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Warfare & Tactics

 
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Simple Fleet Doctrines

Author
Lioran Otsito
Science and Trade Institute
Caldari State
#1 - 2015-12-05 15:03:44 UTC
Just looking for a few fleet compositions you guys find successful. Easy to field without crazy skill requirements. small gang to large. Just looking to see the communities general thoughts!
Daerrol
Republic University
Minmatar Republic
#2 - 2015-12-05 15:21:25 UTC
Figure our the exact fits yourself :P

SMALL:
LML, 5MN, Nano Talwars (Needs fleett of 15+), FC flys a Vigil or Hyena with target painters

10MN Algos/Dragoons. Higher SP chars fit a Drone Range extender. Get a good sized plate on there (400MM preferably). Logi fly Inquisitors.

MEDIUM
T1 RML Caracals, very generous fittings. MWD is needed for sure.

I don't know a good spamable Armor cruiser. Probably the something with the Vexor and neuts.


MEDIUM +
Neuting Prophecies With Augorors. 10MN with MJD or 50MN. Fitting is easy as you just make neuts smaller/remove them entirely till it fits. Naturalyl high resists makes Logi very effective and saves on CPU. Augorors can be fit up with 800MM plates and MEDIUM remote reps very easily. Their cap chain makes most skills irrelevant as they are more than stable and hard to neut out themselves and can feed cap to prophs. This fleet scales very well.

I don't know much about Shield BC. Probably could do a Drake doctrine.

LARGE
Sentry Dominxes and Neuting-Sentry Geddons. Drone Range Extenders for the domis. Sit still and blap, neut whatever gets close. Really needs an Ashiumuu or Loki or Bhaalgorn for webs which makes it no longer newbro friendly.





Lioran Otsito
Science and Trade Institute
Caldari State
#3 - 2015-12-05 15:30:33 UTC
I really like those, particularly the neuting prophecies with Auguorers.
Do you think any of those deserve a blackbird or other ewar? Or would they simply be primaried out of the fight?
Daerrol
Republic University
Minmatar Republic
#4 - 2015-12-05 15:37:22 UTC  |  Edited by: Daerrol
Lioran Otsito wrote:
I really like those, particularly the neuting prophecies with Auguorers.
Do you think any of those deserve a blackbird or other ewar? Or would they simply be primaried out of the fight?

E-war support should be added in as FC sees fit. I tend to fly armor brawl so mixing in Sensor Damps is better. It pulls the fight closer increasing chances of a successful tackle. I kept the fits vague on purpose so you can figure out exactly how you want them to go :)

See: http://wiki.eveuniversity.org/Prophecy for a good neuting proph. I don't know how big your fleets are, but in fleets with 3 or more logi, you can bring a 4th logi that is pure Cap Xfers or has extra cap xfers to free up midslots on the prophs so you can put in ECM, webs, Sensor Damps, ECCM, etc. One thing I love about armor is you can often drop a web or scram on some of your main DPS ships to put in place a projected E-war defence. Two or three of these modules often can counter the majority of your enemy's E-war.
Lioran Otsito
Science and Trade Institute
Caldari State
#5 - 2015-12-05 20:29:57 UTC
So you use sensor damps so the rules of engagement are on your terms. Brilliant
What about keeping it long range? Microjump drives?
ShahFluffers
Ice Fire Warriors
#6 - 2015-12-05 21:53:47 UTC  |  Edited by: ShahFluffers
"Buzzsaw" (Autocannon) or "Volley" (Artillery) Thashers mixed with "Derptons" (fast, ganky Atrons) is pretty easy to field.

Have the Atrons grab the most expensive/ganky thing on field and hold it until the Thrashers can swarm it. If you die, no biggie. Both ships are cheap.
Ryac Sampaio
The Graduates
The Initiative.
#7 - 2015-12-06 14:58:37 UTC
For simple, cheap and easy to fly doctrines, 3 spring to mind ...

Arty Thrashers - Whilst quite squishy they can dish out an incredible amount of damage which if you fit a small neut in the utility high slot can give you David vs Goliath type things if you can get a few of them.

Railgun Moas - The dps and the tank you can get on these is quite respectable for the cost of them.

RLML/HML Caracals - These are an excellent doctrine for those learning to FC due to the fact that range is irrelevant as long as you're within max missile range.