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scan a ship out of 14.3 direct scan range

First post
Author
Blood Flint
Hedion University
Amarr Empire
#1 - 2016-01-19 12:34:46 UTC
o/
Is it possible to scan a ship using scanner probes, which will be always out of 14.3 direct scan range of a target ship?

Yesterday I had an experience when I was scanned in a mission in a 250mm sign tengu using rage HAMs with no scanner probes appeared on direct scan.

What do you think and are there any suggestions for improvements and escaping that?

ty, fly safe
Ralph King-Griffin
New Eden Tech Support
#2 - 2016-01-19 12:54:23 UTC  |  Edited by: Ralph King-Griffin
iv been able to get a warpable sig in one pass with combat probes.

the trick is using dscan to find the target with as much precision as possible so you can drop the probes in as tight and accurate a group as possible.

this is easier the larger the sig and particularly easy if theirs a mobile tractor present (those things are like beacons)

were you in low,high,null?
was it a mission or anomaly?
these things effect how easy it can be to find someone.

watch local.

Edit: you can also use bookmarks but this is a long and laborious process
Blood Flint
Hedion University
Amarr Empire
#3 - 2016-01-19 13:09:58 UTC
it was in null on a mission with acceleration gates

how does this effect?

hmm, and how can i use bookmarks to avoid that?
Angel T Hunter
Republic Military School
#4 - 2016-01-19 13:11:07 UTC
More or less what Ralph said. If you know where target is you can get a 100% read when probing.. takes skills though..
Blood Flint
Hedion University
Amarr Empire
#5 - 2016-01-19 13:13:26 UTC
On the contrary - what scan probes formation should I use to scan like that without my scanner probes being noticed?
Angel T Hunter
Republic Military School
#6 - 2016-01-19 13:13:43 UTC
Blood Flint wrote:
it was in null on a mission with acceleration gates

how does this effect?

hmm, and how can i use bookmarks to avoid that?

no BM's help if they got a d-scan read on you, as far as I know..

Only way to stay safe in Eve os if you are docked in a station. In space, anything can happen..
Cherri Minoa
Serendipity Technologies Inc
#7 - 2016-01-19 13:54:35 UTC
People who train the skills, fit the equipment and - most importantly - practice over and over again can get incredibly fast results.

I was sitting in a safe spot in a Caracal some while back when a small gang of "reds" entered system. They managed to scan me and land on me before I finished typing an intel report - so under 30 seconds. Given that they had to warp to me, I reckon the guy got his scan result in 10 to 20 seconds.

I take my hat off to people who can do that, but I also quote it here as a warning of just how careful you have to be.

"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson

Memphis Baas
#8 - 2016-01-19 13:54:39 UTC
What they're saying is that the guy DID have scanner probes out, just in and out so fast that you didn't notice them. He narrowed down your position using directional d-scan and his own safepoints, and then quick probes in and out to get the warp-in.

With accelleration gates he would have warped at the gate, not straight to you, but he could have used the gates to follow your mission into whatever pocket you were, cloaked.
Blood Flint
Hedion University
Amarr Empire
#9 - 2016-01-19 14:05:02 UTC
That was a lachesis, which I can't see on direct...
May I specify the question - can you scan a ship using just more than 8 au scanner probes, but only 16/32/64 au?
Ralph King-Griffin
New Eden Tech Support
#10 - 2016-01-19 14:29:48 UTC  |  Edited by: Ralph King-Griffin
not at the sig radius of a tengu no.

as memphis said, this was a killed prober who figured out roughly where you were and hit you with one pass of probes
if done correctly the probes are only in space for a couple of seconds.
running missions is an active process and has a large enough margin for error (on the hunters side) and you can easily miss them whilst you are locking targets or something similar.

we aren't saying you weren't paying attention (as evident form the lack of a tengu loss on your kill board),
we are saying whomever caught you was damn good.
Malcanis
Vanishing Point.
The Initiative.
#11 - 2016-01-19 15:10:23 UTC
Stay aligned.

If you're in 0.0 doing pirate missions, it's a good ideal to accept multiple missions so you can constantly move between them.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Solomar Espersei
Quality Assurance
#12 - 2016-01-19 15:10:47 UTC
They very likely determined your proximity to a planet (in most instances, anomalies, DED, etc will spawn within 8 au of a celestial), dropped probes and near-instantly positioned them more than 15 au from any celestial. Then after refining their d scan results on you, they regrouped their probes to about 4-8 au range (less if they were able to get a better read on your position). Assuming high skills and implants, they might nab a 100% on the first pass, but it likely took 2, maybe even 3 since you were in a T3. Still, the probes could have been on grid for maybe 20 seconds (less if they were a bit lucky) and it's easy to miss them.

Other possibilities, you say ou were in a mission, but is it possible that you were in an anomaly or DED site? Is it possible that you had dropped a depot or mtu nearby?

Quality Assurance Recruiting intrepid explorers and BlOps/Cov Ops combat enthusiasts

ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#13 - 2016-01-19 16:59:02 UTC
Looks like a very skilled combat prober to me. You can drop probes off d-scan, then figure out where the target is and align the probes there. If you align them properly, you can get them in one scan and quickly pull the probes from space. It's what, under 10 seconds for probes to scan? A momentary lack of d-scan spamming would have caused you to miss it.

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Ginnie
Doomheim
#14 - 2016-01-19 17:29:29 UTC
Fascinating discussion!

I use the D-scanner to see what's around me, what types of ships, if they aren't cloaked of course, are out there and to see if anything in generally moving towards me.

Combat Scanner Probes are definitely Red Flags...time to GTFO

It sounds plausible enough tonight, but wait until tomorrow. Wait for the common sense of the morning.

ergherhdfgh
Imperial Academy
Amarr Empire
#15 - 2016-01-19 22:49:48 UTC
Cherri Minoa wrote:
People who train the skills, fit the equipment and - most importantly - practice over and over again can get incredibly fast results.

I was sitting in a safe spot in a Caracal some while back when a small gang of "reds" entered system. They managed to scan me and land on me before I finished typing an intel report - so under 30 seconds. Given that they had to warp to me, I reckon the guy got his scan result in 10 to 20 seconds.

I take my hat off to people who can do that, but I also quote it here as a warning of just how careful you have to be.

Cherri in a situation like that I would be very very suspicious that the red fleet had a neut or blue cloaky fleet mate sitting there cloaked watching you.

Want to talk? Join Cara's channel in game: House Forelli

Cherri Minoa
Serendipity Technologies Inc
#16 - 2016-01-19 23:03:45 UTC
ergherhdfgh wrote:
Cherri Minoa wrote:
People who train the skills, fit the equipment and - most importantly - practice over and over again can get incredibly fast results.

I was sitting in a safe spot in a Caracal some while back when a small gang of "reds" entered system. They managed to scan me and land on me before I finished typing an intel report - so under 30 seconds. Given that they had to warp to me, I reckon the guy got his scan result in 10 to 20 seconds.

I take my hat off to people who can do that, but I also quote it here as a warning of just how careful you have to be.

Cherri in a situation like that I would be very very suspicious that the red fleet had a neut or blue cloaky fleet mate sitting there cloaked watching you.


That can certainly happen, but it wasn't what happened in this case. I didn't want to complicate it with all the details, however, for the sake of completeness ...

It was before the grid size was increased, and although I called it a safe it was more accurately an off-grid tactical about 1,000km from a busy regional gate in null-sec. The reds knew there was a good chance of traffic on the gate, so they entered from a different gate and immediately dropped probes on the regional gate. I was close enough that they were able to scan me on the first pass - wrong place, wrong time. It also has to be said that their prober is exceptionally fast, and all credit to him.

"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson

Sabriz Adoudel
Move along there is nothing here
#17 - 2016-01-19 23:12:12 UTC
ISD Fractal wrote:
Looks like a very skilled combat prober to me. You can drop probes off d-scan, then figure out where the target is and align the probes there. If you align them properly, you can get them in one scan and quickly pull the probes from space. It's what, under 10 seconds for probes to scan? A momentary lack of d-scan spamming would have caused you to miss it.



IIRC D-scan has a 6 second cooldown and probing can be brought down to 7.5 seconds plus the time the probes are in warp. So the advantage is with the person running the mission, but it is very small.

Depending upon fit, your Tengu might be quite easy to probe too. How hard you are to probe is governed by sigrad divided by sensor strength - a missioning Tengu usually has +sigrad mods from shield extenders, and no boosts to signal strength. By contrast, 'Slippery Pete' fits (with multiple ECCM modules) are ridiculously hard to probe.

I support the New Order and CODE. alliance. www.minerbumping.com

Malcanis
Vanishing Point.
The Initiative.
#18 - 2016-01-19 23:47:39 UTC
Sabriz Adoudel wrote:
ISD Fractal wrote:
Looks like a very skilled combat prober to me. You can drop probes off d-scan, then figure out where the target is and align the probes there. If you align them properly, you can get them in one scan and quickly pull the probes from space. It's what, under 10 seconds for probes to scan? A momentary lack of d-scan spamming would have caused you to miss it.



IIRC D-scan has a 6 second cooldown and probing can be brought down to 7.5 seconds plus the time the probes are in warp. So the advantage is with the person running the mission, but it is very small.

Depending upon fit, your Tengu might be quite easy to probe too. How hard you are to probe is governed by sigrad divided by sensor strength - a missioning Tengu usually has +sigrad mods from shield extenders, and no boosts to signal strength. By contrast, 'Slippery Pete' fits (with multiple ECCM modules) are ridiculously hard to probe.


When i was doing Angel missions in Curse, the sine qua non was the alt in the boosting Loki with the sig radius and sensor strength links fitted. Combine that with a LG Halo set, and you could get your Tengu below the "needs a virtue set" threshold easily enough. The Halos also help with the speed/sig tanking, which is a nice bonus. But dang, did I hate the Minmatar faction rats that hit you with TPs.


And you have a covops cloaked Loki to do your scouting for you, which is nice. It can also sit 100km off the gate and squad warp you, which can shave 1-2 ticks from the "click jump" to "in warp" time.

Made a bunch of ISk doing those missions, never lost a Tengu (or a Loki) either Blink


PS If anyone wants to buy some Dramiel PCs, PM me.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Netan MalDoran
Cathedral.
Shadow Cartel
#19 - 2016-01-20 04:46:46 UTC
Angel T Hunter wrote:
Blood Flint wrote:
it was in null on a mission with acceleration gates

how does this effect?

hmm, and how can i use bookmarks to avoid that?

no BM's help if they got a d-scan read on you, as far as I know..

Only way to stay safe in Eve os if you are docked in a station. In space, anything can happen..


Theyre referring to the fact that the hunter can drop BM's while in warp near the estimated location of the player to find them since grids are so big now.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Ralph King-Griffin
New Eden Tech Support
#20 - 2016-01-20 09:24:59 UTC
Netan MalDoran wrote:
Angel T Hunter wrote:
Blood Flint wrote:
it was in null on a mission with acceleration gates

how does this effect?

hmm, and how can i use bookmarks to avoid that?

no BM's help if they got a d-scan read on you, as far as I know..

Only way to stay safe in Eve os if you are docked in a station. In space, anything can happen..


Theyre referring to the fact that the hunter can drop BM's while in warp near the estimated location of the player to find them since grids are so big now.

yeah sorry i didn't explain this better.
you could always do this, goes something like this ,
the larger grids just leave a larger margin for error Blink
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