These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Small Orca tweak

Author
Naj Panora
The Seekers of Ore
#1 - 2015-12-28 08:23:08 UTC
As an Orca pilot and someone who runs ops of all size one of the simplest tweaks to this ship would be when I use my survey scanner that it shows the results to all pilots in the fleet.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#2 - 2015-12-28 08:39:41 UTC
Not the worst idea I've ever seen and not the sort of thing that would break anything if implemented.

Anything that encourages taking an Orca into a belt is a good thing.

The one thing I wonder though is how it would work out since the distance to the different asteroids is measured from the Orca, so a straight broadcast of the results would still require some guessing from the other ships as to which one is which.

Perhaps a modification of the idea would be the development of an AOE module for the Orca that allows it to provide a fleet wide survey scan where each ship receives it's own survey results.

Don't know. Not something that I would personally use, but not a bad idea in my view since it encourages fleets and also encourages putting the Orca at additional risk for additional benefit.
Naj Panora
The Seekers of Ore
#3 - 2015-12-28 08:56:45 UTC
Scipio Artelius wrote:
Not the worst idea I've ever seen and not the sort of thing that would break anything if implemented.

Anything that encourages taking an Orca into a belt is a good thing.

The one thing I wonder though is how it would work out since the distance to the different asteroids is measured from the Orca, so a straight broadcast of the results would still require some guessing from the other ships as to which one is which.

Perhaps a modification of the idea would be the development of an AOE module for the Orca that allows it to provide a fleet wide survey scan where each ship receives it's own survey results.

Don't know. Not something that I would personally use, but not a bad idea in my view since it encourages fleets and also encourages putting the Orca at additional risk for additional benefit.


The orca's computers would be able to triangulate the distance between the asteroids and each member of the fleet. That would constitute very simple math so I see no reason that it couldn't realistically be done with minimal CPU usage.
Iain Cariaba
#4 - 2015-12-28 09:50:41 UTC
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.
Naj Panora
The Seekers of Ore
#5 - 2015-12-28 10:06:43 UTC
Iain Cariaba wrote:
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.


I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#6 - 2015-12-28 10:14:21 UTC
Naj Panora wrote:
I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).

You see salt in his post?

Ok, this thread is going places.
Iain Cariaba
#7 - 2015-12-28 10:42:08 UTC
Naj Panora wrote:
Iain Cariaba wrote:
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.


I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).

Lol

Oh, that wasn't anywhere near salty. You want salty, how about this?

1. "It'd make my life easier" is never anything more than a hedge to disguise the real reason of, "It's too hard for me to use the existing tools."
2. You have 5 tabs devoted to PvP? That's nice. Apparently you were unaware of the fact that you can make more than five overview presets. In addition to that, there's this handy little ability to right click on the tabs and load presets to a tab. Seriously, if you've got five PvP tabs up when flying an Orca, you desperately need to unf*ck your overview. It shouldn't be CCP's responsibility to compensate for your inability to play the game.

[/salt] Twisted
Naj Panora
The Seekers of Ore
#8 - 2015-12-28 18:25:32 UTC
Iain Cariaba wrote:
Naj Panora wrote:
Iain Cariaba wrote:
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.


I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).

Lol

Oh, that wasn't anywhere near salty. You want salty, how about this?

1. "It'd make my life easier" is never anything more than a hedge to disguise the real reason of, "It's too hard for me to use the existing tools."
2. You have 5 tabs devoted to PvP? That's nice. Apparently you were unaware of the fact that you can make more than five overview presets. In addition to that, there's this handy little ability to right click on the tabs and load presets to a tab. Seriously, if you've got five PvP tabs up when flying an Orca, you desperately need to unf*ck your overview. It shouldn't be CCP's responsibility to compensate for your inability to play the game.

[/salt] Twisted


All I hear here is the same thing as conservatives in real life, I don't see a reason to change so **** you and your ideas. Have a nice day.
elitatwo
Zansha Expansion
#9 - 2015-12-28 23:40:23 UTC
The thing about military operation or EVE operations are quite similar, you need comms and gear. You forgot the first.

The solution is called teamspeak.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Reaver Glitterstim
The Scope
Gallente Federation
#10 - 2015-12-29 03:26:13 UTC
Naj Panora wrote:
Iain Cariaba wrote:
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.


I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).

I'm salty enough to swim in the sea but that post was too salty for me.

I feel like the Orca being a command ship is a justification for allowing survey scanner results to be distributed to fleet members, certainly it isn't a justification for not giving the Orca that ability.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

elitatwo
Zansha Expansion
#11 - 2015-12-29 05:55:02 UTC
Reaver Glitterstim wrote:
...I feel like the Orca being a command ship is a justification for allowing survey scanner results to be distributed to fleet members, certainly it isn't a justification for not giving the Orca that ability.


Come to think of it and why does the Orca have that bonus in the first place and wouldn't that bonus not fit barges and exhumers better?

Sometimes I am sitting in my Procurer or a Retriever and find myself pinging the survey scanner to see when or if I need to stop one or all strips and put them on another rock and the scanner already has more range than strips.

So while not a useless bonus I think it doesn't belong where it is.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Amarisen Gream
The.Kin.of.Jupiter
#12 - 2015-12-29 07:41:53 UTC
This idea has been posted so many times - thread is redundant

I have even posted in depth on this topic

As far as I am aware - the issue is the code

It would be nice if the survey scanner on industrial command ships fed the information to fleet members
How the information is presented might be the issue
Do we keep it in a window, add it to the overview or add it to the target locks/mouse over.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Kiddoomer
The Red Sequence
#13 - 2015-12-29 10:09:11 UTC
Or make the Orca give a bonus to the range of the survey scanners of the fleet members ?

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Kenrailae
Center for Advanced Studies
Gallente Federation
#14 - 2015-12-29 11:07:12 UTC
Naj Panora wrote:


All I hear here is the same thing as conservatives in real life, I don't see a reason to change so **** you and your ideas. Have a nice day.



So pro....... Instantly turns to personal attacks from a mere statement of fact that dissents from his opinion.


The Orca does not need to repost its can results. If you can't be bothered to right click+Broadcast target, why should the Dev team be bothered in changing anything about a completely functional mechanic. You know you can change tabs? Load a different overview, right? You can also interact with your fleet members. I know that's an unheard of thing in an MMO, but you could give it a try.



I don't even want to imagine the mess involved in trying to figure out how to code what you're wanting without breaking 15 other things on top of it, so twisted back on itself is Eve code, from all indications. Most likely far simpler to do as the guy above suggests and bonus the orca to bonus fleet survey scanners.


That or you could use the tools that already exist... you know, broadcasts, tags, teamspeak/other voice comms including Eve voice, that already do the job just fine with a little human interaction?




Nomadbro.


The Law is a point of View

The NPE IS a big deal

Xe'Cara'eos
A Big Enough Lever
#15 - 2015-12-29 12:59:04 UTC
also for the rorqual please!

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Iain Cariaba
#16 - 2015-12-29 17:32:19 UTC
Reaver Glitterstim wrote:
Naj Panora wrote:
Iain Cariaba wrote:
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.


I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).

I'm salty enough to swim in the sea but that post was too salty for me.

I feel like the Orca being a command ship is a justification for allowing survey scanner results to be distributed to fleet members, certainly it isn't a justification for not giving the Orca that ability.

It falls back onto the fact that EvE needs less automation, not more. It should be up to the pilot of the Orca to run the scanner, tag the rocks, and tell Hulk Pilot 1 to run x cycles on asteroid a, Hulk Pilot 2 to run y cycles on asteroid b, etc. It shouldn't be Orca pilot hitting the scanner button every five minutes, broadcasting the results, and going back to watching netflix.
Kenrailae
Center for Advanced Studies
Gallente Federation
#17 - 2015-12-30 01:45:16 UTC
Iain Cariaba wrote:

It falls back onto the fact that EvE needs less automation, not more. It should be up to the pilot of the Orca to run the scanner, tag the rocks, and tell Hulk Pilot 1 to run x cycles on asteroid a, Hulk Pilot 2 to run y cycles on asteroid b, etc. It shouldn't be Orca pilot hitting the scanner button every five minutes, broadcasting the results, and going back to watching netflix.




This^

The Law is a point of View

The NPE IS a big deal

Rowells
Blackwater USA Inc.
Pandemic Horde
#18 - 2015-12-30 02:04:34 UTC  |  Edited by: Rowells
Iain Cariaba wrote:
Reaver Glitterstim wrote:
Naj Panora wrote:
Iain Cariaba wrote:
Orca is an Industrial Command Ship. As such, the pilot of the Orca is, hypothetically, in command of the fleet/wing/squad he's providing boosts to. The Orca doesn't need to be able to broadcast scan results, the pilot merely needs to know how to use tags, broadcats targets, communicate with fleet members, otherwise known as being in command.


I'm sorry I missed your point in all the salt that is falling out of this post. I do know how to use tags but this would just make life easier and reduce the need for another overview tab (which I am out of due to having 5 tabs related to pvp).

I'm salty enough to swim in the sea but that post was too salty for me.

I feel like the Orca being a command ship is a justification for allowing survey scanner results to be distributed to fleet members, certainly it isn't a justification for not giving the Orca that ability.

It falls back onto the fact that EvE needs less automation, not more. It should be up to the pilot of the Orca to run the scanner, tag the rocks, and tell Hulk Pilot 1 to run x cycles on asteroid a, Hulk Pilot 2 to run y cycles on asteroid b, etc. It shouldn't be Orca pilot hitting the scanner button every five minutes, broadcasting the results, and going back to watching netflix.

Isn't having one guy decide how many cycles and which rocks to hit more towards automation than letting the individual pilots decide which rocks to pick, and where they need to be? It's not automation by any means. I would compare the existing methods closer to that of a large fleet fight "anchor up, shoot this target, rep that guy, take this warp" whereas in a smaller scale, the pilots make the decisions themselves, and its more fun that way. Not that it would be a massive increase to 'fun' mining, but you've got it backwards.

Not to mention, the individual pilots will need their own coordination to not double up on asteroids or be too far off from the rest. Seems more engaging to me.
Iain Cariaba
#19 - 2015-12-30 07:26:47 UTC
Rowells wrote:
Isn't having one guy decide how many cycles and which rocks to hit more towards automation than letting the individual pilots decide which rocks to pick, and where they need to be? It's not automation by any means. I would compare the existing methods closer to that of a large fleet fight "anchor up, shoot this target, rep that guy, take this warp" whereas in a smaller scale, the pilots make the decisions themselves, and its more fun that way. Not that it would be a massive increase to 'fun' mining, but you've got it backwards.

No, having one person in the fleet coordinating the efforts of the others is not more automation. Guess what, even mining fleets can benefit from an experienced commander coordinating their efforts. OP's suggestion does nothing to aid in coordination by the mining fleet members, as they're all capable of collecting the same information themselves. All it does is remove the need of the individual fleet member to fit a survey scanner onto their barge. That is where the automation comes in, the whole, "I don't need a scanner bcause the Orca has one. I can get the info from him while he watches netflix and occasionally alt-tabs over to rebroadcast it."

Rowells wrote:
Not to mention, the individual pilots will need their own coordination to not double up on asteroids or be too far off from the rest. Seems more engaging to me.

They need that coordination even without OP's suggestion. If the Orca pilot actualy leads the op, rather than simply providing boosts, then the effectiveness of the whole op increases. The Orca can scan most of the belt, allowing the pilot to coordinate the fleet's efforts. Transmitting those scan results to the entire fleet does nothing, on its own, to increase coordination.
elitatwo
Zansha Expansion
#20 - 2015-12-30 12:39:37 UTC
Iain Cariaba wrote:
...They need that coordination even without OP's suggestion. If the Orca pilot actualy leads the op, rather than simply providing boosts, then the effectiveness of the whole op increases. The Orca can scan most of the belt, allowing the pilot to coordinate the fleet's efforts. Transmitting those scan results to the entire fleet does nothing, on its own, to increase coordination.


They do but keep in mind as soon as the Orca is "full" the links go offline and the fleet members are waiting for their commander in chief to return.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

12Next page