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[December] Remote Rep Tiericide and Falloff

First post First post
Author
Kenhi sama
Project Stealth Squad
The Initiative.
#161 - 2015-12-23 14:44:49 UTC
what happened to the "pacifier" lrar ? Did you forgot it?
Vailen Sere
State War Academy
Caldari State
#162 - 2016-01-14 21:55:03 UTC
Ghaustyl Kathix wrote:
Vailen Sere wrote:
Cap warfare is anti Logi/support. ECM works pretty well too.
I know, that's what I mean. Sensor damps, ECM, cap warfare, target-switching, mass-MJDs, fleet maneuvering and raw DPS/alpha are all very possible counters for logi.

The design philosophy for this rework was "Now there's a way for players to show their skill," but I'd argue the opposite. It's a straight nerf, and just makes logi more susceptible to counters that already worked perfectly fine anyway. If anything, they should've made the fitting and cap use a little less tight so pilots can run them at all without needing to be perfect at them; that's how to let logi pilots show skill.


They are also now less new bro friendly. a decent fit before is now very cap hungry on the exequrer and the scythe. the cost increase was very noticeable. Anyone with mediocre skills is not going to be cap stable in those 2 ships.
Asa Torne
Imperial Academy
Amarr Empire
#163 - 2016-01-16 01:52:55 UTC
Someone may likely have brought this up, but I haven't run across it -- now that these mod have optimal and FO, is there a chance of introducing skills that would increase them?
Nevyn Auscent
Broke Sauce
#164 - 2016-01-16 01:54:34 UTC
Vailen Sere wrote:

They are also now less new bro friendly. a decent fit before is now very cap hungry on the exequrer and the scythe. the cost increase was very noticeable. Anyone with mediocre skills is not going to be cap stable in those 2 ships.

Cap booster, short burst fights. Also you don't have to fit for max reps for a newbro.
Vailen Sere
State War Academy
Caldari State
#165 - 2016-01-18 23:05:01 UTC
Asa Torne wrote:
Someone may likely have brought this up, but I haven't run across it -- now that these mod have optimal and FO, is there a chance of introducing skills that would increase them?

With current ranges, it's really not necessary.
Hafthor
Out of Focus
Odin's Call
#166 - 2016-02-11 21:20:41 UTC
Kenhi sama wrote:
what happened to the "pacifier" lrar ? Did you forgot it?


I too would like to know what exactly is up with this module, the blueprint is still being rewarded (in COSMOS) but the item has no market entry and doesn't seem to have been re-balanced along with the other variations.