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Player Features and Ideas Discussion

 
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Pasive Shield Tank NERF!

Author
Cris KillAlot
Liars Dice Exports
#1 - 2011-09-15 10:33:35 UTC
Im probaly going to get beaten over the head for saying this!
But to me it seems like pasive shield tanking is ninsane comparde to all other forms of tanking!
First off it does requirer any energi at all... so you can not bring them down by energi drain!
meaning that they don't have any "weak spots"
secondly they have the highest defensively capacty off all the tanking methoed, no other shipt with compareble gear
are near as hard to take out!
Recap: no weakspots + strongest defence by far!
Yes i know i takes up a lot fo slot and only works very well on certan ships, but still!
try taking out a fully tanked Scorbion (NB only fitted whit T2 gear) it's frigging imposible unless you have an army!
or cappital ship!

maybi make a sulution were it takes up fewer slots but only works well as subliment to shield bosting,
in any case pasive shield tanking should never be as effektive as active, since it does have any week spots!

Hope for a probber response and not just "you frigging noob, i hate you!" responseBig smile
Sir Substance
Sebiestor Tribe
Minmatar Republic
#2 - 2011-09-15 10:42:16 UTC
The tradeoff for this is no damage or utility mods. In order for a passive tank to work, you must use all your lows, all your mids and all your rig slots. That means no BCU's, no warp scrambers and no damage rigs either.

Its a fair price.

The beatings will continue until posting improves. -Magnus Cortex

Official Eve Online changelist: Togglable PvP. - Jordanna Bauer

Cris KillAlot
Liars Dice Exports
#3 - 2011-09-15 10:50:34 UTC  |  Edited by: Cris KillAlot
Hmmm a fair price for beeing close to imortal, sure warp scarbles are sweet when the enemy has run away, but what if that it's an option.. like say when defending you pos, fleeing there will just end you up loosing you pos!
+ yes in open space pvp you can't stop you enemy from running like a chicken coward mutt, with no honnor!
but he can't take you out and leaves him whit on other options the to run like a dog! leaving the shield tank with the victory again!
Gypsio III
State War Academy
Caldari State
#4 - 2011-09-15 10:58:46 UTC
Cris KillAlot wrote:

First off it does requirer any energi at all... so you can not bring them down by energi drain!

try taking out a fully tanked Scorbion (NB only fitted whit T2 gear) it's frigging imposible unless you have an army!
or cappital ship!


[Scorpion, lol shield]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Magnetic Scattering Amplifier II
Magnetic Scattering Amplifier II
Heat Dissipation Amplifier II
Kinetic Deflection Amplifier II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Large Core Defence Field Purger I
Large Core Defence Field Purger I
Large Core Defence Field Purger I

This tanks 429 DPS. Exceeding that is hardly Challenge Anneka.
Tippia
Sunshine and Lollipops
#5 - 2011-09-15 10:59:09 UTC
A capless passive tank is weak compared to a cap-using tank, and the tank itself makes the ship vulnerable to cap warfare.

To be made as strong as you say, it also completely robs the ship of any offensive and utility capabilities to speak of, and it is still fairly easy to kill.

So they're almost entirely harmless except as bait (in which case it's not the PST ship that is the problem).
Ajurna Jakar
Jian Products Engineering Group
#6 - 2011-09-15 11:08:04 UTC
tbh drake is much better 275dps with a 1000dps omni tank. still i wouldnt lose any sleep coming across this ship.



[Drake, New Setup 1]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Shield Recharger II
Shield Recharger II
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II

Heavy Missile Launcher II, Thunderbolt Heavy Missile
Heavy Missile Launcher II, Thunderbolt Heavy Missile
Heavy Missile Launcher II, Thunderbolt Heavy Missile
Heavy Missile Launcher II, Thunderbolt Heavy Missile
Heavy Missile Launcher II, Thunderbolt Heavy Missile
Heavy Missile Launcher II, Thunderbolt Heavy Missile
Heavy Missile Launcher II, Thunderbolt Heavy Missile
[empty high slot]

Medium Core Defence Field Purger II
Medium Core Defence Field Purger II
Medium Core Defence Field Purger II


Hobgoblin II x5

http://eve-corp-management.org/ 

Nezumiiro Noneko
Alternative Enterprises
#7 - 2011-09-15 12:12:15 UTC
Cris KillAlot wrote:


try taking out a fully tanked Scorbion (NB only fitted whit T2 gear) it's frigging imposible unless you have an army!
or cappital ship


actually...yeah you need an army. More then 5 ships since thats what it can jam based on most ecm fittings I see on their fits. You shuold be happy you are seeing bait scorpions....you can actually shoot them. ECm ones more annoying. Done right and not enough numbers, you get very few if any shots on them.
Ingvar Angst
Nasty Pope Holding Corp
#8 - 2011-09-15 12:24:40 UTC
Nerf EVERYTHING I can't figure out how to beat solo in my drake! NOW!

Six months in the hole... it changes a man.

shadowace00007
Imperial Academy
Amarr Empire
#9 - 2011-09-15 13:44:58 UTC
Sir Substance wrote:
The tradeoff for this is no damage or utility mods. In order for a passive tank to work, you must use all your lows, all your mids and all your rig slots. That means no BCU's, no warp scrambers and no damage rigs either.

Its a fair price.


^^^^^ that. And most likely you where not fighting a scorp. You where most likely fighting a rattlesnake.

Born Amarrian Raised Minmatar.

Cris KillAlot
Liars Dice Exports
#10 - 2011-09-15 13:46:07 UTC
Thanks for lot of good responseLol
though i don't agree whit all of you,
and yes i know that i damage wise they are not as strong as others!
but would like to se a build on a ship, using only t2, that can comes close to able to take out this tank before it takes it out!
that is 429hp regen per sec times 2.. because of the aprox 50% damage resist! thats 858 damage per sec,
and would resist or shout down its offensive capacty!

i can't do it in my Kronos, but ofcause i would not rule out that im doing some thing wrong!
if there is a way one o one to tale out these ships! let me know!

Gypsio III wrote:
Cris KillAlot wrote:

First off it does requirer any energi at all... so you can not bring them down by energi drain!

try taking out a fully tanked Scorbion (NB only fitted whit T2 gear) it's frigging imposible unless you have an army!
or cappital ship!


[Scorpion, lol shield]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Magnetic Scattering Amplifier II
Magnetic Scattering Amplifier II
Heat Dissipation Amplifier II
Kinetic Deflection Amplifier II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Large Core Defence Field Purger I
Large Core Defence Field Purger I
Large Core Defence Field Purger I

This tanks 429 DPS. Exceeding that is hardly Challenge Anneka.

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#11 - 2011-09-15 13:58:43 UTC
You use exclamation marks a lot. Its kinda annoying. I feel like you are yelling at us with every sentence.

Oh and...

you frigging noob, i hate you!

ps: passive shield tanks are lol
Cris KillAlot
Liars Dice Exports
#12 - 2011-09-15 16:46:42 UTC
why should i yell? i am just trying to shed some light on the isue!
and i admid i may be worng in my assumsions!
But still i.m.o. they are kinda to powerfull in one vs one, and im not for running away!
mxzf
Shovel Bros
#13 - 2011-09-15 17:03:46 UTC
Cris KillAlot wrote:
that is 429hp regen per sec times 2.. because of the aprox 50% damage resist! thats 858 damage per sec,
and would resist or shout down its offensive capacty!


No, that's 429 after resists. And it does a whopping 202 DPS with T2 cruise missiles and rails. Both stats with All Vs skills.

For a point of comparison, the Mael I tossed together last night to run missions with T1 weapons and my mostly crappy skills does 518 DPS and can permatank 360 DPS omni. (706 DPS and 430 tank with All Vs) I would love to go up against that Scorp.

Long story short, you're vastly overestimating passive tanks. They're good in their niche (mostly PvE), but they're not OP in the slightest. Also, work on your spelling and grammar, it's atrocious.
Exie
Trust Doesn't Rust
Goonswarm Federation
#14 - 2011-09-15 18:27:53 UTC
mxzf wrote:
Cris KillAlot wrote:
that is 429hp regen per sec times 2.. because of the aprox 50% damage resist! thats 858 damage per sec,
and would resist or shout down its offensive capacty!


No, that's 429 after resists. And it does a whopping 202 DPS with T2 cruise missiles and rails. Both stats with All Vs skills.

For a point of comparison, the Mael I tossed together last night to run missions with T1 weapons and my mostly crappy skills does 518 DPS and can permatank 360 DPS omni. (706 DPS and 430 tank with All Vs) I would love to go up against that Scorp.

Long story short, you're vastly overestimating passive tanks. They're good in their niche (mostly PvE), but they're not OP in the slightest. Also, work on your spelling and grammar, it's atrocious.

True Story

If you can't kill a passive drake or scorp, 1v1, you're doing it wrong.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#15 - 2011-09-15 18:39:25 UTC
Cris KillAlot wrote:

but would like to se a build on a ship, using only t2, that can comes close to able to take out this tank before it takes it out!
that is 429hp regen per sec times 2.. because of the aprox 50% damage resist! thats 858 damage per sec,
and would resist or shout down its offensive capacty!


[Hurricane, Shield Gank (3 gyro)]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Warp Scrambler II

425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5

753 DPS, most of it explosive, that Scorpion's weakest resist.

But wait, it has to tank that Scorpion while it kills it right?

[Cyclone, AST LSB (gank)]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Damage Control II

Dread Guristas Large Shield Booster
Invulnerability Field II
10MN MicroWarpdrive II
Medium Capacitor Booster II, Navy Cap Booster 400
Warp Scrambler II

425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M
425mm AutoCannon II, Republic Fleet Fusion M
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
[empty high slot]

Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I


Valkyrie II x3
Warrior II x2

584 DPS, but will comfortably tank that Scorpion's anemic DPS with only a std blue pill, no links or crystals required.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#16 - 2011-09-15 19:03:57 UTC
Cris KillAlot wrote:
why should i yell? i am just trying to shed some light on the isue!
and i admid i may be worng in my assumsions!
But still i.m.o. they are kinda to powerfull in one vs one, and im not for running away!


4 sentences and 3 exclamation marks.

Step away from the keyboard.
Hirana Yoshida
Behavioral Affront
#17 - 2011-09-15 19:18:06 UTC
It is not just shields, but buffers in general that needs to be revised. We have tons of modules and skills dedicated to the active tank but since it is woefully inadequate outside of carebear activities they a useless for almost all pew'ers.

Unfortunately the viability of active tanking in PvP is dependent on CCPs ability to cook up some mechanic that doesn't scale ad infinitum so that blobs become the exception and not the rule .. but that removes sand from the box making it less fun overall.
Gempei
Marvinovi pratele
#18 - 2011-09-15 21:41:28 UTC
passiv tank has high price - in skills, no room for pvp moduls, using all slots and all rigs slots for tank, low dps, mostly usefull in pve (lvl3, wormhole)
Obsidiana
Atrament Inc.
#19 - 2011-09-16 00:26:55 UTC
A pure passive tank has one other disadvantage: no overloading. There is nothing you can do if things get bad. A hybrid passive tank can overload resistance modules, but then you are highly vulnerable to cap neutralizers. Even an Invulnerability Field module is much weaker without cap (which is a part of the balancing).

Furthermore, consider that there are two ways to passively tank:
1) Load up on shield HP
2) Maximize the recharge rate

Each has strengths and weaknesses. Going for straight HP has a lower repair rate but higher alpha survivability. Going for max repair rate can handle more DPS but now it is susceptible to a high alpha strike. It never is impervious.

Pure passive tanks, hybrid passive tanks, buffer passive tanks, recharge passive tanks… there is a lot of balancing going on here. It extends to advantages and disadvantages in 1-on-1 fights vs. group skirmishes of various scales. This does not have to be identical to be balanced.

All this doesn't even factor in what others have stated (PvP/damage/speed modules, etc.) which would weaken the tank.

If you can get a passive tank to around 30% w/o overheating modules, overheating them briefly should break the tank. A neutralizer may help. The trick is to wait for the opportune moment. >;]
Cris KillAlot
Liars Dice Exports
#20 - 2011-09-16 08:53:40 UTC
Thanks for a lot of good remarks Big smile
There is lot of issues I may not have considered and again if it’s not any problem in pvp
and they only have real merits in pve (then again I don’t like them there because of low dmg)
and in the first, as I said before, I just wished to shed some light on it!
if not for other than just for my self! Twisted
And thanks for the builds posted, will try them out looks interesting!

NB in regard to my spelling, yes know it’s bad, and sorry have never been my strong suit! What?