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Sansha 6/10 (Low-sec)

Author
RealFlisker
Unleashed' Fury
The Initiative.
#1 - 2015-12-27 22:22:02 UTC
Anyone have some suggestion's as to what ship would be ideal for running these?

I will expect to be ganked, so something not too blingy and that can handle the incoming DPS, while dishing it out.

Thanks in advance
Zhilia Mann
Tide Way Out Productions
#2 - 2015-12-27 23:46:02 UTC
Something like this could work. It's less expensive than it looks:

[Sacrilege, L3s]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Corpum B-Type Medium Armor Repairer
Centus C-Type Armor EM Hardener
Centus C-Type Armor Thermal Hardener

10MN Afterburner II
50MN Y-T8 Compact Microwarpdrive
Missile Guidance Computer II, Missile Range Script
Missile Guidance Computer II, Missile Range Script

Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
[empty high slot]

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Infiltrator II x5

Pricey bits are the repper and the BCUs. I probably wouldn't downgrade either but if you have to shave back, cut the repper down to a C-type.
Daku Otsito
Otsito Response Team
#3 - 2015-12-28 09:06:50 UTC  |  Edited by: Daku Otsito
Stratios and tengu work easily :

[Tengu, panzer]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Capacitor Flux Coil II

Pith B-Type EM Ward Field
Pith B-Type EM Ward Field
Pithum B-Type Medium Shield Booster
Missile Guidance Computer I, Missile Range Script
10MN Monopropellant Enduring Afterburner
Domination Shield Boost Amplifier

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Medium Capacitor Control Circuit I
Medium Hydraulic Bay Thrusters II
Medium Rocket Fuel Cache Partition II

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst








[Stratios, sansha]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
10MN Monopropellant Enduring Afterburner
Pith B-Type Thermal Dissipation Field
Pith B-Type EM Ward Field

Covert Ops Cloaking Device II
Focused Medium Beam Laser II, Imperial Navy Infrared M
Focused Medium Beam Laser II, Imperial Navy Infrared M
Focused Medium Beam Laser II, Imperial Navy Infrared M
Focused Medium Beam Laser II, Imperial Navy Infrared M

Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender II

Curator II x4
Praetor II x4

(+3% cpu implant used)

Gila also works too just the standard rating fit (millions online) with one em hardener and one therm

also fits above work for blood too, just kill the neuting BSs first , jonny pew has some nice videos for the stratios


Might as well put this in too:


[Loki, New Setup 1]
Centum B-Type Medium Armor Repairer
Centum B-Type Energized Thermal Membrane
Republic Fleet Gyrostabilizer
Gyrostabilizer II
Republic Fleet Gyrostabilizer
Gyrostabilizer II

Gistum C-Type 10MN Afterburner
Cap Recharger II
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump II
Medium Capacitor Control Circuit II

Loki Defensive - Adaptive Augmenter
Loki Electronics - Dissolution Sequencer
Loki Offensive - Projectile Scoping Array
Loki Propulsion - Fuel Catalyst
Loki Engineering - Augmented Capacitor Reservoir

Acolyte II x5
Zhilia Mann
Tide Way Out Productions
#4 - 2015-12-28 20:30:11 UTC
That Loki is going to suffer in 5/10s and BR 6/10 but any of those will work for the Sansha 6/10. As long as we're throwing T3s, have a Legion:

[Legion, bloods beams]
Corpum C-Type Medium Armor Repairer
Corpum A-Type Energized EM Membrane
Corpum A-Type Energized Thermal Membrane
Dark Blood Heat Sink
Dark Blood Heat Sink
Dark Blood Heat Sink

Republic Fleet 10MN Afterburner
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

Heavy Beam Laser II, Imperial Navy Multifrequency M
Heavy Beam Laser II, Imperial Navy Multifrequency M
Heavy Beam Laser II, Imperial Navy Multifrequency M
Heavy Beam Laser II, Imperial Navy Multifrequency M
Heavy Beam Laser II, Imperial Navy Multifrequency M
Heavy Beam Laser II, Imperial Navy Multifrequency M

Medium Capacitor Control Circuit II
Medium Auxiliary Nano Pump II
Medium Ancillary Current Router I

Legion Engineering - Augmented Capacitor Reservoir
Legion Offensive - Liquid Crystal Magnifiers
Legion Defensive - Nanobot Injector
Legion Electronics - Dissolution Sequencer
Legion Propulsion - Fuel Catalyst

Celthric Kanerian
Viziam
Amarr Empire
#5 - 2015-12-31 16:18:33 UTC
Zhilia Mann wrote:
It's less expensive than it looks:

[Sacrilege, L3s]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Corpum B-Type Medium Armor Repairer
Centus C-Type Armor EM Hardener
Centus C-Type Armor Thermal Hardener


Nono, not expensive at all... Only that those mods alone cost together aprox. 460 million isk.
Zhilia Mann
Tide Way Out Productions
#6 - 2016-01-01 00:31:18 UTC
Celthric Kanerian wrote:
Zhilia Mann wrote:
It's less expensive than it looks:

[Sacrilege, L3s]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Corpum B-Type Medium Armor Repairer
Centus C-Type Armor EM Hardener
Centus C-Type Armor Thermal Hardener


Nono, not expensive at all... Only that those mods alone cost together aprox. 460 million isk.


Shrug. So downgrade. Tank suffers a bit and there's no AB option but it works:

[Sacrilege, 5s cheapskate]
Ballistic Control System II
Ballistic Control System II
Corpum C-Type Medium Armor Repairer
Corpum A-Type Energized EM Membrane
Corpum A-Type Energized Thermal Membrane

50MN Y-T8 Compact Microwarpdrive
Large Peroxide Capacitor Power Cell
Missile Guidance Computer I, Missile Range Script
Missile Guidance Computer I, Missile Range Script

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
[empty high slot]

Medium Bay Loading Accelerator II
Medium Nanobot Accelerator I

Infiltrator II x5

No room at all for a probe launcher so you're stuck with depot refits there. Cheaper though.
Bumblefck
Kerensky Initiatives
#7 - 2016-01-01 00:52:48 UTC
Celthric Kanerian wrote:
Nono, not expensive at all... Only that those mods alone cost together aprox. 460 million isk.


Which is, relatively speaking, not that expensive.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Celthric Kanerian
Viziam
Amarr Empire
#8 - 2016-01-01 01:33:32 UTC
Bumblefck wrote:
Celthric Kanerian wrote:
Nono, not expensive at all... Only that those mods alone cost together aprox. 460 million isk.


Which is, relatively speaking, not that expensive.


For a ship that goes into lowsec, it is quite expensive I think, as it can easily get ganked on the very first gate. (unless scouted properly of course)
Zhilia Mann
Tide Way Out Productions
#9 - 2016-01-01 23:53:33 UTC
Celthric Kanerian wrote:
Bumblefck wrote:
Celthric Kanerian wrote:
Nono, not expensive at all... Only that those mods alone cost together aprox. 460 million isk.


Which is, relatively speaking, not that expensive.


For a ship that goes into lowsec, it is quite expensive I think, as it can easily get ganked on the very first gate. (unless scouted properly of course)


I live in low. The last time I lost a ship to a gatecamp was... 2013? Something like that. Yes, you have to be careful and take the usual precautions. It just isn't as scary as all that though. You still have to fly a ship made for the job at hand and if that job is Sansha 6/10s you simply have to hit some minimum numbers. A few expensive mods can go a long way to help you get there.
Selaria Unbertable
Bellator in Capsulam
#10 - 2016-01-02 13:39:01 UTC
Celthric Kanerian wrote:
Bumblefck wrote:
Celthric Kanerian wrote:
Nono, not expensive at all... Only that those mods alone cost together aprox. 460 million isk.


Which is, relatively speaking, not that expensive.


For a ship that goes into lowsec, it is quite expensive I think, as it can easily get ganked on the very first gate. (unless scouted properly of course)


Covert ops cloak, mobile depot, safe spots... I'm a high sec carebear, and have recently done some exploration in low sec myself. Lost only a single ship (an Astero due to stupidity) in the process. Once you get used to it (just be paranoid about everything) it's not that bad at all.
Gary Bell
Therapy.
The Initiative.
#11 - 2016-01-02 15:23:52 UTC  |  Edited by: Gary Bell
Armor VagaBond

[Vagabond, Sansha Plex]
Damage Control II
True Sansha Armor Thermal Hardener
Medium Ancillary Armor Repairer, Nanite Repair Paste
Medium Armor Repairer II
Gyrostabilizer II

Large Capacitor Battery II
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
10MN Afterburner II

220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
Drone Link Augmentor II

Medium Anti-Thermal Pump II
Medium Auxiliary Nano Pump II

Federation Navy Hobgoblin x5

91 Em Resist
91 Therm Resist

450 Unheated

Solid tank of 500ish Dps
Burst tank of 1500 Dps
Overheat tank of 2200 Dps
Cost is like 250-300 Mil I think


Carry 2 Gyros and a mobile depot in cargo hold. When you get in the last room swap around to more damage. The Aux is totally for when you make a mistake.. It really can do the whole thing on the T2 Rep. When you get more comfortable you can swap to more damage or a more expensive Rep. It is cap stable though with everything on, with both reps running it can tank 1100 Dps unheated with a tiny sig of 115. Slaves help give you more buffer but basically approach what your shooting and orbit it or something in the middle of each group. On your way in you can swap back and forth to an mwd and stabs and this thing is nearly impossible to catch aside from the occasional full ewar gate camp.

Your welcome
Andrew Indy
Cleaning Crew
#12 - 2016-01-05 03:56:07 UTC
A lot of the fits above will have issues with the last overseer, you will have to use the drag trick to break his tank as you need 600+ EM damage to break him.


If you want cheapish you really cant beat the Muninn for Sansha, It has crazy EM/Therm resists so you can focus almost exclusively on DPS.

This is my 3, 4, 6/10 and Minor annex fit. For 5/10 drop a damage mod for a EANM or EM membrane and kill the webs first, For Sansha Annex add a EANM, Therm Membrane and EM Membrane (Well over 800 EM/Therm tank)

[Muninn, PVE]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Drone Damage Amplifier II
True Sansha Armor Thermal Hardener
Medium Armor Repairer II

10MN Afterburner II
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
Improved Cloaking Device II

Medium Projectile Burst Aerator II
Medium Capacitor Control Circuit I

Hobgoblin II x5

Just orbit at about 20-25Km with AB on and let you drones kill frigs (it pops them easily at range but its way over kill). You do still need the drag trick as part of its DPS is Kinect ect
Daku Otsito
Otsito Response Team
#13 - 2016-01-05 13:09:17 UTC
Andrew Indy wrote:
A lot of the fits above will have issues with the last overseer, you will have to use the drag trick to break his tank as you need 600+ EM damage to break him.


true now that i think about it the BR one is much easier and will go down at 520 dps easy , the sansha one made me struggle for a long time with a gila making way on his structure only when the rlmls were loaded :D
Aralieus
Shadowbane Syndicate
#14 - 2016-01-06 04:07:08 UTC
I run them in a stratios regularly and a Curse when I'm feeling a little ballsy plus the dscan immunity comes in handy just filter your dscan for ships and probes and you should be fine.

Oderint Dum Metuant