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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#2901 - 2015-12-14 09:02:55 UTC
Tiberius Heth wrote:
Ima Wreckyou wrote:
Tiberius Heth wrote:
Dear god...

Lucas is just mad because CCP made his input-broadcast multibox mining fleet illegal (check his tears in the input-broadcast thread if you don't believe me). Since then he just trolls and tries everything to ruin EVE for everyone else. Just block him.
So you're saying there's a good reason he's in SMA then. Noted.
"Grr SMA". It's funny how hung up on that you are.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#2902 - 2015-12-14 13:46:43 UTC
Quote:
2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.

4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.


Removed some post and those referring to them for the above reason. Please keep it civil or this thread will be closed.

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.

Otso Bakarti
Doomheim
#2903 - 2015-12-14 15:02:32 UTC
Surely we can pump this thing up to 3,000! Let's put those brains together and see if we can come up
with a hemisphere!

There just isn't anything that can be said!

Buzz Orti
State War Academy
Caldari State
#2904 - 2015-12-14 15:26:58 UTC
Otso Bakarti wrote:
Surely we can pump this thing up to 3,000! Let's put those brains together and see if we can come up
with a hemisphere!

I rather have one good posts that solves all the problem than 3000 trying to solve a problem, which leads to finding out that it didn't solve the problem while the same problem was then caused to be more problematic.

Now, let's verify a few factors.

1st.
Is the Decline in numbers a problem?

2nd.
Is the starting to turn into RAPID effect normal given the circumstances or to be expected.

3rd.
What are the best solutions.

4th.
How to implement those solutions, or, how to actually solve the potential problem with one of those conditions or a combination of those solutions components...


As for the First point,
Is the Decline in numbers a problem?
I really do wonder, because as CCP mentioned (or pointed out) , the decline in numbers wasn't so much a decline in player numbers , but more of a decline in player accounts number being logged in .

Now, that may or may not include inactive accounts, as an inactive account doesn't have to be logged in to exist.

Also, there are many more variation related to the fact that certain numbers are declining.

To me, when I read this, I thought that the number that was declining was the number of logged in player accounts.

I remember when I started playing in 2012 that the average number was 33k or so, at least 29k .
Some day, it went up to over 44k if I remember correctly.


Again, as for decline in number perhaps not being a potential problem or even, perhaps presenting an opportunity instead of simply not being a problem, or not presenting an opportunity, I again I'm not sure.

What if, say, those players were busy testing new waters for the EVE Online systems?
How many players worked on the EVE Valkyrie project, or even the other one with the turret gunner?
That may or may not account for a change in apparent displayed numbers.



Secondly,
The turning into rapid effect.
I would expect a certain amount of this to occur in any MMO.
Of course that can be controlled to be modified but the players choice still has a lot to do in that control percentage.

I am pretty sure that the number of player accounts logged in is related to the decision of players to log in.
They need to be able to acquire PLEx to get more game time (if they have the time for it),
or get covered game time for it otherwise.


I remember one other MMO last days where the numbers were much lesser than this game...
Of course, the life cycle of the system was already designed to end at that time though.
So their decline in numbers was not to be interpreted in the same way due to some different factors involved.


I think those numbers were player made, and when the source of those numbers decide the change, the output can be directly related.
It wasn't directly related in the sense that the numbers of players change, but the number of logged in player accounts was changed from the same source (at least partly so, since CCP keeps all rights in regards to their IP).

Builds ship in empty Quafe bottle.

Solecist Project
#2905 - 2015-12-14 15:38:51 UTC
Hey Buzz!

You need to include banning of isboxing and MCT into your thinking as well.
Some like to omit this for personal reasons.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ima Wreckyou
The Conference Elite
Safety.
#2906 - 2015-12-14 15:48:23 UTC
As mentioned before, the drop in subscriber numbers will be reverted and PCU will rise above all our expectations once the new player wave hits because of the Awox and Hyperdunk nerf. So we should all calm down
Buzz Orti
State War Academy
Caldari State
#2907 - 2015-12-14 15:49:59 UTC  |  Edited by: Buzz Orti
Solecist Project wrote:
Hey Buzz!

You need to include banning of isboxing and MCT into your thinking as well.
Some like to omit this for personal reasons.

I didn't think about it, whether it was omitted or not.
And perhaps less RMT too, which should be better in fact.

I never used isboxing although I saw videos on youtube or twitch of how it would work (perhaps on test servers , but still).


Also, I think the rapid effect is meant to be interpreted as ... (one more poster posted...)


Edit: (continued)
...is meant to be interpreted as, the fact that the more player leaves, the more and faster other players do leave.
I think there are some reasons why more players logged in less accounts per players, and that may not be all bad.

That could mean in fact that the player interaction is better than before,
since one miner doesn't need a hauler and an escort to play anymore.

One reason why they may not need other pilots on multi-client or multi-box may be because other players can help one another more than they could before.

I know that since I played very little time compared to others that I preferred to multi-client, because I didn't want to bother having to look around for other players, since my more scarce schedule time meant that it could be harder for me to find other players on a regular basis.

The best I could find in that regards were some Freedom Fighters, but even that turned out to be somewhat difficult because they are also forced to get their own corporations, in which I had too little time to fit in due to my limited schedule.

So, I then found out that I could not only make more trading, but also help corps and Bounty Hunters, and Pirates, and Manufacturers selling items , and make more money than I could otherwise.
I could do this with others, but for some reasons, it is faster for me solo, and if I need others, I pay mercenaries.
I find this more friendly than looking around with no time to look around.

Also, if you think that mercenaries cannot back stab players who pay them, I would prefer to agree to disagree.

Builds ship in empty Quafe bottle.

Lucas Kell
Solitude Trading
S.N.O.T.
#2908 - 2015-12-14 16:47:13 UTC
Ima Wreckyou wrote:
As mentioned before, the drop in subscriber numbers will be reverted and PCU will rise above all our expectations once the new player wave hits because of the Awox and Hyperdunk nerf. So we should all calm down
Out of curiosity, how long are you going to remain butthurt over those changes?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2909 - 2015-12-14 17:16:57 UTC
Solecist Project wrote:
Hey Buzz!

You need to include banning of isboxing and MCT into your thinking as well.
Some like to omit this for personal reasons.
According to the graphs CCP have given out on it, accounts per player have risen a tiny bit over time but mainly stayed the same. You would expect to see a heavy drop in that if ISBoxer and MCT made any impact there.

The real truth about ISBoxer is that very few multiboxers will have been affected by the change. Any multiboxer worth their salt manually controlled their characters for better efficiency anyway and worked out a long time back that EVE-O Preview does everything you need from a multiboxing support tool without the sub cost. The only people ISBoxer really mattered for were people with 50+ accounts of which I know of only 2.

The thing is, sure enough there are some explanations for the decline such as these (and "it's summer" which there's still people clinging on to) but there are plenty of signs that there's a real issue too which get ignored. I've never been one for burying my head in the sand and pretending problems don't exist.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Buzz Orti
State War Academy
Caldari State
#2910 - 2015-12-14 17:18:08 UTC  |  Edited by: Buzz Orti
Searching for PCU, I found, EVE Online smashes PCU record during anniversary celebrations

Peak Concurrent User(s)

...
replacing 2011's record of 63,170 with a new figure of 65,303 players logged in simultaneously.


+
MCT , Multiple -Character Training , doesn't allow to have those characters logged in at the same time.
Only one pilot per account can be logged in at the same time,
Additionally, only one trial account can be logged in at any time , and not while an activated account is logged in.

Multiple Activated Accounts can be logged in at the same time, but there are hardware processing limitation.

Multi-boxing can help to lessen the strain on hardware requirement, however, then the strain on the internet connection bandwidth occurs.


[SWG didn't allow to automate player accounts, but it had a way to code for automated processes to manufacture items.
I have never used those code, although that I could have tested them and programmed with them.
This would have allowed me to literally make droid factories as well as pretty much all of the other 3 types of manufacturing (architectural buildings; domestic food, drink and clothes, and armor and ammo).
There were other legal ways to create macros which would automate other functions of the game,
I again only used 2 or 3 extremely simple ones.
The reason being, I wanted to test how much work I could do without those more automated systems.]

Eve Online - Flight Of A Thousand Rifters III - 3000 Players In Huge Fight

Builds ship in empty Quafe bottle.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#2911 - 2015-12-14 20:32:24 UTC
Decrease in numbers is a good thing and it makes me wring my hands with glee.

It's mostly because I hate most of the forum users and would like the game shut down for the sole reason of shutting down the forums.

But sadly the numbers have stabilized with the Steam sale so the end of the forums will have to wait.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Gregor Parud
Imperial Academy
#2912 - 2015-12-14 22:44:53 UTC
ISD Max Trix wrote:
or this thread will be closed.


Please do.
Lucas Kell
Solitude Trading
S.N.O.T.
#2913 - 2015-12-15 08:17:41 UTC
Captain Tardbar wrote:
Decrease in numbers is a good thing and it makes me wring my hands with glee.

It's mostly because I hate most of the forum users and would like the game shut down for the sole reason of shutting down the forums.

But sadly the numbers have stabilized with the Steam sale so the end of the forums will have to wait.
You say this while you are on the forum and obviously an active subscriber. Here's a thought, why don't you just leave? If I hated the game and the community that much I'd be gone in a heartbeat.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Seay Prime
Roll the Hole
#2914 - 2015-12-15 09:48:32 UTC
Back in 2012, EvE was epic... Many players, many backstabs, many fights, lots of random stuff... Now it has become a mechanical game where everything has a single purpose and you just need to play according to that. Many MMO's have come out since 2011-12 and most of them are successful. Even though EvE is "THE" oldest and the most content developed mmo out there, there seems to me something wrong... Personally speeking, it's the players causing the backfire. EvE is a player driven sandbox and what this means is that it's economy is very similar to real life economy... What this means is taht there will ALWAYS be inflation and money grind. Just like our ordinary jobs where we work most of the day and have a few hours at night to enjoy ourselves. It is quite say to know that withing those happy hours that we get every day, we must almost, always grind for isk wheter to fund out pvp (fun) addiction or simply our carebear ship and item collection... In order to repair this destructive nature of eve which is simply an electronic video game (and nothing else) CCP must do auite a bit of an oevrhaul... If CCP is happy with its current numbers and declining trend then they simply won't do anythig or just try to fool players with meaningless content such as Operation Frostline or stuff like that... But EvE players are too intelligent for that. I haven't really come accross any eve player that is actually stupid enough not to see at least a few of these facts... So my suggestion would be (As I have stated in the years passed):

-1- To completely remove the PLEX concept of the game and make it like WOW so CCP can fund its company vaults without the pressure of players that constantly grind to play the game free of charge. In return make isk making easy that players will not have to grind more that one hour a day to make 5-10 bil a month. If they prefer grinding 2, 3, 4 or even more hours they'll simply be making 50 bil a month and this will produce bling ship warfare and more fun because players will not be afraid of loosing a 1 bil boat because they can simply make it in one day or a few hours. I am not saying that players can't make that money now, but what I am saying is that it is hard to make that money if you haven't been playing for quite a while and you don't have the required investment to do so. Or CCP can simply impose a Universal Income policy where everyone is granted a basic 3 bil/month as income and on top players will have to just work to earn more.

* In relation to the point stated in topic 1 above, the subscription prices can be an average of what other mmo's impose and players with multiple accounts get discounts for secondi third, fourth etc. accounts respectively. For example the basic subscription can be 20 USD/month and the second account will be 15, the third 10 etc...

* Any serious player who plays this game will not be bothered with paying money on a monthly basis since it is what they like and what they do many many hours per week. Instead, it will create a diverse community with plenty of cash to do whatever they want so the eve community will grow just like wow's or guild wars 2's.

* The payers and CCP will be releaved of 'FREE GAMERS' who plex multiple accounts every month and cause a constant rise in plex prices and just play a superb game that takes a lot of money to maintain.

Of course these issues that I have mentioned require a serious overhaul and CCP, I think, is not willing to take such risks even though I think the outcome will be epic!

Respecst to all
Fly Dangerous o/
Evasive Shadow Assassin
Sebiestor Tribe
Minmatar Republic
#2915 - 2015-12-15 13:20:17 UTC
lol eve is dieing

kk :)

Then do summit about it, post on forums etc

But then your not are you?

You're just happy to ***** n whine

See me, to help ccp

im in the process of making a 50+ video series on eve for new players including documenting every high sec anom/signature, 30+ videos on things you do in eve n then ill document an entire mission series

see thats how u HELP a game

not run to the forums n ***** like a little girl
Commander Spurty
#2916 - 2015-12-15 14:31:40 UTC
BUMP FOR LOCK

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#2917 - 2015-12-15 15:40:20 UTC
Lucas Kell wrote:
Captain Tardbar wrote:
Decrease in numbers is a good thing and it makes me wring my hands with glee.

It's mostly because I hate most of the forum users and would like the game shut down for the sole reason of shutting down the forums.

But sadly the numbers have stabilized with the Steam sale so the end of the forums will have to wait.
You say this while you are on the forum and obviously an active subscriber. Here's a thought, why don't you just leave? If I hated the game and the community that much I'd be gone in a heartbeat.


The game is not that bad. Maybe not even the players in the game.

But the forum goers... Terrible. All of it.

Your reply reminds me why I post here though. If you would remember my conversations with Tippia, then... Hrm... If I said it. It would ruin it.

Suffice to say, I derived enjoyment from the fact you took the time to reply to my post.

Goody day.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Lucas Kell
Solitude Trading
S.N.O.T.
#2918 - 2015-12-15 15:41:32 UTC
Captain Tardbar wrote:
The game is not that bad. Maybe not even the players in the game.

But the forum goers... Terrible. All of it.

Your reply reminds me why I post here though. If you would remember my conversations with Tippia, then... Hrm... If I said it. It would ruin it.

Suffice to say, I derived enjoyment from the fact you took the time to reply to my post.

Goody day.
Shocked

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Market McSelling Alt
Doomheim
#2919 - 2015-12-16 19:25:24 UTC
Lucas Kell wrote:
Captain Tardbar wrote:
The game is not that bad. Maybe not even the players in the game.

But the forum goers... Terrible. All of it.

Your reply reminds me why I post here though. If you would remember my conversations with Tippia, then... Hrm... If I said it. It would ruin it.

Suffice to say, I derived enjoyment from the fact you took the time to reply to my post.

Goody day.
Shocked



Like the French... I surrender.

This is my last and final post on these forums as my subscription runs out in a matter of hours. I will not be renewing, no one can have my stuff and I take my accounts out with me.

I asked CCP for content and they delivered. We have citadels coming, FAUX machines coming and a MJD destroyer that makes small gangs targets of crafty maneuvering by large numbers of opposing players with command destroyers.

I asked CCP for content, should have clarified I wanted it for something other than Null sec. But alas, Null is the hill they wish to die on, they can do it without me charging up it.

Good luck, and good night.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Soul Machines
The Initiative.
#2920 - 2015-12-16 19:41:51 UTC
Lucas Kell wrote:
Captain Tardbar wrote:
Decrease in numbers is a good thing and it makes me wring my hands with glee.

It's mostly because I hate most of the forum users and would like the game shut down for the sole reason of shutting down the forums.

But sadly the numbers have stabilized with the Steam sale so the end of the forums will have to wait.
You say this while you are on the forum and obviously an active subscriber. Here's a thought, why don't you just leave? If I hated the game and the community that much I'd be gone in a heartbeat.


**Jenn aSide reads the above post, see's who posted it and struggles with self over keyboard before passing out**

Twisted