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[December] Command Destroyers

First post First post
Author
Xelfin Darlander
The Scope
Gallente Federation
#681 - 2016-01-21 03:43:15 UTC
Tibo Paralian wrote:
I approve of changes, no more station games!


I don't think that gets rid of station games at all. It just goes back to station games being idiotic.
Ulthanon Kaidos
Royal Amarr Institute
Amarr Empire
#682 - 2016-01-21 03:48:19 UTC
CCP, please don't take this away from lowsec.

If you need to nerf it, remove or nerf the "double jump" ability as it currently exists, but don't remove the whole ability from lowsec.
Genghis Tron
Doomheim
#683 - 2016-01-21 03:50:58 UTC
CCP, please don't remove this from Low-Sec, thank you.
Marshmallow
Doomheim
#684 - 2016-01-21 03:52:51 UTC
CCP, please don't remove this from Low-Sec, thank you.
Altaen
SoE Roughriders
Electus Matari
#685 - 2016-01-21 03:59:09 UTC
Removing MJFG from low-sec would be extremely sad.

I heard that there were some issues with them in FW complexes, I haven't used them or encountered them there myself, so I can't say if it's a problem, but removing them from all of low-sec is not the solution.
Wubbles
Doomheim
#686 - 2016-01-21 03:59:46 UTC
CCP, please don't remove this from Low-Sec, thank you.
goober buds
The Scope
Gallente Federation
#687 - 2016-01-21 04:00:18 UTC
Ccp please don't remove the mjfg from low sec it adds so much more depth
Hadley
Doomheim
#688 - 2016-01-21 04:03:39 UTC
CCP, please don't remove this from Low-Sec, thank you.
Marth Young
Young Knights LLC
#689 - 2016-01-21 04:04:13 UTC
The MJD is a amazing aspect to pvp. Please do not remove it from low sec.
Darius Caliente
The Pinecone Squad
United Federation of Conifers
#690 - 2016-01-21 04:06:47 UTC
Removing MJFG from low-sec is an awful. This simply should not happen.

Cousteau
Doomheim
#691 - 2016-01-21 04:09:09 UTC
CCP, please don't remove this from Low-Sec, thank you.
BAJRAN BALI
Republic Military School
Minmatar Republic
#692 - 2016-01-21 04:09:23 UTC
I don't see why your removing it from low sec? MJD desi are great on some level, but without a counter are broken. Maybe remove chaining them or make them where you only jump fleet members.

YouTube: kds119 Twitter: @realkds119 Blog: derptw.blogspot.com

Electronica
Doomheim
#693 - 2016-01-21 04:10:15 UTC
CCP, please don't remove this from Low-Sec, thank you.
Nathan Myakis
The Study of Wumbology
Test Alliance Please Ignore
#694 - 2016-01-21 04:10:29 UTC
Please do not remove the MJFD from lowsec. If need be, reduce the jump distance OR disallow double jumps, but please keep them in lowsec.
Cara Forelli
State War Academy
Caldari State
#695 - 2016-01-21 04:16:33 UTC
What in the world reason would there be for removing MJFG from lowsec? How is their use there any different from in nullsec? If that change goes ahead, I won't take my command destroyer to nullsec, I'll stop flying it entirely. And I will be deeply discontented in a way that has never before been managed by CCP.

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Titan's Lament

Xian Ailux-Gao
Garoun Investment Bank
Gallente Federation
#696 - 2016-01-21 04:19:49 UTC
I can't understand why this feature should be removed from lowsec?
There are ways to counter it. You scrubs who chooses to die in lowsec,
instead of whining and crying to CCP, use your brains and figure it out.

Keep this feature in lowsec and allow the fun to continue.
Otherwise this just another way of saying "F*ck you very much for playing" to all of us who actually bought theese ships.
Orob Ninebands
Sebiestor Tribe
Minmatar Republic
#697 - 2016-01-21 04:34:17 UTC  |  Edited by: Orob Ninebands
Ganthrithor wrote:
I just fought a Stork on TQ in a cruiser explicitly designed to bait and kill small ships and lost because-- as I found out post-fight when I did a killboard search on the dude I fought-- you made a destroyer that does 250DPS while packing 22k EHP and a hundred-dps passive tank all while making zero fitting compromises (still fits its gimmick module, still has a utility high and the CPU to fit a cloak).

Thanks for putting yet another group of stupidly powerful, tiny ships into this game so its even easier for people to pad their killboard stats. On a scale of 1 to 10, how much do you guys actually hate fun?


Oh my, could you cry some more?

Wah.... I got killed in my cruiser by a dessy.... Wahh....

Maybe you shouldn't fight things that you don't know what they are capable of. Do your research, moron. Don't cry like a baby because you died due to lack of research.

And learn what killboard padding is. Getting killed fair and square in a fight with another ship is not killboard padding. I looked at that kill and I like how you blame the Stork as being OP when you took a fight with 2 Storks and a Svipul while flying a Blackbird (yeah, PVP Blackbirds are always crap, silly Goon, its been tried many many times, always crap). Not only that, but a Blackbird with just a single ECM module against 3 ships, 3 very capable ships. What the hell did you think was going to happen?

Correction: You and a Hurricane tried to fight 3 Svipuls, 2 Storks, a Confessor, a Jackdaw, an Ares and a Thorax. You lost, nobody could have seen that coming, lol. Yes, its totally that the Stork is OP. Must be the only reason your Blackbird exploded...
soulkayn hooligan
Eureka holding
#698 - 2016-01-21 04:39:09 UTC
realy why remove command destro utility in ls ? just people need learn play ^^
Aratosh
Royal Amarr Institute
Amarr Empire
#699 - 2016-01-21 04:42:48 UTC
The MJFG is working extremely well in Lo Sec. It is providing content and it has put an end to idiotic station games. No-one is unhappy about its use in Lo-Sec. Please do not remove it.
Tikktokk Tokkzikk
V0LTA
WE FORM V0LTA
#700 - 2016-01-21 04:56:01 UTC
MJFG is what kept me from burning out in December! Please don't remove it!