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Player Features and Ideas Discussion

 
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WiS: Skills and activities

Author
Lost True
Perkone
Caldari State
#1 - 2012-01-07 13:32:03 UTC  |  Edited by: Lost True
It's would be cool, if WiS will actually be a game within a game, not just a nice feature.

So it's will be possible to spend most of the time walking, if anyone chooses to.

Firstly, this means a lot of things, which players will able to do in WiS. It's not necessairly to be for proffit. Not in a first place, at least. Or something about pew-pew. And skills for that.

For example:
Playing on some music instruments(Piano, guitar...), learn skills for them. And later, maybe, play some of personal creations. - a way for players to express themselfs with each otherAttention
Playing sports, train skills for it.
Strikeball(or some realistic future simulation).
Dancing, singing.

You might say that i'm talking about The Sims. Well, yes, something like that...

Anyway, this will increase a community for this game, and the playerbase.

Personally, i like the EVE universe, but it's kinda sad for me that most of new things that appears in eve are for PVP. I'am not afraid of this activity, i have a lot of skills and ISK, so i can do PVP with good ships without significant impact on my wallet, but it's just unenteresting for me. like waste of time. No, it's cool, but it's just not my thing, i guess.

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Arkon Olacar
black.listed
#2 - 2012-01-07 14:11:53 UTC  |  Edited by: Arkon Olacar
Lost True wrote:
It's would be cool, if WiS had never been introduced.


Fixed.

If you want to wander around talking to people, go play Club Penguin.

Even if these ideas are implemented, the way people actually interact with each other - the chat channels/private convos, TeamSpeak, Skype, etc etc - will still be used without ANY change. All this change would do is introduce more space barbies, something which is utterly anti-Eve.

New players dont join to dress up space barbies. They join to fly ships. Thats the whole point of Eve. I almost quit when I joined up two weeks back, when I first saw the Captains Quarters. My first reaction - wtf is this bullcrap, I thought Eve was about spaceships?

WiS was a massive mistake by CCP, completely un-Eve, hence the vast numbers of players unsubing, hence the dev blog essentially announcing that they have pulled the plug on Incarna - putting a feature "on ice" simply means they are cancelling all work on it, but aren't going to pull whats already been introduced.

It seems WiS has no future in Eve, and I for one am glad.
Lost True
Perkone
Caldari State
#3 - 2012-01-07 14:37:10 UTC
Arkon Olacar wrote:
Lost True wrote:
It's would be cool, if WiS was never introduced.


Fixed.

If you want to wander around talking to people, go play Club Penguin.

Even if these ideas are implemented, the way people actually interact with each other - the chat channels/private convos, TeamSpeak, Skype, etc etc - will still be used without ANY change. All this change would do is introduce more space barbies, something which is utterly anti-Eve.

New players dont join to dress up space barbies. They join to fly ships. Thats the whole point of Eve. I almost quit when I joined up two weeks back, when I first saw the Captains Quarters. My first reaction - wtf is this bullcrap, I thought Eve was about spaceships?

WiS was a massive mistake by CCP, completely un-Eve, hence the vast numbers of players unsubing, hence the dev blog essentially announcing that they have pulled the plug on Incarna - putting a feature "on ice" simply means they are cancelling all work on it, but aren't going to pull whats already been introduced.

It seems WiS has no future in Eve, and I for one am glad.


Of course, chat channels, TeamSpeak and other stuff will be used anyway. And war will be there always. Expensive wars are nesessary for an economic system, it's not just for fun for some peoples.

Yes, even if those things, and more other will be implemented, many players will try it and will never get out of the pod again. And that's absolutely fine. That's a trick - There will be players who choosses to fly in space most of the time, and those who are not. Not instantly, but i think there will be enough peoples in both styles of this game.

i've heard a many debates between those who likes WiS, and those who against it. And there can't be any wins or loses in that.

A reason why i've created that topic is that i was curious: is there a people who wanted a same thing, also having some ideas, dreams. Is there a reason for look forward to future of this game, or it's just hopeless, it'll be a game just like any others where people shoot at each other every day, which is too generic to me...

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Arkon Olacar
black.listed
#4 - 2012-01-07 14:55:56 UTC
(Ill stop the quoting, to spare other people the huge posts)

The inherent problem with WiS is that it is so different to the rest of Eve. Its like Football Manager 2013 being released with a feature that let you buy and sell clubs - sure, some people would find it cool, its a change of pace, something different. But it is so different to the rest of the game that it wouldnt fit in. People buy Football Manager to manage football teams, not to buy and sell clubs.

Likewise people play Eve to fly spaceships. PvP, PvE, Miners, even Industrialists and Market Traders haul stuff from time to time. All of that is closely interlinked - you can PvP (as bait) in miners, you can mine in a battleship for lolz, all sorts. But flying ships is the central aspect of Eve.

What you are suggesting is to add in another central aspect of Eve, WiS. You are suggesting to develop it to the point where some players will almost exclusively WiS, rather than flying ships. Using my previous analogy, that is like playing Football Manager but never once, erm, managing a football team. To completely shift the focus of the game away from, well, the game itself.

People have been playing this game for what, 9 years now. Chances are, if they didnt like flying ships, they wouldnt be playing now, would they?
Nestara Aldent
Citimatics
#5 - 2012-01-07 15:09:16 UTC
Arkon Olacar wrote:
(Ill stop the quoting, to spare other people the huge posts)

The inherent problem with WiS is that it is so different to the rest of Eve. Its like Football Manager 2013 being released with a feature that let you buy and sell clubs - sure, some people would find it cool, its a change of pace, something different. But it is so different to the rest of the game that it wouldnt fit in. People buy Football Manager to manage football teams, not to buy and sell clubs.

Likewise people play Eve to fly spaceships. PvP, PvE, Miners, even Industrialists and Market Traders haul stuff from time to time. All of that is closely interlinked - you can PvP (as bait) in miners, you can mine in a battleship for lolz, all sorts. But flying ships is the central aspect of Eve.

What you are suggesting is to add in another central aspect of Eve, WiS. You are suggesting to develop it to the point where some players will almost exclusively WiS, rather than flying ships. Using my previous analogy, that is like playing Football Manager but never once, erm, managing a football team. To completely shift the focus of the game away from, well, the game itself.

People have been playing this game for what, 9 years now. Chances are, if they didnt like flying ships, they wouldnt be playing now, would they?


Except CCP has bigger plans then FiS for Eve. With WiS and Dust 514 they plan to expand the scope of the game, so that it becomes all-encompassing space MMO. Whether you or me like that is entirely irrelevant.
Arkon Olacar
black.listed
#6 - 2012-01-07 15:16:52 UTC  |  Edited by: Arkon Olacar
Nestara Aldent wrote:

Except CCP has bigger plans then FiS for Eve. With WiS and Dust 514 they plan to expand the scope of the game, so that it becomes all-encompassing space MMO. Whether you or me like that is entirely irrelevant.


While I don't know too much about Dust 514, I've gathered that the interlinking would be by placing planets accessed in Dust into the Eve systems. There will be features such as orbital bombardments, troop/supply transportation in Eve ships providing intergalactic travel for Dust players, Dust players joining/being alligned with Eve corportations and alliances... in other words, an expansion of the current FiS PI system, with some extras that are related to transportation and haulage.

To me, that seems to fit in with the rest of the game better than having the pilots walk around stations together.

EDIT: I've made a right hash of explaining how Dust and Eve would interlink, but I hope you understand what I'm trying to say.
FlinchingNinja Kishunuba
Crunchy Crunchy
#7 - 2012-01-07 15:34:47 UTC
So what about the people who might join Eve cause they want to play space barbies, more money for CCP more development of the Universe.

WiS will integrate with Markets nice and easily and if someone does join cause of the Barbie appeal they are still more likely to go out in a ship at some point then someone who doesn't join at all.

Such crazy irrational comments about this, how do people adapt to real life with this type of attitude?
Nestara Aldent
Citimatics
#8 - 2012-01-07 15:34:52 UTC
Arkon Olacar wrote:
Nestara Aldent wrote:

Except CCP has bigger plans then FiS for Eve. With WiS and Dust 514 they plan to expand the scope of the game, so that it becomes all-encompassing space MMO. Whether you or me like that is entirely irrelevant.


While I don't know too much about Dust 514, I've gathered that the interlinking would be by placing planets accessed in Dust into the Eve systems. There will be features such as orbital bombardments, troop/supply transportation in Eve ships providing intergalactic travel for Dust players, Dust players joining/being alligned with Eve corportations and alliances... in other words, an expansion of the current FiS PI system, with some extras that are related to transportation and haulage.

To me, that seems to fit in with the rest of the game better than having the pilots walk around stations together.

EDIT: I've made a right hash of explaining how Dust and Eve would interlink, but I hope you understand what I'm trying to say.


You're trying to say you don't like it, and it's a valid opinion.

However, how being in station and gambling with others face to face for example doesn't fit? CCP isn't gonna turn the game into a dating sim anyway, so your "space barbie" argument is moot.

All that's needed is that entering a station is optional so you and others who don't like it can stay away from it. Same is with mining, if nobody forces you to shoot rocks, how that changes your game?
Arkon Olacar
black.listed
#9 - 2012-01-07 15:36:41 UTC
On the topic of Dust, making it PS3 only is a big mistake. I know there may be issues getting it onto the 360, thanks to Microsofts petty greed issues (or so Ive heard...), but not making it avaliable on PC is a bad move. For this sort of thing to work, you will need to develop a community that lasts longer than the 6 months after release. As a general rule, there are no console game long lasting communities, PC gamers stick around for far longer than until the next CoD release.

But then again, as a PC gamer, I think any game not released on PC should be banned from release until they produce a working PC version. Slight vested interest here.
FlinchingNinja Kishunuba
Crunchy Crunchy
#10 - 2012-01-07 15:39:23 UTC
Arkon Olacar wrote:
On the topic of Dust, making it PS3 only is a big mistake. I know there may be issues getting it onto the 360, thanks to Microsofts petty greed issues (or so Ive heard...), but not making it avaliable on PC is a bad move. For this sort of thing to work, you will need to develop a community that lasts longer than the 6 months after release. As a general rule, there are no console game long lasting communities, PC gamers stick around for far longer than until the next CoD release.

But then again, as a PC gamer, I think any game not released on PC should be banned from release until they produce a working PC version. Slight vested interest here.


Much anger in this one.... o.0
Jafit McJafitson
Viziam
Amarr Empire
#11 - 2012-01-07 16:03:08 UTC
Arkon Olacar wrote:
On the topic of Dust, making it PS3 only is a big mistake. I know there may be issues getting it onto the 360, thanks to Microsofts petty greed issues (or so Ive heard...), but not making it avaliable on PC is a bad move. For this sort of thing to work, you will need to develop a community that lasts longer than the 6 months after release. As a general rule, there are no console game long lasting communities, PC gamers stick around for far longer than until the next CoD release.


That's a pretty good point when you realise that PC Gamers are still playing Counterstrike (Source AND 1.x)
Wolodymyr
Breaking Ambitions
#12 - 2012-01-07 20:57:57 UTC  |  Edited by: Wolodymyr
Lost True wrote:

Playing on some music instruments(Piano, guitar...),
...
Dancing, singing.

All I want out of incarna is the ability to find that red market alt in our station, kick down his captain's quarters door, and shoot him directly in the face.

CCP if you let me do this then I promise I'll spend 2 weeks training Advanced Banjo Interfacing to level 5.

FlinchingNinja Kishunuba wrote:
So what about the people who might join Eve cause they want to play space barbies, more money for CCP more development of the Universe.

Yeah but they are not going to spend that development on us. Look at how little went into eve during the Incarna update, and how much got added to eve after the Jita riots and the short lead up time to Crucible. When CCP works on the space dollhouse eve stagnates, when CCP focuses on actual internet space ships we get more updates to eve in two months than we have seen in an entire year.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Morgan North
Dark-Rising
Wrecking Machine.
#13 - 2012-01-07 21:09:40 UTC
I think WiS was a good move, but I'm in the minority. It does add a bit to the game, as you can walk around n the quarters. Sadly, it doesn't add anything that it should add. Walking in Station was always made to promote a comunity sense in the pilots, and right now, it doesn't do that. All it does, is your guy, in a empty room, alone, like always.

CCP needed to at least add a racial-specific room to each station and allow several players to unboard the pods and sit around. only then would even be moderatly acceptable.

Also, get your facts straight, players "quit" eve not because of walking in stations, but because of how it was implemented, ie, it was forced down the players throat. The current set up is much, much, much more realistic from any and all perspectives, by allowing you to undock when you want, and if you want. That should've been the way from the start.

Velicitia
XS Tech
#14 - 2012-01-07 23:42:18 UTC
Wolodymyr wrote:

FlinchingNinja Kishunuba wrote:
So what about the people who might join Eve cause they want to play space barbies, more money for CCP more development of the Universe.

Yeah but they are not going to spend that development on us. Look at how little went into eve during the Incarna update, and how much got added to eve after the Jita riots and the short lead up time to Crucible. When CCP works on the space dollhouse eve stagnates, when CCP focuses on actual internet space ships we get more updates to eve in two months than we have seen in an entire year. a year and a half


FYP.

I dunno if you read this dev blog, but the title was a joke based off the fact that CCP told us they weren't touching FiS for 18 months whilst they got Incarna ready.

You're probably too young to have been around for the initial announcements ... but it irked those of us who were...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Karthwritte
Trouble Seekers Incorporated
#15 - 2012-01-07 23:54:21 UTC
Many people hoped for WiS to be like SWG was. At least in the social aspect.
Mars Theran
Foreign Interloper
#16 - 2012-01-08 03:35:23 UTC  |  Edited by: Mars Theran
Arkon Olacar wrote:
Lost True wrote:
It's would be cool, if WiS had never been introduced.


Fixed.

If you want to wander around talking to people, go play Club Penguin.

Even if these ideas are implemented, the way people actually interact with each other - the chat channels/private convos, TeamSpeak, Skype, etc etc - will still be used without ANY change. All this change would do is introduce more space barbies, something which is utterly anti-Eve.

New players dont join to dress up space barbies. They join to fly ships. Thats the whole point of Eve. I almost quit when I joined up two weeks back, when I first saw the Captains Quarters. My first reaction - wtf is this bullcrap, I thought Eve was about spaceships?

WiS was a massive mistake by CCP, completely un-Eve, hence the vast numbers of players unsubing, hence the dev blog essentially announcing that they have pulled the plug on Incarna - putting a feature "on ice" simply means they are cancelling all work on it, but aren't going to pull whats already been introduced.

It seems WiS has no future in Eve, and I for one am glad.


That's a hell of a statement coming from someone who joined just 2 weeks ago. May I hazard a guess that you are full of ****, and really got permabanned, and now want to hide the fact that you were here before.

If you want to hide that, maybe you should stop posting, or just try to avoid opinions that are more appropriate to 5+ year veterans of the game.

Maybe you're just trying to be like the cool kids though; hell, I don't know.

edit: I might mention, I am really not interested in having crooners in the halls wailing out their best lyrics, and thinking they're actually good. It'd be like Justin Bieber all over again; only you couldn't shut it off, and were forced to run back to your ship and go gank somebody.

Okay, maybe not that bad. Really though, I'd rather not listen if I don't have to.

post-edit: Also, wasting skill training time on something like the banjo is starting to get a bit carried away. If you had it set up so you had 5 levels of talent, with like 50 SP required for 1, and a 2x multiplier...maybe.

I'd train small arms, fencing, and martial arts just for the fun of it; and maybe classical literature, and architectural design. Just for the RP aspect of a more fulfilling character background.

What? EVE characters have no backgrounds? They didn't exist before they were a pod clone? Actually, they did; but that's what the Bio is for. Not that you can put much more than 2 sentences in there.

Do I seem bitter? Maybe that's just because I see guys with lengthy 400 word bios, and I can't put in 3 lines of text without mine running out of characters.
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Lost True
Perkone
Caldari State
#17 - 2012-01-21 12:49:26 UTC
What a shame...

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?