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Corporate Property

Author
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#1 - 2015-12-13 19:09:40 UTC  |  Edited by: Jerome en Bauldry
Allow anything owned by the Corporation to be flagged as "Corporate Property", having the following effects:

-Corporate Property can only be sold on behalf of the Corporation, even if it's in a member's personal hangar.
-Corporate Property can be confiscated at any time from any member's hangar and put back into the Corporate hangar.

This relatively simple change will suddenly revitalize the commercial side of the corporation system. It will make possible a wide array of models of business that are simply impossible today, or very impractical (as in "requiring hundreds of contracts to do properly").

The concept of "corporation" as a business, with the meaning it has in the real world, is not possible without this.

EDIT: Additional ideas and info obtained from the feedback and iterating the idea:

-Tax corporate property. CONCORD, or the SCC, or whatever, need to be paid for the extra cost of the resources they need to dedicate to enforce the legal system. So, let's say a 1% of the estimated market value of everything that you have tagged as "corporate property" is charged every month as "property taxes". This forces CEOs to be selective of what they "protect" with the tag, and also to keep a control of the stock to cycle it rapidly and keep unused reserves to a minimum (since there are no storage costs in Eve).

-A less restrictive option is not to be able to confiscate the assets back to the corp, but only to see where and who has corporate property. This will achieve most of the goals (but not all).

-Maybe make Corporate Property only able to be confiscated in High-Sec, or in NPC-owned, non-pirate stations (Sisters of Eve, yes; Angel Cartel, no).
Orla- King-Griffin
#2 - 2015-12-13 20:00:07 UTC
hahaha, how about you take your security a little more seriously and vet your members before they run off with your knickers.

Ah shite...

oohthey ioh
Doomheim
#3 - 2015-12-13 20:58:03 UTC
Yes and no, it would be cool if you can mark it as corp and if they unsub it gos back to the corp, but i sort of support this.
Xe'Cara'eos
A Big Enough Lever
#4 - 2015-12-13 22:19:42 UTC
EVE is a cold harsh place..... maybe make this true in HS only? but as soon as it leaves HS the gloves are off?

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Paul Pohl
blue media poetry
#5 - 2015-12-14 00:52:44 UTC
I sort of agree, if it makes corporations more of an entity

I'd be interested to know at what point, and how, it becomes corporate property?
Caleb Ayrania
TarNec
Invisible Exchequer
#6 - 2015-12-14 01:14:29 UTC
I dont like too much "security" it removes player content emergence..

However a slightly similar idea would be that all players would get a hangar division where corporations have offices, where corporate items, tools, worked assets etc could be stored. This both viewable and with take rights by CEO level admins only. Then maybe we could get rid of that old stupid view in members hangars from a corporate level..

A hangar like that would ofc be part of the corporate API data, and thus keeping track of things would be in the hands of the corporation admins.

Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#7 - 2015-12-16 11:33:36 UTC
Paul Pohl wrote:
I sort of agree, if it makes corporations more of an entity

I'd be interested to know at what point, and how, it becomes corporate property?


The idea would be for anything that:
A) Is bought with corporate money.
B) Is donated by a member (manually labeled as "Corporate property" by said member.

The idea would allow to implement trade strategies and organizations that are so impractical by current obsolete mechanics, that you simply can't apply them in practice.

For example, imagine a "trading corporation". Ideally, such an entity would buy stuff in the market, and then give it to players (the traders) to sell it in different markets all through New Eden, with part of the profits going back to the corp, and part to the trader.

The problem is that this simple idea becomes impractical when you have to hand the stuff to a hauler creating a courier contract. Then, deliver the stuff to an audit log container in the destination market. Then, check periodically if the stuff taken from the audit log container is on the market under a corporate sale order. If not, study the transaction log to check if said order was indeed up on the market but was fulfilled. And then, calculate profits from the transaction and pay the proper percentage to the trader.

Now, multiply that process for hundreds of items, per the number of target markets, per the number of traders. You see what the problem is. This involves tens of actions and checks PER item PER trader, amounting to hundreds of mouse clicks and navigating the obscure and clunky corporation interface.

The problem is tedium, not security.

But now, let's consider security too. The potential losses you can have with having every trader access corporate stuff with the current system is so great that even if you "only" have a theft incident once per year, the losses would be so great as to nullify your profit for the whole year.

In the end, you're better doing absolutely everything yourself with your 1 man corp, than trying to do this with more people (which is sad for an online game).
Iain Cariaba
#8 - 2015-12-16 12:25:36 UTC
Jerome en Bauldry wrote:
The problem is tedium, not security.

Then go find something less tedious to do. There are people playing this game who enjoy that tedium, so leave them to it and go do something you don't find tedious.
Lugh Crow-Slave
#9 - 2015-12-16 12:46:22 UTC
Eve is a game that relies heavily on trust is what makes our so rewarding and so damming


This feature is not only not needed in eve but diminishes part of its cite gameplay

If you can't trust someone worth something don't give it to then. If you don't trust them but need to give it to then, we'll that is whet the risk vs reward congress in
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#10 - 2015-12-16 13:07:27 UTC  |  Edited by: Jerome en Bauldry
Iain Cariaba wrote:
Jerome en Bauldry wrote:
The problem is tedium, not security.

Then go find something less tedious to do. There are people playing this game who enjoy that tedium, so leave them to it and go do something you don't find tedious.


Nope. The players you talk about like complexity, micromanagement, and attention to detail, not tedium. Nobody likes tedium.

That tedium comes by needing to do repetitive but non-challenging tasks, induced by clunkiness, half-finished corporate features (talk about shares for example), and an obscure UI.
Tabyll Altol
Viziam
Amarr Empire
#11 - 2015-12-16 16:50:41 UTC
Jerome en Bauldry wrote:
Allow anything owned by the Corporation to be flagged as "Corporate Property", having the following effects:

-Corporate Property can only be sold on behalf of the Corporation, even if it's in a member's personal hangar.
-Corporate Property can be confiscated at any time from any member's hangar and put back into the Corporate hangar.

This relatively simple change will suddenly revitalize the commercial side of the corporation system. It will make possible a wide array of models of business that are simply impossible today, or very impractical (as in "requiring hundreds of contracts to do properly").

The concept of "corporation" as a business, with the meaning it has in the real world, is not possible without this.


Nope.

-1
Helios Panala
#12 - 2015-12-16 17:00:42 UTC
Jerome en Bauldry wrote:
Allow anything owned by the Corporation to be flagged as "Corporate Property", having the following effects:

-Corporate Property can only be sold on behalf of the Corporation, even if it's in a member's personal hangar.
-Corporate Property can be confiscated at any time from any member's hangar and put back into the Corporate hangar.

This relatively simple change will suddenly revitalize the commercial side of the corporation system. It will make possible a wide array of models of business that are simply impossible today, or very impractical (as in "requiring hundreds of contracts to do properly").

The concept of "corporation" as a business, with the meaning it has in the real world, is not possible without this.


If you could clarify please.

Would I, hypothetically in director position, be able to load my freighter up with 'Corporate Property', remove the 'Corp property' flag, drop corp and fly away with stolen goods?
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#13 - 2015-12-16 17:11:49 UTC  |  Edited by: Jerome en Bauldry
Helios Panala wrote:
Jerome en Bauldry wrote:
Allow anything owned by the Corporation to be flagged as "Corporate Property", having the following effects:

-Corporate Property can only be sold on behalf of the Corporation, even if it's in a member's personal hangar.
-Corporate Property can be confiscated at any time from any member's hangar and put back into the Corporate hangar.

This relatively simple change will suddenly revitalize the commercial side of the corporation system. It will make possible a wide array of models of business that are simply impossible today, or very impractical (as in "requiring hundreds of contracts to do properly").

The concept of "corporation" as a business, with the meaning it has in the real world, is not possible without this.


If you could clarify please.

Would I, hypothetically in director position, be able to load my freighter up with 'Corporate Property', remove the 'Corp property' flag, drop corp and fly away with stolen goods?


Yes. My idea is that if you're a director, or otherwise have any role that allows management of the "Corporate property" tag (let's call it "Quartermaster" for example) you could do exactly that.

The idea is to make many processes easier to manage, and more straightforward and intuitive at the corporate level, not to eliminate corp theft in any way. You would probably give the "Quartermaster" role to more or less the same amount of people that you would grant total access to that same property under the current system.

You wouldn't even need to drop corp to do that. If your CEO doesn't properly audit Corporate Property, you could regularly steal Corp Property and nobody would notice.
FT Diomedes
The Graduates
#14 - 2015-12-16 17:29:41 UTC
I would support being able to track corporate property, but not recover it. For example, let's say I tag my Rorqual as corporate property. Then I leave it in the corporate hanger. It would be nice to know that Corp Member X currently has it in System Y. I should not be able to recover said item automatically.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#15 - 2016-01-14 14:20:26 UTC  |  Edited by: Jerome en Bauldry
FT Diomedes wrote:
I would support being able to track corporate property, but not recover it. For example, let's say I tag my Rorqual as corporate property. Then I leave it in the corporate hanger. It would be nice to know that Corp Member X currently has it in System Y. I should not be able to recover said item automatically.


I would still prefer full control. To some extent, the lack of legal, enforced systems in Eve breaks the suspension of disbelief. Are there no tribunals, no police, and no station security personnel that can impound stuff in a station and return it to the legal owner?

However, your idea offers a good middle-ground. It's a more conservative option, but still a huge step in the right direction in my opinion, that would indeed make much easier business-oriented corporate management.
Morrigan LeSante
Perkone
Caldari State
#16 - 2016-01-14 14:24:41 UTC
Even if they did this, I'm 99.9999% sure repackaging it would break it. I believe repackaging to all intents and purposes trashes and recreates the item. Ship IDs etc all change.
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#17 - 2016-01-14 14:30:24 UTC
Morrigan LeSante wrote:
Even if they did this, I'm 99.9999% sure repackaging it would break it. I believe repackaging to all intents and purposes trashes and recreates the item. Ship IDs etc all change.


Yeah, probably this change would imply adding a new value to the item meta-properties (similar to its location; items retain location after repackaging). I assume it probably implies some low-level programming.
Frostys Virpio
State War Academy
Caldari State
#18 - 2016-01-14 14:32:04 UTC
Morrigan LeSante wrote:
Even if they did this, I'm 99.9999% sure repackaging it would break it. I believe repackaging to all intents and purposes trashes and recreates the item. Ship IDs etc all change.


Yeah but you could have the system notify you about who tampered with the unit.

I don't think it should serve as a direct defense against corp theft but it should help tracking up who the hell keep borrowing corp stuff and never returning them.
Morrigan LeSante
Perkone
Caldari State
#19 - 2016-01-14 14:59:07 UTC
Aren't there audit log contains for that? I'll be honest I never looked in depth but they seemed to fit the bill from their description.
Frostys Virpio
State War Academy
Caldari State
#20 - 2016-01-14 15:14:09 UTC
Morrigan LeSante wrote:
Aren't there audit log contains for that? I'll be honest I never looked in depth but they seemed to fit the bill from their description.


There are audit logs on hangar? I had onyl heard about them on container and never used them. If stuff are alraedy logged, then I guess there is no change needed.
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