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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Gregor Parud
Imperial Academy
#3001 - 2015-12-26 18:43:36 UTC
King Aires wrote:
And @ those saying Eve is different because we don't have instant gratification players like other MMOs, all I can say is lulz

The player base today has never been so needy and instant-action addicted as they are now.


We do, I'm happy to see them leave.
King Aires
Viziam
Amarr Empire
#3002 - 2015-12-26 19:11:45 UTC
Gregor Parud wrote:
King Aires wrote:
And @ those saying Eve is different because we don't have instant gratification players like other MMOs, all I can say is lulz

The player base today has never been so needy and instant-action addicted as they are now.


We do, I'm happy to see them leave.



That is a big assumption that those are the ones leaving
Gregor Parud
Imperial Academy
#3003 - 2015-12-26 19:21:24 UTC  |  Edited by: Gregor Parud
King Aires wrote:
Gregor Parud wrote:
King Aires wrote:
And @ those saying Eve is different because we don't have instant gratification players like other MMOs, all I can say is lulz

The player base today has never been so needy and instant-action addicted as they are now.


We do, I'm happy to see them leave.



That is a big assumption that those are the ones leaving


That's CCP's choice:

- choose for the players who understand and agree to the sandbox idea and like it the way it is but of course do like improvements and updates as long as the core concept is left in tact. EVE has no competition in this scenario

- choose for the players who now for a long time have been playing a game they don't like, so don't make much sense, don't interact much with others and want, as any PVE grinder, continued PVE content updates. They keep threatening with "if you don't do as i say and completely change the game I'll leave!" which will never stop because there's always something else that they'll need hand holding with. EVE has tons of competition here and new ones come out almost on a monthly basis



CCP might have the idea that they can have their cake and eat it but that is not the case.
Alavaria Fera
GoonWaffe
#3004 - 2015-12-26 21:03:55 UTC
Gregor Parud wrote:
They keep threatening with "if you don't do as i say and completely change the game I'll leave!" which will never stop because there's always something else that they'll need hand holding with. EVE has tons of competition here and new ones come out almost on a monthly basis


CCP might have the idea that they can have their cake and eat it but that is not the case.

Yeah CCP might have the cake, but we're gonna eat it.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Poddington Bare
Black Mount Industrial
Breakpoint.
#3005 - 2015-12-27 00:53:05 UTC  |  Edited by: Poddington Bare
Nutters.

The kind of person who stands outside of Burger King on a box, shouting into a megaphone that Burger King are idiots for not selling Tacos, and by the heavens they would buy Tacos. Listen people!

You know...nutters.

Edit: Grammar. Also...your stuff, give it to me and leave.
Remiel Pollard
Aliastra
Gallente Federation
#3006 - 2015-12-27 01:29:23 UTC
Lucas Kell wrote:
Remiel Pollard wrote:
And here's the other thing you do - conflate popularity and success with quality. Some people want more from their gaming than your average casual themepark fetch quest. EVE gives us that. I hate to break it to you though, popularity and success =/= quality product. People are sheep and follow crowds. Take Justin Bieber for example.

And for the record, as percentages go, WoW's decline of late has been much more rapid than EVE's has ever been.
WOW have more to lose so of course they will lose more. That doesn't mean they are doing worse.

And let's face it, EVE is like junk food. The quality isn't that good but it's entertaining enough to keep about to play between real games.


One minute, you're complaining that people don't have time for EVE, and the next, you're calling it a casual time filler? Dat doublethink...

Quote:
Remiel Pollard wrote:
For the record, if you're going to tell me that Elite's been successful, well, I hate to break it to you, but you just called EVE successful as well, because Elite's playerbase at launch grew at about the same rate EVE's did. Elite's then started dropping off rather rapidly when it was discovered to be a very shallow lake where content is concerned - lots of surface area to get around on but about as shallow as a puddle.


Elite sold like 500k copies in the first 6 months. EVE did not. As for content, like EVE it's a sandbox, it's just newer so will take time to build up, just like EVE did. But a goo thing is that they don't back off of big changes like landing on planets when players start screaming "BUT IT'S ABOUT SPACE!", while CCP pretty much buckle to the whims of even small numbers of complainers.

I mean let's face it, EVE players only pretend to be loyal. If CCP were to say "We want to bring out WiS", many of the "loyal players" that EVE has would start shooting monuments and unsubscribing. They have no faith in CCP and no loyalty to the game unless it does what they want. That's a dangerous place to be stuck with MMOs changing at such a rapid pace.

And the thing is, CCP is a business, so it's in their best interest to go after a mass market. I see them throwing everything into Valkyrie now that it's set as a rift bundled game and guaranteed sales and leaving EVE behind. EVE is too old and the playerbase is too stuck in it's ways for them to be able to turn it about without mass protests, so I'd not be surprised if development just tapered off into mainly balances and bug fixes and they just maintained it until it stopped generating enough income.


First of all, calling out your hyperbole: people playing Elite have known planetary landings and ambulation were intended for the game from the beginning. For EVE, it was tried, and failed, so people don't want it being tried again. Except for a few silly monkeys that are more interested in their own experience rather than the overall health of the game for everyone.

And there's that "x is a business therefore it's in their best interests...." I'm sorry, but are you visiting the intentions of someone else's head? How do you know what they intend for this game? Are you going to be another one of those "you can't make a game for the sake of providing a game experience first, and making money second". It's just all about the money in business, according to you, isn't it? Which is why games are getting loaded with things like on-disc DLC and exploitative microtransactions, cuz people like you drank the coolaid. I still remember when EA were talking about lowering the price of AAA titles and then went ahead and made them gradually more expensive, with less content. Battlefront anyone?

Anyway, you've been expatiating the same rhetoric for as long as I've seen you on these forums and the game continues on. Let me tell you something though, the only times I've wanted to leave are when the game has been made softer and more casual. Like removing SP loss for pod kills. And I just did unsubscribe permanently from SWTOR, which was my casual game that just somehow went and managed to make itself even MORE casual, removing a great deal of content and features that I enjoyed.

See, there is a non-casual crowd that exists to be marketed to that the mass-casualification of games just doesn't appeal to. If EVE goes casual, and we leave, someone else will cater to us, and more of you will be there too trying to demand its casualification as well. You already have a tonne of games, and I don't know why you feel the need to try to destroy the niche that I enjoy, but it is people like you destroying the best gaming experiences around and sometimes I wonder if you aren't an EA or Blizzard shill yourself.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#3007 - 2015-12-27 01:32:39 UTC
King Aires wrote:
Gregor Parud wrote:
King Aires wrote:
And @ those saying Eve is different because we don't have instant gratification players like other MMOs, all I can say is lulz

The player base today has never been so needy and instant-action addicted as they are now.


We do, I'm happy to see them leave.



That is a big assumption that those are the ones leaving


No it's not. It's a big assumption that they're the only ones leaving, but it's no assumption to say they're the only ones leaving because EVE doesn't hold their hand and tell them they're god-kings of everything and everyone.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Solecist Project
#3008 - 2015-12-27 01:42:41 UTC
Poddington Bare wrote:
Nutters.

The kind of person who stands outside of Burger King on a box, shouting into a megaphone that Burger King are idiots for not selling Tacos, and by the heavens they would buy Tacos. Listen people!

You know...nutters.

Edit: Grammar. Also...your stuff, give it to me and leave.

This is really good actually.

This gives us a name to appropriatly label them! :D

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Pravius
The Bleak Lands Syndicate
#3009 - 2015-12-27 04:43:41 UTC
Just a few thoughts from a long time vet(beta player)

eve seems to have lost direction as of late many of the changes just dont make as much sense.

wish eve never added supers and instead added more diverse capitol ships this would have created a much more dynamic pvp setting.

T3 cruisers have broken the game in so many ways its not even funny, they would have been better off adding t3 mods that where built from WH stuffs than these broken OP t3 ships.

they economy has become so out of wack the game has become too risk adverse and people are much less willing to fight due to huge cost of ships and mods.....

as far as new players are concerned i think 2 things have destroyed eves ability to bring in new players..... 1st suicide ganking in empire(have done this plenty myself) but still think it needs to go #1 reason why new players go MEH im done.. 2nd the empire war system changes have become cancerous creating a culture of griefing(this creates more problems with economy)

the new sov war system is MEH and has created a stale 0.0 experience.

FW should be a huge entry point to PVP for new players but instead has created a LP farming paradise with meh PVP.

Changes i would make if i had a say in it are pretty simple and might get flamed but i like to think my experience in the game helps me make objective opinions

1st..... remove the ability to fire at players in high sec without wardec(i know huge bear but think about it... if we want new players to every venture out of empire or stay long enough to become part of the community or drive ship costs down enough to encourage pvp in low/null sec we need to do this).

2nd..... rework the war system to keep the market hub griefers at bay.... limit the ammount of active wars and charge more for every war after 3 limit to 5 total.... look im a huge fan of PVP and smashing peoples internet spaceships i created INFOD one of the original pirate corps. but i also understand i want to keep playing this game for a long time and to do this we need to keep new players around long enough to learn how the game works rather than drive them off.

3rd..... FIX FW get rid of this stupid LP farming system that forces everyone to fly around in WC stabed frigs and encourage PVP this is a great way to get players into the PVP aspect of the game and should be a great recruiting tool for 0.0 alliances.

4th.... fix hisec mining(i wont be cought dead in a barge but understand it) alot of this can be fixed with cutting down/limiting suicide ganking in high sec but we need to get more minerals into the economy to bring ships costs down and increase PVP lost cost = more pew plan and simple.


i know lot of the 0.0 players feel that they most reward should be for 0.0 players and i understand that because it also offers the most risk playstyle but what most of them dont understnad is new players dont start in 0.0 and if eve doesnt fix empire we will keep seeing its playerbase dwindle.....

there are many more thoughts i have had about the state of the game and how to fix it but feel this would be a great start for CCP and help get newer players into the game
Remiel Pollard
Aliastra
Gallente Federation
#3010 - 2015-12-27 05:11:37 UTC
Pravius wrote:
as far as new players are concerned i think 2 things have destroyed eves ability to bring in new players..... 1st suicide ganking in empire(have done this plenty myself) but still think it needs to go #1 reason why new players go MEH im done..


Beta or not, the facts are in and demonstrate that you are mistaken.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Cam Me'Leone
The Scope
Gallente Federation
#3011 - 2015-12-27 05:14:49 UTC
Pravius wrote:
the economy has become so out of wack the game has become too risk adverse and people are much less willing to fight due to huge cost of ships and mods.....

as far as new players are concerned i think 2 things have destroyed eves ability to bring in new players..... 1st suicide ganking in empire(have done this plenty myself) but still think it needs to go #1 reason why new players go MEH im done..


I'm not a "long term" player (or whatever). I played EVE for about a year back in 2012. I loved it. I was intrigued, but life got in the way & couldn't play again until just a few days ago when I got CCP Christmas sale email. So I renewed my account. I read up on the changes.

I'm a trader & a miner. I enjoy producing. I make your guns, your drones & your ammo. I mine & refine & run blueprints. That's what I enjoy doing. I even enjoy the thrill of slipping into low-sec to find a little Jasper.

But tonight I got suicide ganked. In hi-sec. And then podded too. I had no chance to run or hide or defend my Retriever. Total fly by. And then harassed by eve - mail. Demanding 10 Million ISK to keep them from ganking me again.

I quoted your post to say that for me, those two points are related. The economy may be out of whack, because of the ganking.

What will you gank when all the producers are gone? It's a game based on free will, I get that. An occasional gank is one thing. But these guys' sole purpose in the game is to destroy & disrupt producers. It's a game based on free will & producers will choose to stop producing when it no longer benefits them to do so.

I made guns, ammo & catalyst ships. I was literally destroyed by my client base. Why would I continue to produce for these guys? I've only been back a short time & already thinking "meh". Not the game I played in 2012.

Want to stop suicide ganking? Give producers a way to fight back? Allow me to choose who I sell to. Let me put corps like the one that ganked me tonight on a "no buy" list. I wonder how long they would last when their victims cut off their supply.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3012 - 2015-12-27 05:25:36 UTC  |  Edited by: Scipio Artelius
Well this thread was just guaranteed 50 more pages with those two posts.

A complete highsec whinge bingo card covered.


Pravius wrote:
Changes i would make if i had a say in it are pretty simple and might get flamed but i like to think my experience in the game helps me make objective opinions

You bought this character for 27 Billion in January 2014. So unless you post on your main, there's no real way to know whether you have the experience you claim (and some of your statements are a bit odd).

In any case, why would a veteran be any more objective about anything just because they are a veteran?
Remiel Pollard
Aliastra
Gallente Federation
#3013 - 2015-12-27 05:38:16 UTC
Cam Me'Leone wrote:
Pravius wrote:
the economy has become so out of wack the game has become too risk adverse and people are much less willing to fight due to huge cost of ships and mods.....

as far as new players are concerned i think 2 things have destroyed eves ability to bring in new players..... 1st suicide ganking in empire(have done this plenty myself) but still think it needs to go #1 reason why new players go MEH im done..


I'm not a "long term" player (or whatever). I played EVE for about a year back in 2012. I loved it. I was intrigued, but life got in the way & couldn't play again until just a few days ago when I got CCP Christmas sale email. So I renewed my account. I read up on the changes.

I'm a trader & a miner. I enjoy producing. I make your guns, your drones & your ammo. I mine & refine & run blueprints. That's what I enjoy doing. I even enjoy the thrill of slipping into low-sec to find a little Jasper.

But tonight I got suicide ganked. In hi-sec. And then podded too. I had no chance to run or hide or defend my Retriever. Total fly by. And then harassed by eve - mail. Demanding 10 Million ISK to keep them from ganking me again.

I quoted your post to say that for me, those two points are related. The economy may be out of whack, because of the ganking.

What will you gank when all the producers are gone? It's a game based on free will, I get that. An occasional gank is one thing. But these guys' sole purpose in the game is to destroy & disrupt producers. It's a game based on free will & producers will choose to stop producing when it no longer benefits them to do so.

I made guns, ammo & catalyst ships. I was literally destroyed by my client base. Why would I continue to produce for these guys? I've only been back a short time & already thinking "meh". Not the game I played in 2012.

Want to stop suicide ganking? Give producers a way to fight back? Allow me to choose who I sell to. Let me put corps like the one that ganked me tonight on a "no buy" list. I wonder how long they would last when their victims cut off their supply.


The biggest producers are in nulsec. I would still have ships to fly even if every last highsec miner left the game overnight.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Soul Machines
The Initiative.
#3014 - 2015-12-27 05:52:07 UTC
Scipio Artelius wrote:
Well this thread was just guaranteed 50 more pages with those two posts.

A complete highsec whinge bingo card covered.


The funny thing about those two posts is how if CCP read them and did the exact opposite eve would last another century at least lol.



Pravius
The Bleak Lands Syndicate
#3015 - 2015-12-27 07:53:01 UTC  |  Edited by: Pravius
Scipio Artelius wrote:
Well this thread was just guaranteed 50 more pages with those two posts.

A complete highsec whinge bingo card covered.


Pravius wrote:
Changes i would make if i had a say in it are pretty simple and might get flamed but i like to think my experience in the game helps me make objective opinions

You bought this character for 27 Billion in January 2014. So unless you post on your main, there's no real way to know whether you have the experience you claim (and some of your statements are a bit odd).

In any case, why would a veteran be any more objective about anything just because they are a veteran?


i ended up selling the account to a friend and then buying it back(stupid i know but thought i was done with eve only to change my mind).....and have sold the main who was a may 03 char and use this guy as my main now.

as a veteran i have seen all the changes good and bad aswell as seeing the community grow and shrink. having interacted with many players over the years i have learned a great deal about what new and old players have enjoyed/hated about the game granted all that is peoples opinions and not hard fact still you hear alot of the same complaints from those that leave not matter what the ccp exit survey results are.....

i love this game and have enjoyed many of the things i think ccp needs to address as negatives suicide ganking is fun for the ganker trust me i get it but in the long term not good for eve for many reasons....and as i see less and less players logging in i think CCP needs to make some serious changes to the new player experience and core mechanics to retain the new players or watch this game die a slow death... i love eve and have dedicated way too many hours to this game(ask my wife lol) to watch the grief fest high sec has become kill it off.

i would love to see less fluff patches like ship skins and meh and more content changes to improve the game for all players not just the Sov players even though i have accounts in 0.0. i would prefer eve give the newer players a chance to understand all eve has to offer before they leave in frustration.

EDIT: just for the record im not a highsec player..... i have accounts in 0.0, WH and faction war i despise Highsec gameplay wouldnt be cought dead in a mining barge and missions are meh. just of the opinion that ccp could do more to improve the experience of all eve players not just us in 0.0
Remiel Pollard
Aliastra
Gallente Federation
#3016 - 2015-12-27 08:24:13 UTC  |  Edited by: Remiel Pollard
I'm with scip on this. I'm sceptical about your claims of experience, because it runs quite contrary to the experiences of myself and the crowd that I tend to run with, which mostly consists of players who are quite ancient, and demonstrably so. I've seen more than my share of rookies get MORE interest in the game after being ganked or blown up, and had more than my share of them ask me to teach them how to do it.

Malcanis' Law stated, in simplest terms, that new players don't have the experience to really understand the game or the ramifications of the things they suggest might 'make it better.' It does NOT preclude older players also having no idea, so whether or not you are a veteran is beside the point, and no measure of your objectivity.

But it's the "won't somebody think of the children" fallacy, using the new players as a shield for changes that favour you more than they would actual new players. You show me one that quit the game because he got ganked, and I'll show you 99 that stayed because they got ganked. Those are the actual numbers.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Mallak Azaria
Caldari Provisions
Caldari State
#3017 - 2015-12-27 08:49:10 UTC
Cam Me'Leone wrote:
Want to stop suicide ganking? Give producers a way to fight back? Allow me to choose who I sell to. Let me put corps like the one that ganked me tonight on a "no buy" list. I wonder how long they would last when their victims cut off their supply.


Groups like Miniluv & Code produce their own ships anyway. Lets be really fair here though: Producers benefit heavily from the activity of ganking, so why would they want to put gankers on a no buy list?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#3018 - 2015-12-27 08:50:05 UTC
Remiel Pollard wrote:
Pravius wrote:
as far as new players are concerned i think 2 things have destroyed eves ability to bring in new players..... 1st suicide ganking in empire(have done this plenty myself) but still think it needs to go #1 reason why new players go MEH im done..


Beta or not, the facts are in and demonstrate that you are mistaken.

So this basically means we need to gank new players for our future. I think I have a new calling.
Mallak Azaria
Caldari Provisions
Caldari State
#3019 - 2015-12-27 08:54:56 UTC
Riot Girl wrote:
Remiel Pollard wrote:
Pravius wrote:
as far as new players are concerned i think 2 things have destroyed eves ability to bring in new players..... 1st suicide ganking in empire(have done this plenty myself) but still think it needs to go #1 reason why new players go MEH im done..


Beta or not, the facts are in and demonstrate that you are mistaken.

So this basically means we need to gank new players for our future. I think I have a new calling.


I wouldn't go so far as to target them specifically, but time has shown us that the most likely people to play EVE long term are the people that have positive interactions with the community. The "I want to pay 15 bucks a month to play a destruction-based MMO solo" aren't the people that continue playing, because playing with yourself is boring.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Solecist Project
#3020 - 2015-12-27 09:05:13 UTC
Mallak Azaria wrote:
... because playing with yourself is boring.
*giggles* xD

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia