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You're Never Safe In Low-Sec With Neutrals In The System

Author
Adeline Lachance
University of Caille
Gallente Federation
#1 - 2016-01-03 17:27:12 UTC
This is nothing new. It has been communicated by many guides as well as posts throughout these forums but bears repeating. Certain details are omitted as there are in-game intel channels for that. My purpose here is not to whine but, as a new player, share a personal experience with colleagues in order to drive this important lesson home.

Recently I was exploring a particular low-sec system. There was one other capsuleer present, a neutral, with a security status of 4.9. The personal kill records showed a couple of recent combat ships but nothing recognized as being industrial, mining, or exploration vessels. The corporation records were similar. In fact, the history showed many more deaths than kills for both the capsuleer and corporation. Simply defending themselves when attacked? D-Scan showed some NPC wrecks. Here on a mission? I then noticed that I saw no capsuleer ship on D-Scan. Did they cloak when I entered the system as a precaution? Are these old wrecks? I checked out the in-game map, aware it is often not timely, and noticed it was reporting one person as being docked and active. I felt safe enough to decloak and incur the recloaking penalty in order to deploy my probes. After awhile, enjoying the relative safety of scanning while cloaked, I found a data site.

I warped in at 10km cloaked. Nothing there but shards, towers, and mainframes. Throughout this endeavor, the other capsuleer had left the system and returned a few times but was currently present. Naturally cautious, I stayed cloaked. Periodically, the other capsuleer would leave. I would use that as an opportunity to decloak and hack. Whenever they came back into the system I recloaked, so usually only had time to do, at most, one hack. At one point I sat cloaked in the site for about 20 minutes until they left again. Finally, I was down to my last hack and impatient. I had been in the system for probably close to an hour. I had already canceled a previous hack on the same container in order to cloak. The capsuleer left the system again. I had already mentally prepared myself for their return and was committed to finishing the (rather complex) hack no matter what because (1) this person has a security status of 4.9, (2) their personal and corporation kill records don't seem threatening, (3) the person is probably here on missions, and (4) I will see combat probes on D-Scan and be able to warp out. Can't get much safer than that unless you're alone, right? I had indeed considered in my mind the possibility that all of this was a ruse and that the site had been pre-scanned down but, considering all the evidence, felt I was being too paranoid. The capsuleer came back into the system. I continued my hack. Almost done. A few seconds later they uncloaked in my site. They attempted to scramble me but fortunately my current fit included two stabilizers and I was able to warp out.

This rather dangerous and persistent capsuleer had stalked me for close to an hour. Be careful out there!
Tipa Riot
Federal Navy Academy
Gallente Federation
#2 - 2016-01-03 17:41:59 UTC
He probably has scanned all the profession sites in the nearby systems and was patrolling until he found a target ... but actually if it was in fact the pilot with this stats, I would have taken the full risk knowing I can escape and not wasting a hour on one site ... and yes, you are paranoid above average. Blink

My general advise for efficiency, don't care too much about intel, but know how to GTFO in case.

I'm my own NPC alt.

Adeline Lachance
University of Caille
Gallente Federation
#3 - 2016-01-03 18:02:43 UTC
Tipa Riot wrote:
He probably has scanned all the profession sites in the nearby systems and was patrolling until he found a target ... but actually if it was in fact the pilot with this stats, I would have taken the full risk knowing I can escape and not wasting a hour on one site ... and yes, you are paranoid above average. Blink

My general advise for efficiency, don't care too much about intel, but know how to GTFO in case.


You're suggesting that I should have had more confidence in my two stabs? I know enough to understand that it would have taken three points, two scrams, or one point/one scram to overcome them. I'm not sure how easy/difficult/common such fits are on a single ship though.
Thierry Orlenard
Center for Advanced Studies
Gallente Federation
#4 - 2016-01-03 18:07:42 UTC
Good point, and there is also the chance that an unassuming neutral pilot, especially one with a mostly red killboard, is a hotdropper looking for potential targets.
Ralph King-Griffin
New Eden Tech Support
#5 - 2016-01-03 18:12:41 UTC  |  Edited by: Ralph King-Griffin
The two most powerful warriors are Patients and Time - Tolstoy

I love the level of paranoia on display here (entirely appropriate btw) ,

sounds like it was an engaging experience for you.
personally i fell in love with that edgy fear that permeates eve and it seems like you might have the bug tooTwisted

Adeline Lachance wrote:


You're suggesting that I should have had more confidence in my two stabs? I know enough to understand that it would have taken three points, two scrams, or one point/one scram to overcome them. I'm not sure how easy/difficult/common such fits are on a single ship though.

if they live there they can reship quickly,
i used to catch stabbed ventures with a legion i could quickly throw sebos and scramms onto.

Navy Mallus can do it with one scram, keep an eye out for those.
Tipa Riot
Federal Navy Academy
Gallente Federation
#6 - 2016-01-03 18:19:19 UTC
Stabs likely won't save you if actually get cought (double scram is standard for explorer hunting). But you can keep 2500m range to the cans being able to cloak immediately when something appears on dscan/overview, then align/warp to a pre-selected target. The only real threat is a stealth bomber patiently approaching you cloaked or sitting already at the most valuable can. But their business you see on killboards while you scan down the sites. In case you explore in an Astero and fit for some PvP you don't need to fear stealth bombers (means, just kill them), but as a downside you make yourself a more attractive target in general because you fly a pricey ship. When I see an uncloaked Astero in low I will always try to catch it.

I'm my own NPC alt.

Iria Ahrens
Space Perverts and Forum Pirates
#7 - 2016-01-03 18:29:06 UTC
Loving the story. Don't worry about efficiency. When you're learning something better to be thorough. Later you can decide where to cut corners if appropriate.

We learn mostly from our mistakes, You aren't making a lot of mistakes it sounds like, so you'll REALLY remember when someone gets you.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Adeline Lachance
University of Caille
Gallente Federation
#8 - 2016-01-03 19:36:38 UTC
Ralph King-Griffin wrote:
The two most powerful warriors are Patients and Time - Tolstoy

I love the level of paranoia on display here (entirely appropriate btw) ,

sounds like it was an engaging experience for you.
personally i fell in love with that edgy fear that permeates eve and it seems like you might have the bug tooTwisted

Adeline Lachance wrote:


You're suggesting that I should have had more confidence in my two stabs? I know enough to understand that it would have taken three points, two scrams, or one point/one scram to overcome them. I'm not sure how easy/difficult/common such fits are on a single ship though.

if they live there they can reship quickly,
i used to catch stabbed ventures with a legion i could quickly throw sebos and scramms onto.

Navy Mallus can do it with one scram, keep an eye out for those.


I grudgingly admit that I received a rather invigorating adrenaline rush as someone tried to murder me. Pirate

For the benefit of newer players (like me), a Venture is a mining ship that comes with the equivalent of two warp core stabilizers out of the box.

Thanks for the intel on the Mallus. Very helpful.
Adeline Lachance
University of Caille
Gallente Federation
#9 - 2016-01-03 19:48:36 UTC
Tipa Riot wrote:
Stabs likely won't save you if actually get cought (double scram is standard for explorer hunting). But you can keep 2500m range to the cans being able to cloak immediately when something appears on dscan/overview, then align/warp to a pre-selected target. The only real threat is a stealth bomber patiently approaching you cloaked or sitting already at the most valuable can. But their business you see on killboards while you scan down the sites. In case you explore in an Astero and fit for some PvP you don't need to fear stealth bombers (means, just kill them), but as a downside you make yourself a more attractive target in general because you fly a pricey ship. When I see an uncloaked Astero in low I will always try to catch it.


I agree that my best protection was immediately cloaking as soon as I saw the offender in my Overview. Didn't see them on D-Scan since they were in a cloaky ship. Since this was my first near death experience, however, I panicked. I tried to cloak with the hacking window still open. By the time I was able to think rationally again and close it, GTFO, as you say, was imprinted on my forehead, so I simply warped. I may have still been able to cloak but am not at all sure if I had already been targeted or how close other things, including the offending ship, was to me before I got out.

My combat log had entries along the following lines.

Someone is attempting to warp scramble you.
Please wait...
... (same entry 4 or 5 times)
Please wait...
You can't do that because you're already in warp.

If that tells you anything. I admit that I panicked again after managing to close the hacking window and at one point was pretty much pressing every key on my keyboard hoping that something good would happen.
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-01-03 20:45:16 UTC
Adeline Lachance wrote:


You're suggesting that I should have had more confidence in my two stabs? I know enough to understand that it would have taken three points, two scrams, or one point/one scram to overcome them. I'm not sure how easy/difficult/common such fits are on a single ship though.


There are some faction scrams that have -3 warp points. With two of those fit it is possible to overcome 5 warp core stabs. I speak from experience on this one.

Want to talk? Join Cara's channel in game: House Forelli

Tipa Riot
Federal Navy Academy
Gallente Federation
#11 - 2016-01-03 21:30:22 UTC
You did everything right in that case, because you were already targeted and warp scrambled (with too low strength for your stabs), "just" warping out was the only way. ... and you expierienced what fuels us PvP affine players and keeps us addicted to EvE, the adrenaline rush of a dangerous encounter. Blink

I'm my own NPC alt.

Demica Diaz
SE-1
#12 - 2016-01-03 23:33:45 UTC
Love this Wile E. Coyote and The Road Runner game that is tied to EVE Online Exploration (Specially when Coyote is quite creative). Perhaps an hour on Data Site is bit too long, but new player so thats understandable. Bear I hope you get more of that in future and do enjoy while it last. That adrenaline rush tend to wear off eventually. Blink

Ralph King-Griffin
New Eden Tech Support
#13 - 2016-01-03 23:59:27 UTC
Demica Diaz wrote:
That adrenaline rush tend to wear off eventually. Blink


just start hanging more isk on the line ,
i dont care how long you have been playing but when you fly around in 1+bill of a hull with another two in your head those
"ah shite" moments will make you sweat.
Hasikan Miallok
Republic University
Minmatar Republic
#14 - 2016-01-04 00:00:53 UTC
If you really want to annoy them park cloaked at a safespot and head down the pub, or just log in an alt on another PC and go do something else for a few hours.

Then if after a few hours you notice they are still popping in and out of system wait till they are out of system and just log out.
Vol Arm'OOO
Central Co-Prosperity Union
#15 - 2016-01-04 21:37:43 UTC
Adeline Lachance wrote:
This is nothing new. It has been communicated by many guides as well as posts throughout these forums but bears repeating. Certain details are omitted as there are in-game intel channels for that. My purpose here is not to whine but, as a new player, share a personal experience with colleagues in order to drive this important lesson home.

Recently I was exploring a particular low-sec system. There was one other capsuleer present, a neutral, with a security status of 4.9. The personal kill records showed a couple of recent combat ships but nothing recognized as being industrial, mining, or exploration vessels. The corporation records were similar. In fact, the history showed many more deaths than kills for both the capsuleer and corporation. Simply defending themselves when attacked? D-Scan showed some NPC wrecks. Here on a mission? I then noticed that I saw no capsuleer ship on D-Scan. Did they cloak when I entered the system as a precaution? Are these old wrecks? I checked out the in-game map, aware it is often not timely, and noticed it was reporting one person as being docked and active. I felt safe enough to decloak and incur the recloaking penalty in order to deploy my probes. After awhile, enjoying the relative safety of scanning while cloaked, I found a data site.

I warped in at 10km cloaked. Nothing there but shards, towers, and mainframes. Throughout this endeavor, the other capsuleer had left the system and returned a few times but was currently present. Naturally cautious, I stayed cloaked. Periodically, the other capsuleer would leave. I would use that as an opportunity to decloak and hack. Whenever they came back into the system I recloaked, so usually only had time to do, at most, one hack. At one point I sat cloaked in the site for about 20 minutes until they left again. Finally, I was down to my last hack and impatient. I had been in the system for probably close to an hour. I had already canceled a previous hack on the same container in order to cloak. The capsuleer left the system again. I had already mentally prepared myself for their return and was committed to finishing the (rather complex) hack no matter what because (1) this person has a security status of 4.9, (2) their personal and corporation kill records don't seem threatening, (3) the person is probably here on missions, and (4) I will see combat probes on D-Scan and be able to warp out. Can't get much safer than that unless you're alone, right? I had indeed considered in my mind the possibility that all of this was a ruse and that the site had been pre-scanned down but, considering all the evidence, felt I was being too paranoid. The capsuleer came back into the system. I continued my hack. Almost done. A few seconds later they uncloaked in my site. They attempted to scramble me but fortunately my current fit included two stabilizers and I was able to warp out.

This rather dangerous and persistent capsuleer had stalked me for close to an hour. Be careful out there!


I usually use a sb with at least 2 scrams - for just such a reason as this. If he had been any good - you wouldn't have gotten away.

if you are into exploration/hacking - your best bet is to make friends with the locals or stay in systems that are off the beaten path. We don't run our systems in our home as it makes great bait for those that are hell bent on doing them regardless of the numerous obvious pirates in system.

I don't play, I just fourm warrior.