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Will Buying Skill Points Ruin The Game?

First post
Author
Trader20
Hedion University
Amarr Empire
#1 - 2016-01-30 00:13:09 UTC  |  Edited by: Trader20
WARNING: Long Post!! Please keep thread civilized so we can (hopefully) avoid a lock. Thank You

TLDR Version: I think it raises the bar in EvE to allow players to purchase sp. Easier for newbs to transfer into the game and gives vets more power to complete their goals. So no it won't ruin the game only enhance it.

The upcoming buying sp has got me thinking. Will it be that much of an impact on the game and can a complete newbie with bought skill points surpass vets that do not wish to buy sp? Here's some factors that may effect the game.

So a newbie with crazy cash starts playing and buys a lot of sp on a new char........

1. Knowing Good Fits/Ships to Fly

Getting a good ship/fit requires two things, isk and knowledge whether taken off a forum/battle clinic or taught from a veteran or experience. Isk can be bought so that's not a factor but doing the research and test fits will take time and effort.

2. Rotation

So a newbie has a pimped out ship/fit now what? Knowing what to do and when to do it. This is where "skill" comes in. Best learnt from experience and I believe pvp is better experienced then taught. There is no substitute for experience so vets will def have a leg up on this point. Just because you have a expensive ship/fit does not mean you will be any good at pvp.

3. Reputation

This is where a huge split will be. Since you can't buy a impressive killboard (I think?) new players will obviously have less credibility then a veteran. On the other hand corps/alliances will most likely accept a newbie with a lot of sp and they may just teach him how to use those sp properly.

So that's where I believe newbies will benefit from. Now for the vet alt factor.

1. Increased Accounts

Players will most likely take advantage of this and skill up another alt. More accounts = More money for CCP = Better game? (I think)

2. Encouraged Solo/Alt PvP

A vet gets ahold of a new skilled out alt and multiboxes whether for rr or just to melt face with. This may give a boost to solo/alt pvp which is where this game really shines (imo). I would feel more confident doing solo with a skilled out alt backing me up.

3. Leetness

Suck at the game? Tired of being trampled on? Buy an ewar alt and bang, you just became leet... yes it's that easy (bad joke) Lol

That's it tell me what ya'll think.
Trader20
Hedion University
Amarr Empire
#2 - 2016-01-30 00:15:18 UTC  |  Edited by: Trader20
And an isk source for vets to sell their unwanted/misdirected sp.


Main point : The fact that you can buy chars already so....yeah. Cool
Mag's
Azn Empire
#3 - 2016-01-30 00:25:11 UTC
Trader20 wrote:
Will Buying Skill Points Ruin The Game?
That depends on whether you think instant gratification, is good for the long term.

Oh and IB4TL

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Trader20
Hedion University
Amarr Empire
#4 - 2016-01-30 00:27:55 UTC  |  Edited by: Trader20
Mag's wrote:
Trader20 wrote:
Will Buying Skill Points Ruin The Game?
That depends on whether you think instant gratification, is good for the long term.

Oh and IB4TL


More accounts/new players is better for the game then bitter vets that are looking for reasons to leave anyway I think?
Avvy
Doomheim
#5 - 2016-01-30 00:31:14 UTC
Mag's wrote:
Trader20 wrote:
Will Buying Skill Points Ruin The Game?
That depends on whether you think instant gratification, is good for the long term.




I don't think it will matter unless you think the skill queue is a major part of the game.

I don't think it is as most of the time all you are doing with the skill queue is waiting for something to finish. And waiting for a skill to finish requires no input from a player.
Mag's
Azn Empire
#6 - 2016-01-30 00:31:24 UTC
Trader20 wrote:
Mag's wrote:
Trader20 wrote:
Will Buying Skill Points Ruin The Game?
That depends on whether you think instant gratification, is good for the long term.

Oh and IB4TL


More accounts/new players is better for the game then bitter vets that are looking for reasons to leave anyway I think?
Well time will tell I guess. Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

TigerXtrm
KarmaFleet
Goonswarm Federation
#7 - 2016-01-30 00:38:58 UTC
No.

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Daniela Doran
Doomheim
#8 - 2016-01-30 00:43:37 UTC  |  Edited by: Daniela Doran
I'm finally getting to the point where I don't care anymore. But I might as well try to play this insta-leveling game since I still have a decent about of playtime left.

There appears to be a lot of scrubs in Eve who relish this pay2win mechanic so it's kinda hard to predict whether this feature will ruin CCPs income or not (at least in the short term), but it will definitely ruin the game.

The realness of Eve has vanish and appears to be nothing more than a fake replica of it's former self. It's only a matter of time before the scrubs discover how to take full advantage of this feature and turn this farce of a game into World of Spaceships. If CCP goals were to turn this game into a space PVP game only then they have succeeded.

Now the question is just how long can a PVP only insta-gratifying Eve last? My predictions is that it will hit an all time high come this summer and when everything settles down it will hit rock bottom within 6-12 months after. So overall I predict the remaining lifespan of Eve to be between 12-18 more months.
Leeluvv
United Caldari Navy
United Caldari Space Command.
#9 - 2016-01-30 00:49:07 UTC  |  Edited by: Leeluvv
Rich vets will buy up all the initial SP or use their own characters to fill in skill gaps.

New players won't have the ISK to compete with vets, unless they buy and sell PLEX in game.

Two months later the only SP for sale will be from characters farming ISK to sell.
Trader20
Hedion University
Amarr Empire
#10 - 2016-01-30 00:49:34 UTC  |  Edited by: Trader20
Sounds like an old person not using computers because back in the day mentality....sometimes change is good. Not like they're changing the combat system
Paranoid Loyd
#11 - 2016-01-30 00:51:57 UTC
Daniela Doran wrote:
There appears to be a lot of scrubs in Eve who relish this pay2win mechanic
That's the beauty of this whole thing. Anyone who actually understands this game knows it may seem this change is pay2win but the reality is it's far from it.

No matter how many SPs bads have, they will still be bads.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Top Guac
Doomheim
#12 - 2016-01-30 00:54:54 UTC  |  Edited by: Top Guac
Trader20 wrote:
So a newbie has a pimped out ship/fit now what? Knowing what to do and when to do it. This is where "skill" comes in. Best learnt from experience and I believe pvp is better experienced then taught. There is no substitute for experience so vets will def have a leg up on this point. Just because you have a expensive ship/fit does not mean you will be any good at pvp.

Seems a bit of a one dimensional view of things, but good to know skillpoint injection is only for pvp.
Trader20
Hedion University
Amarr Empire
#13 - 2016-01-30 00:57:10 UTC
Top Guac wrote:
Trader20 wrote:
So a newbie has a pimped out ship/fit now what? Knowing what to do and when to do it. This is where "skill" comes in. Best learnt from experience and I believe pvp is better experienced then taught. There is no substitute for experience so vets will def have a leg up on this point. Just because you have a expensive ship/fit does not mean you will be any good at pvp.

Seems a bit of a one dimensional view of things, but good to know skillpoint injection is only for pvp.


Your right, my bad. Hauling, research, pve and anything else I missed would benefit too.
Avvy
Doomheim
#14 - 2016-01-30 01:02:43 UTC  |  Edited by: Avvy
Daniela Doran wrote:
I'm finally getting to the point where I don't care anymore. But I might as well try to play this insta-leveling game since I still have a decent about of playtime left.

There appears to be a lot of scrubs in Eve who relish this pay2win mechanic so it's kinda hard to predict whether this feature will ruin CCPs income or not (at least in the short term), but it will definitely ruin the game.

The realness of Eve has vanish and appears to be nothing more than a fake replica of it's former self. It's only a matter of time before the scrubs discover how to take full advantage of this feature and turn this farce of a game into World of Spaceships. If CCP goals where to turn this game into a space PVP game only then they have succeeded.

Now the question is just how long can a PVP only insta-gratifying Eve last? My predictions is that it will hit all time high come this summer and when everything settles down it will hit rock bottom within 6-12 months after. So overall I predict the remaining lifespan of Eve to be between 12-18 more months.



I wouldn't really call it P2W, you are not exactly going to win EVE.


PLEX already offers an advantage, instant isk when sold. But that's an advantage over a character of a similar age and sp . Although for a long established player the isk isn't really going to effect them that much.

SP packets, again will offer an advantage and again that advantage will be most noticeable with younger characters. But younger character won't be winning EVE with SP packets. It will just allow them to be able to fly pre-capitals better.

Alt accounts offer an advantage.

The bazaar offers an advantage.

Plenty of advantages already, so what's one more.
Tweek Etimua
Federal Navy Academy
Gallente Federation
#15 - 2016-01-30 01:08:35 UTC
Trader20 wrote:
And an isk source for vets to sell their unwanted/misdirected sp.


Main point : The fact that you can buy chars already so....yeah. Cool





This and always this. For this post. The 12 before it. And the many sure to come. Now can we stop creating new threads on already hashed out and answered concerns?
Avvy
Doomheim
#16 - 2016-01-30 01:33:39 UTC
Leeluvv wrote:
Rich vets will buy up all the initial SP or use their own characters to fill in skill gaps.



That's the most likely scenario, either to use them for themselves or to try and manipulate the market.

I think there should be a point at which sp packets no longer have any effect. Not sure if they've decided to have a max. limit or not yet.
Daniela Doran
Doomheim
#17 - 2016-01-30 01:36:32 UTC  |  Edited by: Daniela Doran
Avvy wrote:
Daniela Doran wrote:
I'm finally getting to the point where I don't care anymore. But I might as well try to play this insta-leveling game since I still have a decent about of playtime left.

There appears to be a lot of scrubs in Eve who relish this pay2win mechanic so it's kinda hard to predict whether this feature will ruin CCPs income or not (at least in the short term), but it will definitely ruin the game.

The realness of Eve has vanish and appears to be nothing more than a fake replica of it's former self. It's only a matter of time before the scrubs discover how to take full advantage of this feature and turn this farce of a game into World of Spaceships. If CCP goals where to turn this game into a space PVP game only then they have succeeded.

Now the question is just how long can a PVP only insta-gratifying Eve last? My predictions is that it will hit all time high come this summer and when everything settles down it will hit rock bottom within 6-12 months after. So overall I predict the remaining lifespan of Eve to be between 12-18 more months.



I wouldn't really call it P2W, you are not exactly going to win EVE.


PLEX already offers an advantage, instant isk when sold. But that's an advantage over a character of a similar age and sp . Although for a long established player the isk isn't really going to effect them that much.

SP packets, again will offer an advantage and again that advantage will be most noticeable with younger characters. But younger character won't be winning EVE with SP packets. It will just allow them to be able to fly pre-capitals better.

Alt accounts offer an advantage.

The bazaar offers an advantage.

Plenty of advantages already, so what's one more.

This "one more" was the straw that broke the camel's back. Char Bazaar was tolerable because of RMT abuse, but this is CCP taken full advantage of that excuse to introduce flat out pay2win in Eve to max out the mighty bucks. CCP lies, deceives, betrays and try to manipulate everyone into thinking that it's the same as Char Bazaar but better. Better? For whom? And for what purpose? ...CCP goes silent.

I can see only scrubs been fully taken in by this cheap insta-gratifying feature because they never want to earn things like everyone else and is always looking for the easy win solutions.
Trader20
Hedion University
Amarr Empire
#18 - 2016-01-30 01:40:39 UTC  |  Edited by: Trader20
First I'm confused that you keep calling people "scrubs". Don't really see how that's even relevant to the subject.

Second any seasoned vet will tell you that sp do not equal win or skill. This will still be a skill based game and that skill coming from experience not sp. "Bad" players blame their lack of sp is the reason why they're bad, it's just an excuse Roll
Avvy
Doomheim
#19 - 2016-01-30 01:44:41 UTC
Daniela Doran wrote:

This "one more" was the straw that broke the camel's back. Char Bazaar was tolerable because of RMT abuse, but this is CCP taken full advantage of that excuse to introduce flat out pay2win in Eve to max out the mighty bucks. CCP lies, deceives, betrays and try to manipulate everyone into thinking that it's the same as Char Bazaar but better. Better? For whom? And for what purpose? ...CCP goes silent.

I can see only scrubs been fully taken in by this cheap inst-gratifying feature because they never want to earn things like everyone else and is always looking for the easy win solutions.



It's obviously going to be better for them, but it's also better for the players, especially players that went in one direction with a profession to later change profession.

I thought one of the main reasons was because the bazaar operates outside of the game and they wanted a system that works inside the game.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#20 - 2016-01-30 01:49:45 UTC
ISD please lock redundant discussion.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

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