These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Decline in numbers... starting to turn into RAPID!!!

First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#3201 - 2015-12-29 14:24:41 UTC  |  Edited by: Vaerah Vahrokha
Kagura Nikon wrote:
How about explain that missions are NOT made to be a high end game content and that you are supposed to iteract with other players to find out the more complex and deep game?


You have a peculiar, "self point of view based" concept of sandbox.

In EvE anything can be anything to a player, not because you judge what it should be.

A guy could be perfectly happy to consider "end game" to kit up a marauder to 30B worth of value (his risk, of course).

Another guy could object you how doing L5 missions in low sec requires a non beginner setup and knowledge for sure.

"You are supposed to interact with other players" smells like 0.0 propaganda, they give it away for free in some alliances.

Last time I have seen a game where "I was supposed to" do something, it's been WoW.
Vaerah Vahrokha
Vahrokh Consulting
#3202 - 2015-12-29 14:28:33 UTC
Indahmawar Fazmarai wrote:

CCP as a company haves some ongoing-since-always human factor issues, and being physically located in a underpopulated country with awful climate is one of those issues. There is no way in which Iceland can produce all the talent needed by CCP, which leads to many less-than-briliant personnel being hired just because they are from the country and also makes difficult to convince and retain foreign talent.

None of these will affect the VR division in Newcastle, and so VR will not drain resources from the REK location..


I'll be frank. I used to be a software developer (now I prefer trading or managing Unix servers) and really went in some talks with CCP about a job. Do you guess what? Their "always human factor issues" are known to be based on the fact CCP is one of the lowest wages non indie gaming companies. This does not help "talent" going to move in Iceland.
King Aires
Viziam
Amarr Empire
#3203 - 2015-12-29 15:00:11 UTC
Vaerah Vahrokha wrote:
Indahmawar Fazmarai wrote:

CCP as a company haves some ongoing-since-always human factor issues, and being physically located in a underpopulated country with awful climate is one of those issues. There is no way in which Iceland can produce all the talent needed by CCP, which leads to many less-than-briliant personnel being hired just because they are from the country and also makes difficult to convince and retain foreign talent.

None of these will affect the VR division in Newcastle, and so VR will not drain resources from the REK location..


I'll be frank. I used to be a software developer (now I prefer trading or managing Unix servers) and really went in some talks with CCP about a job. Do you guess what? Their "always human factor issues" are known to be based on the fact CCP is one of the lowest wages non indie gaming companies. This does not help "talent" going to move in Iceland.



I have never had any direct dealings with them. But I am sure the fact that you were going to have to work with 12 year old Spaghetti Code instead of anything new, worthwile and marketable for future employment might have something to do with it too.

So what have we learned from this thread? Not only is the legacy code ancient and unchanging, so is the Old-Guard playerbase and any New Bro Code/players just comes in and ruins things?!
Remiel Pollard
Aliastra
Gallente Federation
#3204 - 2015-12-29 15:01:44 UTC  |  Edited by: Remiel Pollard
Vaerah Vahrokha wrote:
Indahmawar Fazmarai wrote:

CCP as a company haves some ongoing-since-always human factor issues, and being physically located in a underpopulated country with awful climate is one of those issues. There is no way in which Iceland can produce all the talent needed by CCP, which leads to many less-than-briliant personnel being hired just because they are from the country and also makes difficult to convince and retain foreign talent.

None of these will affect the VR division in Newcastle, and so VR will not drain resources from the REK location..


I'll be frank. I used to be a software developer (now I prefer trading or managing Unix servers) and really went in some talks with CCP about a job. Do you guess what? Their "always human factor issues" are known to be based on the fact CCP is one of the lowest wages non indie gaming companies. This does not help "talent" going to move in Iceland.


That's every company in Iceland though. The whole economy there is on the fritz. Has been for a while.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#3205 - 2015-12-29 15:05:31 UTC
King Aires wrote:
Vaerah Vahrokha wrote:
Indahmawar Fazmarai wrote:

CCP as a company haves some ongoing-since-always human factor issues, and being physically located in a underpopulated country with awful climate is one of those issues. There is no way in which Iceland can produce all the talent needed by CCP, which leads to many less-than-briliant personnel being hired just because they are from the country and also makes difficult to convince and retain foreign talent.

None of these will affect the VR division in Newcastle, and so VR will not drain resources from the REK location..


I'll be frank. I used to be a software developer (now I prefer trading or managing Unix servers) and really went in some talks with CCP about a job. Do you guess what? Their "always human factor issues" are known to be based on the fact CCP is one of the lowest wages non indie gaming companies. This does not help "talent" going to move in Iceland.



I have never had any direct dealings with them. But I am sure the fact that you were going to have to work with 12 year old Spaghetti Code instead of anything new, worthwile and marketable for future employment might have something to do with it too.

So what have we learned from this thread? Not only is the legacy code ancient and unchanging, so is the Old-Guard playerbase and any New Bro Code/players just comes in and ruins things?!


That's what you think you've learned, but in actuality, that's the premise you had already decided on when you first came in here. You've actually learned nothing.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Lucas Kell
Solitude Trading
S.N.O.T.
#3206 - 2015-12-29 15:08:35 UTC
Remiel Pollard wrote:
King Aires wrote:
I have never had any direct dealings with them. But I am sure the fact that you were going to have to work with 12 year old Spaghetti Code instead of anything new, worthwile and marketable for future employment might have something to do with it too.

So what have we learned from this thread? Not only is the legacy code ancient and unchanging, so is the Old-Guard playerbase and any New Bro Code/players just comes in and ruins things?!


That's what you think you've learned, but in actuality, that's the premise you had already decided on when you first came in here. You've actually learned nothing.
So you're saying he was right to start with? WELL DONE KING! Big smile

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Gregor Parud
Imperial Academy
#3207 - 2015-12-29 15:19:15 UTC
Vaerah Vahrokha wrote:
Indahmawar Fazmarai wrote:

CCP as a company haves some ongoing-since-always human factor issues, and being physically located in a underpopulated country with awful climate is one of those issues. There is no way in which Iceland can produce all the talent needed by CCP, which leads to many less-than-briliant personnel being hired just because they are from the country and also makes difficult to convince and retain foreign talent.

None of these will affect the VR division in Newcastle, and so VR will not drain resources from the REK location..


I'll be frank. I used to be a software developer (now I prefer trading or managing Unix servers) and really went in some talks with CCP about a job. Do you guess what? Their "always human factor issues" are known to be based on the fact CCP is one of the lowest wages non indie gaming companies. This does not help "talent" going to move in Iceland.


Well known fact, known for years actually. On top of that there's the whole "living in Iceland" thing and "if you're not from Iceland you're 2nd rate" issue. They do have a lot of non-Icelandic folks working on it so Indah is, once again, plain wrong.
Gregor Parud
Imperial Academy
#3208 - 2015-12-29 15:20:01 UTC
Lucas Kell wrote:
Remiel Pollard wrote:
King Aires wrote:
I have never had any direct dealings with them. But I am sure the fact that you were going to have to work with 12 year old Spaghetti Code instead of anything new, worthwile and marketable for future employment might have something to do with it too.

So what have we learned from this thread? Not only is the legacy code ancient and unchanging, so is the Old-Guard playerbase and any New Bro Code/players just comes in and ruins things?!


That's what you think you've learned, but in actuality, that's the premise you had already decided on when you first came in here. You've actually learned nothing.
So you're saying he was right to start with? WELL DONE KING! Big smile


If that is what you read into his reply then I think we've found the main problem: You can't read or understand what is stated.
Lucas Kell
Solitude Trading
S.N.O.T.
#3209 - 2015-12-29 15:33:22 UTC
Gregor Parud wrote:
Lucas Kell wrote:
Remiel Pollard wrote:
That's what you think you've learned, but in actuality, that's the premise you had already decided on when you first came in here. You've actually learned nothing.
So you're saying he was right to start with? WELL DONE KING! Big smile
If that is what you read into his reply then I think we've found the main problem: You can't read or understand what is stated.
The joke is that what he said didn't actually state that, but I see that one shot right over your head.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Major Trant
Brutor Tribe
Minmatar Republic
#3210 - 2015-12-29 16:21:23 UTC  |  Edited by: Major Trant
King Aires wrote:
Major Trant wrote:
The finacial loss that CCP suffered in 2014 was the result of the writeoff of 22M of assets relating to other (failed) projects. That doesn't mean they had a negative outflow of 22M in cash from their bank accounts in 2014. It means they simply stated that a project was worthless, which had previously been valued as a 22M asset.

The money had actually been spent in previous years, but such is the book keeping regulations in force to prevent tax evasion, that a company sinking money into the development of a new software project has to record the resulting code base as an asset. A Government simply isn't prepared to wait indefinately for a pie in the sky development to come to maturity in X number of years, before taking it's cut in taxes, which of course can be postponed again by the next development project.

In 2014 CCP decided that the project was going to be cancelled. But the code base still existed and in theory could have remained on their books as a 22M asset. However, by writting it off, CCP are able to claim back the tax on 22M worth of profits. I don't know what the corporate tax rate is in Iceland but in the UK it is around 20% thus we would be talking somewhere in the region of a 4.4M tax rebate.

In short CCP didn't lose 22M in 2014 and suddenly got into difficulty. They lost it in earlier years, but finally recognised that loss in 2014. Recognising such a loss is generally a good thing for a company, if a little embarrassing for the company executives.

Buying back stock/bonds in 2015 is also a good thing, it means that the company has a surplice of cash and faith in the future viability of the company. Why on earth would a company spend cash on stock that will be worthless if the company failed?

First of all their cash flow statement says a different story. They bled out cash in 2013 and 2014 and up until the middle of 2015 from records available.

Second, they wrote off intangible assets, which pushed their debt ratio through the roof. That is probably why they took a private loan in 2015 and paid off the public bonds.

Third, in order to partner with VR technology they sold two board seats on their private company's board of directors. Nothing good can come of outside influence in Eve right?

Ok I was quoting off the top of my head from something I read earlier, but I have now looked up the link to their records (from an earlier post).

http://marketsforisk.blogspot.co.uk/p/ccp-financials-my-attempt.html

First of all, it shows that in 2013 and 2014, 50.8M worth of assets were written off, and the total loss during those two years was 41.7M - or a 9.1M profit if they hadn't written those assets off. So although I didn't give the correct figures, I stand by my claim that CCP haven't bled cash in the last two years, they made those losses earlier and have merely cleaned house and are more accurately reporting the true worth of the company.

Second, yes they wrote off some intangible assets, the code base and development effort that went into those failed projects. That didn't push their debt ratio through the roof, it was a paperwork adjustment that brought tax benefits to CCP.

As for taking a private loan to buy back the bonds? You are suggesting they brought back those bonds to avoid having to make public their books because they don't want us to know that they are failing. Well first off switching from a public limited company to a private limited company doesn't magically make them secret squirrel proof. Believe it or not, private limited companies still have to produce books and file tax returns. They don't have to publish those records for the public to view because the public don't have a vested need to know. But the records are available and can be viewed if you have a legitimate reason to do so. Sure it might be difficult for you or I to see them, but to suggest that a company is going to take out a 15M loan to buy back those bonds in order to make it difficult for us to view their records is just ridiculous. There is no way a company would buy 15M of worthless stock knowing they are about to fail. In fact I would think that would be fraudlant, delibrately transferring a debt from one party to another because you know you going down the pan. Nevermind the fact that the company they got the loan from would have had a legitimate reason to view those books and would have made damn sure CCP were sound before handing over that money.

Thirdly - a company has to advance, they can't just sit still milking the cash cow. Two thirds of all software projects ultimately fail. Yes CCP have backed some lemons in the past but they have to keep trying. If for no other reason than that it pulls new blood in, opens career development paths. Ask yourself this, if someone has been working on Eve for 11 years without being promoted or moved to a new project in all that time, what quality of work do you really think they would produce?

Finally, why are you so determined to prove that Eve is dying? The only possible outcome is that new players will be put off joining Eve by reading such comments, thus hastening it's end.
Jill Xelitras
Xeltec services
#3211 - 2015-12-29 16:37:38 UTC
Gregor Parud wrote:
King Aires wrote:
Let us be completely honest here. Eve Valkyrie is horrible for Eve-Online for multiple reasons.

1) It takes resources of an already downsized company away from E-O and puts it towards E:V
2) It increases exposure of E-O through the marketing of E:V but that exposure is geared towards the instant-gratification twitch player, increasing the ever attention deficit player type levels in E:O
3) If it is successful, CCP won't need E:O any longer
4) If it isn't successful it is far larger a project that Dust or WoD and might tank the company
5) If it is successful it could be enough for an EA or Bethesda type company to come along and make an offer CCP can't refuse. Then all your fears come true

Things to notice about this thread. Some of the people heralding the coming of VR and E:V are the same ones calling Star Citizen vaporware. I find that hilarious because Oculus was supposed to be released before Star Citizen was and the release date which was pushed back 5 times is about to be pushed back again. The hypocrisy alone in that makes me chuckle.


I can tell you that as Eve Online number continue to decline or at least stagnate, CCP will find every way possible to get out from this single game model and throw resources into anything showing promise to replace us.



lol



1) speculation ... we do not know how many have been newly hired and how many have been transfered.
2) if we agree that EvE is somewhat unique in theme and playstyle, should CCP maybe stop advertizing altogether ? I mean nobody outside of the EvE community really gets how this game works, right ? /s
3) I seriously doubt that a VR game will bring enough cash to sustain CCP at it's current size.
4) Commonly MMOs are considered to be the most labour intensive projects to develop. I fail to see how you might consider WoD a smaller project than EvE:V. Especially as I think they can reuse some of the assets created for EvE-O (ships) within Valkyrie ... I doubt they had to recreate every ship in the scenery from scratch. Dust seems to be more comparable to Valkyrie.
5) Speculation ... Imho Valkyrie would have to be a massive success to even get EA's or Bethesda's attention. It's more likely that EA would start working on a Mass Effect VR game asap and Bethesda on what ever IP they think would work well in VR.

lol, indeed.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Lucas Kell
Solitude Trading
S.N.O.T.
#3212 - 2015-12-29 16:41:09 UTC
Jill Xelitras wrote:
3) I seriously doubt that a VR game will bring enough cash to sustain CCP at it's current size.
Just wanted to point out that people who invest for a living think it's going to be enough to have invested $30m in CCPs VR venture.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Remiel Pollard
Aliastra
Gallente Federation
#3213 - 2015-12-29 17:03:44 UTC  |  Edited by: Remiel Pollard
This whole thread is titled poorly. Want to see a rapid decline in numbers? Go back to 2011, when CCP dun goofed. If you weren't here for that, it's unlikely you'll really ever be able to understand, but rest assured, CCP will never forget it. That's the same decline we'll see again if CCP goes and goofs again and forgets its core audience, the people who aren't panicking or begging for the game to cater to 'mass appeal'. The decline now is nothing, the game is healthier than it was both before Incarna, and after the players started coming back. You want to see that again? Stiff the core audience and you will, because 'mass appeal' for a game like EVE will never be a thing, unless you turn it into something that is simply not EVE.

That'll be my last post here I think. This is all going around in circles, and too many of you that think you know something have either simply not been here long enough to understand, or are incapable of understanding. So I can safely assume that CCP is ignoring you, and that can only be for the better.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Lucas Kell
Solitude Trading
S.N.O.T.
#3214 - 2015-12-29 17:12:45 UTC
Remiel Pollard wrote:
This whole thread is titled poorly. Want to see a rapid decline in numbers? Go back to 2011, when CCP dun goofed. If you weren't here for that, it's unlikely you'll really ever be able to understand, but rest assured, CCP will never forget it. That's the same decline we'll see again if CCP goes and goofs again and forgets its core audience, the people who aren't panicking or begging for the game to cater to 'mass appeal'. The decline now is nothing, the game is healthier than it was both before Incarna, and after the players started coming back. You want to see that again? Stiff the core audience and you will, because 'mass appeal' for a game like EVE will never be a thing, unless you turn it into something that is simply not EVE.
I doubt even you would quit if CCP changed it. There's a lot of people that like to threaten to quit because they know CCP buckled before and probably will again, but I very much doubt many would and if they did it wouldn't be for long. I was here for that and back then it was a bunch of overly entitled idiots shooting a monument and it would be the same today - no big deal.

Remiel Pollard wrote:
That'll be my last post here I think. This is all going around in circles, and too many of you that think you know something have either simply not been here long enough to understand, or are incapable of understanding. So I can safely assume that CCP is ignoring you, and that can only be for the better.
I love this. This is basically "if you disagree with me you are either inexperienced or stupid". Combine that with your frequent use of personal attacks and you still think it's everyone else that CCP will be ignoring?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

King Aires
Viziam
Amarr Empire
#3215 - 2015-12-29 17:22:48 UTC  |  Edited by: King Aires
Major Trant wrote:
Too long to post



lol

Each of those two years where they supposedly made 9.1mil dollars combined had two 20mil bond renewals... meaning their "profit" was all from capital financing.

Look at every article and every blog and every source from people far smarter than us. Everyone came to the same conclusion that CCP was in trouble if they couldn't even make money when the server was fuller.

Come 2015 and they want to get rid of those bonds. I don't know why, but presumably they wanted to have debt in a form that would not be a forced payback in case things go south. They might not have wanted to keep the external accounting reporting staff on payroll and saved some money there. Or they didn't want to start explaining why they were selling off board seats for cash and licensing. It could be as simple as the exchange rate with the dollar.

I don't particularly care if Eve is dying or not. but floating your company on bonds/loans for years when they should have been making a profit and developing the asset that was bringing in their only income is recipe for a bankruptcy. If CCP goes down, so does the servers, even if 100k people are logging in at US Peak time.
Jill Xelitras
Xeltec services
#3216 - 2015-12-29 17:26:27 UTC
Lucas Kell wrote:
Jill Xelitras wrote:
3) I seriously doubt that a VR game will bring enough cash to sustain CCP at it's current size.
Just wanted to point out that people who invest for a living think it's going to be enough to have invested $30m in CCPs VR venture.


Just wanted to point out that:

1) TV screens with 3D capability where you had to put on polarizing glasses where supposed to be a big hit around 2010-2012.

2) If we disregard stereoscopic video (google cardboard) and low-end mobile VR (Samsung Gear), then most of the proposed VR solutions require high-end hardware. I do see VR growing over time in the future, but I don't see it becoming a smash hit right off the bat. So I don't think that Valkyrie will threaten EvE:O financially within the first two years.

3) Even if Valkyrie would become a smash hit, with millions of adopters and a huge cashflow. Do you think that CCP would shut down EvE:O while it is still profitable ? Or do you assume that almost every EvE:O player switches to Valkyrie and unsubscribes from EvE:O ?

4) Investors take risks, but also balance those risks by spreading their investments. I wouldn't assume that every investment is going to be a guaranteed success. Let's not forget that we're cushioning the fall with our monthly payments, should Valkyrie fail tremendously. Although I think that Valkyrie will be succesfull. How big of a success, that only times will tell.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Poddington Bare
Black Mount Industrial
Breakpoint.
#3217 - 2015-12-29 17:27:27 UTC
King Aires wrote:
I don't particularly care if Eve is dying or not


15 out of your last 20 posts are on this thread.
King Aires
Viziam
Amarr Empire
#3218 - 2015-12-29 17:28:46 UTC
Poddington Bare wrote:
King Aires wrote:
I don't particularly care if Eve is dying or not


15 out of your last 20 posts are on this thread.



Is there anything of real interest to post about elsewhere?

And I don't care if it is dying or not... but it is declining and Valkyrie isn't going to make it better.
Lucas Kell
Solitude Trading
S.N.O.T.
#3219 - 2015-12-29 17:36:26 UTC
Jill Xelitras wrote:
3) Even if Valkyrie would become a smash hit, with millions of adopters and a huge cashflow. Do you think that CCP would shut down EvE:O while it is still profitable ? Or do you assume that almost every EvE:O player switches to Valkyrie and unsubscribes from EvE:O ?
I don't expect EVE:O to get shut down, no, but I'd expect development focus to shift and EVE:O to gradually crawl into "maintenance and balance" like a lot of old MMOs. There's no point shutting something down while it's running in a profit, but there's no point in spending too much on development when you can spend half as much to make more elsewhere.

Jill Xelitras wrote:
4) Investors take risks, but also balance those risks by spreading their investments. I wouldn't assume that every investment is going to be a guaranteed success. Let's not forget that we're cushioning the fall with our monthly payments, should Valkyrie fail tremendously. Although I think that Valkyrie will be succesfull. How big of a success, that only times will tell.
True, but I should hope they've got a fairly good idea of how the investment will go.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jill Xelitras
Xeltec services
#3220 - 2015-12-29 17:48:15 UTC
Lucas Kell wrote:
Jill Xelitras wrote:
3) Even if Valkyrie would become a smash hit, with millions of adopters and a huge cashflow. Do you think that CCP would shut down EvE:O while it is still profitable ? Or do you assume that almost every EvE:O player switches to Valkyrie and unsubscribes from EvE:O ?
I don't expect EVE:O to get shut down, no, but I'd expect development focus to shift and EVE:O to gradually crawl into "maintenance and balance" like a lot of old MMOs. There's no point shutting something down while it's running in a profit, but there's no point in spending too much on development when you can spend half as much to make more elsewhere.


You have a point here. That sword has been looming over us since the subscription fee MMO market began to shrink. But I don't worry too much about it. Not yet Blink

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.