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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

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Author
Mike Voidstar
Voidstar Free Flight Foundation
#3981 - 2015-12-07 15:48:02 UTC
Kaarous Aldurald wrote:
Mike Voidstar wrote:
Kaarous Aldurald wrote:
Mike Voidstar wrote:

I don't believe you don't genuinely see the issue, it's just that it benefits you so much you would do anything to keep it that way.


Oh my God the projection.


Eh? Nothing in my suggestion prevents me from being actively hunted at any time.

You cannot say the same.

You are just plain wrong here.


I don't believe you don't genuinely see the problem with your suggestions, it would just benefit you so much that you will do or say anything to break the game in your favor.

Hopefully that's not too subtle for you.


I am purely shocked at your dogmatic adherence. You are going to defend the eternal perfect safety of someone who just wants to protect their carrier from being hunted, because it's too valuable to risk logging in.

Nice to see you have no problem with your hilarious double standard. I guess for you guys it really was all about ISK and never about balance at all.
Kaarous Aldurald
Black Hydra Consortium.
#3982 - 2015-12-07 15:50:03 UTC
Mike Voidstar wrote:

I am purely shocked at your dogmatic adherence. You are going to defend the eternal perfect safety of someone who just wants to protect their carrier from being hunted, because it's too valuable to risk logging in.


Actually, no, I just don't want to give a gigantic nerf to supers and wormhole players because you're too dumb/stubborn to accept that cloaks are already perfectly balanced.

But then, I never expect any honesty from carebears. Just lies and spin. Oh, and the occasional admission that they support irl death threats against PvP players, something you're also guilty of.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mike Voidstar
Voidstar Free Flight Foundation
#3983 - 2015-12-07 15:50:11 UTC
Kaarous Aldurald wrote:
Mike Voidstar wrote:

Nope. You start with a high degree of safety.


Are you high? There is nothing less safe in this game than a super, mechanically or in the meta.

I think I found the problem here, Morrigan.

He's completely nuts.


Sorry, forgot your narcissism prevents following along with other peoples words.

With my suggestion cloaking starts with a high degree of safety and gets degraded over time by the active efforts of hunters. You know, so you can hunt others while cloaked, but you can't stay afk forever.
Mike Voidstar
Voidstar Free Flight Foundation
#3984 - 2015-12-07 15:51:34 UTC  |  Edited by: Mike Voidstar
Kaarous Aldurald wrote:
Mike Voidstar wrote:

I am purely shocked at your dogmatic adherence. You are going to defend the eternal perfect safety of someone who just wants to protect their carrier from being hunted, because it's too valuable to risk logging in.


Actually, no, I just don't want to give a gigantic nerf to supers and wormhole players because you're too dumb/stubborn to accept that cloaks are already perfectly balanced.

But then, I never expect any honesty from carebears. Just lies and spin. Oh, and the occasional admission that they support irl death threats against PvP players, something you're also guilty of.


Comedy Gold. "Nooooo, muh expensive ships!"

I mean... When it's freighters you want to shoot, price isn't a consideration... But when it's YOUR expensive ship... Now it's a problem. Rofl.
Morrigan LeSante
Perkone
Caldari State
#3985 - 2015-12-07 15:51:58 UTC  |  Edited by: Morrigan LeSante
That was but one of the ways in which your "won't somebody think of the carebears" idea fell flat on its arse. There are many more, but that's the more extreme end of pain.

I can't even fly a titan, on any toon. But I've been part of groups who hunted them.

Let's just recap here, according to you, the following is unreasonable effort:

>Using a PvP fit
>Moving to another system
>Playing as a small group in an MMO

Yet the following is not unreasonable:

>Logging into the game after a 2-3 year hiatus. Demands full supercap escort fleet be formed simply so you can log in or some sort of diplomatic protection be arranged, because you know, #REKKINGCREW will totally respect that.

Note for clarity, a full supercap escort fleet is substantially more effort than gathering a few mates to run sites together.


Seriously, I've no nicer way to say this any more. Come back when you have the even first clue about what it is you're talking about, what you want to break.


My god man, just read what you're saying.
Kaarous Aldurald
Black Hydra Consortium.
#3986 - 2015-12-07 15:52:12 UTC
Mike Voidstar wrote:

Sorry, forgot your narcissism prevents following along with other peoples words.


And here we have even more projection.


Quote:

With my suggestion cloaking starts with a high degree of safety and gets degraded over time by the active efforts of hunters.


Your suggestion breaks several things to solve a non problem.

Said non problem? "Waah, I can't rat afk if there's a non-blue in local!"

Roll

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jerghul
Aliastra
Gallente Federation
#3987 - 2015-12-07 15:53:24 UTC  |  Edited by: Jerghul
Morrigan LeSante wrote:
Jerghul wrote:
Lets see, another possible intervention is to simply turn afk cloaky camping into a PvE problem.

Circardian seekers seem to have pretty advanced scanning equipment. Scripting them to awkwardly scan down cloaked ships and awkwardly aggress cloaked ships would suit my purposes too. It would again be visually stunning (imagine their scanning rays pointing off in space, then gradually triangulating before they finally warp off towards something. Brave scavengers that try to follow might be rewarded with the smoking wreck of what once was an afk cloaky camper).



Yet another inspired way to completely break cloaking.

Bravo.

And if you have to ask why, you have exactly no business in this thread.


You nail it with "suit MY purposes" though, I'll give you that.


Its actually just a variant of being able to track down cloaked ships at least when modified as follows:

Seekers, Drifters and the aptly named Jovian Observatories have advanced sensors and the innate ability to generally localize cloaked ships. While not usually hostile, they do actively seek out contraband entosis links and will attempt to decloak ships to verify their entosis status.

So Jovian ships and observatories will occasionally scan for cloaked ships, warp to somewhere on the new big grid and try to decloak it. Players can be prompted to know this is taking place by noting jovian scans are searching outwards into space.

It gives players some options. They can use visual input for a very rough triangulation and head out in that direction, or players can simply scan down drifters/seekers and go check out the grid they are examining. Either way, the chance of decloaking is immeasurably greater than a completely random search.

It also fits the Eve storyline somewhat in addition to holding promise that someday, human controlled gangs might be able to triangulate their way onto a cloaker's grid using reverse engineered jovian scanners (assuming some modest tweaks to dscan mechanics that allow for warp to grid instead of needing a fixed location).
=============

On timer based cloaks. The naysayers here have two views. 1. It will break cloaks. 2. It will never be worthwhile to try and catch a cloaker in the window available. If we assume both are true, then neither are. The timer based issue is simply a question of finding the balance point between breaking cloaks and never worthwhile.

"With my suggestion cloaking starts with a high degree of safety and gets degraded over time by the active efforts of hunters."

Is incidentally also a timer based cloak mechanism, with a conditional "active efforts of hunters".

Blocked list: Teckos, Sonya, Wander, Baltec1

Morrigan LeSante
Perkone
Caldari State
#3988 - 2015-12-07 15:56:02 UTC
Jerghul wrote:
Morrigan LeSante wrote:
Jerghul wrote:
Lets see, another possible intervention is to simply turn afk cloaky camping into a PvE problem.

Circardian seekers seem to have pretty advanced scanning equipment. Scripting them to awkwardly scan down cloaked ships and awkwardly aggress cloaked ships would suit my purposes too. It would again be visually stunning (imagine their scanning rays pointing off in space, then gradually triangulating before they finally warp off towards something. Brave scavengers that try to follow might be rewarded with the smoking wreck of what once was an afk cloaky camper).



Yet another inspired way to completely break cloaking.

Bravo.

And if you have to ask why, you have exactly no business in this thread.


You nail it with "suit MY purposes" though, I'll give you that.


Its actually just a variant of being able to track down cloaked ships at least when modified as follows:

Seekers, Drifters and the aptly named Jovian Observatories have advanced sensors and the innate ability to generally localize cloaked ships. While not usually hostile, they do actively seek out contraband entosis links and will attempt to decloak ships to verify their entosis status.

So Jovian ships and observatories will occasionally scan for cloaked ships, warp to somewhere on the new big grid and try to decloak it. Players can be prompted to know this is taking place by noting jovian scans are searching outwards into space.

It gives players some options. They can use visual input for a very rough triangulation and head out in that direction, or players can simply scan down drifters/seekers and go check out the grid they are examining. Either way, the chance of decloaking is immeasurably greater than a completely random search.

It also fits the Eve storyline somewhat in addition to holding promise that someday, human controlled gangs might be able to triangulate their way onto a cloaker's grid using reverse engineered jovian scanners (assuming some modest tweaks to dscan mechanics that allow for warp to grid instead of needing a fixed location).
=============

On timer based cloaks. The naysayers here have two views. 1. It will break cloaks. 2. It will never be worthwhile to try and catch a cloaker in the window available. If we assume both are true, then none are. The timer based issue is simply a question of finding the balance point between breaking cloaks and never worthwhile.



Go read, understand and digest what Wander Prian posted. Consider that he is neither unique nor particularly stubborn.

You do not understand the impact of your suggestions beyond making ratting safer.
Mike Voidstar
Voidstar Free Flight Foundation
#3989 - 2015-12-07 15:59:27 UTC
Morrigan LeSante wrote:
That was but one of the ways in which your "won't somebody think of the carebears" idea fell flat on its arse. There are many more, but that's the more extreme end of pain.

I can't even fly a titan, on any toon. But I've been part of groups who hunted them.

Let's just recap here, according to you, the following is unreasonable effort:

>Using a PvP fit
>Moving to another system
>Playing as a small group in an MMO

Yet the following is not unreasonable:

>Logging into the game after a 2-3 year hiatus. Demands full supercap escort fleet be formed simply so you can log in or some sort of diplomatic protection be arranged, because you know, #REKKINGCREW will totally respect that.

Note for clarity, a full supercap escort fleet is substantially more effort than gathering a few mates to run sites together.


Seriously, I've no nicer way to say this any more. Come back when you have the even first clue about what it is you're talking about, what you want to break.


My god man, just read what you're saying.


No really. The hypocrisy is beautiful. So all we need to do to be worthy of perfect safety is field the more expensive ship. Just want to be clear.

Because I never said those things were too much effort. I said they were unreasonable if your goal is PvE. At that point you just go to high sec for less effort, less ISK, and better rewards.

You think the biggest, most robust ships in the game should be perfectly safe, because 'reasons', but miners need fleet support.
Morrigan LeSante
Perkone
Caldari State
#3990 - 2015-12-07 16:00:31 UTC
Kaarous Aldurald wrote:

Your suggestion breaks several things to solve a non problem.

Said non problem? "Waah, I can't rat afk if there's a non-blue in local!"

Roll



Don't forget that "local isn't any defence but DONT YOU DARE TAKE IT AWAY"

And "it's not reasonable that I should have to be prepared for PvP in no security space when I am ratting because my isk/hour is > all"

and my favourite "whilst I should not have to so much as fit a long point on my ratting ship, as this is unreasonable; any returning super capital pilot had jolly well better be paging all the nerds for a support fleet. Because that's not an unreasonable ask."


It's hilarious.
Morrigan LeSante
Perkone
Caldari State
#3991 - 2015-12-07 16:01:54 UTC
Mike Voidstar wrote:
Because I never said those things were too much effort. I said they were unreasonable if your goal is PvE.


And there we have it.
Jerghul
Aliastra
Gallente Federation
#3992 - 2015-12-07 16:02:59 UTC
Morrigan LeSante wrote:
Kaarous Aldurald wrote:

Your suggestion breaks several things to solve a non problem.

Said non problem? "Waah, I can't rat afk if there's a non-blue in local!"

Roll



Don't forget that "local isn't any defence but DONT YOU DARE TAKE IT AWAY"

And "it's not reasonable that I should have to be prepared for PvP in no security space when I am ratting because my isk/hour is > all"

and my favourite "whilst I should not have to so much as fit a long point on my ratting ship, as this is unreasonable; any returning super capital pilot had jolly well better be paging all the nerds for a support fleet. Because that's not an unreasonable ask."


It's hilarious.


You are misunderstanding the position. We want no security space to allow for unsolicited PvP for all players, not matter how they are fit.

Blocked list: Teckos, Sonya, Wander, Baltec1

Morrigan LeSante
Perkone
Caldari State
#3993 - 2015-12-07 16:05:26 UTC
Jerghul wrote:
Morrigan LeSante wrote:
Kaarous Aldurald wrote:

Your suggestion breaks several things to solve a non problem.

Said non problem? "Waah, I can't rat afk if there's a non-blue in local!"

Roll



Don't forget that "local isn't any defence but DONT YOU DARE TAKE IT AWAY"

And "it's not reasonable that I should have to be prepared for PvP in no security space when I am ratting because my isk/hour is > all"

and my favourite "whilst I should not have to so much as fit a long point on my ratting ship, as this is unreasonable; any returning super capital pilot had jolly well better be paging all the nerds for a support fleet. Because that's not an unreasonable ask."


It's hilarious.


You are misunderstanding the position. We want no security space to allow for unsolicited PvP for all players, not matter how they are fit.



And the simplest way to achieve that, is to bin local.

But noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo that's not cool.
Kaarous Aldurald
Black Hydra Consortium.
#3994 - 2015-12-07 16:06:45 UTC
Mike Voidstar wrote:
I said they were unreasonable if your goal is PvE. At that point you just go to high sec for less effort, less ISK, and better rewards.


Then go to highsec.

You don't belong in any part of the real game anyway, you've proven than more than once.

But the "Waah, having to bother to defend myself is unreasonable!" is no excuse for anything but nerfing highsec income into the ground.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaarous Aldurald
Black Hydra Consortium.
#3995 - 2015-12-07 16:08:26 UTC
Morrigan LeSante wrote:
Mike Voidstar wrote:
Because I never said those things were too much effort. I said they were unreasonable if your goal is PvE.


And there we have it.


Of course. Their one and only goal is risk free carebearing, no matter what they have to break to get it. They will sacrifice the game itself if they have to, say anything, do anything to justify ruining this game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jerghul
Aliastra
Gallente Federation
#3996 - 2015-12-07 16:14:11 UTC
Morrigan LeSante wrote:
Jerghul wrote:
Morrigan LeSante wrote:
Kaarous Aldurald wrote:

Your suggestion breaks several things to solve a non problem.

Said non problem? "Waah, I can't rat afk if there's a non-blue in local!"

Roll



Don't forget that "local isn't any defence but DONT YOU DARE TAKE IT AWAY"

And "it's not reasonable that I should have to be prepared for PvP in no security space when I am ratting because my isk/hour is > all"

and my favourite "whilst I should not have to so much as fit a long point on my ratting ship, as this is unreasonable; any returning super capital pilot had jolly well better be paging all the nerds for a support fleet. Because that's not an unreasonable ask."


It's hilarious.


You are misunderstanding the position. We want no security space to allow for unsolicited PvP for all players, not matter how they are fit.



And the simplest way to achieve that, is to bin local.

But noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo that's not cool.


You would have to bin local completely. Otherwise a cloaked ship (that would still retain its invulnerability to unsolicited PvP) would merely have to say something to make sure everyone knows there is a hostile in system they need to be wary of.

Blocked list: Teckos, Sonya, Wander, Baltec1

Kaarous Aldurald
Black Hydra Consortium.
#3997 - 2015-12-07 16:19:12 UTC
Jerghul wrote:

You would have to bin local completely.


In nullsec, certainly. It would make sense from a lore perspective as well, since with the whole "empires losing their grasp" thing they've got going on, the NPC groups stop being able to support the gate network that makes local a thing to begin with.


Quote:

Otherwise a cloaked ship (that would still retain its invulnerability to unsolicited PvP)


They're not invulnerable, and to say they are is a lie.

Regardless, if local were deleted, they would have to actively search the system to know whether there was a target in the area or not.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jerghul
Aliastra
Gallente Federation
#3998 - 2015-12-07 16:31:39 UTC
Kaarous Aldurald wrote:
Jerghul wrote:

You would have to bin local completely.


In nullsec, certainly. It would make sense from a lore perspective as well, since with the whole "empires losing their grasp" thing they've got going on, the NPC groups stop being able to support the gate network that makes local a thing to begin with.


Quote:

Otherwise a cloaked ship (that would still retain its invulnerability to unsolicited PvP)


They're not invulnerable, and to say they are is a lie.

Regardless, if local were deleted, they would have to actively search the system to know whether there was a target in the area or not.


Well, a good start would be to nerf local in wormhole space first, dont you think? You can still speak in local there.

How do you figure cloaked ship inside a system is vulnerable to unsolicited PvP?

Blocked list: Teckos, Sonya, Wander, Baltec1

Mike Voidstar
Voidstar Free Flight Foundation
#3999 - 2015-12-07 16:53:23 UTC  |  Edited by: Mike Voidstar
Jerghul wrote:
Kaarous Aldurald wrote:
Jerghul wrote:

You would have to bin local completely.


In nullsec, certainly. It would make sense from a lore perspective as well, since with the whole "empires losing their grasp" thing they've got going on, the NPC groups stop being able to support the gate network that makes local a thing to begin with.


Quote:

Otherwise a cloaked ship (that would still retain its invulnerability to unsolicited PvP)


They're not invulnerable, and to say they are is a lie.

Regardless, if local were deleted, they would have to actively search the system to know whether there was a target in the area or not.


Well, a good start would be to nerf local in wormhole space first, dont you think? You can still speak in local there.

How do you figure cloaked ship inside a system is vulnerable to unsolicited PvP?


He doesn't. He just wants to make sure any and all risk is purely one sided. I am now glad he came to this thread. He has finally and incontrovertibly shown himself for the true lieing troll he is.

All the blurf about how every freighter should explode at his mere ill intent if not escorted because it's a capital ship just evaporated. Every snide remark about PvE players just wanting to protect their ISK at the expense of his own playstyle just got shown to be nothing more than yellow cowardace running down his leg.

All for thee and none for me indeed. Truely an awesome time, and all it took was for one scared person to finally admit they just want to leave cloaks they are no matter what to make sure their own expensive ships remain safe and sound because someone might want to hunt them. He is so dogmaticly focused on his hatred of PvE playstyles that he will nod along with anything at all that opposes them like a good little sheep.
Kaarous Aldurald
Black Hydra Consortium.
#4000 - 2015-12-07 16:59:15 UTC
Mike Voidstar wrote:
He just wants to make sure any and all risk is purely one sided.


Hardly, that's just your strawman to try and dismiss criticism.

Why else would I propose something that makes it harder to actively hunt people? Removing local from nullsec hugely hampers roaming gangs.


Quote:

All the blurf about how every freighter should explode at his mere I'll intent if not escorted because it's a capital ship just evaporated.


Why? Because I don't think your whining justifies completely breaking cloaking devices?


Quote:

Every snide remark about PvE players just wanting to protect their ISK at the expense of his own playstyle


You mean, exactly like you two have been arguing for? You've even gotten caught admitting that this is about nothing more than isk/hr numerous times.

Try and project all you want, you've been true to dishonest carebear form the whole time.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.