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Fit for first time Machariel pilot

Author
Melanc Holy
Deep Core Mining Inc.
Caldari State
#1 - 2012-01-09 18:16:28 UTC
Hello,

I understand there are many, MANY threads and fits in Battleclinic for the Machariel. However, I'd like some suggestions on a fit for a first time Machariel pilot.

A little background:
My new Machariel will be used as a level 4 mission boat in Minmatar high sec. I'm transitioning from the Baby Varg Maelstrom fit, however, I find this boat frustratingly slow, almost to the point of feeling uninvolved in the fight. My skills are decent; I have all gunnery skills to level 4, many to level 5. I can use T2 AC's and Minmatar/Gallente BS both at level 4.

Budget: 2 bil ISK, plus or minus a couple hundred million.

I'm looking for a fit that's pretty fast, AB is a must. One thing I wasn't thrilled about with the Maelstrom was needing to use a cap booster. I know they're cheap, but there's just something about it I don't like, however, if it's a must have then I'm willing to slap one on there.

I'd like to find a fit that hits the "sweet spot"; the most efficient modules in terms ISK cost / gain. Your suggestions and feedback is appreciated.
Diomidis
Pod Liberation Authority
#2 - 2012-01-09 18:50:40 UTC
Quote:
[Machariel, Missions]
Damage Control II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

Shadow Serpentis 100MN Afterburner
Pith B-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800

800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
[empty high slot]

Large Projectile Collision Accelerator I
Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I


Hammerhead II x5
Hobgoblin II x5


This is a proven, "cheap" fit.
Does work, its fast enough to out-run most frigs, tracks good enough to 1-shot most frigs etc.
Requires a KMB-50 (3% CPU) implant to work.
~ 835 turret DPS, and you can add 50 to that with RF Gyros (not very cost efficient).
Ofc you can use faction ammo etc - that's up to you. I strongly recommend using 3% Dmg implants tho, which are dirt cheap and you can plan on upgrading to 5% or better.
Some to concider: CX-1 (3% to all turrets), AX-1 (3% tracking), LX-1 (3% to large project). I tend not to use the RoF ones to save ammo (esp if you are using faction).
You can get these through your LP store cheaply, or on market for 18-20M a piece, and with 2x of the dmg ones you can surpass the performance of the 3x RF gyros for...1/6 the price.

"War does not determine who is right - only who is left." -- Bertrand Russell

stoicfaux
#3 - 2012-01-09 18:58:43 UTC  |  Edited by: stoicfaux
2.01B isk according to EFT. It works well. Since you're a first time pilot, feel free to drop the Gist-C for a Pith, drop the web for a cap booster, and maybe drop the MWD to something cheaper. If you do drop the Web, use three Web drones and one TP drone instead (slowing your target improves tracking more than sig bloom.)

Set 'keep at distance' to 12km and use 'keep at distance' instead of approach, since it's way too easy with the MWD to get too close to a target and start suffering from tracking. Once you're at 12km, reverse course and make them chase you.

The web and heavy drones are there to improve tracking by slowing your target to a crawl and increasing their sig size. IME, DPS drones are a waste of time against cruisers and bigger targets. The web/TP drones have the advantage of having 10-12km optimal ranges, so they're quick to apply their effects.

Anyway, it's hard to screw up a Mach due to its large buffer tank and raw firepower.

[Machariel, Level 4]
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Gist X-Type 100MN MicroWarpdrive
Explosion Dampening Field II
Invulnerability Field II
Federation Navy Stasis Webifier
Gist C-Type X-Large Shield Booster

800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
Auto Targeting System I

Large Ionic Field Projector I
Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I


Hobgoblin II x5
Berserker SW-900 x1
Berserker TP-900 x3


edit:
Leave the Auto-targeter off. It's there just to increase targeting by two target locks.
The Ionic Field Projector increases targeting range from 77km to 96km.
The Semiconductors are used instead of CCC rigs to increase the amount of time you can use the MWD and SB before running dry.
The Gist-X doesn't penalize your cap.
The Fed Navy web has a 14km range, which works out well.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Zhilia Mann
Tide Way Out Productions
#4 - 2012-01-09 21:32:56 UTC
This is the fit I use; there's really no need to pimp the tank too much:

[Machariel, testing123]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

Republic Fleet X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Core C-Type 100MN Afterburner
Shield Boost Amplifier II

800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
800mm Repeating Artillery II, EMP L
Small Tractor Beam II

Large Projectile Burst Aerator II
Large Core Defence Capacitor Safeguard I
[empty rig slot]


Vespa II x5
Hornet II x5
Hobgoblin II x5

In my opinion, the priority on pimping is the gyros -- you're flying a killing machine, play to its strengths. The booster is next and can be switched out for pretty much whatever. I prefer the RF/Domination because it's cheap and it's enough. CN/DG or deadspace works (in fact Gist C XL is probably the "right" tool for the job) but it doesn't really need it. The AB was on a whim and cheap; I think I started with RF there too.

Obviously I like the super-high RoF, so I've got a G-2 Delta in my head for missions as well. I understand that this is under debate when using faction ammunition -- but meh. I like having 2.8 second volleys and I don't really care for managing ammunition logistics so I usually just carry normal EMP/PP/Fusion plus a couple thousand Barrage just in case. The tractor is... actually, I keep meaning to trade that for an autotargeter but it's tight on CPU. It would meaning springing for another faction gyro -- which really wouldn't add all that much otherwise.

Drones are to taste, naturally. I like having the Hobs for angels/sanshas/bloods and Hornets for guristas/serpentis and the Vespas are... just because.

I keep a rack of 1400s around as well (with an RCU II that gets changed in for a T2 gyro) for missions where I need range/volley.

I've toyed with a MWD fit but this has grown so comfortable (read: lul-snoozy) that I haven't worked up the gall to switch yet. I'm sure the day is coming though.
Jeicam Mmis
BEEFCO.
#5 - 2012-01-09 22:16:45 UTC
Zhilia Mann wrote:
This is the fit I use; there's really no need to pimp the tank too much:


I hope with that fit you have combat probes and battlecruisers added to your overview. I dare say.. in a .5security system, it would take two suicide tornadoes to bring this down.

Always start a shield mach with a DC and a T2 EM resist rig. They cost fraction of the cost of a new mach and you still break 1K DPS easily.
Liang Nuren
No Salvation
Divine Damnation
#6 - 2012-01-09 22:29:45 UTC
Jeicam Mmis wrote:
Zhilia Mann wrote:
This is the fit I use; there's really no need to pimp the tank too much:


I hope with that fit you have combat probes and battlecruisers added to your overview. I dare say.. in a .5security system, it would take two suicide tornadoes to bring this down.

Always start a shield mach with a DC and a T2 EM resist rig. They cost fraction of the cost of a new mach and you still break 1K DPS easily.


This is why you should just PVE in null sec. Its much safer.

No, I'm serious.

-Liang

I'm an idiot, don't mind me.

shal ri
Short Bus Window Licker
#7 - 2012-01-09 22:38:35 UTC
this is a shameful way to use a mach. mish running? really?
Liang Nuren
No Salvation
Divine Damnation
#8 - 2012-01-09 22:39:55 UTC
Its really good at high end mission running. Why wouldn't you use it that way?

-Liang

I'm an idiot, don't mind me.

Goose99
#9 - 2012-01-09 22:45:28 UTC
shal ri wrote:
this is a shameful way to use a mach. mish running? really?


OMG expensive boat KILL IT KILL IT KILL ITBig smile

Pvp Machs die in fire, unless you arty fit it for gate sniping and are extremely risk averse. KM farming, another form of carebearing.Bear