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EVE New Citizens Q&A

 
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directional scanner - what's the point?

Author
Jeremy 929
Caldari Provisions
Caldari State
#1 - 2016-01-04 23:51:19 UTC
so what do you use it for? when i scan, i see that many objects appear that don't show up on the overview, but is it all that useful?

also, some of the objects (like ship wreckage) i can't reach for some reason. there's no right click option to warp to it or anything - how would i go about locating it?
ergherhdfgh
Imperial Academy
Amarr Empire
#2 - 2016-01-04 23:59:14 UTC
https://wiki.eveonline.com/en/wiki/Directional_Scanner_guide



http://wiki.eveuniversity.org/Directional_Scanner_Guide

D scan has a lot of uses. Most of them PvP. But getting to know how to use the D scan properly is an art form and something that is very important if you ever want to leave high sec.

No you can not warp right to something from the dscan UI but you can find people that are near celesitals or in anoms or belts. You also can find out a lot about who is in a wormhole with from one. Assuming that they are not in a recon or something with a cloak.

I suggest reading up a bit on it.

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Jeremy 929
Caldari Provisions
Caldari State
#3 - 2016-01-05 00:01:03 UTC
awesome, will do. thx for the links
Shelby Dusette
Division 13
#4 - 2016-01-05 00:05:22 UTC
ergherhdfgh
Imperial Academy
Amarr Empire
#5 - 2016-01-05 00:09:36 UTC
D scan can be used to assist combat scan probes so that you can scan someone down with scan probes in a manner that makes it nearly impossible for them to see your probes.

D scan allows you to see if someone is trying to probe scan you down.

D scan allows you to see if there are any bubble at or near a gate before you warp on grid and get dragged into it.

D scan allows you to check and see if a site has someone in it before you hit the acceleration gate.

D scan can let you know that someone is warping to you before they land on grid.

D scan can tell you if there are any PoS towers in a wormhole and what moons they are at without warping all over the place or launching combat probes and scanning each one down.



This is just what I can think of off the top of my head.

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Iria Ahrens
Space Perverts and Forum Pirates
#6 - 2016-01-05 00:48:56 UTC  |  Edited by: Iria Ahrens
D-scan can scan down mission, anomalies, and ss without using probes. It is very time consuming and dependent on circumstance, but if you're trying to sneak up on someone who is in a ss watching dscan like a hawk for probes, it is one way to sneak up on someone. Also, in some wh, if you accidentally go in without a probe launcher, dscan can get you out, eventually.

If you want to take your stalking skills to a higher level, I recommend putting a lot of effort into d-scan.

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Ralph King-Griffin
New Eden Tech Support
#7 - 2016-01-05 00:55:34 UTC
you can hunt other players with it effectively.

you can also tell when you are being hunted (even in highsec) with its use.

click those links, read up on it as its pretty vital for pvp
Candi LeMew
Division 13
#8 - 2016-01-05 00:55:42 UTC
Iria Ahrens wrote:
D-scan can scan down mission, anomalies, and ss without using probes. It is very time consuming and dependent on circumstance, but if you're trying to sneak up on someone who is in a ss watching dscan like a hawk for probes, it is one way to sneak up on someone. Also, in some wh, if you accidentally go in without a probe launcher, dscan can get you out, eventually.

If you want to take your stalking skills to a higher level, I recommend putting a lot of effort into d-scan.

Not quite. You can narrow down people's safe spots vaguely, but you'll still need probes for a warpable signal.

Same with wormholes and getting out.

Otherwise all you can do is point your ship in that direction and burn toward it ... for months.

🍌

Remember... in Anoikis Bob Is Always Watching...

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Paranoid Loyd
#9 - 2016-01-05 01:17:30 UTC
Candi LeMew wrote:
Iria Ahrens wrote:
D-scan can scan down mission, anomalies, and ss without using probes. It is very time consuming and dependent on circumstance, but if you're trying to sneak up on someone who is in a ss watching dscan like a hawk for probes, it is one way to sneak up on someone. Also, in some wh, if you accidentally go in without a probe launcher, dscan can get you out, eventually.

If you want to take your stalking skills to a higher level, I recommend putting a lot of effort into d-scan.

Not quite. You can narrow down people's safe spots vaguely, but you'll still need probes for a warpable signal.

Same with wormholes and getting out.

Otherwise all you can do is point your ship in that direction and burn toward it ... for months.


Now that the grid size has increased considerably, in theory, it is possible to do it without probes, however, in practice you have to get fairly lucky.

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ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-01-05 01:27:02 UTC
Candi LeMew wrote:
Iria Ahrens wrote:
D-scan can scan down mission, anomalies, and ss without using probes. It is very time consuming and dependent on circumstance, but if you're trying to sneak up on someone who is in a ss watching dscan like a hawk for probes, it is one way to sneak up on someone. Also, in some wh, if you accidentally go in without a probe launcher, dscan can get you out, eventually.

If you want to take your stalking skills to a higher level, I recommend putting a lot of effort into d-scan.

Not quite. You can narrow down people's safe spots vaguely, but you'll still need probes for a warpable signal.

Same with wormholes and getting out.

Otherwise all you can do is point your ship in that direction and burn toward it ... for months.


If you drop a SS in between 2 celestials then someone can get on grid with you by warping back and forth and dropping BMs mid warp. They would need to use D scan to figure out which 2 celestials that you droped the SS BM in between but they can find you that way. This is why a safe spot is not really safe unless you drop a BM while in warp to another BM.

Lets also keep in mind that grids are much larger now than they used to be. I know that it would take a lot of warping around and dropping BMs but at least in theory you could triangulate someone with D scan and with enough warping around and dropping BMs you'd eventually get them. Lets keep in mind then once your warps are short you'll spend more time accelerating and decelerating than you will at actual warp speed. So dropping BMs closer and closer to your target becomes easier and easier.

I think the next time that I get bored I might try to see if I can D scan down an alt in a safespot.

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Iria Ahrens
Space Perverts and Forum Pirates
#11 - 2016-01-05 01:27:41 UTC  |  Edited by: Iria Ahrens
It was always possible to do without probes, the new grid size just makes it much easier. The problem is finding warp-able points with the right offsets.

Provided there are warp-able points with the right offsets, It isn't a matter of luck it's a matter of persistence and hundreds of bookmarks.

The velator vs oracle link in my bio is to a player that used this technique to scan down mission runners before grid sizes were increased. IIRC, that was exactly he scanned down the oracle.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Candi LeMew
Division 13
#12 - 2016-01-05 01:56:00 UTC
Yep warpable points in line with something is the big problem.

Missions? Perhaps, but I'd hazard to guess the times that's worked has been more blind luck and/or some tall-tale telling than skill. The time involved and chance of failure just makes it impractical at best.

Wormholes? Never heard of anyone using that technique to get out in 6 years of wormholing. If there ever has been an example then once again I'd attribute that to luck or lie.

Grab some probes. Get good. Learn to launch discreetly and get 100% in a single pass or two at best.

Don't get me wrong, Dscan is a super powerful tool, but I think you're overstating it's practical abilities a lot.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Memphis Baas
#13 - 2016-01-05 02:07:19 UTC
I'll add that it provides incomplete information (not enough to actually warp to the entities on the list) on purpose, so that some playing skill is required to find/catch prey.

And, it's extremely useful if you're being hunted, or about to land into a dangerous area. Because, often times, once the enemy is on-grid with you, the outcome of the fight is predetermined. Combat ship vs. defenseless transport, for example; your only hope is to see them coming (or see the trap they're setting up) from several AU away and bug out / avoid it.
Iria Ahrens
Space Perverts and Forum Pirates
#14 - 2016-01-05 04:08:22 UTC
Candi LeMew wrote:
Yep warpable points in line with something is the big problem.

Missions? Perhaps, but I'd hazard to guess the times that's worked has been more blind luck and/or some tall-tale telling than skill. The time involved and chance of failure just makes it impractical at best.

Wormholes? Never heard of anyone using that technique to get out in 6 years of wormholing. If there ever has been an example then once again I'd attribute that to luck or lie.

Grab some probes. Get good. Learn to launch discreetly and get 100% in a single pass or two at best.

Don't get me wrong, Dscan is a super powerful tool, but I think you're overstating it's practical abilities a lot.



It's just a matter of time. Everything appears within 8 au of a planet. So yea, if you are never in system and everything is on the same plane, you're going to have problems. but if you're in a system with at least three celestials, preferable a high and low gate, on widely different planes, and different angles, then you're gold. If you don't have the this configuration and it is a home system or one you like to hunt in, all you have to do is bm green sites. Over time if you get enough green sites, for example a high and low green site around every planet, then you can zero on any red site or ss.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Azda Ja
Native Freshfood
Minmatar Republic
#15 - 2016-01-05 06:14:34 UTC
It is the single most useful tool in the game. Learn to use and love it.

Grrr.

Mephiztopheleze
Laphroaig Inc.
#16 - 2016-01-05 15:44:27 UTC
ergherhdfgh wrote:
getting to know how to use the D scan properly is an art form and something that is very important ....


The scout pilot in my gang is a true wizard with the d-scan. Jumping into a system and finding something to try and tackle while under the safety of the gate cloak is a pretty powerful skill to have.

I'm still learning how to do it.

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This is my Forum Main. My Combat Alt is sambo Inkura

Cara Forelli
State War Academy
Caldari State
#17 - 2016-01-05 18:17:01 UTC  |  Edited by: Cara Forelli
Iria Ahrens wrote:
It's just a matter of time. Everything appears within 8 au of a planet. So yea, if you are never in system and everything is on the same plane, you're going to have problems. but if you're in a system with at least three celestials, preferable a high and low gate, on widely different planes, and different angles, then you're gold. If you don't have the this configuration and it is a home system or one you like to hunt in, all you have to do is bm green sites. Over time if you get enough green sites, for example a high and low green site around every planet, then you can zero on any red site or ss.

You need more than three celestials, as three only defines a plane. Unless you were counting gates. Even with four, the volume defined is a tetrahedron and there is absolutely no guarantee that your target will be within it since things can and do spawn on all sides of celestials.

Basically, it's possible to find a safe between two celestials. Theoretically it's possible to find other sites within the volume defined by warpable objects in the system, but exponentially harder (to the point where it never really happens in practice). While it's a fun idea it just takes too long to pinpoint anything that isn't already afk (at which combat probes would suit you better anyway).

Also this will never be used to find a wormhole because wormholes don't show on dscan. Unless you left a wreck or something there. Roll

Back to the OPs question. When in space I am constantly pressing dscan (wide 360) to raise my awareness of what is in system with me. Once I have a hit (oh look a retriever) I start to narrow my scan to figure out where it is. With a bit of practice and knowledge of ships you can start to make educated guesses of where things will be (the retriever is probably at the ice belt or one of the ore belts) so I start by doing a narrow scan on those. Failing that, I've probably already missed catching him, but I will check station and POS next. All of these are warpable objects in themselves. So while Dscan doesn't provide a warp option, I can just warp to the belt where I know he is, etc.

As others have said, being able to quickly pinpoint targets or threats within seconds of jumping in system is one of the most valuable skills for a scout (or any self respecting pvper) in EVE.

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Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#18 - 2016-01-06 11:02:09 UTC
I once used it from the safety of the docking range to find someone sitting idle at a planet (yes, he was an idiot for staying there for any lenght of time, but I horribly suck at that kind of thing so it equals each other out).

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