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Ships & Modules

 
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Two things

Author
Enslaved Mistress
The Destiny Logistics.
#1 - 2015-12-30 04:10:07 UTC  |  Edited by: Enslaved Mistress
Ok two things CCP needs to get on. Frist T3 ships need skins, been long enough, get to it CCP. And number two, CCP PLEASE give ships battle scars. If you get deep into armor or into structure after you repair have little holes, scratches, and such.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2015-12-30 05:15:46 UTC
I think they're both gonna happen eventually, we have kill marks now so there's no reason we can't have other dynamic visual effects. T3s are a bit trickier, idk what's up with them but CCP have said tehy're troublesome to update, I think they only just recently got V3.
Solecist Project
#3 - 2015-12-30 14:06:11 UTC
We get burning armor ...
... which looks awesome ...
... and ofc someone demands even more.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Enslaved Mistress
The Destiny Logistics.
#4 - 2015-12-30 16:39:34 UTC
The T3 cruisers might be difficult, but I doubt very much so. The T3 dessies shouldn't be an issue to get skins for at all. I just think if you survive in low armor or hull, it be nice to see like dents, impressions, and other damage marks. And like your ship getting dirty, you can repair them if you'd like.
Arthur Aihaken
CODE.d
#5 - 2015-12-31 01:27:17 UTC
I believe the V++ shading system needs to be fully-implemented on all T3s first before SKINs can be considered.

I am currently away, traveling through time and will be returning last week.

Celthric Kanerian
Viziam
Amarr Empire
#6 - 2015-12-31 11:27:18 UTC
Solecist Project wrote:
We get burning armor ...
... which looks awesome ...
... and ofc someone demands even more.


Meh, some people are just ungrateful pricks like OP.