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Citidels For Individual Benefit

First post First post
Author
Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#1 - 2015-12-10 19:18:04 UTC
Will the average joe be able to own a citadel or will we have to have proof from a mega coalition? Roll Right now you have to have permission from your corporation, alliance, coalition or mega coalition to have a POS or Station.

I ask because CCP needs to stop giving a handful of people opportunity's and fun. I am tired of 1% of the population controlling the game.

This is a great chance for CCP to give power to the playerbase as a whole.
Hal Morsh
Doomheim
#2 - 2015-12-10 19:22:20 UTC
Brigadine Ferathine wrote:
Will the average joe be able to own a citadel or will we have to have proof from a mega coalition? Roll Right now you have to have permission from your corporation, alliance, coalition or mega coalition to have a POS or Station.

I ask because CCP needs to stop giving a handful of people opportunity's and fun. I am tired of 1% of the population controlling the game.

This is a great chance for CCP to give power to the playerbase as a whole.



It's still going to be a thing that requires others. You plan on defending it yourself?

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3 - 2015-12-10 19:23:42 UTC  |  Edited by: Scipio Artelius
So you want characters in non-wardeccable NPC Corps to be able to put up a Citadel in highsec and be completely immune from destruction?

Also, what 1% control the game?
Kieron VonDeux
#4 - 2015-12-10 19:24:15 UTC
Most likely need roles to deploy and configure and as well would remain a Corp asset if you leave the Corp.

Work around, deploy one with alt and give your main full access. Around 600 mil for smallest one, with additional cost for upgrades.

Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#5 - 2015-12-10 19:24:21 UTC
Hal Morsh wrote:
Brigadine Ferathine wrote:
Will the average joe be able to own a citadel or will we have to have proof from a mega coalition? Roll Right now you have to have permission from your corporation, alliance, coalition or mega coalition to have a POS or Station.

I ask because CCP needs to stop giving a handful of people opportunity's and fun. I am tired of 1% of the population controlling the game.

This is a great chance for CCP to give power to the playerbase as a whole.



It's still going to be a thing that requires others. You plan on defending it yourself?

Maybe... That's BS. Why is CCP even bothering with replacing POS's. They have the same exact negative effect on individuals.
Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#6 - 2015-12-10 19:25:11 UTC
Kieron VonDeux wrote:
Most likely need roles to deploy and configure and as well would remain a Corp asset if you leave the Corp.

Work around, deploy one with alt and give your main full access. Around 600 mil for smallest one, with additional cost for upgrades.


Still BS. Stop giving all the power to 1%
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#7 - 2015-12-10 19:27:52 UTC
Brigadine Ferathine wrote:

Still BS. Stop giving all the power to 1%

What would be BS would be creating a structure that is effectively immune from attack by allowing every player to own one, no matter what Corporation they sit in.

If you want one as a single player, then make a single player Corporation and put one up. How is that control by some 1%?
Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#8 - 2015-12-10 19:28:56 UTC
Scipio Artelius wrote:
Brigadine Ferathine wrote:

Still BS. Stop giving all the power to 1%

What would be BS would be creating a structure that is effectively immune from attack by allowing every player to own one, no matter what Corporation they sit in.

If you want one as a single player, then make a single player Corporation and put one up. How is that control by some 1%?

Why does it have to corporation tied?
Kieron VonDeux
#9 - 2015-12-10 19:30:17 UTC
Brigadine Ferathine wrote:
Scipio Artelius wrote:
Brigadine Ferathine wrote:

Still BS. Stop giving all the power to 1%

What would be BS would be creating a structure that is effectively immune from attack by allowing every player to own one, no matter what Corporation they sit in.

If you want one as a single player, then make a single player Corporation and put one up. How is that control by some 1%?

Why does it have to corporation tied?


So it can be WarDec'd.

You can't declare war against an individual, for good reason.

Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#10 - 2015-12-10 19:31:58 UTC
Kieron VonDeux wrote:
Brigadine Ferathine wrote:
Scipio Artelius wrote:
Brigadine Ferathine wrote:

Still BS. Stop giving all the power to 1%

What would be BS would be creating a structure that is effectively immune from attack by allowing every player to own one, no matter what Corporation they sit in.

If you want one as a single player, then make a single player Corporation and put one up. How is that control by some 1%?

Why does it have to corporation tied?


So it can be WarDec'd.

You can't declare war against an individual, for good reason.


Bounty system?
Kieron VonDeux
#11 - 2015-12-10 19:36:14 UTC  |  Edited by: Kieron VonDeux
Brigadine Ferathine wrote:
Bounty system?



Bounty system allows someone to create incentives for shooting particular players, Corps, or Alliances.

WarDecs make it legal to shoot players in a specific Corp or Alliance, in HiSec.

Edit: WarDecs apply to players and structures of Corps and Alliances. Bounty system only applies to players in Corps and Alliances.
Chainsaw Plankton
FaDoyToy
#12 - 2015-12-10 19:36:38 UTC
MMO, you are supposed to play with others.

I do somewhat agree with the sentiment though. It seems citadels are the first step into the new structure world, and they seem mainly to be there to replace outposts and large control towers. Currently I can fit a small pos tower in a blockade runner with a bunch of fuel. perfect for temporary deployments, and if I lose one it doesn't really hurt too much. Hopefully there is some sort of small forward outpost type structure. I'd say let anyone attack it in highsec and give them a suspect timer to work around NPC corps being wardec immune.

@ChainsawPlankto on twitter

Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#13 - 2015-12-10 19:42:07 UTC  |  Edited by: Brigadine Ferathine
Chainsaw Plankton wrote:
MMO, you are supposed to play with others.

I do somewhat agree with the sentiment though. It seems citadels are the first step into the new structure world, and they seem mainly to be there to replace outposts and large control towers. Currently I can fit a small pos tower in a blockade runner with a bunch of fuel. perfect for temporary deployments, and if I lose one it doesn't really hurt too much. Hopefully there is some sort of small forward outpost type structure. I'd say let anyone attack it in highsec and give them a suspect timer to work around NPC corps being wardec immune.

Good compromise.

Key difference is you are supposed to play with others, not be forced to have others use you as a pawn so they can play.

Also, they could be given criminal timers so that you can defend it without penalty. There could be a type of criminal timer that concord ignores.

The ability for station ownership to be business/ profession would be cool. However, it would require corporations and alliances to release their absolute control over individual players.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#14 - 2015-12-10 19:45:14 UTC
You're in a corp of 26 people.

Does that make you part of the 1%? You can launch for corp use. It can be locked down for your own use.

I have no objection to these structures requiring you to be part of a player corporation to have. Anyone can found a corporation.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Kieron VonDeux
#15 - 2015-12-10 19:47:34 UTC
Chainsaw Plankton wrote:
I'd say let anyone attack it in highsec and give them a suspect timer to work around NPC corps being wardec immune.


As a Pirate I would say, hell yeah!

As a realist I would say, don't allow those in NPC Corps to deploy structures. If they want such advanced gameplay, leave the protection of a NPC Corp.

Neuntausend
Republic Military School
Minmatar Republic
#16 - 2015-12-10 19:51:28 UTC
Yep. If you are in a corp, ask them for permission. If they don't give you permission, it's the wrong corp for what you want to do, consider leaving. If you are not in a corp, join one. If you don't want to join one, create one. It costs 100k ISK or so - you should be able to afford that, when you are thinking about owning a Citadel.
Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#17 - 2015-12-10 19:53:15 UTC
Steve Ronuken wrote:
You're in a corp of 26 people.

Does that make you part of the 1%? You can launch for corp use. It can be locked down for your own use.

I have no objection to these structures requiring you to be part of a player corporation to have. Anyone can found a corporation.

See the problem is that removes you from PvP and a lot of PvE too.

Also, I am speaking as someone who can be part of an alliance, but doesn't want to because of the lack of control over your own destiny.
The problem lies with everything that is tied to corporations really is tied to mega coalitions because the mega coalitions control the alliances and their corperations.

To say that EVE is good because of the dependence on groups is nieve.
The game has the lowest player counts in over 8 years. Clearly 10s of thousands of people(the majority) disagree.
Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#18 - 2015-12-10 19:54:19 UTC
Neuntausend wrote:
Yep. If you are in a corp, ask them for permission. If they don't give you permission, it's the wrong corp for what you want to do, consider leaving. If you are not in a corp, join one. If you don't want to join one, create one. It costs 100k ISK or so - you should be able to afford that, when you are thinking about owning a Citadel.

I have never heard of a corp that is so loose...
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#19 - 2015-12-10 19:56:17 UTC
Brigadine Ferathine wrote:

See the problem is that removes you from PvP and a lot of PvE too.

Also, I am speaking as someone who can be part of an alliance, but doesn't want to because of the lack of control over your own destiny.
The problem lies with everything that is tied to corporations really is tied to mega coalitions because the mega coalitions control the alliances and their corperations.

To say that EVE is good because of the dependence on groups is nieve.
The game has the lowest player counts in over 8 years. Clearly 10s of thousands of people(the majority) disagree.



Uh, what?

Being in a corporation removes you from PvP? And from PvE?

Am I misunderstanding you? Because I can't see how that works.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Neuntausend
Republic Military School
Minmatar Republic
#20 - 2015-12-10 19:57:05 UTC
I really don't get what you are saying. If you are in a Corp, you can get rights and slap down a POS or Citadel. If you are not in a Corp you can make one and slap down a POS or Citadel.

Or is it really not the fact, that you need to be in a Corp, to build a POS/Citadel, but the fact that your precious little sand castle in HS can be destroyed?
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