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Remove Learning implants

Author
saltrock0000
State War Academy
Caldari State
#1 - 2016-01-06 17:50:07 UTC
It would be great if CCP remove learning implants from the game.

Pvping and loosing stat implants (slot 6 and up) no problem as they directly effect pvp performance.

Having to weigh up the lost sp from jumping to a fresh clone without learning implants to have some fun puts me off alot, so i assume it puts others off.

Base learning skill stats with no implants would be cool



o7

\'''\<(o_O)>/'''/

Iain Cariaba
#2 - 2016-01-06 18:34:07 UTC
1. CCP has already stated they want to remove learning implants.
2. Until they do, the solution to your fear of losing implants in combat is simple, don't use them.
FT Diomedes
The Graduates
#3 - 2016-01-06 19:38:15 UTC
saltrock0000 wrote:
It would be great if CCP remove learning implants from the game.

Pvping and loosing stat implants (slot 6 and up) no problem as they directly effect pvp performance.

Having to weigh up the lost sp from jumping to a fresh clone without learning implants to have some fun puts me off alot, so i assume it puts others off.

Base learning skill stats with no implants would be cool



o7



While I agree with you, there are many, many recent threads on this topic. Please use one of those, rather than cluttering up these forums with a redundant thread.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Celthric Kanerian
Viziam
Amarr Empire
#4 - 2016-01-06 21:20:41 UTC
As already mentioned by my fellow forum dwellers, please don't clog the toilet with redundant and unneeded toilet paper.
Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2016-01-06 23:15:02 UTC
saltrock0000 wrote:
It would be great if CCP remove learning implants from the game.

Pvping and loosing stat implants (slot 6 and up) no problem as they directly effect pvp performance.

Having to weigh up the lost sp from jumping to a fresh clone without learning implants to have some fun puts me off alot, so i assume it puts others off.

Base learning skill stats with no implants would be cool



o7



You're a 2007 character. If you can't afford ~20million for two +3 implants in your PVP clone, you're doing something seriously wrong.
Nevyn Auscent
Broke Sauce
#6 - 2016-01-07 01:06:06 UTC
Danika Princip wrote:

You're a 2007 character. If you can't afford ~20million for two +3 implants in your PVP clone, you're doing something seriously wrong.

The same way character age is not linked to levels & combat abilities directly, it is also not linked to income.
You constantly sing out about how this isn't a traditional MMO, yet you then abuse people on the grounds of traditional MMO such as old = rich, when in EVE it doesn't automatically link.
Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2016-01-07 01:12:09 UTC
Nevyn Auscent wrote:
Danika Princip wrote:

You're a 2007 character. If you can't afford ~20million for two +3 implants in your PVP clone, you're doing something seriously wrong.

The same way character age is not linked to levels & combat abilities directly, it is also not linked to income.
You constantly sing out about how this isn't a traditional MMO, yet you then abuse people on the grounds of traditional MMO such as old = rich, when in EVE it doesn't automatically link.



Twenty million isk is ~fifteen minutes of ratting. It is not a large amount of money by any standards. If you are flying a ship bigger than a T1 fit frigate, you can probably afford it, and if you're that new, you don't need to be worrying about implants yet.

The link is not old = rich, it's old = knows how to make pocket change. I could understand your point if we were talking hundreds of millions, but we're not. This is less than the cost of an assault frigate. Are you saying that a harpy is a major investment?
saltrock0000
State War Academy
Caldari State
#8 - 2016-01-07 01:31:21 UTC  |  Edited by: saltrock0000
Im actually talking about 1bil +/- for +5's

\'''\<(o_O)>/'''/

Iain Cariaba
#9 - 2016-01-07 01:39:15 UTC
saltrock0000 wrote:
Im actually talking about 1bil +/- for +5's

Figured you did. You apparently don't realize a few things.

1. A full set of learning implants is a waste of isk. You only need a couple.
2. The reduction in train time for +5s vs. +3s is really negligible. You're only looking at reducing a 30+ day level 5 train by about a day using +5s over +3s.
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP, or learning at slightly less than max sp/hr and being able to PvP. Your EvE must be sooooo horrible.
saltrock0000
State War Academy
Caldari State
#10 - 2016-01-07 01:46:12 UTC
Iain Cariaba wrote:

Figured you did. You apparently don't realize a few things.

1. A full set of learning implants is a waste of isk. You only need a couple.
2. The reduction in train time for +5s vs. +3s is really negligible. You're only looking at reducing a 30+ day level 5 train by about a day using +5s over +3s.
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP, or learning at slightly less than max sp/hr and being able to PvP. Your EvE must be sooooo horrible.


Unfortauntly its about 5 days difference per month. Means you get 14 months of training in a year if you use +5's... Might not sound like alot but it adds up.

\'''\<(o_O)>/'''/

Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2016-01-07 02:20:20 UTC
saltrock0000 wrote:
Iain Cariaba wrote:

Figured you did. You apparently don't realize a few things.

1. A full set of learning implants is a waste of isk. You only need a couple.
2. The reduction in train time for +5s vs. +3s is really negligible. You're only looking at reducing a 30+ day level 5 train by about a day using +5s over +3s.
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP, or learning at slightly less than max sp/hr and being able to PvP. Your EvE must be sooooo horrible.


Unfortauntly its about 5 days difference per month. Means you get 14 months of training in a year if you use +5's... Might not sound like alot but it adds up.


I just checked in evemon. (Skill in question is caldari BS V)

29 days 5 hours with +3s becomes 28 5 with +4s, or 27 5 with +5s.

on +3s, you're looking at two days in a month, so twenty four days in a year. My remapping is wonky, call it thirty if you like. It's still not the sixty you're claiming, and you can jump back to your precious +5s when you're done with whatever PVP you were doing. Don't forget the cooldown reductions we got on JCs.

Iain is correct on all counts here. It's a negligible reduction, especially if you can spring for +4s in your PVP clone.


I'm not even going to get in to the whole ISL/LP sink argument here either. Fact is, the issue is in your mind, not in the game mechanics.
SurrenderMonkey
State Protectorate
Caldari State
#12 - 2016-01-07 05:05:52 UTC
saltrock0000 wrote:
Iain Cariaba wrote:

Figured you did. You apparently don't realize a few things.

1. A full set of learning implants is a waste of isk. You only need a couple.
2. The reduction in train time for +5s vs. +3s is really negligible. You're only looking at reducing a 30+ day level 5 train by about a day using +5s over +3s.
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP, or learning at slightly less than max sp/hr and being able to PvP. Your EvE must be sooooo horrible.


Unfortauntly its about 5 days difference per month. Means you get 14 months of training in a year if you use +5's... Might not sound like alot but it adds up.


I'm just going to assume that if you could afford to fly with better implants, your math skills would be better by now. Lol

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Chekov Nikahd
Viziam
Amarr Empire
#13 - 2016-01-07 09:08:34 UTC
I just want to add that I've actively avoided wormholes and PVP specifically because I didn't want to transfer to a jump clone for a day (or more), losing that training speed benefit from my implants.

Even though I run +3's, even though I have over a billion isk, they are still extremely expensive to replace.

Instead of undocking and flying around doing stuff, I station trade and let my character skill up.
They are not a very good mechanic, and much like clone grades they have a detrimental effect on getting people to actually play the game.
Teckos Pech
Hogyoku
Goonswarm Federation
#14 - 2016-01-07 09:13:39 UTC
saltrock0000 wrote:
It would be great if CCP remove learning implants from the game.

Pvping and loosing stat implants (slot 6 and up) no problem as they directly effect pvp performance.

Having to weigh up the lost sp from jumping to a fresh clone without learning implants to have some fun puts me off alot, so i assume it puts others off.

Base learning skill stats with no implants would be cool



o7



Dude you are older than me and thus should have more SP. At 126 million SP...I just can't be bothered to do that kind of calculations....

And if you are cool with base learning skill stats with no implants...then stop using them, there no more bothersome calculations to perform. Just log in and have fun.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Morrigan LeSante
Perkone
Caldari State
#15 - 2016-01-07 09:21:26 UTC
Iain Cariaba wrote:
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP



Actually that is a really ****** choice. It's not even a choice, which is kind of the problem.

PvPing in high grade learning (not pirate) implants is flat out stupid without exception. It is as much of a "choice" as not updating your clone in days gone by.
Teckos Pech
Hogyoku
Goonswarm Federation
#16 - 2016-01-07 09:21:29 UTC
Iain Cariaba wrote:
saltrock0000 wrote:
Im actually talking about 1bil +/- for +5's

Figured you did. You apparently don't realize a few things.

1. A full set of learning implants is a waste of isk. You only need a couple.
2. The reduction in train time for +5s vs. +3s is really negligible. You're only looking at reducing a 30+ day level 5 train by about a day using +5s over +3s.
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP, or learning at slightly less than max sp/hr and being able to PvP. Your EvE must be sooooo horrible.


Just going by memory here...but if you have +5s in vs. +3s and you are traing some skill...the difference with the +5s will be 3 additional SP/minute, or about 129,600 additional SP/month. Now if you are worried about spending half that time in +3s we are talking about 65,000 SP or so. Like I said, at 126 million its a trivial consideration.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#17 - 2016-01-07 09:32:09 UTC
Chekov Nikahd wrote:
I just want to add that I've actively avoided wormholes and PVP specifically because I didn't want to transfer to a jump clone for a day (or more), losing that training speed benefit from my implants.

Even though I run +3's, even though I have over a billion isk, they are still extremely expensive to replace.

Instead of undocking and flying around doing stuff, I station trade and let my character skill up.
They are not a very good mechanic, and much like clone grades they have a detrimental effect on getting people to actually play the game.


Seriously? You should have about 60-70 million SP...yeah? Maybe more? And yet you are upset because by jumping to an implantless clone you face an opportunity cost of around 6,500 SP for a 24 hour period? Probably less if you Infomorph Synchronizing a few levels.

I'm sorry, but is this the unofficial OCD thread? A single day in a clone without implants is like 0.01% of your SP if you have 65 million SP.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sigras
Conglomo
#18 - 2016-01-07 10:17:23 UTC
The issue I have here is that learning implants do create opportunity cost within the game beyond just ISK.

There is a reason I dont fly with slave sets all the time even though I can afford it... Without these trade-offs there are far fewer reasons not to always sit in at least low-grade pirate implant sets.
Iain Cariaba
#19 - 2016-01-07 12:00:12 UTC
Morrigan LeSante wrote:
Iain Cariaba wrote:
3. It's must be so terrible for you to have to make choices in this game. I mean, having to make a choice between learning at max possible sp/hr and not being able to PvP

Actually that is a really ****** choice. It's not even a choice, which is kind of the problem.

PvPing in high grade learning (not pirate) implants is flat out stupid without exception. It is as much of a "choice" as not updating your clone in days gone by.

Yes, it really is a choice. I have undocked for PvP with a full set of +5s in my head. Why? Because I simply didn't care if I lost them. The fact that you are so scared of losing those precious implants is actually the problem here, not the fact that they exist.

Seriously, if you're so afraid of loss that the mere thought of losing something easily replaced makes you afraid of undocking, then maybe you should find another game to play. I hear there's a few game geared for the preschool-kindergarten demographic where everyone's a special snowflake and no one ever loses anything. Might want to give one of those a try.
Lucy Callagan
Goryn Clade
#20 - 2016-01-07 12:03:52 UTC
Get HG slaves m8, you'll have more tank and it will be harder to pod you.
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