These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Large amount of ISK per Hour from exploration????

Author
Arrigo Glokta
#1 - 2011-09-15 10:58:49 UTC
I see that a lot of pilots are poasting about earning massive amounts of ISK per hour by low sec exploration...

Here comes the noob question (having never actually done any exploration):

What exactly is that source of income derived from? What is found out there that is so valuable?

Thanks
St Mio
Imperial Academy
Amarr Empire
#2 - 2011-09-15 11:01:33 UTC
Deadspace and faction modules/ship blueprints.
High demand, low supply = high price
Gassner
Katholische Pfruendepachtstelle
#3 - 2011-09-15 11:06:29 UTC
you may read the occasional brag about expensive loot drops, but not massive amounts earned over a given amount of time

in one run you might get one or two DED's and an annex escalation to the end, earning billions, the other run you might only find gas clouds, wormholes and asteroid fields
Hamster Too
Golden Fowl
#4 - 2011-09-15 11:07:26 UTC
High meta, rare deadspace modules, when found.

You have to remember that exploration income is subject to extreme fluctuations. One day you might make a few hundred mil within half an hour , other times you might spend days finding nothing but wormholes and gravimetric sites.
Arrigo Glokta
#5 - 2011-09-15 11:10:11 UTC
Hamster Too wrote:
High meta, rare deadspace modules, when found.

You have to remember that exploration income is subject to extreme fluctuations. One day you might make a few hundred mil within half an hour , other times you might spend days finding nothing but wormholes and gravimetric sites.


And how are these modules found? Do you come across groups of ships which you have to defeat or complexes to break into and steal via hacking etc?
St Mio
Imperial Academy
Amarr Empire
#6 - 2011-09-15 11:19:54 UTC  |  Edited by: St Mio
http://wiki.eveonline.com/en/wiki/DED_Complex_List
All of these sites will have an "overseer" rat (or structure) at the end who has a chance of dropping rare goodies in his wreck.

In addition you have unrated combat sites who have a chance of spawning faction rats (Dread Gurista, Dark Blood, True Sansha etc), who again, have a chance of dropping rare loot.

You also have Radar sites which have cans than need the Codebreaker module to access and which can contain decryptors, datacores and blueprints for you to sell to industrialists. The Magnetometric sites have chances of dropping T2 salvage which can sell as high as 30M ISK per unit (Cap Consoles/Intact Armor Plates)
Usurpine
Imperial Shipment
Amarr Empire
#7 - 2011-09-15 11:24:18 UTC
Its a lie.
If you are able to kill the ship which is dropping the expensive PBO (sometimes) and you divide this earned cash between all your mates who have helped you to kill the sites and you also count in all the time you need to do this there is no billions earned cash.

If i constantly rat or mine and stockpile zydrine of all my corpmates who are helping mining or ratting and then after 2 weeks I jump to jita and sell it, i can make more isk in the moment somebody buys my stuff.

And then i am not telling you how much time and investment it took me to use a jump freighter and also pay for accounts with cyno pilots in it and so on. All this people dont tell you, they only see the momentary spike of isk and ignore the hours they have spend without any income at all.
Arrigo Glokta
#8 - 2011-09-15 11:27:15 UTC
St Mio wrote:
http://wiki.eveonline.com/en/wiki/DED_Complex_List
All of these sites will have an "overseer" rat (or structure) at the end who has a chance of dropping rare goodies in his wreck.

In addition you have unrated combat sites who have a chance of spawning faction rats (Dread Gurista, Dark Blood, True Sansha etc), who again, have a chance of dropping rare loot.

You also have Radar sites which have cans than need the Codebreaker module to access and which can contain decryptors, datacores and blueprints for you to sell to industrialists. The Magnetometric sites have chances of dropping T2 salvage which can sell as high as 30M ISK per unit (Cap Consoles/Intact Armor Plates)



Thank you very much!

So, if I planned to do solo exploration, I should stick to RADAR sites (assuming much less or no combat???)

Thanks for all your responses guys. I'm planning next direction for my character, and this helps a lot.

St Mio
Imperial Academy
Amarr Empire
#9 - 2011-09-15 11:29:32 UTC
Mining is more profitable than exploration?!
Exploration is Broken!
Hamster Too
Golden Fowl
#10 - 2011-09-15 11:33:29 UTC
Arrigo Glokta wrote:
St Mio wrote:
http://wiki.eveonline.com/en/wiki/DED_Complex_List
All of these sites will have an "overseer" rat (or structure) at the end who has a chance of dropping rare goodies in his wreck.

In addition you have unrated combat sites who have a chance of spawning faction rats (Dread Gurista, Dark Blood, True Sansha etc), who again, have a chance of dropping rare loot.

You also have Radar sites which have cans than need the Codebreaker module to access and which can contain decryptors, datacores and blueprints for you to sell to industrialists. The Magnetometric sites have chances of dropping T2 salvage which can sell as high as 30M ISK per unit (Cap Consoles/Intact Armor Plates)



Thank you very much!

So, if I planned to do solo exploration, I should stick to RADAR sites (assuming much less or no combat???)

Thanks for all your responses guys. I'm planning next direction for my character, and this helps a lot.



There is some combat involved as most of Radar sites are guarded by at least a couple of rats on initial warp in and there is a chance of additional waves spawning when approaching/hacking/opening cans. You have to kill them as their presence prevents you from opening the cans, even after a successful hack.
Arrigo Glokta
#11 - 2011-09-15 11:37:04 UTC
Hamster Too wrote:
Arrigo Glokta wrote:
St Mio wrote:
http://wiki.eveonline.com/en/wiki/DED_Complex_List
All of these sites will have an "overseer" rat (or structure) at the end who has a chance of dropping rare goodies in his wreck.

In addition you have unrated combat sites who have a chance of spawning faction rats (Dread Gurista, Dark Blood, True Sansha etc), who again, have a chance of dropping rare loot.

You also have Radar sites which have cans than need the Codebreaker module to access and which can contain decryptors, datacores and blueprints for you to sell to industrialists. The Magnetometric sites have chances of dropping T2 salvage which can sell as high as 30M ISK per unit (Cap Consoles/Intact Armor Plates)



Thank you very much!

So, if I planned to do solo exploration, I should stick to RADAR sites (assuming much less or no combat???)

Thanks for all your responses guys. I'm planning next direction for my character, and this helps a lot.



There is some combat involved as most of Radar sites are guarded by at least a couple of rats on initial warp in and there is a chance of additional waves spawning when approaching/hacking/opening cans. You have to kill them as their presence prevents you from opening the cans, even after a successful hack.


Would T2 drones from a Pilgrim be sufficient to tackle these?
Mnemosyne Gloob
#12 - 2011-09-15 11:45:11 UTC
"ISK/hr" and "Exploration" together ... If you are thinking in that term, then don't explore. Even ISK/week won't work probably, because it is so random.

I would say that if you are dedicated to it, then yes there can be a good amount of wealth coming from it, but then i don't have anything to compare it with. Apart from the monetary aspect, i think many are also in it for the 'thrill' of finding some really good/rare stuff.
Hamster Too
Golden Fowl
#13 - 2011-09-15 11:45:19 UTC
Usurpine wrote:
Its a lie.
If you are able to kill the ship which is dropping the expensive PBO (sometimes) and you divide this earned cash between all your mates who have helped you to kill the sites and you also count in all the time you need to do this there is no billions earned cash.

If i constantly rat or mine and stockpile zydrine of all my corpmates who are helping mining or ratting and then after 2 weeks I jump to jita and sell it, i can make more isk in the moment somebody buys my stuff.

And then i am not telling you how much time and investment it took me to use a jump freighter and also pay for accounts with cyno pilots in it and so on. All this people dont tell you, they only see the momentary spike of isk and ignore the hours they have spend without any income at all.


Some people like the slow, steady income generated by mining... others prefer the challenge and uncertainty of probing for exploration sites and the rush you get when you hit the jackpot.
Mnemosyne Gloob
#14 - 2011-09-15 11:47:43 UTC
Arrigo Glokta wrote:

Would T2 drones from a Pilgrim be sufficient to tackle these?


Yes. Even a cheap Vexor or Arbitrator with not even great skills will do for most Radars in lowsec. Just have to remember that they are not gated and you should be very vary of surprises from other players.
Hamster Too
Golden Fowl
#15 - 2011-09-15 11:49:27 UTC  |  Edited by: Hamster Too
Arrigo Glokta wrote:
Hamster Too wrote:
Arrigo Glokta wrote:
St Mio wrote:
http://wiki.eveonline.com/en/wiki/DED_Complex_List
All of these sites will have an "overseer" rat (or structure) at the end who has a chance of dropping rare goodies in his wreck.

In addition you have unrated combat sites who have a chance of spawning faction rats (Dread Gurista, Dark Blood, True Sansha etc), who again, have a chance of dropping rare loot.

You also have Radar sites which have cans than need the Codebreaker module to access and which can contain decryptors, datacores and blueprints for you to sell to industrialists. The Magnetometric sites have chances of dropping T2 salvage which can sell as high as 30M ISK per unit (Cap Consoles/Intact Armor Plates)



Thank you very much!

So, if I planned to do solo exploration, I should stick to RADAR sites (assuming much less or no combat???)

Thanks for all your responses guys. I'm planning next direction for my character, and this helps a lot.



There is some combat involved as most of Radar sites are guarded by at least a couple of rats on initial warp in and there is a chance of additional waves spawning when approaching/hacking/opening cans. You have to kill them as their presence prevents you from opening the cans, even after a successful hack.


Would T2 drones from a Pilgrim be sufficient to tackle these?


Yes. If your tank starts breaking down just kite the rats until the incoming DPS is lowered.
Hamster Too
Golden Fowl
#16 - 2011-09-15 11:50:42 UTC
Mnemosyne Gloob wrote:
Arrigo Glokta wrote:

Would T2 drones from a Pilgrim be sufficient to tackle these?


Yes. Even a cheap Vexor or Arbitrator with not even great skills will do for most Radars in lowsec. Just have to remember that they are not gated and you should be very vary of surprises from other players.


To add to the above: d-scan is your best friend outside of high-sec. Use it often!
St Mio
Imperial Academy
Amarr Empire
#17 - 2011-09-15 11:58:02 UTC
Mnemosyne Gloob wrote:
"ISK/hr" and "Exploration" together ... If you are thinking in that term, then don't explore. Even ISK/week won't work probably, because it is so random.

I would say that if you are dedicated to it, then yes there can be a good amount of wealth coming from it, but then i don't have anything to compare it with. Apart from the monetary aspect, i think many are also in it for the 'thrill' of finding some really good/rare stuff.

So what you're saying is we're really members of Gamblers Anonymous?
Arrigo Glokta
#18 - 2011-09-15 12:26:34 UTC
Thanks to y'all for helping.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#19 - 2011-09-15 13:39:51 UTC
There is no isk/hr in exploration (unless you are farming anomalies in null sec, as an exception).

If you need guaranteed isk/hr, go back to missions. If you like the idea of stumbling upon treasure once in a while but can accept otherwise finding a lot of nothing quite frequently, then exploration may be for you.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#20 - 2011-09-15 13:41:44 UTC  |  Edited by: Emperor Salazar
Usurpine wrote:
Its a lie.
If you are able to kill the ship which is dropping the expensive PBO (sometimes) and you divide this earned cash between all your mates who have helped you to kill the sites and you also count in all the time you need to do this there is no billions earned cash.

If i constantly rat or mine and stockpile zydrine of all my corpmates who are helping mining or ratting and then after 2 weeks I jump to jita and sell it, i can make more isk in the moment somebody buys my stuff.

And then i am not telling you how much time and investment it took me to use a jump freighter and also pay for accounts with cyno pilots in it and so on. All this people dont tell you, they only see the momentary spike of isk and ignore the hours they have spend without any income at all.


This guy has no idea what he's talking about. Don't bother listening to him.

That or he is just trying to keep you, potentially one more competitor, out of exploration.

Either way, he is a tool.
123Next pageLast page