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Drone Boat BS

Author
Kerandra Newton
Perkone
Caldari State
#41 - 2015-12-23 15:18:08 UTC  |  Edited by: Kerandra Newton
I agree! I always wanted a drone boat but it looks like there's no better ship (BS) like the Ishtar especially for heavy drones. Sad! Team up, change things.


I want to add something else.

I was trying to figure out on SISI a Drone Boat that can do more damage to be equal to a lot of other ships like the OP mentioned - not the Dominix but a pirate or T2 variant (like a BS Isthar), that said the DNI is 'only' a navy variant and not so good at all.

To compensate and match the new drone balance especially to heavy drones I played around a little and checked all available stuff in game and I figured out several bugs although there is a nice rig which helps applying more DPS - The Scope Chip. But then correcting an old bug could also help with setting up a nice drone BS besides the Domi - which I don't like due to many lacks like align time, CPU, PG, speed an so on.

Summary: Unfortunately drone rigs can not be compared to the broad variety of turret and missile rigs and they obviously do not improve towards a better Drone BS. The wish for a good drone BS is there and to balance ships and playstyle it's in demand.


Please also check my post about an old bug here. Large Drone Speed Augmentor II


OP +1

Large Drone Speed Augmentor II - needs to be fixed

My evergreen:"Skip opportunities,try F12 - 'show career agents' do all missions from all agents.You learn a lot"

Frostys Virpio
State War Academy
Caldari State
#42 - 2015-12-23 15:37:40 UTC
Joe Risalo wrote:
Frostys Virpio wrote:


Problem is, the drones move as opposed to your guns which are bolted on your ship. The drones each have their own movement vector to be handled by the server so their position is updated for their next attack. You can fire up to 8 guns at the same time and not really load the server much because they all use the same information for the hits. They all have the same tracking difficulty because they are all at the same place moving in the same way relatively to their targets. Drones shots don't get to enjoy this. The current 5 all have different firing solution because they all have their own movement relative to the target which can be wildly different. Adding more drones really does add to the server load.


Agreed, but that wasn't my point.

The point I was getting at is that there's already a crap ton of drones out, and a ton of ships firing at different targets.
I don't know that adding 5 more drones to the blob would have that much of an effect.

However, if they do start giving problems, just smart bomb them off the field.

That said, 5 fighters with the role bonus of a super carrier is 1k dps.
This is a pretty good damage level without adding to the drone count.

However, they'll need to be given a pretty substantial tracking bonus to make up for being dedicated to fighting sub-capitals.


Adding 5 more drones to the total pool is indeed not much of an issue. On the other hand, doubling the amount of drones in a large fight because the new ship is better and become main doctrine would add a metric ass ton of server load. Or are CCP supposed to design it so it will never get used in fleet fights to be sure it does not cause problem?
Joe Risalo
State War Academy
Caldari State
#43 - 2015-12-23 16:08:29 UTC
Frostys Virpio wrote:


Adding 5 more drones to the total pool is indeed not much of an issue. On the other hand, doubling the amount of drones in a large fight because the new ship is better and become main doctrine would add a metric ass ton of server load. Or are CCP supposed to design it so it will never get used in fleet fights to be sure it does not cause problem?


There's no stopping it from being used, as drone focus alone would make it quite popular.

That said, it would be relatively balanced just on the use of drones themselves, as they can be alpha'd of the field, or smartbombed.


Now, my last comment, I did also mention, you can allow it to use fighters as its primary means of damage.


Proposal:

Rogue drone Battleship Gallente/Amarr (because I don't know what else(I would prefer it be a shield boat, but whatever))

Gallente BS
% bonus to fighter drone damage per level
4% Bonus to Armor resists per level.

Amarr BS
% bonus to all drone HP per level
% bonus to Armor repairer cap usage per level


Role Bonus
Can Fit Bastion module (just an idea) - Bastion gives 100% bonus to drone control range
% bonus to drone velocity in Bastion
% bonus to fighter tracking in Bastion

Slot Layout
Highs - 2
Mids - 8 (?)
Lows - 8
Rigs - 3

So, pretty tanky in Bastion and has a lot of capability in drone and tanking.
Small amount of highs and no turret or launcher hard points to reduce high slot utility.

Bastion helps to keep the ship as 'niche' thus keeping it out of large scale battles, as it will be quite weak outside of bastion.

We'll say a 30k drone bay, allowing it to fit 6 fighters to have one spare, or 5 fighters and a versatile amount of other drone types... Note, there is no damage bonus for non-fighter drones.
Kerandra Newton
Perkone
Caldari State
#44 - 2015-12-23 16:15:17 UTC  |  Edited by: Kerandra Newton
Joe Risalo wrote:


That said, it would be relatively balanced just on the use of drones themselves, as they can be alpha'd of the field, or smartbombed.



1. But there's another playstyle, I call it NPC killing which is common in all 3 sec-areas.
NPC's don't shoot smartbombs. For those a drone boat would be nice.

2. You're not 100% right there. You can deploy sentries or pimp your ship to give drones a better optimal range to avoid smartbombs and you can add a Durability rig to buff drones HP.

Keep that in mind and don't focus too much to PVP. PVE is also a good choice for a Drone BS.

Large Drone Speed Augmentor II - needs to be fixed

My evergreen:"Skip opportunities,try F12 - 'show career agents' do all missions from all agents.You learn a lot"

Joe Risalo
State War Academy
Caldari State
#45 - 2015-12-23 16:31:41 UTC
Kerandra Newton wrote:
Joe Risalo wrote:


That said, it would be relatively balanced just on the use of drones themselves, as they can be alpha'd of the field, or smartbombed.



1. But there's another playstyle, I call it NPC killing which is common in all 3 sec-areas.
NPC's don't shoot smartbombs. For those a drone boat would be nice.

2. You're not 100% right there. You can deploy sentries or pimp your ship to give drones a better optimal range to avoid smartbombs and you can add a Durability rig to buff drones HP.

Keep that in mind and don't focus too much to PVP. PVE is also a good choice for a Drone BS.


Check the proposal above and see how you feel about that.
Atomeon
Federal Navy Academy
Gallente Federation
#46 - 2015-12-23 23:59:43 UTC
baltec1 wrote:
I remember the old beehive domi, you don't want a beehive domi.

They want the Guardian Vexor's mama. i think that they asking for ^^
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