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[UPDATE 07/04] NEW VIDEO ADDED - EVEisEASY.com; a website dedicated to instructional pvp videos!

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Garmon
Gods Holy Light Bringing You're Penance
#1 - 2012-01-07 21:24:56 UTC  |  Edited by: Garmon
UPDATE: (13/03)

So I finished Garmonation 9

Myself, Duncan Tanner, Willl adama has also created a website catered for instructional pvp content at www.eveiseasy.com

After some of the feedback that was given in this thread, and in other places, the style we ended up going with was just recording some fights we had, and go into as much detail as we could and try to explain everything that happened and why we did certain things.

As this is still in the early part of the project, we only have 3 videos up so far, and we're enjoying the process of making these so far, our next installment next weekend will focus on cheap ships any one can take out and solo in without implants or links

More suggestions is still welcome as some has been helpful, we have to prioritize things though, so even if your suggestion is very good, it might not go into effect immediately, but I still appreciate the suggestions, cheers


UPDATE #2: (18/03)

We have added 2 new videos to www.EVEisEASY.com

UPDATE #3: (27/03)

Added another video

For reference, these are the videos we have so far:

1. "Engaging a Camp" - In this video, Duncan gives an example of how you can deal with a large gatecamp when you are in a small gang.

2. "Opportunity Kills" - A demonstration of how it's possible to engage a fleet that is much larger than yours and capitalize on their mistakes.

3. "Setting up Engagements" - In this video, Willl will be dealing with the notion of initiation; how you set up a fight in a way that is most beneficial to you. A clip of his solo deimos engaging a small drake gang with rapier support will be used as an example.

4. "Solo Shield Rupture" - This video demonstrates that solo pvp in 0.0 can be very accessible and very fun, without the need for implants or scouts/link alts.

5. "Solo Wolf" - Willl takes his Wolf solo into 0.0 and gives a lecture on killing tacklers off a gang through 'on-grid seperation'.

6. “Scouting and Using The Directional Scanner” – A video about scouting and using the directional scanner. A few other topics are briefly touched upon as well such as setting a route and fitting theory for fleet tackle frigates.


UPDATE #4 (04/04)

7. "Solo Mymidon" - Will roams nullsec in a Myrmidon and discuss several related topics such as baittanking and how to survive in nullsec in a ship like this in general.

UPDATE #4 (07/04)

8. “Small Gang Engagement” – Duncan discusses the importance of positioning and having a common align out in a gang.

9. “Solo Talos” – Garmon roams nullsec in a Talos. This mainly focuses on what you can do with a Talos, ammo selection and general advice for highly mobile ships.


UPDATE #5 (12/04)

In a few days on April 14th we are going to launch a new and upgraded EIE website. Stay tuned!



Any input you can give us on the stuff we've done so far and the direction you think we should take this would be greatly apreaciated!
I like Duncan
DreamTrooperX
SniggWaffe
Pandemic Horde
#2 - 2012-01-07 21:32:01 UTC
The best thing for the people in highsec is to at least concider dipping their feet into low/null. It can be a bit scary, but the rewards are great.
Nova Fox
Novafox Shipyards
#3 - 2012-01-07 21:36:04 UTC  |  Edited by: Nova Fox
The reality of numbrs that get thrown when fighting like how long would a certain kind of setup live for under this much 'dps' or if it could survive an alpha.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#4 - 2012-01-07 21:47:07 UTC
honestly? where to find targets and what to do when you can fight one... PVP every time i try is
roam for hours with nothing to shoot.. or fly into gatecamp, die and w/e its just a small ship.
Roxwar
Reckless Paradox
#5 - 2012-01-07 21:56:22 UTC
As a new player trying to get myself into PVP combat, the first few things that spring to mind would be :-

1. How do you support yourself finacially to cover your losses, as from what ive learned upto now, PVP is certainly not a viable income generator.

2. How can i swing the odds in my favour in a 1v1 fight? I'm new and know im going to lose 99.9% of the time while learning due to skill point advantages my opponent has over me. Is that fixed in stone? Is it possible for someone like me to win over somebody who has more SP than i do.

3. Gate agression mechanics, i get them in a roundabout way, but having them in laymans terms would be a big help.

Rox
Klown Walk
Black Rebel Rifter Club
The Devil's Tattoo
#6 - 2012-01-07 21:59:23 UTC
Some stuff I think people could use some help with: (me aswell)

Finding fights.
Making the right decisions in a fight.
Making isk to support pvping.
Flying ships the right way.
Avensys
The Waterworks
#7 - 2012-01-07 22:02:25 UTC  |  Edited by: Avensys
heat management - both in actual combat and considerations when fitting ships

dog-fighting - manual piloting, slingshotting, ...
Jaa-Ko Arakal
Viziam
Amarr Empire
#8 - 2012-01-07 22:05:09 UTC
Gonna have to go with finding fights as a solo player, most of the time I roam around and find nothing/things that way outclass my ship. Also recommended ships for a solo player. Can't wait to read a guide by the infamous garmon! keep up the good work.
seany1212
Drunkendis Order
#9 - 2012-01-07 22:12:04 UTC
Garmon I think the best thing you could teach me would be cheap effective pvp, I think its why high sec dwellers mostly don't tap into pvp for fear of losing expensive ships as they think its the only way to pvp and actually get some kills, I know its something I'd like to improve myself, flying ruppies against drakes and actually winning (lol), maybe a video exclusively of t1 ships with t1 fits light get more noobies looking into pvp (unless you've done it already in which point me to the door :D)
Yakumo Smith
No End To Infinity
#10 - 2012-01-07 22:17:35 UTC
The best thing you could do for your guide is to explain what is going through your head.

Kil2 has been doing this on some of his You Tube video's and it's a great way to learn. It's all very easy to get the "book knowledge", but learning the thought process behind the actions people see on video's can take a lot longer.

For example "burning from gate to split the enemy gang", "decided to attack this chap as his mate on the gate alligned in the opposite direction si I figured I had an extra 15 seconds". This detail is often left out of pvp video's and all the watcher sees is the tackled ship with his friend on the gate without the understanding of how this came about and why it's important etc.
Karn Dulake
Doomheim
#11 - 2012-01-07 22:24:20 UTC
1. How do you fight a 20 man with logi support solo when your entire alliance suddenly decides to stay docked.


2. Whats your extraction plan when you are hotdropped by supers and you are already 4 fighting people


3. How do you get the Goons to fight without it being financially benifical to Mittans the mighty.



And anything else you think is useful
I dont normally troll, but when i do i do it on General Discussion.
Large Collidable Object
morons.
#12 - 2012-01-07 22:26:58 UTC
How to avoid getting blobbed to hell and back when soloing without running a whole bunch of neutral scouting alts.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Bischopt
Sebiestor Tribe
Minmatar Republic
#13 - 2012-01-07 22:42:39 UTC
Yakumo Smith wrote:
The best thing you could do for your guide is to explain what is going through your head.

Kil2 has been doing this on some of his You Tube video's and it's a great way to learn. It's all very easy to get the "book knowledge", but learning the thought process behind the actions people see on video's can take a lot longer.

For example "burning from gate to split the enemy gang", "decided to attack this chap as his mate on the gate alligned in the opposite direction si I figured I had an extra 15 seconds". This detail is often left out of pvp video's and all the watcher sees is the tackled ship with his friend on the gate without the understanding of how this came about and why it's important etc.


Yeah, this.

I actually had my own post which I forgot to save before the forums ate it. ::ccp::
too lazy to type it again.
Professor Alphane
Nefarious Intentions
Strictly Unprofessional
#14 - 2012-01-07 22:46:35 UTC
I don't PVP as I'm a confirmed carebear Cool

But things I think would be usefull to know as an outsider.

-The diffenent styles for group or solo PVP

-The diffence between low, null and wormhole space and how to operate effectively in each. Also perhaps how PVP relates to life in high sec (war decs and suicide ganking etc.)

-How a PVP build would differ from a PVE build

-Movement jamming and how it all works

-Capital ships there roles, strengths and weakneses

-Situaional tactical assesments

ie.

What to do if gatecamped

How to gatecamp

Combat at stations

Roaming and target assesment

What the smeg a 'hotdrop' is how to use or avoid them

POS's attack and defence of


Thats what I can think of of the top of my head, also if you need someone with no real knowledge of PvP to read drafts and give feedback for you I'd be happy to help.

Good luck and nice one, nice to see someone giving something back to EVE. Blink

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Ptraci
3 R Corporation
#15 - 2012-01-07 23:20:19 UTC
Garmon wrote:
and if you dont pvp, why exactly is that? Could I help?


Can never seem to find another 7 people to gang up on someone with.
Mutnin
SQUIDS.
#16 - 2012-01-07 23:28:46 UTC
Large Collidable Object wrote:
How to avoid getting blobbed to hell and back when soloing without running a whole bunch of neutral scouting alts.


I think he enjoys getting blobbed to hell and back, at least that's what I think when I watch his vids. Lol

As for what to teach people whom are new to PVP, I'd suggest basic & advanced game mechanics. Also maybe how to control the fights so it stays on your own terms.
Radelix Cisko
JUMP DRIVE ACTIVE
#17 - 2012-01-07 23:31:08 UTC
Best thing for me to learn is to take cheap but effective fits and where I can find 1v1. Though I think I am just gonna go to Frigfry Fridays for that.

Cheap effective fits would be useful though

Despite my posting prowess I really am terrible at this game

Large Collidable Object
morons.
#18 - 2012-01-07 23:50:57 UTC
Mutnin wrote:
Large Collidable Object wrote:
How to avoid getting blobbed to hell and back when soloing without running a whole bunch of neutral scouting alts.


I think he enjoys getting blobbed to hell and back, at least that's what I think when I watch his vids. Lol

As for what to teach people whom are new to PVP, I'd suggest basic & advanced game mechanics. Also maybe how to control the fights so it stays on your own terms.



Heh - I remember you from being in the Minmatar militia about 3 years (?) back, as I had an alt in the area until about then.

You constantly complained about gangs not sending all their members home except one when encountering you back then (no offense intended).

But considering there are thousands of newb pvp guides outthere, I think Garmon should write some advanced stuff not everyone with a basic clue could cover.

I remember encountering him a couple of times in Metropolis/Bleak Lands/Devoid back then, yet he never engaged, regardless of our gangs not being any bigger than what he occasionally takes on in Garmonation.

I FCd small gangs occasionally, and I think I have a pretty good assessment of what my gang can take on and what it can't, yet I find it hard to determine what I can take solo. Sounds weird, I know, as at first glance, there seem to be less elements factoring in when soloing, but then again, i know my gangs capabilities and get an assessment of what the other gang has thanks to scouts, so I consider making the decision whether to engage or not a lot easier when being FC of a small gang than when being on my own.

So yeah - what I'd ask for is a guide on encounter assessment when soloing (and I mean real soloing).
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Kahega Amielden
Rifterlings
#19 - 2012-01-07 23:59:37 UTC  |  Edited by: Kahega Amielden
Garmon wrote:
Hey guys, after I finish Garmonation 9 I'm planning on making a few very indepth guides, (they won't be about HG crystals and tengu links - I only do this when I am frapsing for movie) I want the guides to cater to every one, I'm sure there's something every one can learn, the best I can hope with these indepth guides is that they will inspire highsec dwellers into going to 0.0 and kick some ass

Main reason I'm making this thread is that I'd like to have some feedback on what they'd like to learn, and if you dont pvp, why exactly is that? Could I help?



How to avoid fights you don't want to be in.

Using the starmap to find areas that are camped to ****.

Directional scanner.

checking local.

Instas

Etc.


The first step in PVPing is not getting blobbed to death instantly.
Forum Fighter
Doomheim
#20 - 2012-01-08 00:03:07 UTC
Garmon wrote:
Hey guys, after I finish Garmonation 9 I'm planning on making a few very indepth guides, (they won't be about HG crystals and tengu links - I only do this when I am frapsing for movie) I want the guides to cater to every one, I'm sure there's something every one can learn, the best I can hope with these indepth guides is that they will inspire highsec dwellers into going to 0.0 and kick some ass

Main reason I'm making this thread is that I'd like to have some feedback on what they'd like to learn, and if you dont pvp, why exactly is that? Could I help?


First of all, the pipes to null are camped. So I would like some advice on how to get past a Lach, Huginn, Rapier, Curse gatecamp. Thanks.

Bearer of the 1600mm Tinfoil Hat

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