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Helping EvE? Right...

First post
Author
Ralph King-Griffin
New Eden Tech Support
#21 - 2015-12-16 09:24:01 UTC

Chribba updated the eve-death-o-meter with this year's statistics a while back.
Wish I remembered where he posted it.

Idea could ye image if he put that graph up on eve-offline with the tq graph...
Saya Sakamoto
Happyness Realization Party
#22 - 2015-12-16 10:54:27 UTC
Brigadine Ferathine wrote:

Uh, it is dying. look at the numbers on eve offline


Those numbers don't say much. CCP banned ISBoxing, for example. Of course they are lower since people playing 8 Accounts now are back to 1. They also introduced longer skill queues. Again you get less logins. Etc.

You should look at activity graphs, i.e. "How much stuff got destroyed", and you would see that these look very healthy and actually are on the rise:
http://community.eveonline.com/news/dev-blogs/eve-economy-update-eve-vegas-2015-report/
Ralph King-Griffin
New Eden Tech Support
#23 - 2015-12-16 11:03:33 UTC
Brigadine Ferathine wrote:

Uh, it is dying. look at the numbers on eve offline

and the ironic post of the morning goes to ^^

found the updated (as of 2015-11-02 08:08:13 UTC) chart Big smile

source
Joia Crenca
Science and Trade Institute
Caldari State
#24 - 2015-12-16 17:42:26 UTC
Saya Sakamoto wrote:
Brigadine Ferathine wrote:

Uh, it is dying. look at the numbers on eve offline


Those numbers don't say much. CCP banned ISBoxing, for example. Of course they are lower since people playing 8 Accounts now are back to 1. They also introduced longer skill queues. Again you get less logins. Etc.

You should look at activity graphs, i.e. "How much stuff got destroyed", and you would see that these look very healthy and actually are on the rise:
http://community.eveonline.com/news/dev-blogs/eve-economy-update-eve-vegas-2015-report/



The numbers say more when you have a backdrop of context. For example, when did the ISBoxing ban take effect, and then we can measure numbers before and after that.

Numbers promoted directly by a company that stands to profit from them always have to be taken more skeptically simply because of the profit motive.

I was checking Chribba's awesome EVE Offline tool and it looks like we have had an uptick in login activity recently, so that's hopeful.

EVE still needs a more effective promotion channel, however. But things like billboard space can cost $2000 to 4000 a month or more. However, the current 'internet advertises EVE only if EVE content is already detected' isn't the most brilliant way to do it.
lmmortalist
lmmortality Associates
#25 - 2015-12-16 18:13:27 UTC
OP: to answer your question, complaining about the matter on the forums is more efficient than trying to, say, lure more players into the game. This never solved anything, why would it do so now?

You want the complaining and claims such as 'Eve is dieing' to stop --> less discussion and content on the forums.

Why do you want to kill the lively quality forum discussion, op?
Pix Severus
Empty You
#26 - 2015-12-16 22:57:20 UTC
EVE Online, happily dying since 2003.

Even though I don't believe the game is dying, I still do my part in helping to spread EVE, even when I'm unsubbed. I keep a few EVE threads on different message boards updated with the latest patch notes and trailers as they are released. I also mention EVE to anyone who asks for recommendations on which MMO and/or space game to play.

MTU Hunter: Latest Entry - June 12 2017 - Vocal Local 5

MTU Hunting 101: Comprehensive Guide

Barrogh Habalu
Imperial Shipment
Amarr Empire
#27 - 2015-12-17 12:27:58 UTC
Avvy
Doomheim
#28 - 2015-12-17 14:44:44 UTC
Evasive Shadow Assassin wrote:

Shadow - P.S I won't be responding to this thread. I am simply saying, if you don't like the way things stand, get off your ass n sort it.


Depends on the quality of the whine.


GD without whining, would be a quiet place.


Some issues can't be rectified in-game as it's the mechanics that determine what can and can't be done. So if it requires the mechanics to change, then you should expect some whining. Of course someone whining might not see it as that.

EvE has been dying since I can remember, it always will be, because some people feel that it draws attention to their argument.
Amber Starview
Doomheim
#29 - 2015-12-17 16:44:42 UTC
All opinions are valid , personally i dislike the infighting and name calling that comes from each sec of space considering themselves the most important target group ccp should be focused on.

Ccp while I do think are a amazing company with some amazing individuals do make mistakes and people should be allowed to comment and discuss on any issue without being labeled a whiner and dismissed by the other groups

This surprises me because when the community does work together to get a message across to ccp they generally listen .
Galen Darksmith
Sky Fighters
Rote Kapelle
#30 - 2015-12-17 17:17:55 UTC
It's the same people going on about the same pet peeves they've always had.

It's just now all of them are convinced that every canceled account was another person who shared their opinions instead of, you know, canceled alts (multibox nerf) or capital alts (jump fatigue nerf).

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Jamwara DelCalicoe Ashley
New Eden Tech Support
#31 - 2015-12-17 17:18:31 UTC
Brigadine Ferathine wrote:
Evasive Shadow Assassin wrote:
Hello!

Hopefully this is not considered ranting as that is not my intention :)

So every day there is a thread on how "EvE is dieing" or "decline in numbers".

So if you truly believe this, why do you run here and make stupid threads based on inaccurate information or what you perceive to an issue?

Why not go to every other MMO/review/w/e site and post invites to eve?

Why not make videos on eve as much as you can?

Why not offer to help people joining eve?

Why not ask CCP to setup a player donation scheme for new players i.e players donate to a corp setup by CCP (isk) and every time an account subs to eve it gets say, 50mil isk for joining eve?

Why not set up a corp within your big, bad, scary, null sec alliance aimed to help new players?

Why not take the time to run that corp instead of trying to get on as many kill mails as possible?

Why not share eve-unis website on your facebook/twitter w/e social media?

If you truly believe eve is dieing, stop making threads and HELP CCP get new players into eve.

Instead of running here and whining about how "eve is no more" and all this nonsense. Cause quite frankly, it's getting irritating.

Regards

Shadow - P.S I won't be responding to this thread. I am simply saying, if you don't like the way things stand, get off your ass n sort it.

Uh, it is dying. look at the numbers on eve offline


You're here too?? Why are subs down?
Jon Essler
Doomheim
#32 - 2015-12-17 17:50:32 UTC
Evasive Shadow Assassin wrote:
Shadow - P.S I won't be responding to this thread. I am simply saying, if you don't like the way things stand, get off your ass n sort it.


It's not up to the players to 'sort it'. That is CCP's responsibility.

If the game is good enough people will come to play it. If it isn't, they won't.
Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#33 - 2015-12-17 23:17:46 UTC
Jon Essler wrote:
Evasive Shadow Assassin wrote:
Shadow - P.S I won't be responding to this thread. I am simply saying, if you don't like the way things stand, get off your ass n sort it.


It's not up to the players to 'sort it'. That is CCP's responsibility.

If the game is good enough people will come to play it. If it isn't, they won't.

We pay CCP to 'sort it'.
Taunrich Kaufmann
Hykkota-Kaufmann Foundaries LLC
#34 - 2015-12-23 15:35:53 UTC
HiSec could (re: should) be more risky imo. Couple that with a more in-depth combat tutorial and a 30-day trial (which was recently scrapped for some reason) and we're on our way.
Jeinvay Kunsu
Br0wn Coat5
The Gorram Shiney Alliance
#35 - 2015-12-23 17:04:13 UTC
Every game and MMO is dying, just in various stages. Everything starts dying the moment of birth.
All that we do is just delaying the final moment.



Also, null is the safest place in EVE, not high sec.
Pix Severus
Empty You
#36 - 2015-12-23 17:25:53 UTC
Taunrich Kaufmann wrote:
HiSec could (re: should) be more risky imo.


Travelling the Jita-Hek pipe can be pretty damn terrifying at times. I agree though, more risk is a good thing because players who die are much more likely to stay subbed after all.

MTU Hunter: Latest Entry - June 12 2017 - Vocal Local 5

MTU Hunting 101: Comprehensive Guide

Remiel Pollard
Aliastra
Gallente Federation
#37 - 2015-12-23 17:29:31 UTC
Every time I see the word 'dieing', I have to admit some confusion over whether or not the person is doing it intentionally to troll people like me, or if they genuinely don't know how to spell 'dying' correctly.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Solecist Project
#38 - 2015-12-23 17:32:01 UTC
Pix Severus wrote:
Taunrich Kaufmann wrote:
HiSec could (re: should) be more risky imo.


Travelling the Jita-Hek pipe can be pretty damn terrifying at times. I agree though, more risk is a good thing because players who die are much more likely to stay subbed after all.

I feel honoured that you stay in the corp. :) :)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Indahmawar Fazmarai
#39 - 2015-12-23 17:41:38 UTC
Pix Severus wrote:
Taunrich Kaufmann wrote:
HiSec could (re: should) be more risky imo.


Travelling the Jita-Hek pipe can be pretty damn terrifying at times. I agree though, more risk is a good thing because players who die are much more likely to stay subbed after all.


I've always wondered whether that's a case of false causation, because using only these two data (length of tenure and age at first death) can be biased by gameplay style. A PvEr is a) more likely to have a shorter tenure and b) more likely to be first killed at an older age, but there's no causation between those data.
Gregor Parud
Imperial Academy
#40 - 2015-12-23 17:46:11 UTC
Indahmawar Fazmarai wrote:
but there's no causation between those data...



... that suits your agenda.


Too bad.

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