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WH space and POS profit

Author
Sanic Xaqueter
Glory-WH Inc.
See No Evil Hear No Evil
#1 - 2016-01-12 05:16:39 UTC  |  Edited by: Sanic Xaqueter
New to WH space but I had one loaded question. What are all the different ways one could make profit in a WH?

The obvious:
Kill sleepers, mine gas, mine Ore, data/relic sites and PI....but what else?

POS industry sounds good but what are decently lucrative avenues to pursue?

T1 T2 T3? Drugs? buying and reacting simple reactions into complex since no moon goo in WH space? T2 inventions?

What would be most advantages considering the logistics involved and a limit of 1-2...maybe 3 large towers? (defences are secondary as the corp will protect assets)


Is there any other ways to profit that I am missing with pvp being the exception?

Thank you so much in advance!
XGADuke
State War Academy
Caldari State
#2 - 2016-01-12 06:33:56 UTC
You could definitely do reactions, but be prepared to do lots of hauling. Invest in an out of corp DST alt if you plan that. With the right mix of planets you can make all of your own POS fuel with some PI and a bit of hauling as well...

3 large towers are gonna need a boatload of fuel each month, more so if they're not faction towers... keep that in mind

By far the easiest / most lucrative way to make isk would be huffing gas, especially the kind you find in hi class wormholes (C5-C6). The cost of a venture and an empty clone will be paid off in your first couple of cycles when huffing C320 / C540. You can also react all of the gas that you huff for more profit / easier hauling out to sell...

Just keep an eye on D-scan and only do it if you have another character that can scan your gas huffer back into your wh when you eventually get caught and podded.

Killing sleepers for their Blue loot and salvage is the most common way of making isk in w-space, however this can be skill / character intensive depending on which wormhole you're planning on living in.

C1-C3 wh's can be done in cruisers / battle cruisers, the Gila is particularly popular these days

If you start looking at soloing C4 - C5 sites, you're gonna need a marauder, which takes long to try and is pretty expensive.

If you plan on killing sleepers in groups, then you need to share the spoils... this can make some of the sites pretty worthless from a time spent point of view, especially in C1 - C3 space...

You mention PvP, which is awesome,because you can really make a lot of isk from PvP, plus have loads of fun in the process. Imagine that you find a small gang running sites in T2's or marauders... You get your group of friends together and go gank them... Chances are they're bling fit and if it drops, you've got a good payday :)

If they prove to much for you, you'll end up with a nice fight where you'll learn something new for the next time. Win Win really..

W-Space is harsh... Going into it while keeping your focus on profit ins't the right attitude imo. You've got to have a goal. PvE / gas huff / reactions enough to fund your PvP adventures. Try not to get into the rut of logging in, killing sleepers and logging off. It gets old really fast and you'll be left wondering what you've been doing with your time...
calaretu
Honestly We didnt know
#3 - 2016-01-12 06:37:37 UTC
If you have a static HS then invention, drugs, and producing t2 modules can be lucrative. Moon goo reactions demand to hauling and is better to do in lowsec. The major hinderance is the hauling through chain/static and mass limitation. The reason most dont bother is because sleepers are better income/h than most else in wspace. Ofc t3 production as a biproduct is good extra isk too.
unimatrix0030
University of Caille
Gallente Federation
#4 - 2016-01-12 13:04:01 UTC
It is technicaly possible , but you will be bored because of to much hauling.

No local in null sec would fix everything!

Nerapa
Aliastra
Gallente Federation
#5 - 2016-01-12 17:02:46 UTC
XGADuke wrote:
You could definitely do reactions, but be prepared to do lots of hauling. Invest in an out of corp DST alt if you plan that. With the right mix of planets you can make all of your own POS fuel with some PI and a bit of hauling as well...

3 large towers are gonna need a boatload of fuel each month, more so if they're not faction towers... keep that in mind

By far the easiest / most lucrative way to make isk would be huffing gas, especially the kind you find in hi class wormholes (C5-C6). The cost of a venture and an empty clone will be paid off in your first couple of cycles when huffing C320 / C540. You can also react all of the gas that you huff for more profit / easier hauling out to sell...

Just keep an eye on D-scan and only do it if you have another character that can scan your gas huffer back into your wh when you eventually get caught and podded.

Killing sleepers for their Blue loot and salvage is the most common way of making isk in w-space, however this can be skill / character intensive depending on which wormhole you're planning on living in.

C1-C3 wh's can be done in cruisers / battle cruisers, the Gila is particularly popular these days

If you start looking at soloing C4 - C5 sites, you're gonna need a marauder, which takes long to try and is pretty expensive.

If you plan on killing sleepers in groups, then you need to share the spoils... this can make some of the sites pretty worthless from a time spent point of view, especially in C1 - C3 space...

You mention PvP, which is awesome,because you can really make a lot of isk from PvP, plus have loads of fun in the process. Imagine that you find a small gang running sites in T2's or marauders... You get your group of friends together and go gank them... Chances are they're bling fit and if it drops, you've got a good payday :)

If they prove to much for you, you'll end up with a nice fight where you'll learn something new for the next time. Win Win really..

W-Space is harsh... Going into it while keeping your focus on profit ins't the right attitude imo. You've got to have a goal. PvE / gas huff / reactions enough to fund your PvP adventures. Try not to get into the rut of logging in, killing sleepers and logging off. It gets old really fast and you'll be left wondering what you've been doing with your time...


This x 10

And as for PVP can confirm its lucrative if the loot fairy is pleased. This as an example as you can see our friends the hawks split 289mil :P good brawl. fun times were had.

But yes, everything that XGA Said.
Sanic Xaqueter
Glory-WH Inc.
See No Evil Hear No Evil
#6 - 2016-01-12 23:48:28 UTC
Thank you for all your information I really appreciate it. I will be Joining a WH corp that owns a c5. They said I can set up my own POS up to two and maybe 3 later. I am trying to figure out how to make the most money out of it since they will give me free fuel. They wont let me run sleepers with them since I cant fly capitals yet so I have to find other means to make isk while Im here. They will let me mine ore and gas after they have cleared sites as well as PI.

Any more suggestions?
aldhura
Blackjack and Exotic Dancers
Top Tier
#7 - 2016-01-13 01:31:31 UTC
Surprised they wont let you salvage after they have run them for a small cut, webbing recons normally are also needed. Every high end wh corp I have been in have found a way to include sub cap pilots.
What static do you have ? you can ninja the neighbors combat sites. Exploration can also be a decent income in wh's.
Sanic Xaqueter
Glory-WH Inc.
See No Evil Hear No Evil
#8 - 2016-01-13 04:12:14 UTC
aldhura wrote:
Surprised they wont let you salvage after they have run them for a small cut, webbing recons normally are also needed. Every high end wh corp I have been in have found a way to include sub cap pilots.
What static do you have ? you can ninja the neighbors combat sites. Exploration can also be a decent income in wh's.


Static is a C4 or 3 I believe. I dont know how to find a relic/data site that doesn't have sleepers in it.
Never Enough
The Candle Factory
#9 - 2016-01-13 05:10:34 UTC
calaretu wrote:
... invention ... and producing t2 modules ...

BTW,
are manufacturing/copying/invention/etc cost indices calculated in WH space the same way as in k-space?
Andrew Indy
Cleaning Crew
#10 - 2016-01-13 05:36:10 UTC
Sanic Xaqueter wrote:
I am trying to figure out how to make the most money out of it since they will give me free fuel. They wont let me run sleepers with them since I cant fly capitals yet so I have to find other means to make isk while Im here.


Both C3 and C4 can be run solo and don't require caps. Just poke your nose in and see what you can see. If its a C4 static and you cant run C4 sites, then just check the WHs off the C4 (they have 2 statics and on average most system will have at least 1 extra WH)

C4s can be done in a lot of ships , Rattlesnake and Marauders can both handle all sites solo and if you have multiple toons you could use Domis (corp mate uses a Single Domi + a T2 logi).

C3s can be run in the ships above but with a lot less tank required as well as T3s and command ships. (even drakes can handle a few of the sites) and i'm sure there are loads of other options.

Sanic Xaqueter wrote:
Thank you for all your information I really appreciate it. I will be Joining a WH corp that owns a c5. They said I can set up my own POS up to two and maybe 3 later. I am trying to figure out how to make the most money out of it since they will give me free fuel.


If you had to pay for fuel I would say stick with 1 Large, you can get a Gas reaction setup, a CHA and MSA and still have spare room for loads of defenses and maybe even a few other Indy mods

Sanic Xaqueter wrote:

I don't know how to find a relic/data site that doesn't have sleepers in it.


Just look for Relic and Data Sites that have pirate names, they are the same as Null sec sites with no rats ect. If you find a Shattered WH they often have loads.
Zekora Rally
U2EZ
#11 - 2016-01-13 08:40:08 UTC
Never Enough wrote:
calaretu wrote:
... invention ... and producing t2 modules ...

BTW,
are manufacturing/copying/invention/etc cost indices calculated in WH space the same way as in k-space?

Yes. As far as I know.
Sanic Xaqueter
Glory-WH Inc.
See No Evil Hear No Evil
#12 - 2016-01-13 18:55:35 UTC  |  Edited by: Sanic Xaqueter
I'm in a c5 that has a c4 static. I don't have to pay for POS fuel (they just take it out of what ever I'm producing to pay for it) Also the POS will need minimal defenses as they can protect with their multiple capital ships.

Maximum Profit wise and selling in high sec:

-Would it be better to do a t2 research and manufacturing setup?

-PI I have access to barren, gas, ice, temp, and lava. Would it be better to manufacture PI products into something?

-Would it be better to buy basic reactions and convert to complex?

-Would it be better to make t3 hulls &/or modules?

-Would it be better to convert gas into drugs/boosters?

-Would it be better to manufacture high demand lower volume (weight) t1 items?

-Can I do a multitude of the above or it is better to go all in one one thing? Is it possible to offline certain modules and keep moving around what I am producing based on what resources I am able to procure?

Is their anything else I can do with my POS that I haven't thought of above that will generate alot of isk?

I want to setup as much passive income as I can that way when I lose ships in pvp I can afford to replace them from the corp. They already manufacture their basics needs so my tower(s) will be purely profit to share with the corp and myself. Also which tower to my above question do you think would suit my needs best?
unimatrix0030
University of Caille
Gallente Federation
#13 - 2016-01-14 12:22:02 UTC
Always go for lowest volume items, since the limiting factor will be transportation.
You can do a t2 manifacturing setup safer in hs POS, you can even make t3 hulls in high sec POS.
There is almost no advantage you have in wh-space (intensive refining array and maybe boosters) .
Even capitals-parts are bether made in low sec(thukker array).
Refining is best in some null sec stations.
Since the main problem will be transportation, i would recommend small stuff.
An other option would be to make the stuff you mine(gas, ore), PI from planets in to finished or intermediate compounds so you can transport it easy-ier.
Since most finished products/compounds/components are usualy smaller then what they are made off.
Other then that the risk to profit balance is not making it worth it.

No local in null sec would fix everything!