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Drone Boat BS

Author
baltec1
Bat Country
Pandemic Horde
#21 - 2015-12-21 06:53:29 UTC
I remember the old beehive domi, you don't want a beehive domi.
Maldiro Selkurk
Radiation Sickness
#22 - 2015-12-21 08:23:02 UTC
A truly pure drone boat would be awesome and has been on my personal wish list for a long time now.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Serendipity Lost
Repo Industries
#23 - 2015-12-21 13:25:14 UTC
baltec1 wrote:
I remember the old beehive domi, you don't want a beehive domi.



I want one. I just don't want anyone else to have one.
Serendipity Lost
Repo Industries
#24 - 2015-12-21 13:30:23 UTC
I think the problem you would be creating is the sentry drone assist domi (fill in any othe BS you grant the super power to). Instead of OP ishtards dropping drones and running away, you would have big blobs of fat over tanked domi farming out 10 heavily bonused sentries to some jerk in a t3d (or whatever niche ship is best for the job).

We'd be back to the fun evolution of jumping through a gate and getting alpha'd before we could get a lock on anything.

Don't get me wrong, I'm OK w/ home field advantage, but the sentry assist deathray isn't fun or interesting in any way.

Amarisen Gream
The.Kin.of.Jupiter
#25 - 2015-12-21 14:03:51 UTC
first WTF is there another BS thread.

Second. What we need are high speed tactical BSs, that use the Races 2nd primary weapon system.

High-speed.
High-damage application

example - Caldari High-speed tactical BS
Focuses on using Blasters
MWD
Has immunity to scram effects for shutting down MWD.

Amarr High-speed tactical BS
Ether drones or missiles. (Torps/RHML. not cruise)
AB bonuses
Has reduction to Webbing effects or some such.

and etc. for the others.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Donnachadh
United Allegiance of Undesirables
#26 - 2015-12-21 14:55:48 UTC
Lugh Crow-Slave wrote:
You don't understand those groups only look like one item to the server that gets weaker as hp drops. It just looks and feels to the player like they are controlling more

So apply the same groups theory or a slightly modified version of it to this new ship and problem solved.

Lyra Gerie wrote:
This would make these ships strong skirmishers but could quickly have their dps taken away without the ability to replace it.

It always comes back to this. Drones ships are already THE ONLY ships in the game that can have their weapons systems destroyed and this ship would not change that. And for a ship that is 100% dependent on drones for damage 50m3 over bandwidth is to much of a restriction, although I agree with the basic premise of your idea.

FT Diomedes wrote:
The existing ships we have are more than sufficient. If you want a sub capital ship with ten drones, the Guardian Vexor is that way... -> :p

The existing destroyers we had were sufficient but we got T3 and soon the new T2 any way.
The existing ships we had were fine but they gave us the SOE ships any way.
Have I made my point or do I need to keep going. CCP seems to be hell bent on giving us more ships to do the same stuff with and most of them are really nothing more than re-packed versions or new combinations of something we already had. We have never had a 100% drones only ship and many of us think that it would be a nice addition to the game.
For the Guardian Vexor thing, when I can go to Jita and actually buy one of them for about the same costs as every other ship in the same class THEN we can talk about that as an option instead of this idea.

Serendipity Lost wrote:
I think the problem you would be creating is the sentry drone assist domi (fill in any othe BS you grant the super power to). Instead of OP ishtards dropping drones and running away, you would have big blobs of fat over tanked domi farming out 10 heavily bonused sentries to some jerk in a t3d (or whatever niche ship is best for the job).

I so agree with you on this issue if nothing changed. However I would propose that this and ALL plagues of assisted drones can be removed by a simple change that SHOULD have been included in the first re-balance pass on the Ishtar and that is to remove drone assist from the game completely.
Bumblefck
Kerensky Initiatives
#27 - 2015-12-21 15:00:26 UTC
The thread title is accurate - this is BS, of the classiest order.


Think of the server load!

Perfection is a dish best served like wasabi .

Bumble's Space Log

Joe Risalo
State War Academy
Caldari State
#28 - 2015-12-21 16:31:36 UTC
Bumblefck wrote:
The thread title is accurate - this is BS, of the classiest order.


Think of the server load!



Hey, fun doesn't require a role, niche, or to counter something specific..

As far as the sever load, a thousand ships with 5 drones and all the weapons/effects probably have the same amount of server load...
Estella Osoka
Cranky Bitches Who PMS
#29 - 2015-12-21 18:21:52 UTC
I'm fine with this as long as it has no utility highs and can only fit drone mods in the highs. A BS with only drones as it's DPS? Sounds like a nice juicy target.
Alexis Nightwish
#30 - 2015-12-21 18:40:23 UTC
We really don't need more drone boats in the game, thanks.

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Nafensoriel
Brutor Tribe
Minmatar Republic
#31 - 2015-12-21 19:20:55 UTC
To be entirely fair... Virtual drones could be added similar to how carrier drones will be handled. Downside is lack of options in how to use those drones and possibly having them completely wrecked by ECM.

But on a technical level you could reduce drone ships to a single drone representing an entire "swarm" by graphics. Fleet battles would need the option to disable the swarm though or computers would explode around the world.
Bobman Smith
Solitary Confinement 4 One
#32 - 2015-12-21 21:45:46 UTC
Ah as much as I'd love this idea, unfortunately it would not balance well. More 'guns' does not necessarily make for a better game.

But with that said, It would be nice to have a true drone boat that does not use any high spots to add damage. Maybe add some more high slot mods to improve drone use. Have some high spot mods that increase drone speeds and tank. (And remove drone assist from game)

Little off topic but something that I think would be great is a drone mining ship. Recreate the Harvester Mining Drone so they don't fly back to the ship but drop cargo containers when they are filled and you would have to tractor beam them to the ship. This would counter the afk miner a bit if those cans had say, only 15 mins before they disappear. And by doing it effectively would yield more volume then whats currently in operation. And make it a larger vessel with the Procure philosophy in mind: Strong tank, good DPS for drones for defense. Hell, while were dreaming, make a Capital version of it with Jump Drive! And damn well balance its defenses in such as way that you actually see these things mining! It would be quite the site to have a Rorqual providing on grid boosts and compressing ore while we have a half a dozen or so of these Capital sized drone mining ships in a fleet with a bunch of lesser SP pilots all using the T1/T2 Exhumers! Enough combined DSP/Tank that only a well organized/sizable fleet would consider. Rewards of organizing such an Industrial Operation would be how effective it would be at turning Roids into Compressed Ore! I mean, why cant we have large scale mining operations in Eve that mimic the scale of capitals fights? Awe... I'm starting to ramble... Dreams...

T3 immune to remote reps. They should be the most powerful solo/small gang ships but not useful for large fleets as T2 ships should be used. Remove Insurance from game. Ban Frigate Pirate Ships from Novice FW Plexs. Buy me Ice cream please!

Joe Risalo
State War Academy
Caldari State
#33 - 2015-12-23 02:16:08 UTC
Yeah... I still want a pure drone boat..
Sounds entertaining and it's hard to build and efficient boat that focuses purely on drones... Unless you want a carrier or super carrier, which i do not.
Linna Excel
Center for Advanced Studies
Gallente Federation
#34 - 2015-12-23 02:24:35 UTC
Lyra Gerie wrote:
The only reason to dump out more than 5 drones would be to act like how current attack BCs do. It would be a heavy hitter with lighter shield/armor/hull and likely little to no drone bay above its bandwidth.


How about a BS that can carry and launch fighters/bombers and is designed to attack supercaps?


Nafensoriel wrote:
Hamsters didn't like it is an understatement... The hamsters caught fire and almost burned down Iceland. They blamed it on a volcano though.


The answer is clearly that CCP needs to upgrade to either gerbils or guinea pigs.

Joe Risalo
State War Academy
Caldari State
#35 - 2015-12-23 06:55:24 UTC
Linna Excel wrote:
Lyra Gerie wrote:
The only reason to dump out more than 5 drones would be to act like how current attack BCs do. It would be a heavy hitter with lighter shield/armor/hull and likely little to no drone bay above its bandwidth.


How about a BS that can carry and launch fighters/bombers and is designed to attack supercaps?


Nafensoriel wrote:
Hamsters didn't like it is an understatement... The hamsters caught fire and almost burned down Iceland. They blamed it on a volcano though.


The answer is clearly that CCP needs to upgrade to either gerbils or guinea pigs.



I believe they're currently in the process of upgrading to ferrites...
Iain Cariaba
#36 - 2015-12-23 07:19:49 UTC
Joe Risalo wrote:
Linna Excel wrote:
Lyra Gerie wrote:
The only reason to dump out more than 5 drones would be to act like how current attack BCs do. It would be a heavy hitter with lighter shield/armor/hull and likely little to no drone bay above its bandwidth.


How about a BS that can carry and launch fighters/bombers and is designed to attack supercaps?


Nafensoriel wrote:
Hamsters didn't like it is an understatement... The hamsters caught fire and almost burned down Iceland. They blamed it on a volcano though.


The answer is clearly that CCP needs to upgrade to either gerbils or guinea pigs.



I believe they're currently in the process of upgrading to ferrites...

Oh gods no! If they upgrade to ferrets, those fuzzy little carpet sharks will steal everything in sight!!! You won't need to worry about losing your battleship, because the ferrets will steal them all and hide them under the couch.
Joe Risalo
State War Academy
Caldari State
#37 - 2015-12-23 07:35:52 UTC
Iain Cariaba wrote:

Oh gods no! If they upgrade to ferrets, those fuzzy little carpet sharks will steal everything in sight!!! You won't need to worry about losing your battleship, because the ferrets will steal them all and hide them under the couch.


All will be ok.. You can sniff the stinky little bastards out.
Mike Voidstar
Voidstar Free Flight Foundation
#38 - 2015-12-23 09:32:12 UTC
Joe Risalo wrote:
Yeah... I still want a pure drone boat..
Sounds entertaining and it's hard to build and efficient boat that focuses purely on drones... Unless you want a carrier or super carrier, which i do not.


Dominix is your boat.

It can fit guns, but does not need to. Use the slots for a couple Drone Link Augmentors and some Remote Reps to keep the things topped off, or even some autotargeters to keep your target selection as efficient as possible. Put a Sensor Booster in your mids and snipe all the things with sentries.
Frostys Virpio
State War Academy
Caldari State
#39 - 2015-12-23 14:34:51 UTC
Joe Risalo wrote:
Bumblefck wrote:
The thread title is accurate - this is BS, of the classiest order.


Think of the server load!



Hey, fun doesn't require a role, niche, or to counter something specific..

As far as the sever load, a thousand ships with 5 drones and all the weapons/effects probably have the same amount of server load...


Problem is, the drones move as opposed to your guns which are bolted on your ship. The drones each have their own movement vector to be handled by the server so their position is updated for their next attack. You can fire up to 8 guns at the same time and not really load the server much because they all use the same information for the hits. They all have the same tracking difficulty because they are all at the same place moving in the same way relatively to their targets. Drones shots don't get to enjoy this. The current 5 all have different firing solution because they all have their own movement relative to the target which can be wildly different. Adding more drones really does add to the server load.
Joe Risalo
State War Academy
Caldari State
#40 - 2015-12-23 15:06:58 UTC
Frostys Virpio wrote:


Problem is, the drones move as opposed to your guns which are bolted on your ship. The drones each have their own movement vector to be handled by the server so their position is updated for their next attack. You can fire up to 8 guns at the same time and not really load the server much because they all use the same information for the hits. They all have the same tracking difficulty because they are all at the same place moving in the same way relatively to their targets. Drones shots don't get to enjoy this. The current 5 all have different firing solution because they all have their own movement relative to the target which can be wildly different. Adding more drones really does add to the server load.


Agreed, but that wasn't my point.

The point I was getting at is that there's already a crap ton of drones out, and a ton of ships firing at different targets.
I don't know that adding 5 more drones to the blob would have that much of an effect.

However, if they do start giving problems, just smart bomb them off the field.

That said, 5 fighters with the role bonus of a super carrier is 1k dps.
This is a pretty good damage level without adding to the drone count.

However, they'll need to be given a pretty substantial tracking bonus to make up for being dedicated to fighting sub-capitals.
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