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Afraid to go into low sec.

Author
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#1 - 2015-12-12 23:30:20 UTC  |  Edited by: Loop Gummiworm
I recently got back into eve after quitting for a few years and I want to start heading into low sec (I used to be a carebear) but I'm afraid I don't even know how to travel out there let alone live there. I'm not sure how to decide what ship to use, how to fit it, the do's and don'ts of traveling in low sec, etc. Please help me out guys, I have jump clones as well and plenty of money so insurance isn't an issue. Every piece of info no matter how small helps.
Chainsaw Plankton
FaDoyToy
#2 - 2015-12-12 23:36:14 UTC
Jump clone to an empty clone, buy some cheap frigs and go find out. also practice the MWD cloak trick in highsec a few times before going out there. this video looks decent: https://www.youtube.com/watch?v=i5BwkKIS8UQ

@ChainsawPlankto on twitter

Loop Gummiworm
Brutor Tribe
Minmatar Republic
#3 - 2015-12-12 23:46:05 UTC
Chainsaw Plankton wrote:
Jump clone to an empty clone, buy some cheap frigs and go find out. also practice the MWD cloak trick in highsec a few times before going out there. this video looks decent: https://www.youtube.com/watch?v=i5BwkKIS8UQ


Ok, will do. Thank you.
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#4 - 2015-12-12 23:51:22 UTC
I would like to recieve input from others players as well before this gets closed.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#5 - 2015-12-12 23:53:44 UTC  |  Edited by: Scipio Artelius
In general, travelling in lowsec is not much different to travelling in highsec and it doesn't take long to learn how to keep yourself safe.

Some simple tips:

- Avoid entry systems into lowsec that are close to highsec trade hubs (because they are often camped)

- Make at least 1 safe spot in each system you enter (even a midwarp safe on the way to another gate is good enough initially)

- If a system has a lot of suspects/criminals, don't warp directly to a gate. Warp at range to a celestial first and scan your outgoing gate

- check the in game map stats (pilots in space last 30 min, pod kills last hour, ship kills last hour) if you are unsure of the area and have no scout to jump ahead of you. That will give you some intel about the next system ahead

- check zkillboard for any of the systems on route that the map shows are active. That will give you an idea of how active those systems are being used for pvp

- with the new enlarged grids, make perches off gates while you are warping to them. Ctrl+B and then hit ok when you reach 10,000km off the gate. That will give you an on-grid perch that you can warp to in future to see what is happening on gate

- Gates and Stations provide more protection than celestials and beacons because sentry guns will engage people that attack you if you are not suspect/criminal or an outlaw (sec status < -5). Gates also give you the ability to separate enemies or escape from them by allowing them to agress and then jumping through. Don't be afraid of using gates to your advantage because of those mechanics

- if you regularly use some stations, create instadock and instaundock bookmarks so you can always get in and out safely even if the station is being camped by a fleet

Those are some very simple tips no matter what you are flying. Last one:

- Just fly a T3D and instawarp off any gate anyway. Lots of people will just run away from you, especially if you are in a Svipul, so you will be ok in one.

That last one is just a joke....sort of.
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#6 - 2015-12-13 00:18:54 UTC
Scipio Artelius wrote:
In general, travelling in lowsec is not much different to travelling in highsec and it doesn't take long to learn how to keep yourself safe.

Some simple tips:

- Avoid entry systems into lowsec that are close to highsec trade hubs (because they are often camped)

- Make at least 1 safe spot in each system you enter (even a midwarp safe on the way to another gate is good enough initially)

- If a system has a lot of suspects/criminals, don't warp directly to a gate. Warp at range to a celestial first and scan your outgoing gate

- check the in game map stats (pilots in space last 30 min, pod kills last hour, ship kills last hour) if you are unsure of the area and have no scout to jump ahead of you. That will give you some intel about the next system ahead

- check zkillboard for any of the systems on route that the map shows are active. That will give you an idea of how active those systems are being used for pvp

- with the new enlarged grids, make perches off gates while you are warping to them. Ctrl+B and then hit ok when you reach 10,000km off the gate. That will give you an on-grid perch that you can warp to in future to see what is happening on gate

- Gates and Stations provide more protection that celestials and beacons because sentry guns will engage people that attack you if you are not suspect/criminal or an outlaw (sec status < -5). Gates also give you the ability to separate enemies or escape from them by allowing them to agress and then jumping through. Don't be afraid of using gates to your advantage because of those mechanics

- if you regularly use some stations, create instadock and instaundock bookmarks so you can always get in and out safely even if the station is being camped by a fleet

Those are some very simple tips no matter what you are flying. Last one:

- Just fly a T3D and instawarp off any gate anyway. Lots of people will just run away from you, especially if you are in a Svipul, so you will be ok in one.

That last one is just a joke....sort of.


That's incredibly helpful, Thank you.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#7 - 2015-12-13 00:34:03 UTC  |  Edited by: Scipio Artelius
Loop Gummiworm wrote:
That's incredibly helpful, Thank you.

No problems.

The safes take a bit of time to setup initially, but never need to be setup again.

So while you might move a bit slower than you would like when you first go into lowsec, eventually you'll move just as quick as you do in highsec.

The biggest killer I face when just moving in lowsec is complacency. For all those tips, lowsec is really easy and generally quite ok to move around in. So mostly I just warp gate-to-gate, jump...rinse repeat. Most people do.

It occasionally gets me killed when I jump into a camp because I was lazy, but that's lowsec. PvP Mecca.

If you are just moving around (not looking for pvp), your chance of being killed is proportional to how lazy/complacent you are being.

However, once you do find yourself in a pod, being careful is a good thing.

Since Santo Trafficante is so successful with smart bombing on gates, there are a lot of copycat killers around.

So if you are in a pod and in an area that has high pvp activity (because Santo and other smartbombers tend to hang around places that will have a high number of pods moving around) warping gate-to-gate directly can be a quick path to a fresh clone. If your clone is empty, then doesn't matter. But if your head is full of implants, it's worth either warping to perches or celestials for every gate so your angle of approach is not direct and/or docking and getting a ship nearby.

Smartbombs are really the only thing difficult to predict, however if you do get smartbombed, just instantly make a contact out of that pilot so you will see if they are in system next time.
Kaska Iskalar
Doomheim
#8 - 2015-12-13 00:51:51 UTC  |  Edited by: Kaska Iskalar
Loop Gummiworm wrote:
I recently got back into eve after quitting for a few years and I want to start heading into low sec (I used to be a carebear) but I'm afraid I don't even know how to travel out there let alone live there. I'm not sure how to decide what ship to use, how to fit it, the do's and don'ts of traveling in low sec, etc. Please help me out guys, I have jump clones as well and plenty of money so insurance isn't an issue. Every piece of info no matter how small helps.

Use something small and fast. Make it cheap because you'll probably lose more at first. Set the map to show kills in the last hour and use that to avoid camps. If there are people in the system warp at a random range to something nearby and D-scan the gate before trying to jump.
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#9 - 2015-12-13 01:25:25 UTC
Kaska Iskalar wrote:
Loop Gummiworm wrote:
I recently got back into eve after quitting for a few years and I want to start heading into low sec (I used to be a carebear) but I'm afraid I don't even know how to travel out there let alone live there. I'm not sure how to decide what ship to use, how to fit it, the do's and don'ts of traveling in low sec, etc. Please help me out guys, I have jump clones as well and plenty of money so insurance isn't an issue. Every piece of info no matter how small helps.

Use something small and fast. Make it cheap because you'll probably lose more at first. Set the map to show kills in the last hour and use that to avoid camps. If there are people in the system warp at a random range to something nearby and D-scan the gate before trying to jump.


Good to know, thanks.
Jim Junior 315
Doomheim
#10 - 2015-12-13 01:35:15 UTC  |  Edited by: Jim Junior 315
Low sec is for runigates and ne'er-do-wells. Null is a little better, only because it is distant and rural. Let the savages continue to savage one another, it matters not. But within the civilization of Empire High Sec, law, civilization, and basic literacy shall prevail.

So let it be written.
So let it be done.

-By my hand,
Jim Jr. II
Paul Pohl
blue media poetry
#11 - 2015-12-13 01:36:49 UTC
I wondering if you have a purpose to go there, or just want to go and look around?
May Arethusa
Junction Systems
#12 - 2015-12-13 01:56:11 UTC
Don't be, we'll make it quick.
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#13 - 2015-12-13 02:09:08 UTC
Paul Pohl wrote:
I wondering if you have a purpose to go there, or just want to go and look around?


Traveling/ratting mostly maybe some mining here and there but I know how to fit a mining ship for low sec
Neuntausend
Republic Military School
Minmatar Republic
#14 - 2015-12-13 02:17:58 UTC
If it's just out of curiosity, that's cool. Just don't set your expectations too high. Ratting in LS is only so-so, and would be complete garbage were it not for the occasional clone soldier tag. Mining in low can be quite dangerous, depending on where you decide to do it, and getting the ore out is a hassle.

Paul Pohl
blue media poetry
#15 - 2015-12-13 02:27:27 UTC
Loop Gummiworm wrote:
Paul Pohl wrote:
I wondering if you have a purpose to go there, or just want to go and look around?


Traveling/ratting mostly maybe some mining here and there but I know how to fit a mining ship for low sec


First thing I'd advise is turning off the daft message warning you that you are about to enter low sec, follow the advice about bookmarks etc, and then just get on with business

If you get shot you get shot - and in general - people are as frightened of you as you are of them
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#16 - 2015-12-13 02:50:20 UTC  |  Edited by: Loop Gummiworm
All this info so far really helps, I really appreciate you people helping me out. I'm heading to a low sec system now. Question: How does one set up a safe spot? I ask because I thought they have to be several AU from anything nearby to be deemed safe soi'm not sure how i'm supposed to create it.
Arthur Aihaken
CODE.d
#17 - 2015-12-13 03:39:38 UTC
It's a trap.

I am currently away, traveling through time and will be returning last week.

Neuntausend
Republic Military School
Minmatar Republic
#18 - 2015-12-13 03:41:53 UTC
Loop Gummiworm wrote:
All this info so far really helps, I really appreciate you people helping me out. I'm heading to a low sec system now. Question: How does one set up a safe spot? I ask because I thought they have to be several AU from anything nearby to be deemed safe soi'm not sure how i'm supposed to create it.


there are no *actual* safespots in the sense that they are perfectly safe. However, if it's more than 14.3 AU from every celestial, you will not show up on peoples directional scanners, and they are less likely to go looking for you.

When people here say, that you need a safespot, any bookmark in space will do. You just need a place you can warp to, and be sure to not land next to someone who is out to kill you. Once you are there, align somewhere, and 360 scan for combat probes. If probes show up, run away (or prepare to fight).
Loop Gummiworm
Brutor Tribe
Minmatar Republic
#19 - 2015-12-13 03:45:05 UTC
But how would you set up a bookmark so far away from everything? That's incredibly long and you don't have anything to warp to.
Paul Pohl
blue media poetry
#20 - 2015-12-13 03:48:01 UTC
just aim into space... set the afterburner going.... and go as far as you can before you get bored......
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