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Player Features and Ideas Discussion

 
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CCP Fix the War Dec system

First post
Author
GoodGreyer Ayderan
University of Caille
Gallente Federation
#281 - 2015-12-24 04:05:56 UTC

While Joe's idea is quite good in my opinion, I also wouldn't mind seeing, in lieu of or addition to that, a mechanic where the person being war decced can counter 'bribe' CONCORD for their continued protection.

Again this can go back and forth between the two entities, with the highest bidder winning.

I believe in order for this to work, both sides would ultimately need to fork over the ISK (even the losing side). Otherwise it would become a way to drain a corp of ISK (if they choose to pay it) by a thousand stings. If the Deccing side is going to still lose their ISK and ultimately not get the easy targets they desire, they will be less inclined to continue trying to Dec a corp.

War should be expensive. And if you REALLY want it bad enough, you'll pay through the nose for it.

This allows industrial corps to fight back with their expertise, making ISK.

And this ultimately becomes a big ISK sink. If an industrial corp wants to stay out of combat, they will pay the ISK to do so.

Zimmer Jones
Aliastra
Gallente Federation
#282 - 2015-12-24 04:21:14 UTC
Sooo with plex people can bid to not lose, rather than pay to win?

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Joe Risalo
State War Academy
Caldari State
#283 - 2015-12-24 05:04:10 UTC
Zimmer Jones wrote:
Sooo with plex people can bid to not lose, rather than pay to win?


Pretty much.. Though, this guy was dumb enough to form his own solo corp and dec us as well.
Tried to say he would end his war if we let him back in.
Instead, we baited him a few times and popped him..
He wasn't the brightest crown in the box, but the fact that he could fund everything he did with his personal bank account was extremely annoying.

Soo, I guess for him it was kinda pay to lose, while paying to win, through not losing???

It's complicated
Kaarous Aldurald
Black Hydra Consortium.
#284 - 2015-12-24 12:36:39 UTC
And that would completely force wardec players to conglomerate once again to offset those unreasonable costs, and cripple smaller and solo groups.

The answer is no.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Daichi Yamato
Jabbersnarks and Wonderglass
#285 - 2015-12-24 13:34:32 UTC  |  Edited by: Daichi Yamato
GoodGreyer Ayderan wrote:

War should be expensive. And if you REALLY want it bad enough, you'll pay through the nose for it.



Why? because you dont like it?

The defending corp can already fight back using their isk making expertise. Hire a merc corp. Far better that way than to just deny any content happening at all.

If i dont like you running missions or mining can we have a bidding war too so you cannot talk to any agents or activate any mining lasers? Or would it be more interesting if i pay someone to turn up in your system and fight you for it?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Serendipity Lost
Repo Industries
#286 - 2015-12-24 13:35:21 UTC
Morgan Agrivar wrote:
Highsec wardecs have become my career choice. Like Iain Cariaba said, the defender has access to the same tools I do when hunting down war targets. I urge them to use it. If they don't have access to locater agents, that is not my fault. I got access to them cause I did mission running and now I am enjoying the benefit of something that I initally did not intend to use them for.

I urge the carebears of highsec to rise up and stand up against the ruthless agressions of higsec wardec corporations like mine. Hell, they might actually enjoy themselves and use a brain cell or two that is not needed in mining.



If that is really what you want, then you should be in favor of an agressor structure as a place for everyone on both sides to gather and use violence on each other.
Serendipity Lost
Repo Industries
#287 - 2015-12-24 13:46:52 UTC
Kaarous Aldurald wrote:
And that would completely force wardec players to conglomerate once again to offset those unreasonable costs, and cripple smaller and solo groups.

The answer is no.



There are already big conglomerates rife w/ bad docking ring hero pilots, so that part doesn't even make sense.

It would only cripple small and solo operations that were bad at eve. The proof is that any small group can make insane profits suicide ganking, so the cost of a war dec would have to measure in the billions to make it an isk losing proposition. Small skilled groups will always be effective - my corp is an example - The last wardec corp that engaged us (though they were cool guys and we had fun - thanks!) didn't do well at all. Are you suggesting you feel the need for a 'free pass' for small and solo groups that are bad at eve and bad at HS pvp (this brings into questions both your personal motives AND abilities).


Your no answer is baseless and borderline cowardly. I find your credibility lacking.
Kaarous Aldurald
Black Hydra Consortium.
#288 - 2015-12-24 15:20:37 UTC
Serendipity Lost wrote:

There are already big conglomerates rife w/ bad docking ring hero pilots, so that part doesn't even make sense.


Of course it makes sense.

Do you want every corp to be Marmite? Or do you want to encourage more active groups and smaller group content?

You don't fix what you claim as a problem with more of what caused it in the first place.

Quote:

It would only cripple small and solo operations that were bad at eve.


No, it would cripple anyone who doesn't have as much money as a larger group. Which is anyone smaller. Oh, especially groups that don't just mindlessly PvE all the time.

You might as well just bring back dec shield, as allow carebears to pay their way out of a wardec.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Donnachadh
United Allegiance of Undesirables
#289 - 2015-12-24 15:54:41 UTC
The 15 pages of this topic, including my own comments are a sad testimony to just how broken the war dec mechanic truly is. And I hope CCP is reading this and studies the responses and the logic (or lack thereof depending on point of view) behind them and uses that to try and re-work the system so it is more balanced and works better for everyone.
Serendipity Lost
Repo Industries
#290 - 2015-12-24 15:59:03 UTC
Kaarous Aldurald wrote:
Serendipity Lost wrote:

There are already big conglomerates rife w/ bad docking ring hero pilots, so that part doesn't even make sense.


Of course it makes sense.

Do you want every corp to be Marmite? Or do you want to encourage more active groups and smaller group content?

You don't fix what you claim as a problem with more of what caused it in the first place.

Quote:

It would only cripple small and solo operations that were bad at eve.


No, it would cripple anyone who doesn't have as much money as a larger group. Which is anyone smaller. Oh, especially groups that don't just mindlessly PvE all the time.

You might as well just bring back dec shield, as allow carebears to pay their way out of a wardec.



You're just too hooked on the mass dec player farming concept. You need to let go of thinking "HS pvp" and the current "player farming" are the same thing. You can't cripple a small good group of pvp pilots. You can take away the 100+ active dec target farming, but you can't take away the fun from a small gang of pvp pilots.

The disconnect is that fun to you is player farming - it isn't pvp. Just come out and say it "I (kaarous Aldurald) enjoy farmping players in HS. Furthermore, I am a risk averse docking ring hero and am not actually interested in actual pvp. I will make up rediculous arguments and say anything I need to in order to maintain my risk averse playstyle"

The actual difference to your line of arguments compared to the rage raging of a mission bear who just lost a CNR is very little. I doubt you'll ever see that, but you are just as attached to player farming as that bear was to his CNR. You're hanging on for dear life and outright reject any suggstion that will reduce the number of active decs you can have in the air at once or bring combat out of the docking ring.

We're trying to add meaning and risk to pvp and you're hanging on to player farming as if your CNR depended on it. We'll never see eye to eye. I want pvp and you want player farming. They aren't the same thing.
Kaarous Aldurald
Black Hydra Consortium.
#291 - 2015-12-24 23:18:32 UTC
I mean, are you serious here?

You claim "I want pvp", and yet you argue for allowing carebears to farm their way out of a war instead of actually fighting?

No one believes that obvious lie.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sitting Bull Lakota
Poppins and Company
#292 - 2015-12-25 10:03:30 UTC
Donnachadh wrote:
The 15 pages of this topic, including my own comments are a sad testimony to just how broken the war dec mechanic truly is. And I hope CCP is reading this and studies the responses and the logic (or lack thereof depending on point of view) behind them and uses that to try and re-work the system so it is more balanced and works better for everyone.

Or it is a testament to the startling reality that EvE has a large and vocal population of players that are totally against non-consensual pvp.

Merry Christmas, y'all.
Come 2016, this Careless Bear will go on campaign.
Valkin Mordirc
#293 - 2015-12-25 11:55:46 UTC
Donnachadh wrote:
The 15 pages of this topic, including my own comments are a sad testimony to just how broken the war dec mechanic truly is. And I hope CCP is reading this and studies the responses and the logic (or lack thereof depending on point of view) behind them and uses that to try and re-work the system so it is more balanced and works better for everyone.



That!

Or you know,

Maybe both sides have more than vocal defenders of said topic and like their voice to be heard even if it means repeating themselves for the thousandth time. Not saying that it's wrong, if people didn't defend their idea's this world would suck.

Regardlessm

Like every other thread on war, ganking and the ilk,

1 "I THINK X IS WRONG"


2 "NO YOU ARE INCORRECT"
3 "NO 2 YOU ARE WRONG HERE'S WHY"
2 "3 YOU DON'T KNOW A THING ABOUT THIS AND YOU ARE JUST TRYING TO DEFEND YOUR STYLE OF GAMEPLAY"
3 "2 YOU ARE DO THE SAME THING AND I AM THINK ABOUT THE BENEFITS/CONS OF DOING X"
2 "Well you're completely wrong."
3 "No u"
2 "No you!"
3 " Yeah well you're stupid"
2" No your stupid!"

Then 1 finally chimes in, about twelve or so pages.

"Omg wut I started? o.o"


It's literally how it goes everytimes for these. And X can be anything from Corp dropping to avoid wardecs to Wardecs themselves it's always the same dance over the same dead horse. If CCP felt that Wars are a problem they would remove them, like AWOXing.
#DeleteTheWeak
Ashley Acelin
Native Freshfood
Minmatar Republic
#294 - 2015-12-25 21:03:07 UTC  |  Edited by: Ashley Acelin
Just throwing my voice into the wind, I too hate the war dec system - but I think the problem is that CCP has just neglected it for too long.

Does it need a revamp? Yup. Cycle times should be halved - 1 week war-decks (25% of someone's 1 month script) should be doubled in what it currently costs, whereas issuing a 3 day war deck with a 1 week cool-down should be reduced in price.

In addition, I think the penalty for ganking dudes in Empire is far, far too lax. Concord should make the penalty for podding someone the penalty for killing a ship.

Podding should be insta -10 to Concord standing.
Daichi Yamato
Jabbersnarks and Wonderglass
#295 - 2015-12-25 21:25:32 UTC
Ashley Acelin wrote:
Just throwing my voice into the wind, I too hate the war dec system - but I think the problem is that CCP has just neglected it for too long.

Does it need a revamp? Yup. Cycle times should be halved - 1 week war-decks (25% of someone's 1 month script) should be doubled in what it currently costs, whereas issuing a 3 day war deck with a 1 week cool-down should be reduced in price.

In addition, I think the penalty for ganking dudes in Empire is far, far too lax. Concord should make the penalty for podding someone the penalty for killing a ship.

Podding should be insta -10 to Concord standing.


Why?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Joe Risalo
State War Academy
Caldari State
#296 - 2015-12-25 22:13:16 UTC
Daichi Yamato wrote:
Ashley Acelin wrote:
Just throwing my voice into the wind, I too hate the war dec system - but I think the problem is that CCP has just neglected it for too long.

Does it need a revamp? Yup. Cycle times should be halved - 1 week war-decks (25% of someone's 1 month script) should be doubled in what it currently costs, whereas issuing a 3 day war deck with a 1 week cool-down should be reduced in price.

In addition, I think the penalty for ganking dudes in Empire is far, far too lax. Concord should make the penalty for podding someone the penalty for killing a ship.

Podding should be insta -10 to Concord standing.


Why?


While I don't necessarily agree with that view point, I can definitely understand the thought process behind it.
Destroying your ship is essentially destruction of private property, while podding is essentially murder and you only get a slap on the wrist...

Having said that, ganking in itself is not the problem with ganking..
The problem with ganking is that negative standings, even as far as -10 isn't that penalizing.

You can run around in HS with -10 standing, as long as you don't sit around for too long.
You're allowed to freely dock in any HS station, and you're allowed to evade Navy attacks, unlike evading CONCORD.
So, those that dedicate a character to ganking don't have to do anything in order to ensure that character can continue to gank..

Sure, they can't run missions, min, or any other HS activity, but that toon is typically dedicated to flying a catalyst and nothing else.

So, for that toon, there is almost literally no penalty for ganking, apart from bad luck from the loot fairy..
Daichi Yamato
Jabbersnarks and Wonderglass
#297 - 2015-12-25 22:45:55 UTC
...isnt that penalizing for a dedicated ganking char.

But being forced to fly around in small disposable ships and never mission or mine again unless you grind hard in low sec is a game crippling penalty for anyone not dedicated to ganking (which used to be a thing before it was nerfed to buggery).

You realise you also suffer the security status penalty for shooting people in low. instantly going -10 means no non-dedicated ganking char is going to pod someone, even if they REALLY deserve it. I really dont understand how thats supposed to be a good thing, especially when the idea is spawned from the typical knee jerk 'i dont like ganking. ruin it for everyone cause im bad at eve' brain fart.

If anything, ganking should be buffed. Its the only reason to actually think when you're playing in hi-sec. The only reason to weigh the benefits of tank vs speed vs capacity when you haul. The only reason to pay attention when you mine. The only reason to not bling your mission boat to ridiculous levels.

And its the same for war decs and corps. The challenges war deccing brings(/brought) are the only reasons to give a damn about who is in your corp and what they can do. They're the only reasons to manage your corp and care for your members. The only reason to teach them how to defend themselves. The only reason to work together.

Its nerfing is the reason **** all happens in hi-sec anymore and how so many players are able to 'level up their raven' and leave with barely any interaction with other players good or bad.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Joe Risalo
State War Academy
Caldari State
#298 - 2015-12-26 00:12:30 UTC
Daichi Yamato wrote:
...isnt that penalizing for a dedicated ganking char.

But being forced to fly around in small disposable ships and never mission or mine again unless you grind hard in low sec is a game crippling penalty for anyone not dedicated to ganking (which used to be a thing before it was nerfed to buggery).

You realise you also suffer the security status penalty for shooting people in low. instantly going -10 means no non-dedicated ganking char is going to pod someone, even if they REALLY deserve it. I really dont understand how thats supposed to be a good thing, especially when the idea is spawned from the typical knee jerk 'i dont like ganking. ruin it for everyone cause im bad at eve' brain fart.

If anything, ganking should be buffed. Its the only reason to actually think when you're playing in hi-sec. The only reason to weigh the benefits of tank vs speed vs capacity when you haul. The only reason to pay attention when you mine. The only reason to not bling your mission boat to ridiculous levels.

And its the same for war decs and corps. The challenges war deccing brings(/brought) are the only reasons to give a damn about who is in your corp and what they can do. They're the only reasons to manage your corp and care for your members. The only reason to teach them how to defend themselves. The only reason to work together.

Its nerfing is the reason **** all happens in hi-sec anymore and how so many players are able to 'level up their raven' and leave with barely any interaction with other players good or bad.


My personal opinion, attacking players in low sec shouldn't come with a sec status hit unless you pod them.
However, you would get a sec hit for shooting faction warfare players, because otherwise everyone would just camp fw space.
Well, unless the FW player attacks you first..

This will actually help low sec. To add to that though, I don't think cynos should be allowed in low, now that capitals can jump through gates..
This will help to give more of a benefit to PVP in low sec, especially with BSs so that it doesn't turn into a capital escalation..
Also, this puts more risks on jump freighters, which are typically only at risk in HS (which is odd) and give more incentive to transport ships.
Hopefully the cyno and standing changes to low sec would liven the place up a bit.

With that, you can make the changes to HS for having bad standing for actions PERFORMED in HS.
With this, you can penalize HS ganking a bit more, so you can't just dedicate a toon to ganking and the only risks faced are not getting a kill and having to wait 15 min to finish.

So, it would become
-5 = cannot enter 1.0
-6 = cannot enter .9
-7 = .8
-8 = .7
-9 = .6
-10 = cannot enter HS at all.

Though, I will agree that it needs to be a bit easier to build standing back up, but not too easy.
Kaarous Aldurald
Black Hydra Consortium.
#299 - 2015-12-26 00:19:28 UTC
Joe Risalo wrote:

My personal opinion, attacking players in low sec shouldn't come with a sec status hit unless you pod them.


I don't think this will ever happen. Because, if I recall correctly, the sec status hit is tied to the trigger for gate guns. Remove that and you might as well remove them.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Joe Risalo
State War Academy
Caldari State
#300 - 2015-12-26 00:27:52 UTC
Kaarous Aldurald wrote:
Joe Risalo wrote:

My personal opinion, attacking players in low sec shouldn't come with a sec status hit unless you pod them.


I don't think this will ever happen. Because, if I recall correctly, the sec status hit is tied to the trigger for gate guns. Remove that and you might as well remove them.


Actually, the gate guns aren't specifically tied to sec status... They are, but at the same time, they're more tied to aggression timers.
It might also be who of CCP to make gate gun damage increase over time..
If you sit on a gate performing hostile actions for too long, they will get higher and higher damage.

Regardless of that, I still think the standing loss and cyno removal from low sec would definitely help to increase PVP in low.
Which I think is a good thing.. Even carebears don't mind losing a frig or cruiser every so often, but many don't like losing standings..

By the way, despite all our differences in opinion..

Merry Christmas Kaarous.
Merry Christmas to all, and to all Good Fight!