual pixel man, an attachment that gives him meaning. We aren't afraid of change but we have been around long enough to predict (guess?) the likely effects of a change. You say some vets are just looking for a reason to leave but for many eve has been slowly changing from "real" to "frigate arena pvp", this is just another step away from the EvE most of us like.

EvE is a complex system with different types of players interacting with each other, that's one of the things that makes the game so difficult for CCP to balance based on player feedback. An attitude of "well your opinion doesn't matter because you're just a bitter vet" is not a very helpful one.

Buying SP is a "pay2advance-faster" mechanic just the same way you can buy gems/gold in most iPhone games. EvE has always had the ability to buy ISK with real money but ISK is something that you can farm at whatever rate you can manage in game anyway. It was only even introduced in the first place to combat RMT, a sort of necessary evil since people are going to buy ISK anyway. People have not before had the possibility to buy SP as easily as they will soon have, the downsides of using the char bazaar are now gone. If you have the cash there's no reason not to beef up your guy with some bought SP. Anyone claiming "but its not pay2win" you are really being pedantic; an advantage of this kind has not been in the game before now. A good day for credit-card warriors but a bad day for everyone else.



Thank you.

On a side note.

It won't be long before a new player buys enough plex to buy an officer fit Mach and the skills to use it with full implants, flies out of highsec (or flags himself somehow), and dies emediatly day one and the forums flood with tears because the 100+ dollars of his real world money just went up in internet explosion pixels. At least with not being able to buy skills, he would be playing long enough to know better most likely by the time he could fly it. Will it be funny and awesome for the person that killed him? My god yes, but it won't do much for new player retention.
aldhura
Blackjack and Exotic Dancers
Top Tier
#136 - 2016-01-31 19:05:07 UTC
If I could have bought skills to fly a carrier or blops in my first month I can honestly say I would have got bored of the game very quickly and left.
CCP has kept me at it only because I have had long term goals I had to train for.
Not saying I'm quitting, as I still have goals which sadly I need to train for as there is not value for older players to buy skill packs.
It is a very unbalanced mechanic. just means a little bit of love for the game dies in me every time something crazy (unbalanced) like this comes along, and well.. I spend more time and $$$ elsewhere.
Trader20
Hedion University
Amarr Empire
#137 - 2016-01-31 19:10:12 UTC  |  Edited by: Trader20
New player with snakes and faction fit man this guy won eve, or just grab your corp mates for an impressive kill mail. At least that's what I would do. Capitalize on change people, don't whine.
W33b3l
The Scope
Gallente Federation
#138 - 2016-01-31 19:26:30 UTC
Trader20 wrote:
New player with snakes and faction fit man this guy won eve, or just grab your corp mates for an impressive kill mail. At least that's what I would do. Capitalize on change people, don't whine.


The title of this thread, wich you created is misleading. You asked if it would hurt the game. You have done nothing but argue for it being a good thing with nothing solid to back it up.

No one is whining but you. You created a thread to do it. Not sure why though since it seems you will get what you want. We've told you the bad things about it. We are old enough to know how it will effect the game.

The only thing I can think of is that you are a credit card warrior posting with an alt hoping to make a point in the forums because you can't get the feedback you want in game. You are not constructive anymore and I'm begining to agree with the original idea of locking this thread.
Mr Mieyli
Doomheim
#139 - 2016-01-31 19:31:06 UTC
Trader20 wrote:
So you can't afford it so the feature is a bad idea. That's like CCP lowering the graphics because you can't run the game properly.

(srry only could understand the last sentence of your reply)


I'm honestly having a hard time believing that you are not trolling here. If you can't understand written english (assuming that's your language) then I don't think you have much hope of understanding EvE.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Trader20
Hedion University
Amarr Empire
#140 - 2016-01-31 19:34:33 UTC
Mr Mieyli wrote:
Trader20 wrote:
So you can't afford it so the feature is a bad idea. That's like CCP lowering the graphics because you can't run the game properly.

(srry only could understand the last sentence of your reply)


I'm honestly having a hard time believing that you are not trolling here. If you can't understand written english (assuming that's your language) then I don't think you have much hope of understanding EvE.


Sorry native tongue is Klingon.