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[December] Command Destroyers

First post First post
Author
Igor Zilwicki
Night Raven Task Force
United Interests
#641 - 2015-12-13 16:18:31 UTC
Is anyone getting the error "External factors are preventing your Large Micro Jump Drive from responding to this command"? I find this odd as I am using a "Micro Jump Field Generator".
Mr Knife
JPL Citizenry
#642 - 2015-12-14 20:30:27 UTC  |  Edited by: Mr Knife
Hi!

Sorry, did not find it here.

Does using of MJFG activate any timer for user and/or for affected pilots?

Does using of MJFG give possibility to take off HICs with there opened bubles?

Does using of MJFG affects cyno-ships and other ships in states that forbiding movement?

Thank you.
Estella Osoka
Cranky Bitches Who PMS
#643 - 2015-12-14 20:35:50 UTC
Igor Zilwicki wrote:
Is anyone getting the error "External factors are preventing your Large Micro Jump Drive from responding to this command"? I find this odd as I am using a "Micro Jump Field Generator".


Can't be used in hisec.
Igor Zilwicki
Night Raven Task Force
United Interests
#644 - 2015-12-15 00:16:58 UTC
Thank you!
Miles Aweigh
Federal Defense Union
Gallente Federation
#645 - 2015-12-16 10:10:40 UTC
Interesting little ships these Command Destroyers, some fun to be had - even if they do challenge competence at maneuver with a little random trololol.

Anyway, as ever the cunning eve player has found ways to maximise the effect with consequences that may have been unforeseen, so I would like to suggest one slight change in their operation.

Consider fleet A, a collection of DPS and Tackle sitting tight on 2 command destroyers. The fleet is 100km from its targets. Destroyer one aligns to the target and activates its MJFG. A second or two later the second destroyer activates its MJFG. The fleet is jumped onto its target by the first micro-jump device. A second after it lands the device on the second command destroyer activates and jumps the entire fleet and target away.

This is a very cunning plan, and kudos to those who thought it up, however there is little option for the defenders to counter with only a second to react.

(TLDR) my suggestion - entering warp/jump by any means resets the activation time for a MJFG. If we are going to have these little spoilers, lets have at least a fighting chance to defend against them.
TinkerHell
Nocturnal Romance
Cynosural Field Theory.
#646 - 2015-12-16 11:38:22 UTC
Why oh why does a command Destroyer MJD Bastioned Marauders away? Seems a bit silly...

(These command destroyers are still a horrible idea)
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#647 - 2015-12-17 13:26:22 UTC
so, they can move marauders and hictors which cannot warp them selfs.... hell, bastion marauders are immune to e-war...

what went wrong with the coding?
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#648 - 2015-12-17 13:47:10 UTC
this change has been needed a long time coming. finally messing up station gaming.

Amarr Militia Representative - A jar of nitro

RcTamiya
Magister Mortalis.
#649 - 2015-12-21 09:17:41 UTC
Flyinghotpocket wrote:
this change has been needed a long time coming. finally messing up station gaming.


during your invu.-timer, you can't get dragged away from station with a CD, as result, undocking/dockinggames are still a thing ... sadly.
Owen Levanth
Sagittarius Unlimited Exploration
#650 - 2015-12-23 15:01:32 UTC
I've never seen it brought up, but can a command destroyer take cloaked ships with it?

Would be funny if someone jumped off from, let's say a gate, and took a couple cloaked stalkers with him instead of leaving them behind. Pirate
Rowells
Blackwater USA Inc.
Pandemic Horde
#651 - 2015-12-24 04:24:38 UTC
Owen Levanth wrote:
I've never seen it brought up, but can a command destroyer take cloaked ships with it?

Would be funny if someone jumped off from, let's say a gate, and took a couple cloaked stalkers with him instead of leaving them behind. Pirate

Unless it's from a gate cloak (invulnerable) then yes it can (at least that's what they said).
Nyalnara
Marauder Initiative
#652 - 2015-12-25 11:03:07 UTC
Rowells wrote:
Owen Levanth wrote:
I've never seen it brought up, but can a command destroyer take cloaked ships with it?

Would be funny if someone jumped off from, let's say a gate, and took a couple cloaked stalkers with him instead of leaving them behind. Pirate

Unless it's from a gate cloak (invulnerable) then yes it can (at least that's what they said).


I think i remember testing it, and yes, cloacked ships follow.

French half-noob.

Non, je ne suis pas gentil.

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#653 - 2015-12-28 01:07:14 UTC
RcTamiya wrote:
Flyinghotpocket wrote:
this change has been needed a long time coming. finally messing up station gaming.


during your invu.-timer, you can't get dragged away from station with a CD, as result, undocking/dockinggames are still a thing ... sadly.

right.... soooo when your not invuln. you get jumped 100km away. so not still a thing.

Amarr Militia Representative - A jar of nitro

Frostys Virpio
State War Academy
Caldari State
#654 - 2015-12-28 16:07:45 UTC
Flyinghotpocket wrote:
RcTamiya wrote:
Flyinghotpocket wrote:
this change has been needed a long time coming. finally messing up station gaming.


during your invu.-timer, you can't get dragged away from station with a CD, as result, undocking/dockinggames are still a thing ... sadly.

right.... soooo when your not invuln. you get jumped 100km away. so not still a thing.


Except you can just dock when you lose your invuln and the undock back and keep on station gaming. It's more of a pain in the ass but still stupid.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#655 - 2015-12-29 04:51:27 UTC
Frostys Virpio wrote:
Flyinghotpocket wrote:
RcTamiya wrote:
Flyinghotpocket wrote:
this change has been needed a long time coming. finally messing up station gaming.


during your invu.-timer, you can't get dragged away from station with a CD, as result, undocking/dockinggames are still a thing ... sadly.

right.... soooo when your not invuln. you get jumped 100km away. so not still a thing.


Except you can just dock when you lose your invuln and the undock back and keep on station gaming. It's more of a pain in the ass but still stupid.

um no. if you just dock up when you loose invuln. then your not station gaming. you might as well not even be at that station. the whole reason that you clearly arnt getting about it upsetting station games is you can jump the dps away. ffs.

Amarr Militia Representative - A jar of nitro

d0cTeR9
Caldari Provisions
Caldari State
#656 - 2015-12-30 20:32:21 UTC
Is it normal that a bastion marauder can get MJD away?...

Been around since the beginning.

Droidster
Center for Advanced Studies
Gallente Federation
#657 - 2016-01-07 19:44:01 UTC
I think the Micro Jump Field Generator concept is kind of gimmicky.

From a design standpoint I suggest focusing on making standard play more solid and balanced.

Adding new, gimmicky features detracts from the game. Sure, there will be a bunch of gung-ho players who always hype up gimmicky stuff ("Oh yeah, that sounds really cool blah blah"). There is tendency to pay too much attention to "cheerleaders" and ignore the silent majority.

Another issue with weird gimmicky features is that often introduce unintended effects and create exploits that generate a lot of ill will and annoyance, not to mention developer effort to clean up the mess.

Rather than spend dev time trying to figure out how to fix complex gimmicky exploits, I recommend focusing on "normal play".

Estella Osoka
Cranky Bitches Who PMS
#658 - 2016-01-07 21:22:12 UTC
Ncc 1709 wrote:
so, they can move marauders and hictors which cannot warp them selfs.... hell, bastion marauders are immune to e-war...

what went wrong with the coding?


So if it does it to Bastioned Marauders, does it do it to cynos?
Thor Kerrigan
Guardians of Asceticism
#659 - 2016-01-14 01:51:46 UTC
Estella Osoka wrote:
Ncc 1709 wrote:
so, they can move marauders and hictors which cannot warp them selfs.... hell, bastion marauders are immune to e-war...

what went wrong with the coding?


So if it does it to Bastioned Marauders, does it do it to cynos?


Last we tested, no.
Ubiquitous Newt
The F-Bombers
#660 - 2016-01-15 04:31:21 UTC  |  Edited by: Ubiquitous Newt
CCP should have given the "blink" ability to battleships, for any number of reasons.