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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Jill Xelitras
Xeltec services
#3401 - 2016-01-03 07:36:49 UTC
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


When was the last time you had a heartpounding experience in a game and which game was it ?

Remember this commercial directly aimed at EvE and how boring EvE is ?

We'll see when the novelty and shine of SC wears off ...

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Vertinox
Science and Trade Institute
Caldari State
#3402 - 2016-01-03 07:49:40 UTC
Jill Xelitras wrote:
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


When was the last time you had a heartpounding experience in a game and which game was it ?

Remember this commercial directly aimed at EvE and how boring EvE is ?

We'll see when the novelty and shine of SC wears off ...


I don't play games to be stressed out. I play them to relax with a nice glass of Chianti.
Top Guac
Doomheim
#3403 - 2016-01-03 07:59:32 UTC
Vertinox wrote:
Jill Xelitras wrote:
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


When was the last time you had a heartpounding experience in a game and which game was it ?

Remember this commercial directly aimed at EvE and how boring EvE is ?

We'll see when the novelty and shine of SC wears off ...


I don't play games to be stressed out. I play them to relax with a nice glass of Chianti.

That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.
Jill Xelitras
Xeltec services
#3404 - 2016-01-03 08:02:17 UTC
Vertinox wrote:
Jill Xelitras wrote:

When was the last time you had a heartpounding experience in a game and which game was it ?


I don't play games to be stressed out. I play them to relax with a nice glass of Chianti.


Fair enough, I have moments like that too and can relate.

Generally I was always a bit more on the side of excitement. In that respect, but also the life-like economy / markets and the social depth have given Eve a special place in my heart.

The only other game which had me at the edge of my seat was Counterstrike (v.1.3 to 1.5) and later CS:Source.

So EvE still has a dedicated following because some things are still unique and unparalleled.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Vertinox
Science and Trade Institute
Caldari State
#3405 - 2016-01-03 08:05:26 UTC  |  Edited by: Vertinox
Top Guac wrote:
Vertinox wrote:
Jill Xelitras wrote:
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


When was the last time you had a heartpounding experience in a game and which game was it ?

Remember this commercial directly aimed at EvE and how boring EvE is ?

We'll see when the novelty and shine of SC wears off ...


I don't play games to be stressed out. I play them to relax with a nice glass of Chianti.

That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.


Nope. Just more decline in population I suppose along with the others that are leaving.

I really do not want EVE to entice me to stay at this point. It would have to take 100 million crowd funding budget at this point and I don't expect that out of EVE.

I figure everyone that stays wants EVE to go in a certain direction anyways. Don't know if that will pay the bills to keep the server running, but I'm not invested in the game anymore at this point. But I am not really saying EVE is declining in numbers so it should cater to carebears or whatnot. I am just saying that on its current course, less people are going to be playing it because of factors that have nothing to do with EVE.

I am invested in SC after buying a few ships anyways. I decided to do that instead of buying a year sub with EVE.

Its not really EVEs fault and I don't expect it to change.

But people should be considering what happens when it goes like Star Wars Galaxy or Warhammer Online.

But hey... Ultima Online is still around I think.
Jill Xelitras
Xeltec services
#3406 - 2016-01-03 08:18:02 UTC  |  Edited by: Jill Xelitras
Vertinox wrote:

Its not really EVEs fault and I don't expect it to change.

But people should be considering what happens when it goes like Star Wars Galaxy.


We are acutely aware of SWG's failure, the so called NGE debacle. Its root causes are exactly what we're trying to avoid by saying: don't cater to much to supposedly modern and popular playstyles. Make EvE modern but keep it oldschool and hardcore in spirit.

Remember that the SWG NGE made plenty of radical changes aimed at making SWG as popular as WoW. Part of those changes took effort out of some mechanics for example to become a Jedi.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Solecist Project
#3407 - 2016-01-03 10:12:37 UTC  |  Edited by: Solecist Project
Jill Xelitras wrote:
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


When was the last time you had a heartpounding experience in a game and which game was it ?

Remember this commercial directly aimed at EvE and how boring EvE is ?

We'll see when the novelty and shine of SC wears off ...

I'd like to point out that he seriously lacks believability.

I've put 120.000 dollars into SC and my whole group consists of EVE players
waiting to leave the game. Everyone I've talked to says that EVE is too boring and hard
and they can't wait to drop it for the awesome multiplayer experience SC will be.

They also declared me the Queen of eRP and we will create the first group that
dominates the sexual landscape of the game. I'm already counting 3400 customers
and my prostitutes serve around 50 daily.

You don't believe it? Why? Because it sounds silly?
Well... is there any reason to believe someone just because he doesn't sound
like he's lying through his teeth in an easily spottable way?

Nope.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

La Rynx
School of Applied Knowledge
Caldari State
#3408 - 2016-01-03 10:36:52 UTC
Top Guac wrote:
That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.


Roll
Yeah, one reads that often.
Still nothing could be more wrong.
EvE,CCP and the actual playerbase need every activ account they can get.

I could elaborate on that, but i do not want anymore. I do not care anymore.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Solecist Project
#3409 - 2016-01-03 10:48:42 UTC
La Rynx wrote:
Top Guac wrote:
That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.


Roll
Yeah, one reads that often.
Still nothing could be more wrong.
EvE,CCP and the actual playerbase need every activ account they can get.

I could elaborate on that, but i do not want anymore. I do not care anymore.

You need to stop believing they'll leave, because it's more likely that they don't.
If's far more likely that the vast majority of these people are just bullshitters.

Addicted people talk a lot about stopping, but they don't stop at all.
And SC will in no way or form provide a proper substitute.

Will we see a drop in active users if it comes out? Sure!
Did the same happen when FallOut came out? Absolutely!
Did it change anything in the long run? Nope!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Natural CloneKiller
Commonwealth Mercenaries
BLACKFLAG.
#3410 - 2016-01-03 11:03:39 UTC
We are actually seeing more people we know return to the game. Why not contact old friends and do us all a favor and promote this great game.
Vaerah Vahrokha
Vahrokh Consulting
#3411 - 2016-01-03 11:10:30 UTC
Gregor Parud wrote:
I'm not so sure about that. Also, you're using a whole lot of doom & gloom for someone who has stated to have stopped bothering over a year ago which as emo drama statements go is a big one, so something CCP changed about a year ago you didn't like very much and now you're trying to convince us all of how terrible it all is. What was it, Jump fatigue?

Fact: people keep using the "think of the subs, why don't you just think of the subs" as a weapon to try and convince us/CCP that we just really should look at things your way. Not just you, but there's a lot of other guilty ones

Fact: this whole "CCP is going down, haven't you noticed we're doomed DOOMED" hilarious nonsense is pretty much the same thing. Unless you can give us all proof on this people should probably just stop trying to use it.

It's almost as if you lot are shills trying to push for f2p and p2w, almost.


I don't know what CCP could have changed 1 year ago.

For sure they did not change traders' in game tools, perhaps one of the few still top forgotten features EvE has got.
Vaerah Vahrokha
Vahrokh Consulting
#3412 - 2016-01-03 11:15:14 UTC
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


That's what I am trying to get those round shaped heads to understand, since 2 years. EvE can't wait forever to get modern features, otherwise players will move on and EvE will dry up.

Sure, maybe EvE will retain all those mob mentality happy-blue 0.0 campers, because actually shooting with more than F1 could prove to be too challenging for them, much less actually having to dogfight. But I see PvPers, the "old school ones" starting to appear in the new games, guess where they go away from?
Indahmawar Fazmarai
#3413 - 2016-01-03 12:38:38 UTC  |  Edited by: Indahmawar Fazmarai
Vaerah Vahrokha wrote:
(...)


Last but not least, the love EvE is getting might not be the love it needs (in the opinion of the subscribers). So, it's true there's no lack of effort but that effort is not appreciated enough to create revenue.
The day EvE will get the love it needs, we'll see the numbers grow again.


I agree with this. Ripard Teg pointed at his blog that EVE's development plan for 2013-2016 was "space colonization" and either you bought that, or there was little coming your way.

Back then, I already wondered WHO, exactly, would buy the "space colonization". It sounds exactly as "Apochrypha 2.0" or "more zero sec, no local space but now you can colonize it instead of using POS to wreck the design goals of wormhole space".

Ripard speculated that CCP would make the new space too valuable to be missed by the large alliances, but my opinion was, and is, that wormholers are a tiny minority of the game (about 5%) and most people stays the F out of no-local space, no matter the rewards. As I've said a million times, RISK is the decission making factor in risk vs reward.

So, WHO exactly is going to buy CCP's more riskier-but-more-rewarding player built stargates and new space? Wormholers for sure. Nullseccers...? Only if they can bluel it into their (low) risk level, probably. Lowseccers? Maybe, but they're already having the most fun in game (apparently). Highseccers? No effin way.

The Rubicon Plan, which I mockinlgy nicknamed "The Hallelujah Plan" after Malcanis pointed that it would make people enthusiastic about it, is what CCP wants to sell. But I really, really doubt that it's something the players (the REAL players and not the biased PvP centric vision) want to buy. The Rubicon Plan was conceived and implemented before CCP had the current tools that allow them to know how much people pays them for PvP or PvE. Even now, CCP's ways to engage their customers are easily improvable, and they've hired a new customers officer who may bring interesting novelties to the way CCP deals with customer oriented development.

Customer oriented development revolves around "what experience should the customer have". COD provides intimate rewarding experiences to the customer by giving him what he will enjoy, based on the knowledge of what he's been enjoying. That's the path taken by nullsec sov: being a part of big band in a lagfest has been scuttled in favor of having a closer, more intense fight experience in smaller gorups with less FC automation and higher imapct of personal decissions.

That is fine for PvP experience, but then we have 62% of customers who don't pay CCP for the PvP experience. And their prospective is to get little to nothing while Rubicon plan finishes along 2016 (or maybe 2017) and hope that something comes for them in the post-Rubicon cycle... yet by looking at the PvE plans sketched at Vegas, I seriously wonder who the f*** did CCP talk to about PvE, because their PvE plans are quite different from what PvErs have been asking and are not what PvE needs.

Instigators and enablers drive the game by generating player content, but PvErs are deprived of tools to instigate and enable because these activities always end up with shooting player stuff, and that's what 62% of the customers will not do unless forced to. And even when forced to, they will rather go away from the game than suffer a experience they're not enjoying.
Gregor Parud
Imperial Academy
#3414 - 2016-01-03 12:46:38 UTC  |  Edited by: Gregor Parud
Vaerah Vahrokha wrote:
Vertinox wrote:
You now what is odd. I joined a Star Citizen corporation this weekend. Its made of mostly ex-EVE players. Some are still playing but they are waiting for the open Universe to improve before quitting their subs, but many have already.

Once they add proper grouping in the open universe later this month we will most likely start practicing fleet operations.

Most notably most aren't quitting because they had a bad time with EVE. Its the subscription and the fact Star Citizen offers new features.

You know like walking in stations. Multicrewing. Direct control of space ships.

I don't know. Its happening. So who knows what will happen now?


That's what I am trying to get those round shaped heads to understand, since 2 years. EvE can't wait forever to get modern features, otherwise players will move on and EvE will dry up.

Sure, maybe EvE will retain all those mob mentality happy-blue 0.0 campers, because actually shooting with more than F1 could prove to be too challenging for them, much less actually having to dogfight. But I see PvPers, the "old school ones" starting to appear in the new games, guess where they go away from?


OFCOURSE SC has tons of EVE players, E:D also has tons of them well... had, till people looked past the funky outside and realised it's an empty shell. Before it came out Wildstar had tons of WOW players, oh man they couldn't hype that game enough could they. It was AWESOME and most certainly the WOW killer, remember that? Remember what happened, amazing box sales and people gobbling up the content in weeks, it got 9 out of 10 scores and whatnot. But after a few weeks people went "wait a minute, this game SUCKS" and now it's f2p.

DAoC did amazingly well, then WOW was being made and Mythic panicked so the next DAoC expansion was effectively WOW grind pve and raids, it was the worst expansion for DAoC and identified as the start of what killed it off. ESO would be AWESOME, now it's struggling and f2p. Rift, same thing. All of them, every... single... one. That doesn't mean you shouldn't look at competition but what it DOES mean is that initial pre-launch hype is completely and utterly silly and should NOT be used in any way as some sort of measurement for what's going to happen, panicking over it does you no good and reacting in a silly manner actually causes problem.

E:D is not a pvp game really and nor will SC be. First of all you can play SC is offline mode and even in online mode you can select to NEVER get any sort of pvp. That means that PVP is just a gimmick, compare it to a normal WOW server where you have to set a flag in order to be affected by open world pvp and the only pvp that happens are Battlegrounds or Arena. So IF a game has the option to be played in offline mode and has a "leave me alone" button then guess what happens, ALL the players who "want to be left alone" will flock to that game and there's NOTHING CCP can change (other than doing an NGE and removing pvp) to keep those people.

E:D and SC are instanced. E:D has a terrible server mechanic where the clients act as local servers for an instance. SC isn't that bad but it can be compared to guildwars1, many players didn't mind but it didn't really have that MMO feel did it, it left wanting. People who are ok with those sort of server mechanics will flock to SC and there is NOTHING CCP can do to change that to keep those people.

People who aren't interested in the core features of EVE will leave and this can't be changed because... they're core features. So, please define "modern features" and I mean specify what you'd like to see.
Indahmawar Fazmarai
#3415 - 2016-01-03 12:51:55 UTC
Top Guac wrote:
(...)
That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.


Solecist, each player that goes away without a replacement makes CCP employees 15 €/month closer to losing their jobs. Try to understand how it is to depend on a salary and that salary coming from people making the individual choice of either buy the results of your hard work or don't.

"Meh, I don't want you a customer" is a funny idea but nobody who makes a living by selling his brain's work can really afford it.
Remiel Pollard
Aliastra
Gallente Federation
#3416 - 2016-01-03 12:54:10 UTC
Peer-to-peer is modern? News to me.

Oh, you mean the graphics?

Gameplay > graphics. Cheers. As long as PVP is opt-in, i'm opting out. That being said, I do enjoy Elite. I also play EVE. So yes, EVE players are playing Elite, and will play SC as well. They'll also continue to play this.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#3417 - 2016-01-03 12:55:36 UTC  |  Edited by: Remiel Pollard
Indahmawar Fazmarai wrote:
Top Guac wrote:
(...)
That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.


Solecist, each player that goes away without a replacement makes CCP employees 15 €/month closer to losing their jobs. Try to understand how it is to depend on a salary and that salary coming from people making the individual choice of either buy the results of your hard work or don't.

"Meh, I don't want you a customer" is a funny idea but nobody who makes a living by selling his brain's work can really afford it.


So your premise is, people are leaving and not being replaced.

That's speculation, and not worth commenting on without conclusive data. But I've seen more players join than leave, and since experience is all we have to go on, Imma have to dismiss your speculation as paranoia.

And please don't pretend to me you care about CCP's jobs. You care about what you want in EVE, and that's all.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Solecist Project
#3418 - 2016-01-03 12:59:36 UTC
Indahmawar Fazmarai wrote:
Top Guac wrote:
(...)
That's ok. You aren't really an Eve player anyway. Nothing of value will be lost.


Solecist, each player that goes away without a replacement makes CCP employees 15 €/month closer to losing their jobs. Try to understand how it is to depend on a salary and that salary coming from people making the individual choice of either buy the results of your hard work or don't.

"Meh, I don't want you a customer" is a funny idea but nobody who makes a living by selling his brain's work can really afford it.

Hey, that wasn't me!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ralph King-Griffin
New Eden Tech Support
#3419 - 2016-01-03 13:00:38 UTC
Indahmawar Fazmarai wrote:

"Meh, I don't want you a customer" is a funny idea but nobody who makes a living by selling his brain's work can really afford it.

pretty sure anyone who has produced or even dealt with ... f*** it even knows what a niche product is knows that is not how it works.
Vaerah Vahrokha
Vahrokh Consulting
#3420 - 2016-01-03 16:07:42 UTC
Gregor Parud wrote:

People who aren't interested in the core features of EVE will leave and this can't be changed because... they're core features. So, please define "modern features" and I mean specify what you'd like to see.


Again? I typed them just few pages ago!