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extend personal kill rights to allow podding. (like GCC does soon)

ganks theman
Universal Exos
#21 - 2011-12-08 09:38:34 UTC
mining for pvp time go hit the rocks

ganks theman =  gangster man :P

el alasar
The Scope
Gallente Federation
#22 - 2011-12-08 20:47:57 UTC  |  Edited by: el alasar
so when somene gets GCC you are soon allowed to pod him, but if he illegally ship-killed you or even podded you, you will still not be allowed to pod him without sec status hit?! come on. any more voices on this? at least nobody objected so far ;)

yes, transferable kill rights do have their merit, that is probably the reason CSM has almost unamimously voted for it. although i am not sure i favor making the hunter a legal target to the hunted, because that would really change KR effects after a transfer and dilute the cause of revenge.

altough, as pointed out, selling transferable KR would right now - while bounties still being exploitable - not make much sense, it can still enable non-pvp focussed or new players to indirectly get revenge through people who have honest fun in hunting. but one thing at a time - lets get podding rights for KR first!

check the moderated 10000 papercuts evelopedia page! comment, bump(!) and like what you like

Myrdraeus Keaunt
Sebiestor Tribe
Minmatar Republic
#23 - 2011-12-08 20:53:01 UTC
Herzog Wolfhammer wrote:
Make the KRs transferable.

And make them OPENLY transferable.

Meaning that:

1. Carebear gets ganked at belt.
2. Carebear does not have time nor skills to get revenge,.
3. Carebear puts KR up on public BB in station transferring KR to anybody who would pick it up - at the bounty office perhaps if this is a subset of the bounty mechanic.
4. Carebear proceeds to Carebear it up, while the uber leet we-are-all-not-worthy-to-play-the-same-MMOs with PVPers can pick up the KR and put their money where their divine keyboards have been all these years. Perhaps some kind of special bounty system enacted whereby the KR is picked up with a fee attached such that on killing the offending player, the in-game divine creature (the PVPer) gets some kind of payout.
5. Profit?
6. On implementation, return to forums to watch high-sec griefer tears flow like a mighty river.

Couldn't I just gank someone and then have my main hired to kill me? Then I just warp somewhere in a cheap clone and gank myself. It's not like I haven't podded my own alts before...

At any rate, the bounty and KR system does need some lovin'. Might make being a criminal more interesting, or it might just turn into another way to make profit....
Apollo Gabriel
Kill'em all. Let Bob sort'em out.
#24 - 2011-12-08 21:06:27 UTC
eye for an eye, not eye for a heart.
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#25 - 2011-12-08 22:31:19 UTC
If the criminal only killed a ship, then the kill right should only extend to his own ship. If the criminal killed a pod, then the kill right should extend to both his ship and his pod. Extending GCC flags to pods is tolerable.

As an aside, I find the "griefer tears will flow" comments by the usual suspects hilarious. These people are operating on a set of amazingly ignorant assumptions that (a) all "griefer criminal scumbag virgins" use expensive implant sets during ganking, (b) don't know, unlike carebears, how to save their own pods from destruction, and (c) would cry if they did lose pods with implants.

Frankly, I wish that the whole security status system would simply go away. Leave CONCORD and criminal flags intact, but get rid of the ridiculous segregation mechanic. I posted the a long time ago, but I still believe it would work as a good alternative:

Destiny Corrupted wrote:
First and foremost, allow kill rights to be sellable to others. Possibly remove their month-long duration, or increase it to a much longer period of time. Also allow the sales to be revoked (or set time limits), to prevent the alts of "criminals" from "buying" the kill rights and making them expire/collecting them themselves.

Make the whole system work through the contracts interface. Allow the setting of such values as:

- Ships that can be destroyed to count towards contract completion
- Minimum loss values to be caused to count towards contract completion
- The reward amount
- A collateral deposit fee (can make this auction-style, to let bounty hunters make bids)

The last item on that list, the collateral deposit fee, would essentially allow the victim of a crime to recoup some of his/her losses, regardless of the bounty hunter's success or failure. Of course the reward money is coming out of the victim's wallet too, but that buys satisfaction upon the criminal's death.

Now, since this whole system would be automated by the game, when ship destruction occurs, the loss value is calculated much like current insurance prices; via some kind of real-time market index based on minerals/base T2 components/Sleeper salvage. Or just flat-out use the insurance index, and assign some kind of multiplier system for T2 and T3 ships so that the values are fairly calculated.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

Delfus Inc.
#26 - 2011-12-08 23:15:04 UTC
agree; send them back where they came from
el alasar
The Scope
Gallente Federation
#27 - 2011-12-14 15:50:53 UTC

check the moderated 10000 papercuts evelopedia page! comment, bump(!) and like what you like

el alasar
The Scope
Gallente Federation
#28 - 2011-12-21 16:40:58 UTC

check the moderated 10000 papercuts evelopedia page! comment, bump(!) and like what you like

Deep Core Mining Inc.
Caldari State
#29 - 2011-12-21 17:28:34 UTC
transferable killrights would give rise to a bounty hunter profession (and most likely replace bounties with something that actually works as intended)




el alasar
The Scope
Gallente Federation
#30 - 2012-01-01 16:56:02 UTC
new year bump.

check the moderated 10000 papercuts evelopedia page! comment, bump(!) and like what you like

#31 - 2012-01-01 17:05:36 UTC
People with GCC should lose concord protection, and you shouldn't lose sec status for popping or podding them. I had to bail on an ice mining cycle yesterday because of suicide gankers, and spotted one of their pods at the station as I was docking up.
Now, if not for concord/sec status loss, I'd have popped my drones and sicced them on his pod.

Economic PVP

Blazing Capsules
Already Replaced.
#32 - 2012-01-08 02:30:46 UTC  |  Edited by: Harisdrop
Just another thought i think KR should be for a week not just one kill.

You can have a free war dec against KR corp and it should be saleable


You dont have to enact the KR war dec you can just sell it or give it to an allince/corp
Sed Man
Pandemic Legion
#33 - 2012-01-09 12:56:23 UTC
Herzog Wolfhammer wrote:
Make the KRs transferable.

And make them OPENLY transferable.

Holy mother of god, the chaos at 4-4 that would take place :D
Ciar Meara
PIE Inc.
Khimi Harar
#34 - 2012-01-09 13:09:33 UTC  |  Edited by: Ciar Meara
Barakkus wrote:
When I first started I was under the impression kill rights meant you could pod them, I disappointed to find out otherwise.

I would like to second your disappointment and move for a rule change.

The option to transfer kill right would make the "bounty hunter/marshall" a really viable job. With a contract system attached you could really clean house...

- [img][/img] [yellow]English only please. Zymurgist[/yellow]

Atticus Fynch
#35 - 2012-01-09 14:22:49 UTC  |  Edited by: Atticus Fynch
Add kill rights to contracts.

I have a killright on person "xyz." I will pay 500mill for his corpse.

Contract is fulfilled when corpse is produced.

Something else I would like to expiration to killrights.

Eye for an eye...even if it takes years.

[b]★★★Cargo Pilots Unite!!!★★★[/b]

Vanishing Point.
The Initiative.
#36 - 2012-01-09 14:51:48 UTC

I made a bounty hunting proposal including killrights which specifically allows for pod kills. I see no reason why podkills should be excluded from killrights. It's already sufficiently difficult to capture a pod in empire.

Apart from other advantages, pod killing is a valuable ISK-sink and promotes the value of LP

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Misina Arlath
Darkfall Helix
#37 - 2012-01-09 16:22:52 UTC
The problem is, and always will be, alts.

If you get 500mill bounty on yourself, you can just jump to an implant clean clone then pod yourself with your alt to have alt claim the whole shebang.

How would transferrable kill rights be any different?

Someone is selling a KR for 500 mill on my head... so I have my alt take the job, pod my clean clone again, and 500 mill reward? Producing the dead corpse wouldn't be a problem either.

It's too easily exploitable and rewards noone but the person with the KR on their head in the end (at least if they have a shred of sense).

Not sure how to avoid alts simply grabbing the bounty / KR reward, but *that* is the single reason why bounty system is broken. If they can come up with a fix to that, then we are talking about "cleaning house" and a true bounty hunter role in the game.

Granted, you might still have the issue of KR's simply becomming yet another way to trap someone.

Then again, at the end of the day, everything in EVE could be a trap. Trying to play a bounty hunter and chasing people should mean you manage to plan and not jump in recklessly. If not, then you deserve to be podkilled in an ambush.

Oh, and any contract type of selling KR should never inform the person being hunted who has the kill right. If the person being hunted for a KR gets a notification that oh... it's no longer carebear_1435 who is chasing you but some guy in a major corp, well... so much for chasing your prey and catching them unawares.

You get a KR on your head, you should be forced to live in fear until someone jumps your ass out of nowhere. After all, you DID ask for it by getting the KR in the first place.
#38 - 2012-01-09 17:18:18 UTC  |  Edited by: Barakkus
I would actually like to see no security status hit for podding someone who GCC'd. Currently you don't go GCC when podding someone who GCC'd in lowsec, but take a nice big hit to SS.

I still will pod people, when I can catch the pod, but not taking the SS hit on criminals would be nice so I can do it more often :)

Blazing Capsules
Already Replaced.
#39 - 2012-01-09 18:35:49 UTC
Misina Arlath wrote:
The problem is, and always will be, alts.

If you get 500mill bounty on yourself, you can just jump to an implant clean clone then pod yourself with your alt to have alt claim the whole shebang.

How would transferrable kill rights be any different?

Make a contract with the KR

I offer the kill rights on Misina Arlath and every corpse you give my you make 5mill for a week.

I think that type of kill would be awesome cause you should know how much their clone is and it being a week you can do it over and over. This is not Bounty where Joe blow gets your bounty this is KR.

YOu can give the contract to your friend and he will get 5mill per pod and option isk if you felt he won the KR war.
Misina Arlath
Darkfall Helix
#40 - 2012-01-09 19:42:13 UTC
Aren't killrights lost once you destroy their ship?

If you got KR on me, that doesn't mean you can kill me 50 times in a row.

Surely, if you limited the contract / transfer to a friend then that is one thing. But placing it on an open bounty hunter "mission board" means anyone, including alt of the offender can take it. Just like bounty system today, aka not working and arguably broken.
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