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What's the incentive to PVP?

Author
Leila Meurtrier
Why Am I Not Surprised
#21 - 2016-01-07 16:40:38 UTC
There is no strict "Incentive" to pvp. It's about player mentality.
Just think about it: Gathering with strange people you can't trust knowing that at least 3 of them are spies, then sit for eternity on some gate expecting a trap listening on comms, starring: Vomiting dude, dude that think that he is master of singing, dude telling how he went shopping and grabbing 3 T-shirts with some animu girlies on them just for $19.99, dude arguing with his wife on periods, random noob and that-one-guy-that-always-asks-about-silence-on-comm-if-you-ever-shut-up-for-a-split-second.
Really? If it was just about profit, it would be the worst job you could sign on.

Someone loves to build castles.
Someone loves to destroy castles.
Someone loves to manipulate people into building/destroying castles.
Someone loves to manipulate people into building castles to monopolize them later.
Someone loves to pay few dollars to buy services of destroying castles. "Cuz I'm rich and the world is my b♥tch!"
Someone loves to build castles that's number one among castles.
Someone loves to build castles that's number one among castles, but can't really do it. So he builds №2 castle to destroy №1 later.
Someone loves to just produce sand panettons.
Lady Ayeipsia
BlueWaffe
#22 - 2016-01-07 16:41:36 UTC
Wait... We need a reason to PvP other than to defend the right to make pot noodles in the sacred teapot?
Fa Xian
Garoun Investment Bank
Gallente Federation
#23 - 2016-01-07 16:56:24 UTC
One of the mysteries of PVP is to me this.

You fit a ship for fighting other ships. You have skill. Yet, if you run into a larger group, it'll be a loss.

So, you need mates. But your erstwhile opponents will get some too, lest they lose.

Eventually, someone runs out of patience and sets out. And a scout sees them, reporting back their numbers and composition, setting up their side to outmatch the other. Not enough numbers? Perhaps a good plan will swing it in your favor. Flanking. Ambush. Bait. Divide. Composition might alone be enough.

But then, they're doing that too. To you. Can you be sure? Safe? No. So you stake your ship on your best effort. For good or ill...

It's complex. Real time. With stakes.

Yet people often come by and ask about how is it "meaningful". How could it be more so?
Omar Alharazaad
New Eden Tech Support
#24 - 2016-01-07 16:58:19 UTC
Lemme paint a picture for you.... etch-a-sketch like.
My favorite pvp moment was when I was flipping a t1 battlecruiser with a t1 frigate.
I hadn't noticed that he had corpmates in system at the time, so the arrival of the second t1 battlecruiser was something of a surprise, but not an unwelcome one.
Then the t1 logistics cruiser dropped on field to help.
It was a VERY long fight, which they eventually won. I went up in flames under the guns of a three week old newbie.
Afterwards I thanked them all for the excitement, as I had LOVED every moment of it.
The response I got back was 'Yeah, that was pretty awesome!'

The best fun you can have sometimes is making the game more fun for someone else. It doesn't matter if you win or lose, sometimes the real victory is rattling someone else's cage enough to show them that there are other ways to enjoy the game than to mindlessly shoot at NPC's day in and day out.

Come hell or high water, this sick world will know I was here.

Paranoid Loyd
#25 - 2016-01-07 17:00:20 UTC
The thrill of victory and agony of defeat.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Cidanel Afuran
Grant Village
#26 - 2016-01-07 17:08:04 UTC  |  Edited by: Cidanel Afuran
Amarrchecko wrote:
Did Eve ever have a bunch of PVP where people fought because their home was on the line


Come on out to WH space.

Speaking as someone who in the past set up a pos with just me and my alts in a WH, I guarantee you will be in this situation sooner or later
Doc Fury
Furious Enterprises
#27 - 2016-01-07 17:08:58 UTC



Linkified for the younglings.

There's a million angry citizens looking down their tubes..at me.

Jenn aSide
Worthless Carebears
The Initiative.
#28 - 2016-01-07 17:30:34 UTC
There's nothing wrong with liking pvp for the sake of pvp. But that's not what the OP is talking about, he;s asking if there is any "pvp for greater purposes" going on, and the answer is "not as much as before".

I remember being a member of a corp in Atlas when we took Omist from the Russians. It was poor space, but it was space. Because it was poor space we (with the help of our friends Red.Overlord, BoB and others) took Insmother, then Detorid to give us access to more resources. And we held them (by the skin of our teech sometimes) while we used to wealth to build up. It culminated with us kicking Red Alliance out of C-J6, their 'ancestral home' as far as the game was concerned.

THAT was meaningful pvp. By winning battles, we ended up with better space to rat, explore and mine in, meaning we could then do MORE stuff than we did before we took that space...

Now?

Now there is no need to do that. Just get an alt and run some incusions/FW missions/highsec lvl 4s whatever and use that isk to buy ships you don't care about to throw at other people with ships they don't care about and try to smile while you're doing it. Great if you are into pvp for the shear pleasure of watching someone else lose something, but not so great if you want your gameplay to actually have an impact on your individual status and enjoyment of the game later on.

For me there is still some 'meaningful pvp' when I get into a defense fleet and kill the raiders who are trying to kill my mates who are mining. Killing those neutrals lets me get back to PVEing as well. But it's a mere shadow of what it used to be. Fortunately for me I'm mainly in it for the PVE, but the decline of actually meaningful pvp in EVE is a real loss for this game.
Amarrchecko
Hedion University
Amarr Empire
#29 - 2016-01-07 17:37:21 UTC
Paranoid Loyd wrote:
The thrill of victory and agony of defeat.


I guess I just don't feel that much thrill in victory or agony in defeat unless there's more on the line. Why are you guys in THIS game instead of one that gives you more PVP for less overhead if you PVP just for the sake of PVP and/or for the thrill of victory and agony of defeat?
Amarrchecko
Hedion University
Amarr Empire
#30 - 2016-01-07 17:40:24 UTC
Jenn aSide wrote:
greater purposes


Heh. I have a reply halfway typed up to someone else in the thread that used these exact words.

I know that a lot of preparation and effort can go into Eve PVP. But it just doesn't carry much weight, in my opinion, when the only thing that's on the line is the time you put into preparing for and performing the PVP. When there's no purpose beyond the PVP itself... why aren't we all just playing a FPS instead of a game where we need to plex or otherwise worry about isk in order to do any PVP that's more than rookie ships and civilian modules?
Leila Meurtrier
Why Am I Not Surprised
#31 - 2016-01-07 17:43:36 UTC
Amarrchecko wrote:
Paranoid Loyd wrote:
The thrill of victory and agony of defeat.


I guess I just don't feel that much thrill in victory or agony in defeat unless there's more on the line. Why are you guys in THIS game instead of one that gives you more PVP for less overhead if you PVP just for the sake of PVP and/or for the thrill of victory and agony of defeat?

Because in your "pvp" games mentioned there are nothing at stake. It's like "loser washes the cars" type of race, really.
Amarrchecko
Hedion University
Amarr Empire
#32 - 2016-01-07 17:50:50 UTC
Amarrchecko wrote:
Paranoid Loyd wrote:
The thrill of victory and agony of defeat.


I guess I just don't feel that much thrill in victory or agony in defeat unless there's more on the line. Why are you guys in THIS game instead of one that gives you more PVP for less overhead if you PVP just for the sake of PVP and/or for the thrill of victory and agony of defeat?


Building on this:

Good fights over nothing vs. fighting tooth and nail to avoid being evicted from space you call home.

Which one of those are you more likely to fondly look back on 5 years from now? If you answer the former, then hats off to you for having a photographic memory (or perhaps keeping a journal of all your GFs?). If you answer the latter, you're damn right fights that have more on the line than zkillboard stats are more memorable.

I wish there was more incentive to have the latter in Eve, short of purposely goading someone into hating you enough that they try to wipe you off the map or trying to wipe someone else off the map just to spawn a war out of it. Regional scarcity of select resources would be great, I figure, in creating more conflict with "greater pupose" ... but that's never going to happen since CCP seems to want the opposite.
Amarrchecko
Hedion University
Amarr Empire
#33 - 2016-01-07 17:56:21 UTC  |  Edited by: Amarrchecko
Leila Meurtrier wrote:
Amarrchecko wrote:
Paranoid Loyd wrote:
The thrill of victory and agony of defeat.


I guess I just don't feel that much thrill in victory or agony in defeat unless there's more on the line. Why are you guys in THIS game instead of one that gives you more PVP for less overhead if you PVP just for the sake of PVP and/or for the thrill of victory and agony of defeat?

Because in your "pvp" games mentioned there are nothing at stake. It's like "loser washes the cars" type of race, really.


Match of CS:GO
Alterac Valley Battleground
A game in Summoner's Rift
T1 cruiser roam
Catalyst ganks

I don't see much difference in what is "at stake" in any of these. There's as much on the line when I play a game of Settlers of Catan as when I fly out in my 20-million-isk cruiser for an hour.


Maybe I need to move into wormholes.
Ginnie
Doomheim
#34 - 2016-01-07 18:22:55 UTC
Personally, I think a lot of MMORPGs struggle to "find a point" to PVP...beyond the "fun of it." That's reason we have FW at all.

Anyone remember Dark Age of Camelot? That had some awesome PVP...

It sounds plausible enough tonight, but wait until tomorrow. Wait for the common sense of the morning.

Paranoid Loyd
#35 - 2016-01-07 18:26:32 UTC  |  Edited by: Paranoid Loyd
Amarrchecko wrote:
Paranoid Loyd wrote:
The thrill of victory and agony of defeat.


I guess I just don't feel that much thrill in victory or agony in defeat unless there's more on the line.
It's pretty simple, if you want to put more on the line then fly more expensive ships.

I however don't see it that way at all, for me it's about the experience. The good ones admittedly come few and far between, but that makes them that much sweeter. I recently had a great fight where I lost a VNI to a Gila, we were both deep in structure and it came down the fact I made a few errors that if I didn't make I would have won. I thought I had him but in the end he prevailed. It's a rush I have never experienced anywhere else, even though it was an agonizing loss, it was still a great experience.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

SurrenderMonkey
State Protectorate
Caldari State
#36 - 2016-01-07 18:36:04 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=460651

OP is a serial troll, kids.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Jenn aSide
Worthless Carebears
The Initiative.
#37 - 2016-01-07 19:20:29 UTC
SurrenderMonkey wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=460651

OP is a serial troll, kids.


He may be, I've never read another post of his (and may not want to lol).

But he's right to question how things are right now. And as I said it has to do with a lot of things, but I think how this game does rewards is at the heart of it.

It's not just old guy nostalgia either. When is tarted playing it took me 3 months of logging in every night to earn the isk to pay for my 1st Navy Raven. A couple years ago I help out a dude who was new to the game (a friend of one of my corp mates) with a Maelstrom I wasn't using. 2 Days of high sec incursions and he was in a Machariel...

When I 1st went to Omist, it was a race to any anomaly that spawned (this was pre-Dominion/system upgrade features). And if you got one to escalate, you won the damn lottery.

I had 3 escalations from anoms yesterday. I did one, made 500 mil (big whoop) and let the other 2 die (or they will die today, one in an hour and one in 3 hours from now) because I can't be arsed even though i got plenty of time being on vacation. Even 1.1 bil plex isn't incentive enough to do them.

If I and my alliance lost everything today including my 5 bil worth of ships in our home system, no big deal, I haven an incursion alt and an FW alt. CCP (hopefully inadvertently) created a situation where loss doesn't hurt like it should.

That hurt spurs a who lot of good things in a game like EVE (when people get vengeful and/or desperate, epic content gets created), CCP has given us too many cushions and we're all suffering because of it (myself especially, since back in the day I , in my ignorance, was one advocating for more rewards for stuff).
Lady Ayeipsia
BlueWaffe
#38 - 2016-01-07 19:34:25 UTC
I will say this, eve is one of the few pvp games that really gets my heart beating. For example, Call of Duty is fun. I play it and enjoy it. Still, I've never had to take a breather after a match like I have in EVE.

In one fight, I was in a cloaked bomber scouting. The enemy fleet landed on gate with a blackbird at range. I had the task of sneaking close to the blackbird so I could try to drive him for the field while my fleet jumped I to engage. The whole rush of the hunt and trying to get close to do my job was awesome. I can only think of one other fps that had close to that feeling and that game is long gone.
Fa Xian
Garoun Investment Bank
Gallente Federation
#39 - 2016-01-07 19:50:03 UTC
Jenn aSide wrote:
When is tarted playing it took me 3 months of logging in every night to earn the isk to pay for my 1st Navy Raven. A couple years ago I help out a dude who was new to the game (a friend of one of my corp mates) with a Maelstrom I wasn't using. 2 Days of high sec incursions and he was in a Machariel...


The wealthy, veteran player helping you earn that first Navy Raven by running his Maelstrom for you must have really sucked.
Mr Epeen
It's All About Me
#40 - 2016-01-07 20:17:02 UTC
Solecist Project wrote:

Is this thread really about PvP, or actually about people?
It's not about people. It's about a person. Me.

It's always all about me.

Mr Epeen Cool