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The negative reviews of EVE on steam

First post
Author
Indahmawar Fazmarai
#81 - 2015-12-23 16:10:28 UTC
Nana Skalski wrote:
Indahmawar Fazmarai wrote:

It is easy to read the patches and be like "woahh!!! Look at all these exciting new toys!", and be blindfolded to how those novelties mean absolutely nothing to new players.

EVE development since Incarnageddon has become a mix of fixes and fanservice for nerds. The forecast is that this unhealthy development phase will last for as long as we know CCP's plans, all of next year and up to 2017.

And that's not good.


For new player Everything in new game is new, so no need to bring new toys for him for a moment. For established players new toys are mandatory, but there is difference between legos and dolls, nonetheless, people play with both. I say you should be able to choose which legos you want for your doll and build a house in station from those legos, together with functionalities. Modularity was expected from WIS, so people didnt really got what they wanted.


WiS would have been a completely new game, which was necessary to expand the game and bypass the complexity creep of spaceships content. Now the complexity creep has become a battle cry for development in the 2013-2016 cycle and probably beyond that point. It's like embracing a benign tumour as a new way of living your life...

What I want is a slice of that complexity creep, and the larger the better.
Remiel Pollard
Aliastra
Gallente Federation
#82 - 2015-12-23 16:11:59 UTC
Indahmawar Fazmarai wrote:
Nana Skalski wrote:
Indahmawar Fazmarai wrote:

It is easy to read the patches and be like "woahh!!! Look at all these exciting new toys!", and be blindfolded to how those novelties mean absolutely nothing to new players.

EVE development since Incarnageddon has become a mix of fixes and fanservice for nerds. The forecast is that this unhealthy development phase will last for as long as we know CCP's plans, all of next year and up to 2017.

And that's not good.


For new player Everything in new game is new, so no need to bring new toys for him for a moment. For established players new toys are mandatory, but there is difference between legos and dolls, nonetheless, people play with both. I say you should be able to choose which legos you want for your doll and build a house in station from those legos, together with functionalities. Modularity was expected from WIS, so people didnt really got what they wanted.


WiS would have been a completely new game,


Then make a new game called WiS. You can play that, and we'll play Flying Spaceships in Space EVE. Everyone wins.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#83 - 2015-12-23 16:21:30 UTC  |  Edited by: Captain Tardbar
*wrings hands with glee*

It's threads like these that keep me coming back to GD.

Where people fall all over themselves to defend a product because they feel like it's part of their lifestyle (kind of like Apple products).

The fact of matter is that most people that try EVE give up on it. Those who remain are sado-masochists.

I firmly believe the gratest service you could do is shut this game down.

I will agree wholeheartedly with these people who say "change in EVE, not in muh game!"

See CPP has figured they should do better things with their time like Valkyrie, which I agree.

That game is targeted to mass markets and will be wildly successful.

Eventually EVE will be the unwanted step child of the company.

They'll toss around new ideas but the player base will say no. Plex will keep rising and many free loaders will be forced to give up their game.

Actually at this point I do not know where I am going with this.

Basically I am saying the ultimate gank will be when the servers will be shut down.

It might take a while, but it would be worth it.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Aiwha
School of Applied Knowledge
Caldari State
#84 - 2015-12-23 16:42:37 UTC
Steam dudes are more into early access zombie survival games and pixel art.

Sanity is fun leaving the body.

Indahmawar Fazmarai
#85 - 2015-12-23 16:44:34 UTC
sero Hita wrote:
Indahmawar Fazmarai wrote:


2 1/2 years ago:

https://forums.eveonline.com/default.aspx?g=posts&m=3762623#post3762623

2 years ago:

https://forums.eveonline.com/default.aspx?g=posts&m=4011805#post4011805

After being unsubbed for a year...

8 months ago:

https://forums.eveonline.com/default.aspx?g=posts&m=5642967#post5642967

7 months ago:

https://forums.eveonline.com/default.aspx?g=posts&m=5760066#post5760066

And even before that I didn't knew the English name for "collectible cards" and was talking about the same concept in other ways, so those messages are harder to search. Probably I started writing about the concept in late 2012, when it was obvious that CCP had given up on avatars and I began shifting focus to salvaging PvE.


Appreciate you took the time to find those links. IMO. it seems like a pretty complicated system. I have two points:
A) I don't see how this will bring in new players? You said yourself no new mechanics will make people join EVE. It is also too complicated to explain easily without people loosing interest.


The purpose of that suggestion is to improve the retention of PvE players by allowing them to generate content and have better options against PvP players. Of course it is complex in its depth, but it would be quite transparent for new players. Easy to learn, hard to master:

"Fly a mission and befriend a NPC for rewards. Missions are never the same because they are generated based on what other players do. Your NPC can defend you from NPCs controlled by other players and (to some extent) from human players. Conversely you can use your NPC to attack NPCs controlled by other players, and to some extent, attack human players. Different NPCs have different attacks and defenses. NPCs are tiered in ranks and there is a chance that controlling enough NPCs in a lower rank gives you access to a higher rank NPC. Top tier NPCs are lore NPCs with massive power, controlled and played by GMs. If you play your cards well, you could propose laws, overthrow a minister or elect a President and leave your permanent mark in EVE lore. But beware: Other players will be doing exactly the same"

sero Hita wrote:
*a proposal of "radiant" missions*


That could be added as an evolution of anomalies. Yet from my experience and the feedback to Sugar Kyle's questions to the PvE community, removing old content (missions) is a NO-NO. Whatever is done to PvE, must be added without removing the current content.
Remiel Pollard
Aliastra
Gallente Federation
#86 - 2015-12-23 16:45:14 UTC
Captain Tardbar wrote:
The fact of matter is that most people that try EVE give up on it. Those who remain are sado-masochists.


Incorrect. Those that leave were always going to, because they fail to grasp the nature of EVE. Those that stay have a legitimate interest in the game to the point where it's a virtual hobby. But I guess if you really feel the need to refer to yourself as a sado-masochist, go right ahead, because in case you haven't noticed, you're subbed buddy.

Quote:
I firmly believe the gratest service you could do is shut this game down.


To whom is this service being done, exactly? The people who quit, or the people who are still playing? Because I can assure you, the people who quit don't give a hoot if this game exists or not. They have no investment in it.

Quote:
That game is targeted to mass markets and will be wildly successful.


Success is not synonymous with quality. That being said, Ferrari is a very successful car manufacturer also catering to a niche market. So please, explain to me what targeting mass markets has to do with success? Have you heard the old saying, you can't please everybody? Well, it's not true, because when you target specific demographics, you actually can please everybody.

Quote:
Eventually EVE will be the unwanted step child of the company.


It's over a decade old mate. Older than WoW. When it was even harder than it is now, with less mass appeal, it was still growing very steadily in numbers.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#87 - 2015-12-23 16:47:57 UTC
Quote:
They'll toss around new ideas but the player base will say no. Plex will keep rising and many free loaders will be forced to give up their game.


We don't say no to new ideas, just the stupid ones. You might notice no one's really complaining about Frostline, or Citadels, or killmarks and updated meshes and shield effects. Dumbing down the game? Stupid idea. Making it more appealing for casuals at the expense of existing gameplay and options for hobbyists, as well as the nature and flavour of the game as it has had since its inception? Stupid idea. These are things that make EVE not EVE anymore. It'd be like putting the Millennium Falcon into a Star Trek movie.

Quote:
Actually at this point I do not know where I am going with this.


I had a feeling you forgot to rehearse this speech.

Quote:
Basically I am saying the ultimate gank will be when the servers will be shut down.

It might take a while, but it would be worth it.


Of course they will, eventually. But EVE will never die. All the stories and experiences of the players that did stick around, they'll live on forever. Hell, they're making a television show about this game based on the stories of the players. That's how successful this game is. This game also gets the attention of academics and media all around the world for its incredibly dynamic social complex, and there is literally nothing else like it in existence because of that dynamic alone.

Will it be worth it? Worth is a subjective value, so it'll depend on who you ask. You seem to have your issues with it, that's fine, but there's a big difference between you not liking something, and its actual demonstrable quality. I hate Ferrari, for example, but they are, demonstrably, exceptional cars.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#88 - 2015-12-23 16:50:50 UTC
There's a large number of particularly stupid people who think spaceships and world war two airplanes are the same thing. Those people write dumb reviews.
Pryce Caesar
University of Caille
Gallente Federation
#89 - 2015-12-23 16:52:39 UTC  |  Edited by: Pryce Caesar
This could count as a negative review, but it's just so funny at the same time.

https://youtu.be/US92PR1tI1o
Gregor Parud
Imperial Academy
#90 - 2015-12-23 16:56:23 UTC
Pryce Caesar wrote:
This could count as a negative review, but it's just so funny at the same time.

https://youtu.be/US92PR1tI1o


A solo player who has repeatedly stated he doesn't like nor bother with the Multiplayer part of games. It's funny yes but it's mostly a "I do some ****** gimmicks to gain views which hilariously clash with the games I 'review'".
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#91 - 2015-12-23 16:59:27 UTC
I like how people say "we" as if there is some glorious consensus.

We must stand united against the reactionaries least they ruin "our" vision.

Also I am only subbed because of free game time. I do this maybe one every six months and then leave.

The train wreck of the forums is my sole entertainment.

All this cognitive dissonance and groupthink. To be riled up about what mainstream gaming thinks of them.

Also toxicity.

My time is almost up so you won't see me again for a while.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Pryce Caesar
University of Caille
Gallente Federation
#92 - 2015-12-23 17:02:18 UTC
Well, you can't exactly do much with just a 14 day trial account, and EVE is one of those games requiring long-term commitment to get the most out of it.

Otherwise, it is still rather a funny review, just because of how he talks about it.
Jenn aSide
Worthless Carebears
The Initiative.
#93 - 2015-12-23 17:05:25 UTC
Captain Tardbar wrote:
*wrings hands with glee*

It's threads like these that keep me coming back to GD.

Where people fall all over themselves to defend a product because they feel like it's part of their lifestyle (kind of like Apple products).

The fact of matter is that most people that try EVE give up on it. Those who remain are sado-masochists.

I firmly believe the gratest service you could do is shut this game down.

I will agree wholeheartedly with these people who say "change in EVE, not in muh game!"

See CPP has figured they should do better things with their time like Valkyrie, which I agree.

That game is targeted to mass markets and will be wildly successful.

Eventually EVE will be the unwanted step child of the company.

They'll toss around new ideas but the player base will say no. Plex will keep rising and many free loaders will be forced to give up their game.

Actually at this point I do not know where I am going with this.

Basically I am saying the ultimate gank will be when the servers will be shut down.

It might take a while, but it would be worth it.


And yet here YOU still are. Your presence means you gave CCP money in one way or another. You don't much like the game, you hate the community, you don't seem to care much for the developers....

...But not only are you here, you came back. Those of us who like and fit in with the game aren't masochists, it's not painful for us, not in the least. But it's painful for you as evidenced by your own posts. On a forum that you enable by giving CCP some form of payment...

I will always find people like you fascinating, viewing something as a bad thing while at the same time doing something worse than the bad thing being criticized lol.
Jenn aSide
Worthless Carebears
The Initiative.
#94 - 2015-12-23 17:11:03 UTC
Captain Tardbar wrote:
I like how people say "we" as if there is some glorious consensus.

We must stand united against the reactionaries least they ruin "our" vision.

Also I am only subbed because of free game time. I do this maybe one every six months and then leave.

The train wreck of the forums is my sole entertainment.

All this cognitive dissonance and groupthink. To be riled up about what mainstream gaming thinks of them.

Also toxicity.

My time is almost up so you won't see me again for a while.


This part here is evidence of a sick mind. I'd be willing to bet that whatever neighborhood he lives in has recently suffered a rash of pet kidnappings. No one open his cellar door, or you'll be sorry.
embrel
BamBam Inc.
#95 - 2015-12-23 17:12:18 UTC
Jenn aSide wrote:
Captain Tardbar wrote:
*wrings hands with glee*

It's threads like these that keep me coming back to GD.

Where people fall all over themselves to defend a product because they feel like it's part of their lifestyle (kind of like Apple products).

The fact of matter is that most people that try EVE give up on it. Those who remain are sado-masochists.

I firmly believe the gratest service you could do is shut this game down.

I will agree wholeheartedly with these people who say "change in EVE, not in muh game!"

See CPP has figured they should do better things with their time like Valkyrie, which I agree.

That game is targeted to mass markets and will be wildly successful.

Eventually EVE will be the unwanted step child of the company.

They'll toss around new ideas but the player base will say no. Plex will keep rising and many free loaders will be forced to give up their game.

Actually at this point I do not know where I am going with this.

Basically I am saying the ultimate gank will be when the servers will be shut down.

It might take a while, but it would be worth it.


And yet here YOU still are. Your presence means you gave CCP money in one way or another. You don't much like the game, you hate the community, you don't seem to care much for the developers....

...But not only are you here, you came back. Those of us who like and fit in with the game aren't masochists, it's not painful for us, not in the least. But it's painful for you as evidenced by your own posts. On a forum that you enable by giving CCP some form of payment...

I will always find people like you fascinating, viewing something as a bad thing while at the same time doing something worse than the bad thing being criticized lol.


just because of the forums mind!

Because these are such a trainwreck that a masochist simply can't resist.
TigerXtrm
KarmaFleet
Goonswarm Federation
#96 - 2015-12-23 17:15:27 UTC
I feel that a lot of those negative reviews could have been avoided if new players are simply made aware that scamming, lying, ruining your day and the day of your dog is all acceptable in EVE, and that's one of the reasons it's so great. In other words, the NPE is still **** and newbies are still thrown into a shark tank with nothing more than a life vest.

I love EVE for all those things but I've had my share of frustrations and anger when I was new, so I can definitely understand the frustrations vented in those reviews. If a newbie keeps playing depends on if they have the determination to push on past those 'd*ckish' moments in EVE and build their own career.

That said, EVE is a game of musical back stabs. You can't trust anyone, this game promotes being distrustful of everyone and everything and that sort of gameplay isn't for everyone. Especially not in a gaming environment where every game holds your hand and cripples the gameplay to make sure you can't offend anyone. People have grown accustomed to games working in their favor 100% of the time. Entering EVE with a mindset like that is... a bad idea.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Gregor Parud
Imperial Academy
#97 - 2015-12-23 17:25:16 UTC
TigerXtrm wrote:
I feel that a lot of those negative reviews could have been avoided if new players are simply made aware that scamming, lying, ruining your day and the day of your dog is all acceptable in EVE, and that's one of the reasons it's so great. In other words, the NPE is still **** and newbies are still thrown into a shark tank with nothing more than a life vest.

I love EVE for all those things but I've had my share of frustrations and anger when I was new, so I can definitely understand the frustrations vented in those reviews. If a newbie keeps playing depends on if they have the determination to push on past those 'd*ckish' moments in EVE and build their own career.

That said, EVE is a game of musical back stabs. You can't trust anyone, this game promotes being distrustful of everyone and everything and that sort of gameplay isn't for everyone. Especially not in a gaming environment where every game holds your hand and cripples the gameplay to make sure you can't offend anyone. People have grown accustomed to games working in their favor 100% of the time. Entering EVE with a mindset like that is... a bad idea.


The only way to avoid "I R stupid and died, what a **** game" reviews is by being upfront and honest about the game you're trying to market. If you state it to be harsh and unforgiving then bears will avoid it more and people who might be "eve material" will read that info, then read the "I'm dumb" reviews and make the connection.

The current raging of bears about the game not being bearish enough is the direct result of CCP's desire to attract more people.
Remiel Pollard
Aliastra
Gallente Federation
#98 - 2015-12-23 17:26:32 UTC
Captain Tardbar wrote:

Also toxicity.



Ironic, since that's literally all you've brought to the table.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Hilti Enaka
Space Wolves ind.
Solyaris Chtonium
#99 - 2015-12-23 17:54:36 UTC  |  Edited by: Hilti Enaka
It's strange that Eve still wants promotes the game as the only place to have massive player versus player battles. If anyone knows anything about engagement they should know that it's the small groups that provide the most engagement. This is supported by lots of research so the recent sov changes, the new logi ships and new logi mechanics resulting in notthing but Logi+1 makes it hard to understand the direction of the game.

If we had confidence that the game developers aren't just screwing mechanics up for "meh" and it was actually based on sound theory then perhaps the negativity wouldn't be as strong as it is.

I've always said force projection needed to happen but I also think punishing gamers for travelling was the wrong thing to do. I've said many times the cyno mechanic should really have been revolutionized into a interesting gameplay. I don't get why Jump bridges deal the same punishment also, there is always another way to control force projection and make it flexible enough for the gamers and these changes just felt like the easy route.

I've said many times EWAR just makes this game boring, dull and predictable and it makes people risk averse. This coupled with an outdated ship fitting service contributes to Eve livin up to "Spreadsheet online". This is another part of the game that could be revolutionized.

I've also pointed out null sec isn't the struggle so many null sec dweebs lead you to believe and thats the main cause for many of the null sec vs high sec arguments. For the most part the most interesting place to play, due to the amount of players available to interact with in the sandbox is high sec. When you see null sec is based on massive HP structures and consider "the n-effect" you can see why null sec is stagnant.

Most good businesses know it is much cheaper to keep loyal customers, I have a feeling that's wheat they were hoping to achieve with the Greed is good article a few years back (test the water to see how people would react to a massive game change); Once the community spoke CCP needed a new strategy meaning a concentration on affordable pvp.


Anyway my thoughts on the challenges of Eve.
Amarrchecko
Hedion University
Amarr Empire
#100 - 2015-12-23 17:59:01 UTC
Nothing but hardliners for each side. It's like a two-party political system in here.

There is some truth in most every complaint about or praise of Eve. Denying the truth of that makes you just another lemming of one side or the other.

Someone says Eve is impossible for new players? How about instead of going berserk trying to argue the exact opposite, you admit the OBVIOUS truth that it's tough starting Eve, especially in 2015 as compared to 2005 or 2010.

Someone raves about how great Eve's sandbox is? Fine, fine. But don't deny that a not-insignificant number of kids in the sandbox have their fun by throwing sand in the other kids' eyes while justifying with "you consented to sand in your face by coming into the sandbox."

The game is great, though imperfect, and it's not for everyone. Step back a bit for some perspective and do yourself AND everyone else a favor by laying off the overly-extreme fanboy/hater stuff.