These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

ISK sink ideas

Author
Paul Pohl
blue media poetry
#81 - 2015-12-09 02:56:29 UTC
SurrenderMonkey wrote:
Paul Pohl wrote:


I'm simply suggesting that the issue is not as clear cut as the memes you present



No, it's extremely clear cut.

The things it doesn't cover are utterly irrelevant. We're not talking about the amount of ISK in any individual's wallet, we're talking about the amount of ISK in the game.

The only time insurance ever truly acts as a "sink" is when it expires. Period. Full stop. Any insurance that is actually claimed is a net faucet. On balance, the amount of insurance that expires is nowhere near the amount that is paid out (the "free" payouts don't help, either), so on the whole, it's accurate enough to just say that insurance is a faucet.


No it's far more relative.

It's a tap if you buy the ship and it immediately gets blown up and you immediately make a claim.

But, the real issue is not the insurance but the loot you get from missions and ratting - hence my response to the proposition that the fittings are 'neutral'. It's not uncommon for the ship fittings to cost two or three times the value of the hull. And it is not hard to run missions or rat for a week or so, and get all the fittings you need to refit a new ship - in preparation for your next insurance claim

I'm suggesting that doing back of the *** packet arithmetic on the insurance is rather missing point. Since the loot is directly disadvantaging industrial players in a way that the insurance is doing them a service.... something that can be observed in the market prices for new ship hulls

At best insurance is a dripping tap.

But then as I have stated elsewhere in this thread I am in favour of restricting the circumstances that insurance is paid out.
Teckos Pech
Hogyoku
Goonswarm Federation
#82 - 2015-12-09 05:05:25 UTC
Paul Pohl wrote:
SurrenderMonkey wrote:
Paul Pohl wrote:


I'm simply suggesting that the issue is not as clear cut as the memes you present



No, it's extremely clear cut.

The things it doesn't cover are utterly irrelevant. We're not talking about the amount of ISK in any individual's wallet, we're talking about the amount of ISK in the game.

The only time insurance ever truly acts as a "sink" is when it expires. Period. Full stop. Any insurance that is actually claimed is a net faucet. On balance, the amount of insurance that expires is nowhere near the amount that is paid out (the "free" payouts don't help, either), so on the whole, it's accurate enough to just say that insurance is a faucet.


No it's far more relative.

It's a tap if you buy the ship and it immediately gets blown up and you immediately make a claim.

But, the real issue is not the insurance but the loot you get from missions and ratting - hence my response to the proposition that the fittings are 'neutral'. It's not uncommon for the ship fittings to cost two or three times the value of the hull. And it is not hard to run missions or rat for a week or so, and get all the fittings you need to refit a new ship - in preparation for your next insurance claim

I'm suggesting that doing back of the *** packet arithmetic on the insurance is rather missing point. Since the loot is directly disadvantaging industrial players in a way that the insurance is doing them a service.... something that can be observed in the market prices for new ship hulls

At best insurance is a dripping tap.

But then as I have stated elsewhere in this thread I am in favour of restricting the circumstances that insurance is paid out.


No. If I spend 200 million ISK on a ship and its fittings and the ship gets blown up and I get 100 million ISK in insurance that 100 million ISK is brand new to the economy. Somebody else got my 200 million ISK (less taxes and fees) plus I got 100 million in an insurance pay out. Lets say that the taxes and fees are 1%. So, somebody got 198 million and I got 100 million (less the cost of the insurance lets say 60 million). So after all is said and done there is 238 million ISK in the economy...i.e. there is an extra 38 million ISK in the economy due to insurance.

Insurance is an ISK faucet.

And...here is the mind ****, it is not necessarily a bad thing. If I know I'll get 40 million back on my 200 million outlay I'll be more inclined to risk my assets in PvP. In short insurance is there to encourage PvP.

And contrary to the claims of some "blowing **** up" does not result in a net decrease in ISK in the economy.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online