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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#3901 - 2015-12-06 23:34:26 UTC
Jerghul wrote:
Teckos Pech wrote:
Brokk Witgenstein wrote:
Say Jerghul... I Just did a little background check on ZKill (yes, I intend to investigate your claims and I started with trying to find what war you were in).

I am having severe issues with your credibility, however. Could you please post on your main if you wish to continue spilling theorycraft? Because this "Jerghul" character hasn't been in any sov war, hardly plays (with like 16 bil killed) at all and doesn't show any cloaky anywhere. T1 Destroyers and Maulus?

Do you even wormhole??


I stopped reading here to post. Prediction: no reply. I have been asking for this for awhile now, but to no avail.



There is no credibility issue here. Its the concepts that bother you, not the person presenting them.

As it should be, so why make it about the man?


Complete Bravo Sierra, I asked you to provide us when and where this sov war tactic was used, and to date you have stonewalled and dodged. You said you designed a doctrine based on cloaking ventures. Okay, when and where did you use them...or did these plans not make it off the drawing board?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3902 - 2015-12-06 23:37:09 UTC
Jerghul wrote:
Teckos Pech wrote:
Brokk Witgenstein wrote:
You call that a "SLIGHT MODIFICATION" ?!?!?!!

It is by far the most intrusive idea anyone has come up with so far?! What part of 'operating for prolonged periods of time behind enemy lines' also knows as 'recons / black ops' am I missing here?


None.


It does nothing to hinder "operations for prolonged periods of time behind enemy lines" All you need to do is occasionally open a small window of vulnerability from time to time to recharge the cloak at any of a large number of convenient locations.

You can still log off and return the next day and all that.

It amazes me that so many of you have trouble understanding rather easy concepts.


There are vast stretches of space where there are no stations, or one does not have docking rights, or even a friendly POS.

So, in those instances it is a hindrance.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jerghul
Aliastra
Gallente Federation
#3903 - 2015-12-06 23:43:52 UTC
Teckos Pech wrote:
Jerghul wrote:
Brokk
I just have to ask. You do understand that afk cloaky camping can go on forever with absolutely no risk, right?

You issue is more with the "so what?" portion than it is with the actual premise I just phrased?


If you never attack and rely only on an "implicit" threat it is an empty threat. You simply cannot gain a major advantage in a sov war with a fleet of cloaking ventures that never attack.


My argument was never that you rely only on implicit threats to gain a major advantage. It impacts only on activity levels. You know the dynamics of sov warfare. All systems are frequently attacked (harassed).

Blocked list: Teckos, Sonya, Wander, Baltec1

Teckos Pech
Hogyoku
Goonswarm Federation
#3904 - 2015-12-06 23:43:57 UTC
Jerghul wrote:
Kaarous Aldurald wrote:
Mike Voidstar wrote:
Making cloaks huntable would create more PvP


This is one of your staple lies. You say this bull in every thread.

"Hey guys, this savage nerf to the mechanic enabling non consensual PvP would totally lead to more PvP and not more blatant carebearing"

Roll

No believes you.



I think the argument is more that there should be an mechanism for enabling non-consensual PvP with cloaked ships. I know that is my position on enduring afk cloaking techniques. There should be a mechanism making cloaked ships used that way vulnerable to player interaction ever so often.

Teckos
I actually only need the developers to look into their data. Our opinions and anecdotal evidence in favour or against is on its own very unconvincing. As the 1000ds of posts in this thread show.

Brott
Same response as given Teckos I suppose. I have not seen anything in the responses so far that suggest my opinion is incorrect.

I quite liked the potential of my suggestion. Beams indicating recharging cloaking devices in circardian seeker type fashion off various space structures would be visually stunning. I will work on it a bit more and think of variants now that I have identified the design criteria.

Thanks for your input.



I am not asking for proof that people quit over AFK cloaking. My request has been, when/where has this tactic been used?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jerghul
Aliastra
Gallente Federation
#3905 - 2015-12-06 23:48:26 UTC
Teckos Pech wrote:
Jerghul wrote:
Teckos Pech wrote:
Brokk Witgenstein wrote:
You call that a "SLIGHT MODIFICATION" ?!?!?!!

It is by far the most intrusive idea anyone has come up with so far?! What part of 'operating for prolonged periods of time behind enemy lines' also knows as 'recons / black ops' am I missing here?


None.


It does nothing to hinder "operations for prolonged periods of time behind enemy lines" All you need to do is occasionally open a small window of vulnerability from time to time to recharge the cloak at any of a large number of convenient locations.

You can still log off and return the next day and all that.

It amazes me that so many of you have trouble understanding rather easy concepts.


There are vast stretches of space where there are no stations, or one does not have docking rights, or even a friendly POS.

So, in those instances it is a hindrance.


Stations, POSs, gates, citadelles, wormholes. Proximity, you dont have to dock. But lets change POSs to POS forcefields you can syphon the recharge off.

I am really not trying to make this difficult. I just want a few windows of potential vulnerability every now and then. The real risk does not have to be high at all. It just has to be.

Blocked list: Teckos, Sonya, Wander, Baltec1

Teckos Pech
Hogyoku
Goonswarm Federation
#3906 - 2015-12-06 23:51:48 UTC
Jerghul wrote:
Teckos Pech wrote:
Jerghul wrote:
Brokk
I just have to ask. You do understand that afk cloaky camping can go on forever with absolutely no risk, right?

You issue is more with the "so what?" portion than it is with the actual premise I just phrased?


If you never attack and rely only on an "implicit" threat it is an empty threat. You simply cannot gain a major advantage in a sov war with a fleet of cloaking ventures that never attack.


My argument was never that you rely only on implicit threats to gain a major advantage. It impacts only on activity levels. You know the dynamics of sov warfare. All systems are frequently attacked (harassed).


First off, sov defense levels are only recently a thing. Prior to jump fatigue and to a greater extent Fozzy sov many systems would be devoid of pilots for hours if not days on end, let alone actual PvE activity. All you needed really was to plant the TCU and Ihub and then set your timers. Any attack generated a series of timers that could be fought over. Prior to dominion sov it sov was based on how many POS you had on the moons. Neither of these systems depended in the slightest on PvE activity levels. Not at all. In fact, sov levels were determined by how long you held the system. Capital systems in the old POS system were a tough nut to crack, generally speaking, and had literally nothing to do with PvE in anyway at all.

So, you come and park your deadly ventures in a bunch of systems. The residents think...ah-ha imminent attack. So they stop ratting....and wait for the attack that has to come. Yeah, they might stop logging in, but so what until you actually attack sov structures you gain nothing regarding sov. And when you do attack, and the pings go out...hot damn! PvP, get in fleet and hope you don't get any wife-aggro.

So, here is me saying...you do not know what you are talking about. Or demonstrate I am wrong, show me a successful sov campaign which started out with AFK camping that lead to people leaving an alliance, and then losing their space.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3907 - 2015-12-06 23:52:47 UTC
Jerghul wrote:
Teckos Pech wrote:
Jerghul wrote:
Teckos Pech wrote:
Brokk Witgenstein wrote:
You call that a "SLIGHT MODIFICATION" ?!?!?!!

It is by far the most intrusive idea anyone has come up with so far?! What part of 'operating for prolonged periods of time behind enemy lines' also knows as 'recons / black ops' am I missing here?


None.


It does nothing to hinder "operations for prolonged periods of time behind enemy lines" All you need to do is occasionally open a small window of vulnerability from time to time to recharge the cloak at any of a large number of convenient locations.

You can still log off and return the next day and all that.

It amazes me that so many of you have trouble understanding rather easy concepts.


There are vast stretches of space where there are no stations, or one does not have docking rights, or even a friendly POS.

So, in those instances it is a hindrance.


Stations, POSs, gates, citadelles, wormholes. Proximity, you dont have to dock. But lets change POSs to POS forcefields you can syphon the recharge off.

I am really not trying to make this difficult. I just want a few windows of potential vulnerability every now and then. The real risk does not have to be high at all. It just has to be.


Sitting on a gate decloaked "recharging" the cloaking system is not a hindrance.

Sure, whatever.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jerghul
Aliastra
Gallente Federation
#3908 - 2015-12-07 00:03:41 UTC
Teckos
You are really not understanding this. Increasing player attrition does not in itself win wars, and cannot in itself avert defeat.

I am quite tempted to give you the name of, if not the architect, at least the alliance leader who formulated that the goal of afk cloaky camping was to get the enemy to stop logging on (I remember the TS moment quite well). I have long parted ways with that person, but I am still uncomfortable sharing that information.

As to what wars...well, you have my character information. When and where do you think it was?

Recharging is meant to cause a window of vulnerability every now and then. I was thinking a recharge time measured in seconds, not minutes. But perhaps an out of the way POS shield would be a better recharge spot, than a heavily trafficked gate? Up to the fellow flying the cloaked vessel and the calls he makes I suppose.

Blocked list: Teckos, Sonya, Wander, Baltec1

Mag's
Azn Empire
#3909 - 2015-12-07 00:11:31 UTC
Mike Voidstar wrote:
Mag's wrote:
I never mentioned docking. I'm talking about the two way street with regards to the clocker and the local ratter. When the clocker is invulnerable, as you call it, then they are from him. If what you mean is the cloak gives the him a better choice of when to attack, then yes that is true. But that's the point of the device, hence the name covert ops.
But please don't talk about invulnerability as if it only applies to him. That's simply false.



No, it's outright invulnerability.

If I am out doing whatever activity I am doing, and I go AFK, and a hunter shows up then I am dead.

If the cloaked camper goes afk, and someone hunting him shows up, the cloaker is never in any kind of danger at all.
And as I said, it's a two way street. But you seem to constantly ignore the other direction.

He may be invulnerable, but so are you from him. He's fit for the purpose of covert ops, a ratter often is also, but they are mostly fit for maximum ISK/h. So going AFK if you're not fit for that, is their choice. But it's hardly a defence for your argument, if they lose a ship doing so. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#3910 - 2015-12-07 00:12:04 UTC
Jerghul wrote:

As to what wars...well, you have my character information. When and where do you think it was?


I think you were still training T2 guns, looking forward in awe at ISIS to maybe, some day, pilot a Huginn, and wondering where to get the ISK from to indulge in your very first Navy Omen.

That's where I think you were.
Mag's
Azn Empire
#3911 - 2015-12-07 00:18:02 UTC  |  Edited by: Mag's
Jerghul wrote:
"No Mike, if I am cloaky camping you so long as I maintain that "invulnerable" state you are, by definition, invulnerable too from attacks from me. Only when I make my self vulnerable are you also vulnerable. That is what Mag's is saying."

He is not invulnerable to the unquantifiable, implicit threat you represent. Which is not a problem except you are given all the time in the world to maintain that implicit threat. A window of vulnerability every now and again would be nice. Risk free is a bit blah really.
And whilst they are AFK, which mechanic they are using to interact with those in system, in an attempt at psychological warfare?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Teckos Pech
Hogyoku
Goonswarm Federation
#3912 - 2015-12-07 00:20:54 UTC
Jerghul wrote:
Kaarous Aldurald wrote:
Jerghul wrote:

There is nothing in my suggestion that impacts on a cloaked ships right to chose targets.


Aaaaaand you're trolling.

Thanks for playing.


Quote:

All it does is create windows where a ship occassionally needs to drop its cloak to replenish it at any number of convenient locations.


Why don't you just suggest they explode outright?

The whole point of cloaked ships is to reward patience with the ability to attack targets of opportunity. Your change would cripple cloaking devices on every level, in every part of space.

There are not enough languages to say no in.


Boy are you risk adverse.


Oh for the love of God....

First off, it is averse, not adverse, see risk averse.

Second all, risk aversion is, generally speaking a desirable trait. Using the term as some sort of insult or way of denigrating another poster is just foolish. It is like saying, you are an idiot because you are prudent and sensible.

Risk aversion is part of what makes the game interesting by making things challenging.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#3913 - 2015-12-07 00:22:04 UTC
Jerghul wrote:
Teckos
You are really not understanding this. Increasing player attrition does not in itself win wars, and cannot in itself avert defeat.

I am quite tempted to give you the name of, if not the architect, at least the alliance leader who formulated that the goal of afk cloaky camping was to get the enemy to stop logging on (I remember the TS moment quite well). I have long parted ways with that person, but I am still uncomfortable sharing that information.

As to what wars...well, you have my character information. When and where do you think it was?

Recharging is meant to cause a window of vulnerability every now and then. I was thinking a recharge time measured in seconds, not minutes. But perhaps an out of the way POS shield would be a better recharge spot, than a heavily trafficked gate? Up to the fellow flying the cloaked vessel and the calls he makes I suppose.



I am asking where it has been used. Where has this tactic been used in a sov war. An example please. I don't care if other tactics are used in conjunction or not. When/where has this been the tip of the spear in a sov war.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jerghul
Aliastra
Gallente Federation
#3914 - 2015-12-07 00:28:44 UTC  |  Edited by: Jerghul
Brokk
It is often considered good form to debate the topic, and not the man.

Mags
Describing it as a psy-ops covers it nicely. Local conveys the information. Removing local is a bit outside the scope of this thread I think.

Teckos
It was a contextual response to a poster who had numerous times rather unpleasantly commented on the risk averse (thank you - feel free to ask me any time you need help with your Norwegian) nature of some types of PvE players.

But you are right, I should have refrained from making that snide remark.

Edit
Again:

"You are really not understanding this. Increasing player attrition does not in itself win wars, and cannot in itself avert defeat."

How in God's name are you reading this to mean tip of the spear?

Its just a technique used to diminish activity levels. Nothing more, nothing less. Its used in most sov wars; usually understood as a means to limit isk generation, but its actual impact rests in player attrition. Which some people understand better than others.

Blocked list: Teckos, Sonya, Wander, Baltec1

Mag's
Azn Empire
#3915 - 2015-12-07 00:33:51 UTC
Jerghul wrote:
Mags
Describing it as a psy-ops covers it nicely. Local conveys the information. Removing local is a bit outside the scope of this thread I think.
Seeing as AFKing relies upon local, it's fully inside the scope of this thread.

So don't we need to look at both?
I know many here wish to only nerf cloaks, but I have to be honest and say that's not a balanced approach.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jerghul
Aliastra
Gallente Federation
#3916 - 2015-12-07 00:38:26 UTC
Mag's wrote:
Jerghul wrote:
Mags
Describing it as a psy-ops covers it nicely. Local conveys the information. Removing local is a bit outside the scope of this thread I think.
Seeing as AFKing relies upon local, it's fully inside the scope of this thread.

So don't we need to look at both?
I know many here wish to only nerf cloaks, but I have to be honest and say that's not a balanced approach.


It impacts too widely on too many things to be considered part of this thread imo.

But noting that removing local may resolve issues is of course valid.

Discussing it in length would be a side track.

Blocked list: Teckos, Sonya, Wander, Baltec1

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#3917 - 2015-12-07 00:42:00 UTC
"It is often considered good form to debate the topic, and not the man."

Let's just say I was trying to get it through your head you have credibility issues, by lack of facts, numbers, examples, basic game mechanics or just about everything except hot air. That, we have in abundance.

It is neither portrait, name or native language that's under fire. It IS the things you say. Nothing personal.

We keep asking to cut to the chase but you're not going to deliver, are you? You want us to guess where you were? You want us to fill in the blanks in your argument? Another way of putting it would be "pics or it didn't happen". My money is on "it didn't happen" FYI.



*grabs popcorn
Jerghul
Aliastra
Gallente Federation
#3918 - 2015-12-07 00:48:02 UTC  |  Edited by: Jerghul
Brokk Witgenstein wrote:
"It is often considered good form to debate the topic, and not the man."

Let's just say I was trying to get it through your head you have credibility issues, by lack of facts, numbers, examples, basic game mechanics or just about everything except hot air. That, we have in abundance.

It is neither portrait, name or native language that's under fire. It IS the things you say. Nothing personal.

We keep asking to cut to the chase but you're not going to deliver, are you? You want us to guess where you were? You want us to fill in the blanks in your argument? Another way of putting it would be "pics or it didn't happen". My money is on "it didn't happen" FYI.



*grabs popcorn


I certainly did not take it personally. I am not here to tutor people on the finer points of Eve after all. I do understand that I risk losing people by the wayside any time the word "implicit" is important to the argument :).

Let it suffice to say that Eve is a complex game that can be understood on many levels.

Its not a credibility issue, nor a force of personality one. Opinion based on anecdotal evidence can be verified as you should know; I have mentioned it several times.

Blocked list: Teckos, Sonya, Wander, Baltec1

Mag's
Azn Empire
#3919 - 2015-12-07 00:56:47 UTC
Jerghul wrote:
Mag's wrote:
Jerghul wrote:
Mags
Describing it as a psy-ops covers it nicely. Local conveys the information. Removing local is a bit outside the scope of this thread I think.
Seeing as AFKing relies upon local, it's fully inside the scope of this thread.

So don't we need to look at both?
I know many here wish to only nerf cloaks, but I have to be honest and say that's not a balanced approach.


It impacts too widely on too many things to be considered part of this thread imo.

But noting that removing local may resolve issues is of course valid.

Discussing it in length would be a side track.
Seeing as it's part and parcel of AFKing, it's on track in regards to this thread. I know you and many others wish to dismiss it and simply focus on cloaks, but that's not a balanced approach.

You do know you can AFK without a cloak and still gain the same effect? That alone should speak volumes.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#3920 - 2015-12-07 00:57:01 UTC
Striking fear in the hearts of your adversaries is a valid strategy.

And yes, it is a credibility issue. I cannot take the word of a newbro over the voice of experience.