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***Petition*** Petition to keep the refitting mechanic as is!

Author
Alundil
Rolled Out
#181 - 2016-01-09 02:40:05 UTC
Reve Uhad wrote:
Glyndi wrote:
Reve Uhad wrote:
> Implying CCP gives a **** about petitions



let me translate: "Signed"


I DO NOT DELEGATE MY VOTE TO PROXY.

That's not what she .... Wait what?

I'm right behind you

Seraph Essael
Air
The Initiative.
#182 - 2016-01-09 04:08:16 UTC  |  Edited by: Seraph Essael
Varyah wrote:
Sorry but your argument is still that combat refits should stay so that players with REAL SKILL but small in numbers have an advantage over idiots with NO SKILL and high numbers. You are apparently comparing competent players with incompetent ones. Usually when considering balancing game mechanics ones does assumes about equal "skill" on both sides.
And besides, if combat refitting is the only reason you can win against a blob of amateurs that never heard of combat refits then you obviously had bad intel - otherwise you would have been prepared better.

Confirming you have absolutely no clue here, both fleets can use combat refitting, both sides can do it. If both sides in a fleet can combat refit then it's perfectly equal, just because someone doesn't or cannot do it, does not make it overpowered... You seem to not understand about combat refitting, how wormhole fights actually work (including going into someone elses hole, because by your rules, you seem to think you would know every single ship that every single pilot will field before they field it), with PvP in general and with what I (and many others in this thread) am saying. I have tried explaining to you and you haven't (or are unwilling to) understand; Therefore I won't argue the point any more with you. Sorry.

Tyberius Franklin wrote:

So that's the question still being asked: Is it just the greater capacity to fail while refitting that in your estimation enables the defender somehow without working against them, through their own mistakes or hostile competence, or something else?

I'm not even sure what that is asking to be entirely honest. Sorry. Perhaps rephrase the question, will attempt to answer when I understand.

Tyberius Franklin wrote:
So the contention now is that you can't have good fights without refitting?


Negative, that's not what I am saying, and never once said that. But the good fights that you can have can be elongated by the fact combat refitting is a thing and can make them even better.

Tyberius Franklin wrote:
Snip

Sorry not quoting all that, getting far too long.

Okay dokay, so here's a scenario for you:

Fleet jumps a wormhole. Some caps and a whole fleet of T3's. Wormhole collapses. This fleet have gone Bhalls deep. The fleet start winning the fight. But as it's their enemies own hole, they reship and come back at range with more ships and knowing the fleet that was brought can't project out that far. They now have superior numbers and superior range.

Better yet, watch this video It shows exactly what I am trying to explain.

For the record, if you can't be arsed to watch it, we lost our Dreads, we pulled our fleet out by all purpose we lost the fight that day. We where the Bhalls deep fleet and it was an amazing fight that only lasted as long due to the ability to refit. Had we been unable to do just that, there would have been a very much shorter video.

Not to sound rude. But is this an alt? Five year old char in NPC corp with only two losses to his name? Because if it's your main, I am afraid, as you haven't done any combat refitting or experienced fight in which it is necessary, you cannot, come hell or high water, fathom what I am trying to say. (and no that's not meant as a sly "Post with your main" before you ask)

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#183 - 2016-01-09 04:46:13 UTC  |  Edited by: Tyberius Franklin
Seraph Essael wrote:
I'm not even sure what that is asking to be entirely honest. Sorry. Perhaps rephrase the question, will attempt to answer when I understand.
Though it may not have been your intent you did answer.

As far as the vid, not at a place I can watch, so I can't for now, but thanks for the description.

Regarding understanding, this isn't as deep as you're making it (understanding and execution don't really have to go hand in hand with this game, just a willingness to listen). Rather it's a series of assumptions that the changes aren't being made with a lack of combat refitting in mind and how having cap centric mods with refitting might break certain aspects of cap warfare.

Whereas now it lengthens fights, if cap modules actually turn out useful combat refitting may just make invasions that much harder against capable opponents using it since the would be able to more easily counter what you brought to a fight on the fly or keep their assets alive longer, denying loss that may have been inflicted more easily on current caps.

Saying combat refits will benefit the new caps in WH space, while possibly correct as a final conclusion, seems pretty shortsighted with the lack of particulars.
Maraner
The Executioners
#184 - 2016-01-09 05:47:24 UTC
+1

Signed.

Its not broken... stop dumbing down the game CCP
Djeli
Brutor Tribe
Minmatar Republic
#185 - 2016-01-09 06:13:31 UTC
Signed.
Maria Dragoon
Brutor Tribe
Minmatar Republic
#186 - 2016-01-09 06:18:54 UTC
Maraner wrote:
+1

Signed.

Its not broken... stop dumbing down the game CCP



It dumbing down the game, to...make people have to do more research, better prep their fleets, make sure they bring proper logi, and in turn making it so that carriers can't play as mobile refitting fortresses? Please tell me how you came up to the conclusion that CCP is anyway dumbing down the game by making this change? Hell seems to me they've just upped the difficulty curve.

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Victor MaCleod
Viziam
Amarr Empire
#187 - 2016-01-09 06:23:04 UTC
Signed.
Ossey
School of Applied Knowledge
Caldari State
#188 - 2016-01-09 11:42:48 UTC
Signed. It's a problem in one area of the game, there has to be a more creative solution thank a blanket nerf to the entire game.
Karouet Andedare
The Scope
Gallente Federation
#189 - 2016-01-09 13:00:27 UTC
signed
Zerb Erusius
Federal Navy Academy
Gallente Federation
#190 - 2016-01-09 14:30:48 UTC
signed
Zycorax II
Beyond Divinity Inc
Shadow Cartel
#191 - 2016-01-09 14:44:51 UTC
I approve of this petition.

Signed
Jack Hayson
The Scope
Gallente Federation
#192 - 2016-01-09 14:47:25 UTC
Maria Dragoon wrote:
It dumbing down the game, to...make people have to do more research, better prep their fleets


You F1 monkeys don't do research anyway - you fit according to the doctrine of your alliance and hit F1 when your FC tells you to.
Combat refitting puts at least some of that responsibility back to the individual pilot. I can understand why the average F1 monkey might be scared of that.
Maria Dragoon
Brutor Tribe
Minmatar Republic
#193 - 2016-01-09 17:13:32 UTC
Jack Hayson wrote:
Maria Dragoon wrote:
It dumbing down the game, to...make people have to do more research, better prep their fleets


You F1 monkeys don't do research anyway - you fit according to the doctrine of your alliance and hit F1 when your FC tells you to.
Combat refitting puts at least some of that responsibility back to the individual pilot. I can understand why the average F1 monkey might be scared of that.



I'm sorry that you assume to know what profession I take, that being said, if I'm a f1 monkey and all I can do is think of what the FC tells me, what makes you think that the fit change is my responsibility and simply press a button as soon as the FC yells "REFIT TO ARMOR TANK!"?

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Angelique Duchemin
Team Evil
#194 - 2016-01-09 17:59:13 UTC
If combat refitting is so good because it awards adaptation. Then why is it that the people who are so in favour of it, are at the same time terrified of having to adapt to a world where it is changed?

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Xe'Cara'eos
A Big Enough Lever
#195 - 2016-01-09 19:24:18 UTC
signed,

I think this change should be made at a time when only the finest-tuning is going on (though that said, with the capital rebalance and indroduction of force auxiliaries, I don't think it's needed......)

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Nex Ut-Totus
Brutor Tribe
Minmatar Republic
#196 - 2016-01-09 19:35:18 UTC
Angelique Duchemin wrote:
If combat refitting is so good because it awards adaptation. Then why is it that the people who are so in favour of it, are at the same time terrified of having to adapt to a world where it is changed?

Only fitting managers and fleet commanders will adapt their fits and strategies and Eve probably will become more boring as a result.
Signed, i think this change will be too much with the others. We should see how new capitals play out first. And for subcaps, CCP can increase gun volumes so people can't switch between AC and arty.
Sakul Aubaris
Aliastra
Gallente Federation
#197 - 2016-01-09 20:00:35 UTC
Signed.

I understand the reasons behind removing refitting within combat, but i think its the wrong patch to reach those goals.
It's a nice metagaming possibility and one of the most difficult to lern playerskills in EVE.
So CCP try to balance the new capitalmods right and you can achieve your goals without removing this feature.
Varyah
Caldari Provisions
Caldari State
#198 - 2016-01-09 21:29:26 UTC
Seraph Essael wrote:
Varyah wrote:
Sorry but your argument is still that combat refits should stay so that players with REAL SKILL but small in numbers have an advantage over idiots with NO SKILL and high numbers. You are apparently comparing competent players with incompetent ones. Usually when considering balancing game mechanics ones does assumes about equal "skill" on both sides.
And besides, if combat refitting is the only reason you can win against a blob of amateurs that never heard of combat refits then you obviously had bad intel - otherwise you would have been prepared better.

Confirming you have absolutely no clue here, both fleets can use combat refitting, both sides can do it. If both sides in a fleet can combat refit then it's perfectly equal, just because someone doesn't or cannot do it, does not make it overpowered... You seem to not understand about combat refitting, how wormhole fights actually work (including going into someone elses hole, because by your rules, you seem to think you would know every single ship that every single pilot will field before they field it), with PvP in general and with what I (and many others in this thread) am saying. I have tried explaining to you and you haven't (or are unwilling to) understand; Therefore I won't argue the point any more with you. Sorry.


You don't seem to understand the problem I am having with your argument, not pointed out by me alone. The only thing I wanted to point out is that that argument of yours isn't an argument at all. To restate it in simple terms:

You acknowledge that if both sides can combat refit properly then it's perfectly equal. Great.

Then, again, you go on and tell me that this somehow applies differently in wormholes - your example is still as I understand it going with a small number of pilots against a larger defender in their hole.

So where did we lose the perfectly equal when going into the wormhole scenario?


The thing is you cannot always assume that your target (other group in their hole) doesn't understand the fitting mechanic - unless of course your strategy is to pick on amateurs (which shows really great skill going exclusively after weaker players). This is the problem I have with your argument, you stacked its premise in your favor without justification. And this makes your argument flawed. Yes, IF your opponents are a bunch of amateurs you have an advantage - BUT that is independent of the wormholes EVEN IF you assume that your targets are always amateurs (generally not the case).
Testament81
Pandemic Horde Inc.
Pandemic Horde
#199 - 2016-01-10 02:07:22 UTC
do not change
Requiescat
Caldari Provisions
Caldari State
#200 - 2016-01-10 02:57:09 UTC  |  Edited by: Requiescat
Varyah wrote:
stuff about refitting in whs


let me poke at the point the wh dudes are trying to get at, i think;

removing combat refitting takes away something from invaders. not an advantage, but a levelling of the playing field. when someone invades your wh system, they come to your home, and you can watch them do so, then bring appropriate ships to counter them with proper fits for such, refitted from an anchored ship maintenance array at a pos, and never have to worry about combat refitting. when invading someone's hole, you can only bring what you can fit through the hole, and many times it collapses behind you. being able to refit in combat doesn't put invaders at an advantage over defenders, it puts them on the same level, in that aspect at least, which takes away one advantage of the already stacked deck favoring defenders

Maria Dragoon wrote:
I'm sorry that you assume to know what profession I take


we assume because you don't post with your main. what are you afraid of? what reason could you have for posting with a noob corp alt? is digi going to kill your dog?

hi i'm requiescat, and i'm your best friendā™„