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EVE New Citizens Q&A

 
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Planetary Interaction Question

Author
Lulu Lunette
Savage Moon Society
#1 - 2015-12-13 17:20:44 UTC
Hey so I have a Barren world in a Class II Anoikis system. I chose to mine the base metals, because it had a huge concentration of them in the southern hemisphere.

Anyways the problem I run into is after two 3-day programs, I've basically depleted the mines so to say. There's another concentration about 503 kilometers west that is just at the end of my reach for my Extractor Control Unit and the heads..

I think I can get one 3 day program out of this before I have to decide I'm going to keep this command center here or not. I can break down the numbers and share screenshots, I don't care. For science!

The question: Will that first reserve of Base Metals.. regenerate? Or will it take longer than my next three day program?

Thanks Cool

@lunettelulu7

Paranoid Loyd
#2 - 2015-12-13 17:43:42 UTC
Hi Lulu, PI is not one of my strong points so I don't know the answer to your question but I wanted to return the wave I didn't get to in local the other day, I was a little busy fighting a hilariously fit dual tanked Arbi.

o/

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

RoAnnon
Republic University
Minmatar Republic
#3 - 2015-12-13 17:52:59 UTC
There is a good chance it will regenerate. I don't move my ECU very often, if at all.

Also, are you aware that the Command Center doesn't need to be connected to the rest of your facilities? Unless you're using the storage capacity and launch to orbit capabilities. Moving a CC requires tearing down the entire planet's infrastructure, so I never have it part of my system.

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Terminal Insanity
KarmaFleet
Goonswarm Federation
#4 - 2015-12-13 18:06:54 UTC  |  Edited by: Terminal Insanity
Dont just extract raw materials. You want to process them as much as possible on the surface before exporting.

Usually you extract 2 resources, process them, and feed them into an advanced processor, then you export that advanced product to the market, or another planet for further processing

if you balance your extraction rate with the rate you can process the materials to a final product, it usually balances out to 2 day cycles with 4 processors, 2 advanced processor, and the materials will replenish fast enough that you dont deplete

also, just use the lauch facility as your storage, its big enough, and saves you cpu/pg

with lvl4 skills your PI will usually end up looking something like this: http://i.imgur.com/LLnwsYF.png

this is a basic single-planet product you can easily sell (its used in POS fuel): http://eveplanets.com/eve/components/index/show/Enriched+Uranium

lvl5 skills on a good nullsec planet you could squeeze out 3 advanced processors, 6 basic,

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Solonius Rex
Federal Navy Academy
Gallente Federation
#5 - 2015-12-13 18:12:15 UTC
Lulu Lunette wrote:
Hey so I have a Barren world in a Class II Anoikis system. I chose to mine the base metals, because it had a huge concentration of them in the southern hemisphere.

Anyways the problem I run into is after two 3-day programs, I've basically depleted the mines so to say. There's another concentration about 503 kilometers west that is just at the end of my reach for my Extractor Control Unit and the heads..

I think I can get one 3 day program out of this before I have to decide I'm going to keep this command center here or not. I can break down the numbers and share screenshots, I don't care. For science!

The question: Will that first reserve of Base Metals.. regenerate? Or will it take longer than my next three day program?

Thanks Cool


It eventually regenerates, but it depends on how many people are mining them alongside you.

Generally, the isk making with PI isnt with mining low-level material, but rather combining them into higher level ones. this usually requires you use multiple planets and move stuff around, but the isk youll make is far better that way.

Orla- King-Griffin
#6 - 2015-12-13 18:39:55 UTC
Paranoid Loyd wrote:
Hi Lulu, PI is not one of my strong points so I don't know the answer to your question but I wanted to return the wave I didn't get to in local the other day, I was a little busy fighting a hilariously fit dual tanked Arbi.

o/

Oh man that is one funny fitting,
he was prepared for all the edge cases,
soo much utility for one hull ,how ever did you overcome it.


On topic yeah I think it's regenerative but don't quote me on that.

Ah shite...

Luke Skywalking
C0NC0RD Branch Office
#7 - 2015-12-14 01:38:43 UTC
I just started planetary colonisation too and the end product yields quite little. Just to check whether if it's really worth spending time doing it for passive income?

No one method is the right method, nor the wrong method.

Paul Pohl
blue media poetry
#8 - 2015-12-14 01:54:08 UTC
Luke Skywalking wrote:
I just started planetary colonisation too and the end product yields quite little. Just to check whether if it's really worth spending time doing it for passive income?


It depends on what you are producing, and if you are focused on one product
Lulu Lunette
Savage Moon Society
#9 - 2015-12-14 02:35:15 UTC
Quote:


Hi Lulu, PI is not one of my strong points so I don't know the answer to your question but I wanted to return the wave I didn't get to in local the other day, I was a little busy fighting a hilariously fit dual tanked Arbi.

o/



Figured you were probably busy when you replied with gf Blink

Quote:


There is a good chance it will regenerate. I don't move my ECU very often, if at all.

Also, are you aware that the Command Center doesn't need to be connected to the rest of your facilities? Unless you're using the storage capacity and launch to orbit capabilities. Moving a CC requires tearing down the entire planet's infrastructure, so I never have it part of my system.



I had to demolish my ECU because the nearest, best resource of Base Metals was out of range for the ECU. It's boomed out about as far as both the ECU and Extractor heads go atm. I'll post a screenshot of my setup.

Quote:


It eventually regenerates, but it depends on how many people are mining them alongside you.

Generally, the isk making with PI isnt with mining low-level material, but rather combining them into higher level ones. this usually requires you use multiple planets and move stuff around, but the isk youll make is far better that way.



I can see how this would scale across multiple characters, then multiple accounts .. endlessly. I guess I don't want to be that much of a legbeard haha!! Lol

I think you can profit from just P1 stuff? Not sure I want this to be my main focus but since i'm living in a C2, I do want to understand it better. I'm tempted to make a factory world and try to balance it so it is running non-stop from my other worlds. Such a weird side game.

By the numbers

What my setup looked like initially: http://i.imgur.com/P0QEe53.png
Today: http://i.imgur.com/a5B9kja.png

This colony can process 36,000 Base Metals an hour. Today I had to move the entire ECU and make sure it was routed to make the same average Base Metals.

Quote:
I just started planetary colonisation too and the end product yields quite little. Just to check whether if it's really worth spending time doing it for passive income?


Definitely not worth trying anywhere other than null/wormhole space.

When I was new I tried it as well in lowsec and had a similar experience. (found it quite underwhelming) This Barren world theoretically can produce 17,520 Reactive Metals every 3 days. Which equates to about 2m ISK a day/world.

I've got an Electrolyes world that can possibly do 4m a day, same looking setup and everything. Imagine if you could get 4 or 5 worlds each pulling down 4m a day?

The situation I'm in living in a wormhole got me to give this another serious look, otherwise I sort of wrote it off too.

Disclaimer: I don't know what I am doing

@lunettelulu7

Mephiztopheleze
Laphroaig Inc.
#10 - 2015-12-14 03:57:59 UTC  |  Edited by: Mephiztopheleze
Luke Skywalking wrote:
Just to check whether if it's really worth spending time doing it for passive income?


Once you're properly setup, PI is a matter of cycling your extractors every day or so and collecting goods once a week'ish. The ISK is around the 500m/month/character, or better, depending on *effort* and your choice of goods to produce.

'Better' involves producing P2 goods (Coolant, Enriched Uranium, Construction Blocks, etc) or higher tiers. Which in turn, means factory planets for any kind of efficiency and mass production. If you're running multiple characters for PI, one of them should make the train for CCU V. My P1-P2 factory planets are 3x Launchpad, 2x Silo, 21x Advanced Industry Facilities, with full 'hoppers' and extra stashed in the POCO, I only have to run out to them every ~4-5 days and they produce ~2,400 P2s a day.

Extraction and processing into P1 is best done in 0.0 space or in Wormholes. Any plan that involves regularly hauling P0s (raw materials) around should be avoided, down that road madness lies.

Direct-To-P2 extraction/factory setups are very low effort and equally, very low yield. ECUs chew up enormous amounts of powergrid and running two of them with associated links cuts down on total output.

The thought of doing PI on a planet without a POCO makes me shudder.

Lulu Lunette wrote:

Disclaimer: I don't know what I am doing


actually, you seem to have a pretty good grasp of it.

Lulu Lunette wrote:

By the numbers

What my setup looked like initially: http://i.imgur.com/P0QEe53.png
Today: http://i.imgur.com/a5B9kja.png

This colony can process 36,000 Base Metals an hour. Today I had to move the entire ECU and make sure it was routed to make the same average Base Metals.


my extraction planets are pretty much identical except i tend to run eight basic industry facilities. always route to a buffer and keep those links nice and short wherever possible.

nice.

edit:
Factory Planet. The Launchpads feed the ten factories at the top, the silos feed the eleven at the bottom. Expedited Transfers are used to shuttle P1s to the silos. All factories route to the 'empty' launchpad.

P1-P2 Factory CCU V

Extraction -> P1

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Hasikan Miallok
Republic University
Minmatar Republic
#11 - 2015-12-14 05:08:12 UTC  |  Edited by: Hasikan Miallok
Some basic pointers:


  • On average making P2 on a single planet is the best for new players to sell. You get P2 by mining two materials, refining them, then combining them to make a third combined product.
  • An ECU only costs 45,000 ISK to replace so just move them around willy/nilly whenever you need to do it.
  • choice of planets is critical


  • Choosing Planets:

  • How much they produce is important.
  • What those resources are worth matters, some PI items sell for double what others fetch
  • How much tax you pay on a particular planet will have a big effect on your profit

Lulu Lunette
Savage Moon Society
#12 - 2015-12-14 05:58:26 UTC
Very cool pics thanks for sharing, Mephiztopheleze Cool

I'm about a day and a half away from being able to do 5 worlds so I'll try this factory thing out then. I like that layout it looks sharp.

@lunettelulu7

Mephiztopheleze
Laphroaig Inc.
#13 - 2015-12-14 23:41:44 UTC
Lulu Lunette wrote:
Very cool pics thanks for sharing, Mephiztopheleze Cool

I'm about a day and a half away from being able to do 5 worlds so I'll try this factory thing out then. I like that layout it looks sharp.


no worries. i've gone through several iterations of my factory planet setups before landing on that one.

That factory planet setup requires Command Center Upgrades V. Drop a few factories off for CCU IV and pick a planet with a small radius to build it on.

I used to run with three launchpads, no silos and ~23 factories, but that required feeding pretty much daily.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Hasikan Miallok
Republic University
Minmatar Republic
#14 - 2015-12-14 23:48:50 UTC
Small Radius is actually critical when trying to fit everything on a factory planet.

However always do the figures. It is very common that upgrading to a higher resources actually drops them in value. That is because you are competing with people in losec and WH space that are happy to lose a bit of ISK on P4 just to reduce the number of hauling runs back to a hub they need to make.

Smuggling through losec its often ISK/m3 that matters rather than maximum profit per planet.
Lulu Lunette
Savage Moon Society
#15 - 2015-12-15 00:10:51 UTC
Hasikan Miallok wrote:
Small Radius is actually critical when trying to fit everything on a factory planet.

However always do the figures. It is very common that upgrading to a higher resources actually drops them in value. That is because you are competing with people in losec and WH space that are happy to lose a bit of ISK on P4 just to reduce the number of hauling runs back to a hub they need to make.

Smuggling through losec its often ISK/m3 that matters rather than maximum profit per planet.


Yeah I've noticed that as well when researching the ISK/unit and volumes and stuff. About 15 hours now from having to move my ECU again and I'll know if the planet has regenerated enough to be able to average 36000 units of P0 an hour to keep up with P1 production.

I have a feeling it won't, and I'll be forced to relocate my CC.

I think the following are great items to sell at just the P1 level, reasons being decent ISK/unit and volume.

  • Electrolytes
  • Silicon
  • Precious Metals
  • Water
  • Reactive Metals

  • (Order is in ISK/unit according to Jita evepraisal)


    Electrolyes/Water becomes Coolant if you set up a factory and Precious Metals/Reactive Metals become Mechanical Parts.

    @lunettelulu7

    Mephiztopheleze
    Laphroaig Inc.
    #16 - 2015-12-15 00:39:56 UTC
    when I set an extraction planet up, I usually let the ECU run for about a day to fill up the silo buffer storage, then put in the factories.

    The silo full of P0 keeps the factories fed and helps iron out extraction overruns and shortfalls.

    Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

    This is my Forum Main. My Combat Alt is sambo Inkura

    Lulu Lunette
    Savage Moon Society
    #17 - 2015-12-15 00:44:31 UTC
    Mephiztopheleze wrote:
    when I set an extraction planet up, I usually let the ECU run for about a day to fill up the silo buffer storage, then put in the factories.

    The silo full of P0 keeps the factories fed and helps iron out extraction overruns and shortfalls.


    So some buffer too so after your program runs out? Factories keep running

    @lunettelulu7

    Mephiztopheleze
    Laphroaig Inc.
    #18 - 2015-12-15 01:02:50 UTC
    Lulu Lunette wrote:
    So some buffer too so after your program runs out? Factories keep running


    yeah, it gives you a little wriggle room for cycling the extractors. mostly it just means that the six or eight or whatever number of basic factories you have setup keep cycling, so you can better judge how much you're producing.

    If you go down the factory planet path, I suggest building up a decent stockpile of P1s before building the factory planet (or converting an extraction planet to a factory). This will save you many, many headaches later on. Around 100k units of P1s is plenty. You'll need 26k of each to fill the input Launchpads and another 40k of each can be stashed in the POCO. My setup holds some 65k of each input on the planet (1x Silo + 1x Launchpad) and 40k of each in the POCO. I can restock the inputs from the station undock (or inside a POS) and it saves me a lot of shuffling around in Epithals.

    Just FYI, here's my Epithal fit (if you can't squeeze on the large shield extender, use a medium or a powergrid rig)

    [Epithal, PIPro]
    Warp Core Stabilizer I
    Warp Core Stabilizer I
    Warp Core Stabilizer I
    Warp Core Stabilizer I

    10MN Y-S8 Compact Afterburner
    Large F-S9 Regolith Compact Shield Extender
    Adaptive Invulnerability Field II
    EM Ward Amplifier II

    Core Probe Launcher I, Core Scanner Probe I
    Improved Cloaking Device II

    Medium Hyperspatial Velocity Optimizer I
    Medium Hyperspatial Velocity Optimizer I
    Medium Low Friction Nozzle Joints I

    Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

    This is my Forum Main. My Combat Alt is sambo Inkura