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DUST and Valkyrie Requirements (Bad direction?)

First post
Author
Vestpa
Doomheim
#1 - 2016-01-30 22:20:46 UTC  |  Edited by: Vestpa
Just wondering why CCP made DUST for PS3, and now, a new game that looks fun, has a RIFT requirement...

Will Valkyrie be playable without RIFT?

Why is CCP making these new, and possibly fun games with special requirements?

Eve is a PC game... why was DUST made for PS3 and not PC? I would be playing DUST right now if it where for PC.... Will there ever be a port?

Just disappointed with these new games being made that has these limitations and I think EVE needs these new games to help stay alive.

Stop making non-PC games CCP.. make a PC game that links to EVE in a new way. You can do so much with it... If you made a EVE RTS, I would buy it so long as if it was for PC!

Anyway, that's just my opinion... What do you all think?
NovaCat13
Ember Interstellar Inc.
The Curatores Veritatis Auxiliary
#2 - 2016-01-30 23:13:19 UTC
A PC game would be exclusive to... PCs...

Just say NO to Dailies

Vestpa
Doomheim
#3 - 2016-01-30 23:25:29 UTC
I rephrased, but do you get my point? Eve is exclusive to PC... What was the logic to go make a FPS for PS3 when Eve is a PC game? I think the game would've flourished had it been for PC... I'd buy it if it was!
Yourmoney Mywallet
Doomheim
#4 - 2016-01-30 23:39:31 UTC
My - admittedly rather hazy - memory tells me it read somewhere that Valk was slated for a PC release as well.
Neuntausend
Republic Military School
Minmatar Republic
#5 - 2016-01-30 23:50:21 UTC
The question is rather - will Valkyrie be playable without a RIFT? I can hardly see that happen. It's tailored around being able to look around freely, you even aim your missiles by looking at something. Usually with exclusive titles, it's just a matter of licenses and contracts. You *could* play Dust on a PC, were it available. But in case of Valkyrie, it looks a lot like a VR HMD is required as a controller.

Now the new issue is - will it be compatible with an HTC Vive? (I doubt it)
Rowells
Pator Tech School
Minmatar Republic
#6 - 2016-01-30 23:57:14 UTC
Vestpa wrote:
I rephrased, but do you get my point? Eve is exclusive to PC... What was the logic to go make a FPS for PS3 when Eve is a PC game? I think the game would've flourished had it been for PC... I'd buy it if it was!

Probably because there is a larger pottion of FPS players on consoles, than FOS players on PCs. You market where your product sells. Or you cut deals with Sony and go on only one platform.
Vestpa
Doomheim
#7 - 2016-01-31 00:45:03 UTC
Rowells wrote:
Vestpa wrote:
I rephrased, but do you get my point? Eve is exclusive to PC... What was the logic to go make a FPS for PS3 when Eve is a PC game? I think the game would've flourished had it been for PC... I'd buy it if it was!

Probably because there is a larger pottion of FPS players on consoles, than FOS players on PCs. You market where your product sells. Or you cut deals with Sony and go on only one platform.


I don't mind it being on PS3, but why only PS3... why not PC and ps3... But hey, if they cut a deal, then there's the answer. Just a bad decision.. What, only 2000 people play DUST now...
Ralph King-Griffin
New Eden Tech Support
#8 - 2016-01-31 01:01:19 UTC
The only reason dust didn't do better was because it was a pisspoor fps even for last gen console tec.
It was painfully clunky to do anything in and I could (and have) criticise every element of it Barr the art design and the concept.
I know this because myself and original corp mates came from there together with high hopes of making a feeder corp in eve to fund our dust mercs.
Three of us remain in eve doing different things and none of us play dust anymore.
Now I'm an actual merc in eve and only remember dust existed when threads like this pop up.
Whatever they end up calling legion hopefully will be at least to the standard of a modern Fps ,
believe me ,
You didn't want dust

on pc I would have died a horrific painful death.
Sturmwolke
#9 - 2016-01-31 01:15:15 UTC  |  Edited by: Sturmwolke
Well, CCP has a penchant for delving into high tech, high risk, small niche and big investment projects over the years. EVE was the only one that stood alone, amongst the rest.
In metaphor, it's like buying lotteries - winning once does not mean paying the idiot tax is good idea.

Have you ever wondered what they could've achieved over the years if things were more down to earth, with more pragmatic expectations and importantly, secures a backup cash cow (where primary the is EVE).
Vestpa
Doomheim
#10 - 2016-01-31 02:26:31 UTC
Ralph King-Griffin wrote:
The only reason dust didn't do better was because it was a pisspoor fps even for last gen console tec.
It was painfully clunky to do anything in and I could (and have) criticise every element of it Barr the art design and the concept.
I know this because myself and original corp mates came from there together with high hopes of making a feeder corp in eve to fund our dust mercs.
Three of us remain in eve doing different things and none of us play dust anymore.
Now I'm an actual merc in eve and only remember dust existed when threads like this pop up.
Whatever they end up calling legion hopefully will be at least to the standard of a modern Fps ,
believe me ,
You didn't want dust

on pc I would have died a horrific painful death.


Yes, it was a pisspoor fps, but still would've been better if on pc.
DaReaper
Net 7
Cannon.Fodder
#11 - 2016-01-31 06:22:39 UTC
Neuntausend wrote:
The question is rather - will Valkyrie be playable without a RIFT? I can hardly see that happen. It's tailored around being able to look around freely, you even aim your missiles by looking at something. Usually with exclusive titles, it's just a matter of licenses and contracts. You *could* play Dust on a PC, were it available. But in case of Valkyrie, it looks a lot like a VR HMD is required as a controller.

Now the new issue is - will it be compatible with an HTC Vive? (I doubt it)



nope it will not be playable without a rift. erm VR headset. CCP has been a bit vauge on if the vive will be supported

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#12 - 2016-01-31 06:27:05 UTC  |  Edited by: DaReaper
OP: Dust is on the PS3 because CCP made a deal with sony who helped fund its devlopment, and CCP thought they could make more money by going to the PS3 then the pc. Dust was suppose to come out like 18 months or so before it did. So it would of bene in the cusp of the PS3 peak.

Also, not having all yoru eggs in one basket, plus CCP is a video game comapany, though now they are becoming an EVE compnay.

Valk was designed by a few employees (5) who backed the rift kickstarter and wanted to make a VR game for the hell of it. Due to the huge reaction people who actually played it gave ccp (have you played it? if not.. then your opinion is limited) they made it a full game. It was built for the Rift on porupouse. And as its a full VR game, thats where they took it.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Ralph King-Griffin
New Eden Tech Support
#13 - 2016-01-31 10:37:13 UTC
Vestpa wrote:
Ralph King-Griffin wrote:
The only reason dust didn't do better was because it was a pisspoor fps even for last gen console tec.
It was painfully clunky to do anything in and I could (and have) criticise every element of it Barr the art design and the concept.
I know this because myself and original corp mates came from there together with high hopes of making a feeder corp in eve to fund our dust mercs.
Three of us remain in eve doing different things and none of us play dust anymore.
Now I'm an actual merc in eve and only remember dust existed when threads like this pop up.
Whatever they end up calling legion hopefully will be at least to the standard of a modern Fps ,
believe me ,
You didn't want dust

on pc I would have died a horrific painful death.


Yes, it was a pisspoor fps, but still would've been better if on pc.

That's my point though ,it wouldn't have.
The problems weren't the hardware , ps3 has some damn good fps games on there.
The problems were the gun play , the player movement, the animations and the level design and execution all felt like garbage.
I played a lot of fps games and the things that put me off dust were very basic non-issues for almost every other fps on the platform.
it felt like a 10 year old game then and completely archaic by today's standard.
On console it was just a failure , on pc it would have been an embarrassing failure.
Thebriwan
LUX Uls Xystus
#14 - 2016-01-31 11:13:41 UTC
Dust on PS3 was probably a miscalculation.
And it's very complicated to port to PC or a different console, because of the special hardware a PS3 uses.

But what you are totally overlooking: Dust and Valkyrie (and Gunjack) are not tailored for the average EVE player, but each is for a different kind of gamer.

That is the "hidden plan". To diversify, to bring more people to play in the EVE universe, to dominate the gaming world (at this rate in like 100.000 years or so ..)
Reiisha
#15 - 2016-01-31 11:16:39 UTC
Thebriwan wrote:
Dust on PS3 was probably a miscalculation.
And it's very complicated to port to PC or a different console, because of the special hardware a PS3 uses.

But what you are totally overlooking: Dust and Valkyrie (and Gunjack) are not tailored for the average EVE player, but each is for a different kind of gamer.

That is the "hidden plan". To diversify, to bring more people to play in the EVE universe, to dominate the gaming world (at this rate in like 100.000 years or so ..)


Dust uses UE3. It was developed on the PC. Project Legion is the PC version ;)

It's not hard to port Dust to the PC at all. The only roadblock is the exclusivity to the PS3 because of a deal made with Sony.

If you do things right, people won't be sure you've done anything at all...

Khanh'rhh
Sparkle Motion.
#16 - 2016-01-31 11:25:08 UTC
Reiisha wrote:
Dust uses UE3. It was developed on the PC. Project Legion is the PC version ;)

It's not hard to port Dust to the PC at all. The only roadblock is the exclusivity to the PS3 because of a deal made with Sony.

They have said multiple times, this is not the case. There is, and never was, an exclusivity agreement.
Dust is/was on PS3 specifically to tap into a different audience, and ergo a different source of revenue. Sony supported the development so strongly because CCP told them they'd have ~500k people with an incentive to buy a PS3.

Neither are hard concepts.

Valkyrie being bundled with the Rift is absolutely huge for CCP. I can't really imagine a better deal they could have struck.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#17 - 2016-01-31 14:56:41 UTC
Vestpa wrote:
Just wondering why CCP made DUST for PS3, and now, a new game that looks fun, has a RIFT requirement...

Will Valkyrie be playable without RIFT?

Why is CCP making these new, and possibly fun games with special requirements?

Eve is a PC game... why was DUST made for PS3 and not PC? I would be playing DUST right now if it where for PC.... Will there ever be a port?

Just disappointed with these new games being made that has these limitations and I think EVE needs these new games to help stay alive.

Stop making non-PC games CCP.. make a PC game that links to EVE in a new way. You can do so much with it... If you made a EVE RTS, I would buy it so long as if it was for PC!

Anyway, that's just my opinion... What do you all think?



PC is a higher barrier of entry than a PS3 is.

Rift is an extremely high barrier of entry and while it certainly adds to the experience, probably is not necessary for it. People have been making dog fighting sims without VR for quite some time now.

If CCP is even halfways intelligent they will tweak the game so its not necessary.
Remiel Pollard
Aliastra
Gallente Federation
#18 - 2016-01-31 22:48:14 UTC
NovaCat13 wrote:
A PC game would be exclusive to... PCs...


There are plenty of games playable on both PC and rift. Why does Valkyrie need to be exclusive? As someone who has no intention of ever investing a cent in VR, CCP is only losing a customer in me as a result of this exclusivity.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#19 - 2016-01-31 22:50:34 UTC
Kuronaga wrote:
Vestpa wrote:
Just wondering why CCP made DUST for PS3, and now, a new game that looks fun, has a RIFT requirement...

Will Valkyrie be playable without RIFT?

Why is CCP making these new, and possibly fun games with special requirements?

Eve is a PC game... why was DUST made for PS3 and not PC? I would be playing DUST right now if it where for PC.... Will there ever be a port?

Just disappointed with these new games being made that has these limitations and I think EVE needs these new games to help stay alive.

Stop making non-PC games CCP.. make a PC game that links to EVE in a new way. You can do so much with it... If you made a EVE RTS, I would buy it so long as if it was for PC!

Anyway, that's just my opinion... What do you all think?



PC is a higher barrier of entry than a PS3 is.


That's simply not true. PC is demonstrably better value for money, which means it's substantially cheaper for the same degree of performance. If you're referring to the difference in convenience between a console and a PC, then the actual barrier of entry is laziness.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Frostys Virpio
State War Academy
Caldari State
#20 - 2016-02-01 06:00:41 UTC
Khanh'rhh wrote:
Reiisha wrote:
Dust uses UE3. It was developed on the PC. Project Legion is the PC version ;)

It's not hard to port Dust to the PC at all. The only roadblock is the exclusivity to the PS3 because of a deal made with Sony.

They have said multiple times, this is not the case. There is, and never was, an exclusivity agreement.
Dust is/was on PS3 specifically to tap into a different audience, and ergo a different source of revenue. Sony supported the development so strongly because CCP told them they'd have ~500k people with an incentive to buy a PS3.

Neither are hard concepts.

Valkyrie being bundled with the Rift is absolutely huge for CCP. I can't really imagine a better deal they could have struck.


From what I remember, there was also some concern about people alt+tabbing to their "EVE guy".
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