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Player Features and Ideas Discussion

 
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Chat Window Efficency idea

First post
Author
Yaasmine
Brutor Tribe
Minmatar Republic
#1 - 2016-01-29 18:32:11 UTC  |  Edited by: Yaasmine
so right now in EVE, you can only have 1 form of chat per chat window (local is only local, EVEPVP is only EVEPVP). and this makes alot of tabs.

so how would people like it if we could customize the tabs, to have the option to show chat from several channels. in one.

the example, is from STO
https://i.ytimg.com/vi/OqYuwSBCpWU/maxresdefault.jpg

so you would be able to make a "General" chat tab that shows all chat from local, fleet, PMs, and so on.

the chat would be distinguishable from each other by the [Local] [Fleet] and [Whisper] markers before the person whose sending the message's name.
and possibly even color differentiation.



the general idea for this is to slim down the number of chat windows you tend to have open at once, so you can have more room for either other windows, or more room to see space around you.

you would be able to keep chat as is now(if you so choose), but also have the option to customize what a tab shows.



heres a video of how you do it
https://youtu.be/1WnL24QMhi4?t=23s
Velarra
#2 - 2016-01-29 19:48:42 UTC
Yaasmine wrote:
so how would people like it if we could customize the tabs, to have the option to show chat from several channels. in one.


Not interested at all. Am not a fan of those kinds of chat ui's which lead to accidents, and some level of easy confusion when half awake.

Besides, have you taken any time to experiment with the 'beta' map and its UI?

The last thing you want is to have beta-map style UI experimentation being done with the current chat window & its UI.
Yaasmine
Brutor Tribe
Minmatar Republic
#3 - 2016-01-29 19:52:24 UTC  |  Edited by: Yaasmine
Velarra wrote:
Yaasmine wrote:
so how would people like it if we could customize the tabs, to have the option to show chat from several channels. in one.


Not interested at all. Am not a fan of those kinds of chat ui's which lead to accidents, and some level of easy confusion when half awake.

Besides, have you taken any time to experiment with the 'beta' map and its UI?

The last thing you want is to have beta-map style UI experimentation being done with the current chat window & its UI.

you wouldnt have to use the customizable chat


the thing with STO's chat window (if you look at screenshot) is there are multiple tabs.


so you could leave it as it is in game right now(aka 1 chat channel per tab), or add chat channels to windows. (its player choice)

so it doesn't make any changes to people who like chat as it is right now. while giving people who are tired of chat windows filling a large portion of the screen an alternative.


this change is just for those of us who would like more room for other windows, or more room to see whats going on from a non text window perspective.
Cara Forelli
State War Academy
Caldari State
#4 - 2016-01-29 19:53:38 UTC
Put this in features and ideas with the other terrible ideas.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Yaasmine
Brutor Tribe
Minmatar Republic
#5 - 2016-01-29 19:55:35 UTC
Cara Forelli wrote:
Put this in features and ideas with the other terrible ideas.

plz explain HOW this is a terrible idea?


it changes nothing for those who want to leave game as is now. while adding options for those who aren't satisfied.
Nevyn Auscent
Broke Sauce
#6 - 2016-01-29 19:55:52 UTC  |  Edited by: Nevyn Auscent
Probably belongs in F&I.
However I wouldn't be against this. Half awake accidents often make for fun, and spying would actually take a little awareness. Or you just don't use the multiple channels option and continue with exactly what you have now. Provided it's actually a new option rather than forcing 'you may only have 5 windows'.

This is done in a large number of other games, and while simply because others do it is not a good reason, the ability to reduce screen clutter is a good reason to do it, so we spend more time looking at spaceship goodness and less time at chat windows.

You would also have to sort out the best way to display channel size if you had multiple channels in one window.
Cara Forelli
State War Academy
Caldari State
#7 - 2016-01-29 20:08:48 UTC
Yaasmine wrote:
Cara Forelli wrote:
Put this in features and ideas with the other terrible ideas.

plz explain HOW this is a terrible idea?

It just is. I can think of a better one without even trying. Just allow multiple rows of tabs in the chat window. Boom. Space problem solved.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Yaasmine
Brutor Tribe
Minmatar Republic
#8 - 2016-01-29 20:12:42 UTC  |  Edited by: Yaasmine
Cara Forelli wrote:
Yaasmine wrote:
Cara Forelli wrote:
Put this in features and ideas with the other terrible ideas.

plz explain HOW this is a terrible idea?

It just is. I can think of a better one without even trying. Just allow multiple rows of tabs in the chat window. Boom. Space problem solved.

technically they already do that

and the result?
either A. you have to manually switch between tabs constantly
or B. the lined up chat windows take up an excessive ammount of space.


neither is ideal.


while this is, as it cuts down space, while also cutting down the ammount of tab switching you need to do.

and due to the option of using colors to differentiate what chat channel it comes from (like [Local] is blue. [Fleet] is red) its easier to tell them apart


this chat method has been adopted by so many games BECAUSE of how efficient, appealing, and useful it is.
Yaasmine
Brutor Tribe
Minmatar Republic
#9 - 2016-01-29 20:22:25 UTC  |  Edited by: Yaasmine
References for people who didnt click in opening post

a video showing how you would customize chat tabs to have multiple chat channels per tab
https://www.youtube.com/watch?v=1WnL24QMhi4&feature=youtu.be&t=23s

What it can look like (there are 3 chat channels showing up in this chat tab, and you can see other customized chat tabs above based on the person's preferences)
https://i.ytimg.com/vi/OqYuwSBCpWU/maxresdefault.jpg

example of using different colors to differentiate between chat channel of origin of message
http://i.imgur.com/bIkb57h.png


switching what chat channel you are typing in in a merged chat tab is simple
you'd type /l or /local to switch to local
/f or /fleet to switch to fleet
/whisper [captain name] to switch to a private chat, or even initiate a chat.

these shortcuts can also be customized, so you can switch it to /1 for local. /2 for fleet


so typing in /local [enter] would switch to local. and then you chat like normal
Nevyn Auscent
Broke Sauce
#10 - 2016-01-29 20:23:29 UTC
Cara Forelli wrote:

It just is. I can think of a better one without even trying. Just allow multiple rows of tabs in the chat window. Boom. Space problem solved.

I really have to disagree.
Allowing multiple rows of tabs still takes up the space of each tab to start with, and when you have several slow moving small chat rooms combining them is good, especially if they are related rooms. For example, Corp & Alliance in many alliances.
Bumblefck
Kerensky Initiatives
#11 - 2016-01-29 20:33:21 UTC
lol, Star Trek Online

Perfection is a dish best served like wasabi .

Bumble's Space Log

Yaasmine
Brutor Tribe
Minmatar Republic
#12 - 2016-01-29 20:35:42 UTC
Bumblefck wrote:
lol, Star Trek Online

its just the thing that popped to mind xD (cause space)

other games use it as well like WoW, GW2, AW, Blade and Soul, Mabinogi, Maplestory, Rappelz, Archeage(RIP), SWTOR, and so many others.
Bumblefck
Kerensky Initiatives
#13 - 2016-01-29 20:38:47 UTC
Yaasmine wrote:

Mabinogi, Maplestory, Rappelz, Archeage



Are you having some kind of seizure, madam? Can I help?! Those phonemic clusters you blurted out sound like the ramblings of someone experiencing brainstorms LolOops

Perfection is a dish best served like wasabi .

Bumble's Space Log

Yaasmine
Brutor Tribe
Minmatar Republic
#14 - 2016-01-29 20:40:16 UTC
Bumblefck wrote:
Yaasmine wrote:

Mabinogi, Maplestory, Rappelz, Archeage



Are you having some kind of seizure, madam? Can I help?! Those phonemic clusters you blurted out sound like the ramblings of someone experiencing brainstorms LolOops

don't blame me. blame korea/japan Shocked they come up with the names.
Bear
ISD Buldath
#15 - 2016-01-30 01:26:40 UTC
Topic Moved to features and ideas Discussion.

~ISD Buldath

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Support, Training and Resources Division

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I do not respond to EVE-Mails regarding forum moderation.

Yaasmine
Brutor Tribe
Minmatar Republic
#16 - 2016-01-30 01:27:03 UTC
ISD Buldath wrote:
Topic Moved to features and ideas Discussion.

ty
ShahFluffers
Ice Fire Warriors
#17 - 2016-01-30 02:01:44 UTC  |  Edited by: ShahFluffers
God... this is one of those "features" in other games that I think took gaming in general a step backwards.

It isn't efficient to monitor 5+ chatrooms at the same time in the same window... it is an exercise in ADD and should be purged from existence.

Seriously... it is part of the reason don't play Diablo anymore. There is no way to turn the damn thing off.
Yaasmine
Brutor Tribe
Minmatar Republic
#18 - 2016-01-30 02:05:42 UTC  |  Edited by: Yaasmine
ShahFluffers wrote:
God... this is one of those "features" in order games that I think took gaming in general a step backwards.

It isn't efficient to monitor 5+ chatrooms at the same time in the same window... it is an exercise in ADD and should be purged from existence.

Seriously... it is part of the reason don't play Diablo anymore. There is no way to turn the damn thing off.

did i say it would be required?

no


and if you would LOOK into the example i gave, aka the Star Trek Online one.

you'd realize you can MAKE IT work just like the current EVE one with 1 chat channel per tab.



its ENTIRELY OPTIONAL to have multiple chat channels in 1 tab.

and you have MULTIPLE TABS TO CHOOSE FROM.




so you just made yourself look like an ignorant idiot by talking about something you ASSUME you know but know NOTHING about.
(did i give diablo as an example? no? is there a REASON? maybe. )


did you even WATCH the video example

did you LOOK at the screenshot?



did you SEE THE CHECK BOXES THAT LET YOU CHOOSE WHAT CHAT CHANNELS ARE ALLOWED IN A TAB.


would it kill you to look at whats being proposed instead of ASSUMING


look at the original post. i literally SAY THIS

Yaasmine wrote:

you would be able to keep chat as is now(if you so choose), but also have the option to customize what a tab shows.



heres a video of how you do it
https://youtu.be/1WnL24QMhi4?t=23s
elitatwo
Zansha Expansion
#19 - 2016-01-30 02:48:17 UTC
Nevyn Auscent wrote:
Cara Forelli wrote:

It just is. I can think of a better one without even trying. Just allow multiple rows of tabs in the chat window. Boom. Space problem solved.

I really have to disagree.
Allowing multiple rows of tabs still takes up the space of each tab to start with, and when you have several slow moving small chat rooms combining them is good, especially if they are related rooms. For example, Corp & Alliance in many alliances.


But the multiple row thing would cost much less space and you could see the blinking of most channels. Putting corp and alliance channels together would make awoxing so much more difficult.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Yaasmine
Brutor Tribe
Minmatar Republic
#20 - 2016-01-30 02:50:47 UTC  |  Edited by: Yaasmine
elitatwo wrote:
Nevyn Auscent wrote:
Cara Forelli wrote:

It just is. I can think of a better one without even trying. Just allow multiple rows of tabs in the chat window. Boom. Space problem solved.

I really have to disagree.
Allowing multiple rows of tabs still takes up the space of each tab to start with, and when you have several slow moving small chat rooms combining them is good, especially if they are related rooms. For example, Corp & Alliance in many alliances.


But the multiple row thing would cost much less space and you could see the blinking of most channels. Putting corp and alliance channels together would make awoxing so much more difficult.

then you can leave it that way


this change gives people the OPTION to add multiple chat channels to 1 tab. IF THEY WANT

THEY DO NOT HAVE TO, ITS ENTIRELY FOR PEOPLE WHO WANT IT.
as you would KNOW IF YOU LOOKED AT THE EXAMPLES

and its more convient to have fleet and corp and local in 1 chat. than it is to have 3 chat windows open. or switch between 3 tabs constantly whenever one flashes


wtf is with people posting without LOOKING AT THE PROPOSAL.
wtf
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