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EVE New Citizens Q&A

 
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Totally new player, trying to get the most out of EVE

First post
Author
Mako Naredi
Caldari Provisions
Caldari State
#1 - 2016-01-26 16:31:56 UTC
Hi Everyone,

Little background on myself
-25 years old
-Works full time (In IT)
-Games every day
-No family commitments (wife/gfs)
-Have been trying to get into EVE for a while
-Can probably commit 5-10 hours of gameplay per week

So I've signed up for trial accounts probably 2-3 times over the last few years. But have never signed up for a full account. Now I'm at a point in my life where I really think EVE would be something that I can get into, and would want to (I think the game is really suited to what interests me) also just think its really cool.

But here is my question. Given that I work full time, and want to make sure I do preserve my livelyhood outside of EVE how would you recommend I get the most out of the game?

I work 9-5, can probably play an hour per weeknight, and a couple of hours per day Sat/Sunday. What is the best way to get into the game?

I've downloaded the ISK guide, and plan on reading all three of the PDFs over the next little while on the train. But is there a rough path you veterans would recommend I follow for the first few months? To ensure I don't get lost in the abyss and turned off from the game?

So far I plan on doing the following:
-Do Tutorial missions
-Read ISK guides
-Join a corp

Any advice is welcome! I want to get into this game, and make the most out of the time I can commit to it. So hit me with the goods! Skill trees, general advice, recommended corps to join for a newb... hit me with it all!!

Cheers,
-Mako

Khergit Deserters
Crom's Angels
#2 - 2016-01-26 16:51:59 UTC
I think you can play EVE just an hour a day and still have plenty fun.

And I think you're on the right track with doing the tutorial missions. "Tutorial" isn't really the best term for them. They're more like a tour through all kinds of different things you can do in EVE. If you stick with it and finish them, you'll probably find more than one activity that interests you.

Other notes:
-The classic old What to do in EVE Online chart is a good visual graphic of some things you can do in the sandbox.
-Doing the Sisters of EVE epic arc missions The Blood-Stained Stars used to be considered kind of a rite of passage for new players. They're fun, pretty easy, and you get good loot.

Welcome mate!
Pandora Carrollon
Provi Rapid Response
#3 - 2016-01-26 16:58:46 UTC
I'm new myself, but I've learned a couple of things in the last couple weeks:

If you know what you want to do, awesome, start pursuing it; if not, do the career agents in the local training grounds. You learn about the careers and you get some decent starting stuff. The mining career gets you a great little ship (Venture) and you get others from different ones.

Also, spend some real money to get some AUR in the EVE store and make a cheap purchase. Your first purchase seems to get you a ton of free stuff (did for me anyway) you can download. Most is junk, but there are some additional ships in there. I made a tidy little profit in ISK in game from the free-bees. In the long run it's not even pocket change, but it can make a difference in the quality of goods you have available to you at the start.

If you don't feel like being an ISK broker, don't play mini-max ISK games. Buy at reasonable prices and sell at reasonable prices. Your orders will always get picked up and you don't have to babysit them. If you like squeezing that last 0.01 ISK out of someone, go for it, but be prepared to watch your orders and play the juggling game with their prices.

Give yourself time to get good at the game. Buy the 12 month upgrade to take the account long term. Don't PLEX the account immediately. The Upgrade is much cheaper. This will give you a year to play the game and get good, or decide it's not for you after playing all the aspects of it you think might be fun.

A good corporation is a great training tool for a lot of new players, but if you want to go it alone, you have to study, study, study and haunt the forums and other places to get training.

Good luck, see you around the stars!
Mako Naredi
Caldari Provisions
Caldari State
#4 - 2016-01-26 17:09:11 UTC
Thanks for the response people!

I feel like knowing what skills to start training early on is super important as well. Any tips on core skills that I should start queuing up for training right away?

Ralph King-Griffin
New Eden Tech Support
#5 - 2016-01-26 17:42:38 UTC
imo get into pvp

start screwing with people locally and you will quickly make friends and enemies .

find a player corp, we are the meat of the content here so do play with us.

most of the players i know are grown ass working men with family's so dont worry about time,
it is what it is and a good corp should enable you to find and make content within the time you have available.
the trick is finding one that suits you and dose not suck at eve.

Engineering , armor and/or shields , drones , gunnery and/or missiles .
anything in those tabs are considered core skills as they affect pretty much every ship in the game, definitely where i would start.
Mako Naredi
Caldari Provisions
Caldari State
#6 - 2016-01-26 18:09:14 UTC
Ralph King-Griffin wrote:
imo get into pvp

start screwing with people locally and you will quickly make friends and enemies .

find a player corp, we are the meat of the content here so do play with us.

most of the players i know are grown ass working men with family's so dont worry about time,
it is what it is and a good corp should enable you to find and make content within the time you have available.
the trick is finding one that suits you and dose not suck at eve.

Engineering , armor and/or shields , drones , gunnery and/or missiles .
anything in those tabs are considered core skills as they affect pretty much every ship in the game, definitely where i would start.


Thanks! Probably the most usable advice I've been given so far! After I'm done the intro missions I shall start messing with people lmao... probably lose a ship or two in the process I'm sure haha
Ralph King-Griffin
New Eden Tech Support
#7 - 2016-01-26 18:18:35 UTC
no worries,
do pay attention to those missions , particularly the exploration ones,
scanning is an invaluable skill in eve and a fairly desirable trait for pvp corps.


get used to loss early and you will have no problems here,
this is an open world pvp sand box and someone can always ruin your day so don't put everything you own in one ship.

the golden rule of eve : don't fly what you cant afford to lose

Memphis Baas
#8 - 2016-01-26 18:46:44 UTC
Activate your subscription, then use the Account Management page to buy a PLEX. Go to Jita, claim the PLEX in-game, then sell it; this will give you about 1B ISK, sort of like a safety net so you have more than enough cash to buy the skills you need early on, and also so you can lose a couple thousand (frigate) ships in PVP without worrying about grinding for replacement money.

After that, study the Ships Chart in-game and figure out what you'd like to fly. Keep in mind that some of the ships are more suited for PVE activities and some are for PVP. PVE combat - the NPCs don't run away and don't really pull any tricks on you, so just having an OK tank and some DPS is sufficient. PVP combat, however, there are many roles you can have as part of a group, from scouting to tackling (players run away) to electronic jamming to remote repairs (healing) to DPS to tanking, etc. So the majority of the ships in the Ships Chart have special bonuses that are suited for various PVP roles.

As far as the skills, the skills in this game just give you 5% bonus to various stats, and the idea is to accumulate 5% bonuses to everything so your combat performance increases by a lot.

You can categorize skills as follows:

- Ship Skills - (under Spaceship Command), these unlock new ships for you.

- Weapon Skills - (Gunnery, Missiles, Drones) - train the weapons that your ships use.

- Support Skills - (Armor, Shields, Targeting, Navigation, Engineering, Electronics) - these make all your ships perform better, you'll probably end up training almost all the skills in these categories (you can skip anything that has to do with Capital sized ships for now).

- Non-combat Skills - Corporation Management, Industry, Reprocessing, Social, Trade, etc. - train these as needed. Lower taxes on the market, being able to refine some of the ore you may happen upon, being able to anchor your own personal depot etc., some of these may be useful even if you're pure combat.

Expect to be training somewhere in the vicinity of 180 skills. Training them to 3 is sufficient for newbie levels, but the bigger ships are more expensive, and slower, so they rely a lot more on solid armor, shields, etc. to survive. So as you go up in ship sizes, keep up with the Support skills.

Typically all races have ships that can do well in various PVE and PVP scenarios, but if you want to have a broader selection, train up the lines of ships for 2 races. The races have the following characteristics:

Amarr - lasers and drones, armor tanking.
Caldari - hybrids and missiles, shield tanking.
Gallente - hybrids and drones, armor tanking.
Minmatar - projectile weapons, missiles, and drones, either shield or armor tanking - overall speedy and versatile ships.

Tech 2 modules are better than Tech 1, so your eventual aim is to use T2 modules, T2 weapons, and perhaps fly some of the T2 ships. T2 modules are easy to get; just some support skills trained to level 3. T2 weapons are more difficult, their prerequisites involve some weaponry skills trained to 5. And finally, T2 ships are super-specialized to a certain role, and have prerequisites of several skills at 5.

For now, as I recommended in the beginning, though, read up on whatever guides you can find, get yourself set up with that PLEX and some spare ships, and then try to do everything to figure out what you may like. PVE missions, faction PVP, piracy, trading, mining, etc.
Centis Adjani
Adjani Corporation
#9 - 2016-01-26 19:25:06 UTC
Mako Naredi wrote:
Thanks for the response people!

I feel like knowing what skills to start training early on is super important as well. Any tips on core skills that I should start queuing up for training right away?



Just Google a bit. For example 'Eve Newbie Skill Plan' or similar search terms.
Azda Ja
Native Freshfood
Minmatar Republic
#10 - 2016-01-26 21:20:26 UTC
Here's a great skill plan I used when I started: http://blog.beyondreality.se/Newbie-skill-plan-2\

Don't gloss over the stuff he writes, it's important and explains things quite well.

Welcome to New Eden!

Grrr.

Iria Ahrens
Space Perverts and Forum Pirates
#11 - 2016-01-26 21:58:04 UTC
My biggest suggestion on limited time is buy plex. Buy the plex and send your hour a day playing. Instead of trying to make enough isk to get by. Which will take days of one hours and probably be very dissatisfying.

After you do the tutorials and stuff anyway. Dont worry about money until you've finished the tutorials and have an idea what you would enjoy doing.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Mako Naredi
Caldari Provisions
Caldari State
#12 - 2016-01-27 13:46:57 UTC
Thanks for all the tips guys and gals.

Little update, last night was playing for a little while before heading to hockey. Was trying to warp to an "anomaly" which I was under the impression were asteroid belts... I was wrong... Day 1= 1 Ship destroyed LOL

And yah, as per your advice I think that I will buy 1 plex to get the ball rolling after I purchase a subscription to the game.

Also think that exploration and PVP are probably what I will want to get into to start.

ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#13 - 2016-01-27 14:29:34 UTC
The best advice that I can give to you is to try everything that you want to try and find a corporation to join. Joining a good corporation is what has kept me in the game for so long, as I love logging on and playing with my friends. There are many newbro friendly corporations that are well-established that can get you started in PvP with free ships, skillbooks, etc. Research them and see if any of them interest you!

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Pandora Carrollon
Provi Rapid Response
#14 - 2016-01-27 17:03:09 UTC
Mako Naredi wrote:
Thanks for all the tips guys and gals.

Little update, last night was playing for a little while before heading to hockey. Was trying to warp to an "anomaly" which I was under the impression were asteroid belts... I was wrong... Day 1= 1 Ship destroyed LOL

And yah, as per your advice I think that I will buy 1 plex to get the ball rolling after I purchase a subscription to the game.

Also think that exploration and PVP are probably what I will want to get into to start.


LOL! Yeah, I completely understand!

I named my Venture "Ephemeral" because I figured it would be dead fairly fast. It lasted 13 days until my first adventure in a wormhole. Didn't know about the NPC frigates that would just pop up after about 15 minutes... LOTS of NPC frigates. Went to warp out at the first sign of trouble but discovered that my bookmark attempt at the entrance to the wormhole didn't stick. So panic set in! I had been scanning down other things while letting the mining lasers do their thing on the high grade ore, found another wormhole and thought it might be the same one, so when panic set in, I warped to that one too late, the venture was already in structure as it started to point for warp... blew up before it got enough speed.

Made it to the wormhole in the capsule, got smartbombed by a player with a single smart bomb but I made it through the wormhole with about 30hp left on the structure of the capsule. Turns out the wormhole was a different one so I did some capsule exploration in it while my shields recharged... full pirate wormhole, looked like player driven but nobody really in system, so I had to be very circumspect. Once shields were back I jumped back through to the first one expecting to be wasted by the bomber.

Warped around a bit but the same player that tried to nuke my capsule took pity on me and actually put into Fleet with me and showed me the way out. He only wanted to know how much structure I had left on the pod after the hit. I told him, thanked him and actually gave him a million ISK for his trouble. He could've just wasted me.

That adventure taught me several lessons about the game and about people. You can't take anything for granted and chivalry isn't dead were among the top ones!

This game has a lot of dimensions to it, can be boring one moment and terrifyingly exiting the next.
Droidster
Center for Advanced Studies
Gallente Federation
#15 - 2016-01-27 21:52:15 UTC
Two suggestions:

(1) From a training perspective make a definite plan. There are four different races, each with a different ship tree. You need to decide which race to train. It is much better to be level V in one race's ships than level III in four different race's ships. Also, you need to decide on weapon type: lasers, hybrids, guns, drones or missiles. Your race choice affects your weapons choice. Don't spread it around: focus on one race, one weapon type.

(2) Be creative. Try to invent new things to do, don't just follow the standard patterns. Find your own niche.
Mephiztopheleze
Laphroaig Inc.
#16 - 2016-01-27 23:24:21 UTC
Some Random EVE Cliches That Happen To Be True:

Look for FUN! first, worry about ISK and suchlike later.
The most valuable commodities in EVE are Friendship and Trust.
The best ship in EVE is the good ship FriendShip.
Never Fly What You Can't Afford To Lose.
You Consent To PVP In All Systems When You Click 'Undock'.
Bookmarks Are Awesome.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Jonah Gravenstein
Machiavellian Space Bastards
#17 - 2016-01-27 23:26:53 UTC  |  Edited by: Jonah Gravenstein
If you go the route of buying a PLEX from CCP to sell on the market don't redeem it until you get to the station you're selling it at, if you redeem it beforehand and try to move it in a ship you will lose it, the loot fairy might smile on the person who shot you and drop it as loot; CCP will not reimburse your PLEX if it explodes or is looted.



No, wait, scrub that, put it in cargo, it'll double your hitpoints Twisted

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tiddle Jr
Brutor Tribe
Minmatar Republic
#18 - 2016-01-29 06:04:26 UTC  |  Edited by: Tiddle Jr
Disclamer:

After all these years, i could only tell you that hot night with hot gf is better than hot night in Eve. Especially when you 25 yo.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Altair Taurus
#19 - 2016-01-29 15:46:56 UTC  |  Edited by: Altair Taurus
Mako Naredi: Now that's simple! instead of reading some pesky manuals buy some injectors and go running level 4 missions in Marauder or try null-sec ratting in a carrier. I am sure you earn big money quickly that way! If you manage to find other funny folks in-game you can also bash POS in Dreadnoughts for fun.
NightCrawler 85
Phoibe Enterprises
#20 - 2016-01-30 08:57:11 UTC
As others have mentioned finding a corporation that suits you can make all the difference in EVE.
I would suggest that you read over this guide and take your time with deciding.

Except that. .Remember it's a game. Don't let it start to get to you and don't let it burn you out!
Oh and don't start a corporation on your own until you have been around for a while, it's not as easy as it looks Lol

Welcome to EVE!
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