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Crime & Punishment

 
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Zappity's Adventures

First post
Author
StonerPhReaK
Herb Men
#401 - 2015-12-02 12:34:25 UTC
ISD Dorrim Barstorlode wrote:
Removed an accidental lock. Nothing happened.

*whistles innocently*


Im gonna like spam all the stuff in case this accidentally happens again. Cool
Zappity for Pres 2016.

Signatures wer cooler when we couldn't remove them completely.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#402 - 2015-12-02 20:00:13 UTC
I'm just scanning the thread picking out posts to read here and there. It's great to see someone tell the little stories of Eve. There's so much focus on a few big groups this sort of content is easily overlooked.

Founding member of the Belligerent Undesirables movement.

Xavi Bastanold
Sveipar Trade and Transport
#403 - 2015-12-02 21:24:41 UTC
Passive shield rep fit. Wow. And a svipul too.

Good hunting,

Xavi

Mike Adoulin
Happys Happy Hamster Hunting Club
#404 - 2015-12-03 13:18:46 UTC
Xavi Bastanold wrote:
Passive shield rep fit. Wow. And a svipul too.



I got a Hurricane fit that gets 200 passive shield rep.

But oh sweet raptor jesus does it take forever to get your cap back.......

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Mike Adoulin
Happys Happy Hamster Hunting Club
#405 - 2015-12-03 13:20:09 UTC
ISD Dorrim Barstorlode wrote:
Removed an accidental lock. Nothing happened.

*whistles innocently*



*gives Dorrim the Hairy Eyeball*

Harrumph.

I still blame Ezwal.

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Solecist Project
#406 - 2015-12-07 19:20:07 UTC
I love this thread !

So much to read and it's ... it's great ! :D

Thank you, Zappity ! :D

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Mephiztopheleze
Laphroaig Inc.
#407 - 2015-12-09 04:22:46 UTC
Thank you for putting an end to those rather appallingly fit, imho, Dramiels.

Their continued existence was an affront to Dramiel pilots everywhere and New Eden is all the better for being cleansed of their presence.

Hopefully those pilots have learned their lessons and will not sully the sweet, sweet name of the Angel Cartel Frigate with such appalling fitting choices again.

Well done.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Zappity
New Eden Tank Testing Services
#408 - 2015-12-14 09:51:23 UTC
This is a quick post which I can link for all those people in the public Help channel (and there are a LOT of them) who claim that the direction in which your ship model is pointing when stationary affects align time, or time to enter warp.

They are wrong and here is the proof. Test:

I warped the Anshar to the Auvergne gate in Dodixie and from there to the sun. This ensured the ship was aligned directly away from the gate. I then waited until the ship velocity read 0.0 and hit warp to the Auvergne gate.

33 seconds from the warp command until the ship entered warp.

Once landed, I aligned the ship back to the sun and waited a couple of minutes until the model was fully aligned toward the sun. I then hit stop and waited until the ship velocity read 0.0. I then warped back to the sun.

33 seconds from the warp command until the ship entered warp.

The direction in which your ship model is pointing does not matter if the ship is not moving. (Note that despite the speed reading 0.0 the ship was still actually moving in both cases. The curve is not linear and would take ages to actually reach zero. But it still didn't matter.)

Your ship is treated as a point in space. It does not have orientation as far as the server navigation calculations are concerned.

Zappity's Adventures for a taste of lowsec and nullsec.

Zappity
New Eden Tank Testing Services
#409 - 2015-12-14 09:52:41 UTC  |  Edited by: Zappity
We were camping a gate in the middle of Catch, bored stupid (well I was, anyway) when one of our scouts up the chain called a Hurricane Fleet Issue. It was piloted by a streamer who frequented the area and so I logged onto his Twitch account. Sure enough, he was streaming. Sure enough, he jumped straight into us (unscouted) and promptly died a horrible death.

Hurricane Fleet: https://zkillboard.com/kill/50468720/

He complained on Twitch about being stream sniped. I have seen this happen very often. There seems to be an extraordinarily high probability that anyone who dies while streaming must have been sniped.

Shortly afterwards a Cyclone also jumped in. (No doubt he would also have been stream sniped had he been on Twitch.) I tackled him on a gate but strayed too close to his nasty scram and lost my poor Slicer. I am really out of practice. Fleet combat with anchors doesn’t exactly stretch the skills:

My poor Slicer: https://zkillboard.com/kill/50468749/

Cyclone: https://zkillboard.com/kill/50468773/

We then fought an Ishtar gang in Curse and shot their tower to pass the time. We blobbed a solo Vagabond good (https://zkillboard.com/kill/50511751/) and fought a Pandemic Horde Ferox fleet (e.g. https://zkillboard.com/kill/50653848/ ) including a nice Vulture (https://zkillboard.com/kill/50653957/).

All of that, however, paled into insignificance with a Coercer I fought solo in my Svipul. I had been running some Frostline sites, waiting for someone to come and try to kill me, when we happened to meet on a gate. He burned away and yellow-boxed me, clearly wanting a fight. I didn’t trust him to be solo and therefore warped off to a nice and obvious planet on the other side of the system. I hoped this would buy me a few extra seconds with which to extract should a nasty gang appear.

He followed me, landing 40 km away. I burned for him and landed a scram. He webbed me in return (no tackle?) and we settled down to the fight which he inevitably lost:

Coercer: https://zkillboard.com/kill/50615940/

Pod: https://zkillboard.com/kill/50615954/

This was not a high stakes fight. And it wasn’t even close, me being in a Svipul. But it was solo and my hands were shaking at the end of the fight! I decided that it was time to fit up a few ships for solo shenanigans.

Zappity's Adventures for a taste of lowsec and nullsec.

Xavi Bastanold
Sveipar Trade and Transport
#410 - 2015-12-17 16:37:37 UTC
Yeah, fleet actions just don't sound like you, Zap. I mean it's a nice change of pace, but you're a lowdown soloist. Keep it coming!

Good hunting,

Xavi

Zappity
New Eden Tank Testing Services
#411 - 2015-12-18 12:17:40 UTC
I haven't had any time to get my solo ships ready. I have only logged in a few times since the last post. (What is it with people? Everyone at work seems to have a major mental deficiency that leads them to think that EVERYTHING has to be completed before December 24 with the result that I will be bored during January. I've refused to do half of it, having learnt to differentiate the important from the urgent, and I'm still too busy!)

Where was I? Oh, yes. I haven't had time to get my solo stuff set up. It was an interesting realisation: the fleet Proteus, Cerberus, Muninn etc are utterly useless as solo ships. In fact, I'm open to suggestions as to what ships I should set up. Please feel free to post suggestions. Preferably less than a billion isk but I'm not too fussy.

The few times I did log in were interesting, though. PL has been visiting lately and we have been bringing the fights. It started out well with a fight in which we killed a bunch of their Nestors and other ships:

Example Nestor: https://zkillboard.com/kill/50763022/

Unfortunately, it was all downhill from there. I was involved in two more large (for me) fleet fights which were utterly disastrous. We had very simple setups consisting of DPS ships and logi ships. They had DPS ships, logi ships, the new Command Destroyers, ECM Tengus, damping whatsits and all other sorts of stuff.

Maybe we could be a bit more imaginative.

After the last fight we found a Legion sitting 50 km from the station:

Legion: https://zkillboard.com/kill/50784044/

I was sure it was a trap involving a cyno but I guess he just forgot to cloak. The second Legion was found shortly after, running a Relic site in the adjacent system. Very strange:

Legion: https://zkillboard.com/kill/50785203/

Pod: https://zkillboard.com/kill/50785208/

I hope PL sticks around for a while. It is interesting to fight people who really know what they are doing.

If you want to leave a post suggesting a solo ship you would like a story about (and please do) then please only suggest the hull rather than a fit. I enjoy trying to fit them up, however badly :)

Zappity's Adventures for a taste of lowsec and nullsec.

Vartan Sarkisian
Phoenix Connection
#412 - 2015-12-18 14:43:03 UTC
Arbitrator - not sure if this is feasible as a solo boat aaannddd Stabber :D
Mike Adoulin
Happys Happy Hamster Hunting Club
#413 - 2015-12-19 02:47:20 UTC
Zap: If you are really looking for a solo ship, look no further.

BATTLE PROCUROR.

I used to recommend Battle Ventures but now they are passé.

Bear

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Cara Forelli
State War Academy
Caldari State
#414 - 2015-12-19 03:20:34 UTC
I highly recommend buying a command destroyer. Maybe not the best solo ship but they're really fun to derp around with and are probably much more interesting for fleets than dps.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Mike Adoulin
Happys Happy Hamster Hunting Club
#415 - 2015-12-26 13:45:51 UTC
New Navy Maulus is pretty damn good too. Is built to kill Ventures or anybody else depending on warp stabs......

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Zappity
New Eden Tank Testing Services
#416 - 2015-12-29 04:58:12 UTC
Pandemic Legion was persecuting our alliance and, after a few fights in which they escalated to their supercap fleet, we decided that the best course of action was to run away. So I took all my market orders down, did a few jump freighter runs, and set them up again in the new home system. Then I was bored because there wasn’t much PvP action. So I jumped to lowsec.

I have received several suggestions for solo ships. Thanks everyone!

- RLML Caracal
- Arbitrator
- Stabber
- Procurer (I thought this was the T2 version and was going to scoff in derision at the thought of skilling up into a mining barge. But it is only a day or two training time so I will give it a go.)
- Command Destroyer(s)
- Navy Maulus
- Rifter

I decided to try the Stabber first and upgraded to a Fleet Issue because I could:

[Stabber Fleet Issue, SFI solo dual prop active]

Gyrostabilizer II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II

50MN Cold-Gas Enduring Microwarpdrive
10MN Afterburner II
Faint Epsilon Warp Scrambler I
Medium Electrochemical Capacitor Booster I

220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I

Infiltrator II x3
Acolyte II x2

Republic Fleet EMP M x3000
Republic Fleet Phased Plasma M x300
Navy Cap Booster 800 x16
Nanite Repair Paste x70

As usual, I make no claims as to the validity of this fit. My thinking was that I wanted to be able to engage a) other cruisers, and b) small frigate gangs that I would inevitably come across. I wanted to be able to pull gangs apart and therefore needed a MWD. I also knew that getting scrammed was pretty much guaranteed so I fit an afterburner which would help reduce transversal on smaller ships. The end result was essentially a brawling fit but with some semblance of range control.

I set out and soon found a small gang consisting of a couple of Comets plus a Dragoon. Comets can be very nasty and the Dragoon’s neuts would really not help my cap with two reppers running, even with the booster helping out. But, of course, I jumped into the medium plex anyway! They all ran away to the small plex. Ridiculous.

The next candidate was a Svipul. I was very uncertain about taking this fight, too. I would have little trouble killing my SFI in a Svipul, especially if I was in the active tank variant. But what the hell. He waited for me in the plex and we fought. I was instantly scrammed and the Svipul went into a tight orbit.

I turned on my afterburner and aligned to a celestial, wanting to reduce transversal as much as possible. My drones quickly took him to half shields, at which point he repped back to full. Bugger. He then switched to my drones. While he was killing them I overheated the afterburner in an attempt to pull away. It worked, allowing me to land a few solid hits which took him to low shield. Unfortunately, he figured out what was going on and rapidly moved back into a close orbit.

Things were looking grim with a bunch of hot modules and a reducing pile of cap boosters. Fortunately, a plex rat appeared and started attacking the Svipul. Whether on purpose or by mistake, my opponent approached the rat. This gave me an opportunity to scarper.

Svipul OP, please nerf. Seriously, when I devised the Stabber fit I was mentally comparing it to the Svipul, coming to the conclusion that the smaller ship did practically everything better.

Anyway, I escaped. A few systems later I was drawn like a moth to the flame of a Frostline site. I knew from personal experience that the site of a lone ship in one of these sites is entirely irresistible to a PvP-hungry pilot. And so it proved on this occasion.

A Sentinel (again with the neuts!), a Magus and a Thrasher jumped into system and very quickly appeared on short scan. I had already moved to the second room and immediately stopped killing the rats, knowing that they would likely switch targets as soon as the new guys appeared. I also burned away from the site, making it to about 60 km from the beacon by the time they landed. I figured this was a good range given the presence of a Command Destroyer which could jump their entire fleet to 100 km.

The Sentinel burned for me and landed a long point. I set up a slingshot but just missed him at 12 km. I should have jumped to my Snake clone earlier. Still, he wasn't doing much damage so I set my drones on him while I started chewing through my cap boosters. The other two ships were still at the beacon so I started moving away from them, hoping that they would use the dessie to jump. Sure enough, they went for it and I soon had all three ships around me.

For some reason the Magus didn't come too close. But the Thrasher did! I killed him good while burning toward a celestial:

Thrasher: https://zkillboard.com/kill/51003437/

But their combined DPS had hurt a lot, and I was at about half hull when the Thrasher popped. Neither of the other ships had me pointed so I simply hit warp to the celestial I was already aligned to. Good stuff.

I probably should have stayed on field and had a go at the Magus. I hadn't consumed my Exile yet (I forgot about it of course) and still had a bunch of cap boosters. But I hadn't done much solo PvP lately and was satisfied with my win.

Zappity's Adventures for a taste of lowsec and nullsec.

Zappity
New Eden Tank Testing Services
#417 - 2016-01-01 08:47:09 UTC
We had just finished fighting Pandemic Horde, including a nice Thanatos kill (https://zkillboard.com/kill/51012980/) and I was on my way home, pondering the state of fleet engagements. I definitely understand CCP’s desire to change things so that individual pilots are more involved. It is just boring being a line member in a fleet fight. Orbit the FC, target the red guy, press F1 and (occasionally) activate your prop mod. Pfft - hardly challenging. Removing anchoring, Keep at Range and Orbit for people in your fleet would probably help. It would spread the action and responsibility around. Or perhaps an offensive module which could disrupt other players’ orbits would be fun!

Anyway, on the way home I noticed a pair from Providence in a Svipul and Thorax, both loitering malignantly on the gate of our staging system. I swapped my Cerberus (hatefully useless solo ship) for a Svipul of my own and quickly returned.

They disappeared through the gate as I was landing but were still on the gate when I appeared in the next system. What I should have done at this point was look at the Svipul to see what guns he had fitted. But I didn't. Instead, I aligned away from them towards a safe and burned away with a couple of heated MWD cycles. The Provi Svipul rapidly pulled ahead of the Thorax. One of them (I assumed the Thorax) landed a long point which I ignored. At about 60 km from the gate the Svipul stopped and began heading back to the gate. I had overdone it. He wasn't following.

I slowly angled back towards the gate and yellow-boxed them both. That did the trick. The Svipul burned straight towards me again, intent on a juicy kill and emboldened by the presence of his cruiser buddy. When he was about 40 km away I approached with an overheated MWD. He was rapidly within scram range and I found out that it was the Svipul with the long point! He was artillery fit and therefore soon died to my magnificent autocannons once scrammed:

Svipul: https://zkillboard.com/kill/51013444/

He warped his pod away while I gave a gf in local. I assumed that the action was all over but the Thorax did not warp away. Instead, he continued burning towards me.

I quickly closed range and tackled him, too. His drones were biting into my tank but by the time I had swapped to the ‘hostile drones’ overview and started locking them up he was already into armour. He died shortly afterwards, along with his empty pod.

Thorax: https://zkillboard.com/kill/51013464/

Pod: https://zkillboard.com/kill/51013479/

I gave another gf and told them that I liked Provi. They give good fights in my experience.

I posted my l33t kills in alliance chat. A corpie responded, asking how I managed to kill the Thorax when it had two webs. I answered truthfully, stating that the main reason was that I didn't know it had two webs fitted before I tackled him. Not to mention the fact that his tank was practically non-existent.

I keep seeing Svipuls everywhere. They are a plague upon the galaxy and the time has come to do something about them. I declare them to be the new enemy and the focus of my wrath. I am determined to find a good yet engageable counter and carve a swathe of Svipulish destruction across the cluster!

Zappity's Adventures for a taste of lowsec and nullsec.

Mike Adoulin
Happys Happy Hamster Hunting Club
#418 - 2016-01-02 16:07:55 UTC
*looks at above post*

Attention

*hides his Svipul*



Bear

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Zappity
New Eden Tank Testing Services
#419 - 2016-01-09 22:01:06 UTC
[Magus, 10mn]

Damage Control II
Micro Auxiliary Power Core II
Energized Adaptive Nano Membrane II
Small Ancillary Armor Repairer

10MN Y-S8 Compact Afterburner
Micro Jump Field Generator
Warp Scrambler II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

Small Infectious Scoped Energy Neutralizer
Small Gremlin Compact Energy Neutralizer
Small Gremlin Compact Energy Neutralizer
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S

Small Ancillary Current Router II
Small Auxiliary Nano Pump II

Infiltrator II x3
Acolyte II x1

This was my Svipul counter. My thinking was as follows. First, and most important, I wanted to fly a Command Destroyer as suggested by a reader. Second, I knew that Svipuls were flexible and it was difficult to predict what exactly you were going to be fighting. MWD vs 10mn variants, active rep vs buffer, auto vs arty and my fit had to be ready for all of it!

The neuts were the key. The active rep Svipul is really overpowered, able to rep through practically anything a Command Destroyer could throw at it. But they are easy to turn off with the appropriate pressure. Hence the choice of the Magus whose main DPS comes in the form of drones rather than valuable high slots.

The 10mn was a protection against webs and scrams while the MJD defeated long point kite scrubbery as well as being able to split up gangs. Theoretically. It is actually harder than it sounds.

I first killed a Thrasher who really should have just warped away but, for some reason, hung around long enough to be popped:

Thrasher: https://zkillboard.com/kill/51046634/

I next came upon a Hecate, Rifter, and Coercer gang. Granted, this was not a Svipul but I wanted practice. The Hecate was the first to land at my plex and I was halfway through his hull when the rest of his gang landed. I was distracted by their arrival and let him slip out of scram range. Damn! He warped away and his corpies soon followed.

I loitered in the plex for a while but although the Hecate returned to short scan a couple of times he did not enter. Eventually, I warped to his medium plex and landed right on top of him. And his d-scan immune buddy in a Curse:

Magus: https://zkillboard.com/kill/51051263/

Bother. I congratulated them on their sneakiness and wandered off to Amarr to reship.

Upon returning, I had a very fun time toying with a Thrasher, Coercer, and Cormorant gang. The MJD is really very liberating. At one point, I had almost destroyed the Thrasher when the other two destroyers warped on top of me. Fortunately, they were both fit with long points and I was able to hop away, much to the amusement of my (evidently intoxicated) opponents. That visual effect is really excellent - top marks to the CCP art team.

During all these fights I was more interested in getting to know the ship and play around with the jumpy thing. But the time had come to find my nemesis, the Svipul. I headed off through Eszur. Ah, such memories of my youth. But one thing I did not remember was a laser fit Thrasher:

Thrasher that I don't understand: https://zkillboard.com/kill/51056637/

Then, finally, a Svipul! He calmly awaited my arrival at his plex, locking me up as soon as I landed. I initially approached him, not wanting him to be able to warp away. This was not very intelligent. It was immediately apparent that he was fit with autocannons, for what respectable arty Svipul would sit at zero upon the beacon? He scrammed me back and went straight into a tight orbit.

That really hurt. So I set my drones upon him and neuted him good. I then set range to 7.5 km and turned on the afterburner. I quickly pulled away and he was powerless to follow, losing DPS as I moved into his falloff. Range control is still king!

It was soon obvious that he was buffer fit, almost certainly some variant of the double MSE fit. This was actually the fit that I wasn't sure about tackling given that I couldn't turn his tank off. But it didn't matter. His damage was soon mitigated to the extent that I was able to turn off the heat on my repper and relax while I chewed through his hefty shield.

Svipul: https://zkillboard.com/kill/51056994/

Aha! Victory! Admittedly, this didn't quite count as a “swathe” but it was a good start. Unfortunately, the next Svipul I encountered was also buffer fit and this one killed me good:

Magus: https://zkillboard.com/kill/51159889/

I don't know. I feel like that fit is a failure and I need to think about it. Maybe I'll go harass Provi for a while.

Zappity's Adventures for a taste of lowsec and nullsec.

Zappity
New Eden Tank Testing Services
#420 - 2016-01-15 10:43:21 UTC  |  Edited by: Zappity
Provi, as usual, turned out to welcome my humble Stratios. Half a dozen jumps into their territory I came up against a Drake and a Svipul sitting upon a gate. Innocent Scout informed me of a Cormorant and Sabre in the next system, although they were not on the gate.

I warped to the Svipul and Drake, decloaking on the way in. I was hoping to split them by aggression but the Drake took pre-emptive action and jumped through of his own accord. I tackled the Svipul.

He was no doubt frantically calling for his mate's return and had no intention of escaping. Soon, it was too late. I double webbed and neuted him good while my drones went to work. I made a mistake in launching heavy drones instead of mediums but they started to do a good enough job.

I was dismayed to see the Svipul rep back to full shield. And then even more dismayed to see him do it a second time. I kept cool(ish) and kept the neut pressure on. Sure enough, he soon dipped into armour and then hull. The Svipul died just as the Drake reappeared.

Svipul: https://zkillboard.com/kill/51169302/

I was thinking of tackling him, too, but then the gate flashed and I decided that the wisest course was to bravely run away to the anomaly I was already aligned to.

I gave a gf in local and then petitioned them to look after my Berserkers, especially Fred who had been a faithful old drone. They had a chuckle at that and rewarded me with a small bounty.

I settled in at a safe spot with a mobile depot. I think of this as a temporary camp site where I can lick my wounds (with a temporary armour repper) while mashing d-scan for probes. This time I made a mistake and, instead of pulling off a drone damage amplifier to make space for the repper I pulled off the armour plate. This was a bad idea. The ship's alarms screamed at me - zero armour remaining! I wonder what would have happened if I had been more badly damaged.

The Drake pilot was loitering. He followed me to the next system and loitered some more. I was determined to kill him but very suspicious. Provi had a well-earned reputation for forming defence fleets, and they had certainly had enough time to get organised.

Innocent Scout checked out the next system (empty) so I decloaked and tried to lure him to that gate, wanting to buy a little buffer time in the form of a long warp. He didn't bite. I then warped back to him. Big mistake! Local spiked while I was in warp and suddenly there were 17 pilots sitting on the gate I was travelling to.

To make matters much, much worse, I had been playing around with the Windows 10 game recording feature. Windows decided that this was the best possible moment to inform me of a conflict with my video card, a conflict that locked my screen and forced me to do a hard restart.

My system booted up quickly and I started up the launcher, thinking gloomy thoughts of lost Stratioses and implants all over the place. I was shocked when I saw that, according to the character selection screen, Zappity was still in her ship! She was already in warp when I saw that she was in half armour. Now I was really confused. They had evidently been killing me when I warped away. Untackled?

I was far from safe, though. My warp took me straight back to the disconnect point, right on the gate amidst the nest of angry pilots.

I played it cool, waiting for them to lock me up. All at once they turned red! I jumped! When on the other side I quickly aligned away from the gate and cloaked, narrowly escaping the three pilots who had not aggressed.

17 pilots! I asked for confirmation of my theory while setting up my camp site on the other side of the system. They told me that the pilot responsible for not restraining me had already been shot.

I love Provi.

Zappity's Adventures for a taste of lowsec and nullsec.