These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

A New Gate and Drone Carrier Tactic

Author
DrysonBennington
Eagle's Talon's
#1 - 2016-01-01 22:29:58 UTC  |  Edited by: DrysonBennington
This tactic applies to long range Drone Carrier ships such as the Dominix and Apoc, Arbitrator, etc.

1. Purchase Small Audit Log Secure Containers.

2. Deploy and set password at 5km from the Gate.

3. Warp to your ship's maximum drone range making certain that you are able to target an enemy ship at their maximum range.

4. Deploy your drones and have them engage the Audit Container. Because the Audit Container has 100,000 HP it will take some time to actually destroy the Audit Container. Keep a drone ship with hull repair drones on hand to the container in a constant state of repair.

5.When the enemy comes through the gate the Drone Blob already be present waiting for them instead of having to deploy the drones and waiting for them to enter the fight which takes an additional 20 seconds which a lot of things can happen in those 20 seconds. On top of the Blob DPS being right in the enemies face the confusion of trying to find the Drone Carrier will cause the enemy fleet confusion resulting in more losses on their side.

6. Not having Warp Bubbles up will cause the enemy fleet to disperse in confusion or try and make it back through the gate.

7. With the Gate bubbled using small warp disruptor depots or ship deployed bubbles and the Audit Containers placed within ship deployed bubble the Drone Carriers will have the ability launch the first strike against any enemy that comes through the Gate.

8. If you are in a Battleship or Combat Battlecruiser it would be best to also fit a Large Micro Jump Drive or Medium Micro Warp Drive. Once fit and your drones set to engaging the Audit Can align to an object that is not close but in in the distance. Once aligned stop your ship. If you need to Micro Jump out in a hurry you will jump into free space and not orbital space where a pursuing enemy might be able to catch you.

Battleship, Cruiser, Destroyer, Frigate Drone Carrier - 5 Audit Containers / Beacons, 2 x Warp Disruption Depots + Interdictor Support.

This set up will allow your ships even cruisers such as the Thorax and Frigates to remain off of the gate while enjoying a relatively safe and devastating first strike.


Enjoy....

I don't always fly a Drone Carrier but when I do I carry several Small Audit Containers and a Warp Disruption Depot.
DrysonBennington
Eagle's Talon's
#2 - 2016-01-01 23:22:42 UTC  |  Edited by: DrysonBennington
Drawbacks -

1. Container cannot be anchored near the gate but it is still able to be deployed within 5,000 m of a Gate.

2. Thirty second lock time for Dominix sized vessels.

3. Large and Gecko Drones will rapidly destroy the beacon.

Advantages -

1. Containers cannot be scooped by enemy.

2. Blockading a gate with Audit Containers will also keep enemy ships from using the Gate as a base of orbit as the containers will cause the orbiting enemy ships to lose velocity when their ship collides with the container.

Depending upon the size of Drones that you are using will determine the size of the Audit Container that is required.

Small Drones - Small Audit Container
Medium Drones - Medium Audit Container
Large and Gecko Drones - Large Audit Container
Vytone
Ganja Labs
Exodus.
#3 - 2016-01-01 23:40:16 UTC
That's what drone assist is for. Btw, camp much?
DrysonBennington
Eagle's Talon's
#4 - 2016-01-01 23:47:23 UTC  |  Edited by: DrysonBennington
Defending a gate is part of the environment and needs to be dealt with.

This tactic is purely for Drone Carriers to operate independently without using Drone Assist.

I am not certain if this tactic can be use in High Sector the same way but it might be possible to use containers to keep CODE Alliance Members from aligning their Machariel's to bump ships with.

Destruction time for a small audit container using 5 x TII Hobgoblins : 7 1/2 minutes. Each Drone Carrier ship would therefore need to carry at least 10 small audit containers for a total of 75 minutes or 1 hour and 15 minutes of beacon time.
ShahFluffers
Ice Fire Warriors
#5 - 2016-01-02 00:55:44 UTC
Sentry Drones are better for this kind of thing to be honest.
Lucy Callagan
Goryn Clade
#6 - 2016-01-02 01:58:25 UTC
or you could just drop your drones near the gate, abandon them and reconnect when needed
Zirashi
Cyclical Destruction
#7 - 2016-01-03 11:10:55 UTC  |  Edited by: Zirashi
Wasn't littering gates with containers ruled an exploit due to the lag it causes or something? If it was, your tactic requires each member of a gang to deploy their own container on the gate and depending on the size of the gang doing this, you would be violating that rule.
ShahFluffers
Ice Fire Warriors
#8 - 2016-01-03 19:44:02 UTC
Zirashi wrote:
Wasn't littering gates with containers ruled an exploit due to the lag it causes or something?

Only when it becomes "unreasonable."

See: dropping ~10 cans to perform a certain tactic is okay. Dropping 50+ cans is not.

The same applies for pretty much any deployable.
Mephiztopheleze
Laphroaig Inc.
#9 - 2016-01-04 05:29:26 UTC
I flat out do not understand what you're trying to do. The lock time of a battleship is pretty long and if you have a fastlocker frigate along, you're better off using drone assist.

I occasionally do some 'solo' 0.0 bubble/gate camping with my main in a scram/web frigate and 2x alts in Vexors assigning drones.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

RcTamiya
Magister Mortalis.
#10 - 2016-01-04 08:02:12 UTC
Bad news for you, too many bubbles and/or containers are not allowed (check eula).

And I definetly enjoy to report all those 20+ bubble camps and earn the tears ;)
(i am looking at you, russian bot space with not less than 176 bubbles on a single gate)
DrysonBennington
Eagle's Talon's
#11 - 2016-01-05 01:23:47 UTC
If your intelligent enough you will only need around six Audit Containers so that you can position your Drone Carrier at one of the Container positions.

Sentries are nice but drones up and close in the battle causes confusion for some of the enemy.

With the ability to attack using drones from around 200 km using this method you could fit your Battleship with Sensor Boosters to increase lock times without having to worry to much about fast interceptors coming out to tackle your ship.
ivona fly
Black Fox Marauders
Pen Is Out
#12 - 2016-01-11 15:31:15 UTC  |  Edited by: ivona fly
DrysonBennington wrote:
This tactic applies to long range Drone Carrier ships such as the Dominix and Apoc, Arbitrator, etc.

1. Purchase Small Audit Log Secure Containers.

2. Deploy and set password at 5km from the Gate.

3. Warp to your ship's maximum drone range making certain that you are able to target an enemy ship at their maximum range.

4. Deploy your drones and have them engage the Audit Container. Because the Audit Container has 100,000 HP it will take some time to actually destroy the Audit Container. Keep a drone ship with hull repair drones on hand to the container in a constant state of repair.

5.When the enemy comes through the gate the Drone Blob already be present waiting for them instead of having to deploy the drones and waiting for them to enter the fight which takes an additional 20 seconds which a lot of things can happen in those 20 seconds. On top of the Blob DPS being right in the enemies face the confusion of trying to find the Drone Carrier will cause the enemy fleet confusion resulting in more losses on their side.

6. Not having Warp Bubbles up will cause the enemy fleet to disperse in confusion or try and make it back through the gate.

7. With the Gate bubbled using small warp disruptor depots or ship deployed bubbles and the Audit Containers placed within ship deployed bubble the Drone Carriers will have the ability launch the first strike against any enemy that comes through the Gate.

8. If you are in a Battleship or Combat Battlecruiser it would be best to also fit a Large Micro Jump Drive or Medium Micro Warp Drive. Once fit and your drones set to engaging the Audit Can align to an object that is not close but in in the distance. Once aligned stop your ship. If you need to Micro Jump out in a hurry you will jump into free space and not orbital space where a pursuing enemy might be able to catch you.

Battleship, Cruiser, Destroyer, Frigate Drone Carrier - 5 Audit Containers / Beacons, 2 x Warp Disruption Depots + Interdictor Support.

This set up will allow your ships even cruisers such as the Thorax and Frigates to remain off of the gate while enjoying a relatively safe and devastating first strike.


Enjoy....

I don't always fly a Drone Carrier but when I do I carry several Small Audit Containers and a Warp Disruption Depot.


edit : nevermind this is some null sec BS Blink
Jake Hicks
Caldari Provisions
Caldari State
#13 - 2016-01-13 11:28:57 UTC
ShahFluffers wrote:
Sentry Drones are better for this kind of thing to be honest.


This


+ I think setup will benefit more from a fast lock / assist setup