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Is the API hurting Eve?

Author
Prince Kobol
#1 - 2012-01-07 18:53:14 UTC
Do you think that the amount of information that can be found by using the API is starting to hurt/ruin Eve?

My major issue is the sheer amount of information that can be found out of game.

Being able to fit ships, create training plans is great, but when you can find out the entire corp / alliance membership, the history of each player etc without even logging into the game, I find that actually quite sad.

Even being able to see how many NPC and player kills are being made in each system (including WH), spoils it a little.

Personally I think Eve would be much more enjoyable if information like this had to be obtained by using in game methods and not just running a script.

Anyone else wish that that this kind of info should only be available in game and not just by somebody running a script?
rodyas
Tie Fighters Inc
#2 - 2012-01-07 18:55:04 UTC
Was about to call ya lazy, but then you said script running. Dont really care ccp made it so you can easily download the data to your comp for out of game pleasure. No biggie for me.

Signature removed for inappropriate language - CCP Eterne

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#3 - 2012-01-07 19:02:03 UTC
Because if there's something EvE needs more of... it's manual spreadsheets.
Famble
Three's a Crowd
#4 - 2012-01-07 19:13:15 UTC
Wormhole npc stats are so incredibly immersion breaking it blows my mind. Getting entire corp rosters is a bit irksome too.

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

Endeavour Starfleet
#5 - 2012-01-07 19:14:47 UTC  |  Edited by: Endeavour Starfleet
No..

If you don't like it YOU can not use it.

As for the corp and member info. It is called every action has an equal and opposite reaction. You can't hide in EVE the same way you can with other MMOs.

Famble wrote:
Wormhole npc stats are so incredibly immersion breaking it blows my mind. Getting entire corp rosters is a bit irksome too.


Then why are you looking at Dotlan or the part of the map that shows it?
baltec1
Bat Country
Pandemic Horde
#6 - 2012-01-07 19:15:49 UTC
Makes my life a hell of a lot easyer.
Professor Alphane
Les Corsaires Diable
#7 - 2012-01-07 19:19:42 UTC
In a world of super computers and massive databases, why shouldn't this information be available?

You later go on to suggest that the information should only be available ingame, why would it make any diffrence whether CCP's or a third parties script was accessing the database?

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Doc Fury
Furious Enterprises
#8 - 2012-01-07 19:39:05 UTC
It only "hurts" when it's not working.




There's a million angry citizens looking down their tubes..at me.

Jack Tronic
borkedLabs
#9 - 2012-01-07 19:45:49 UTC
Prince Kobol wrote:


Even being able to see how many NPC and player kills are being made in each system (including WH), spoils it a little.

Anyone else wish that that this kind of info should only be available in game and not just by somebody running a script?


1. The rest of wspace stats are being removed soon as well from the API or so the evil mastermind Soundwave has said.
2. NPC/Ship kills is viewable in the ingame map, if there was no API, then people would just write memory reading scripts to get the data if they wanted it, on the plus side, the ingame map updates far faster than the API
gfldex
#10 - 2012-01-07 19:46:39 UTC
Before we had the API cunning individuals where parsing the cache folder. CCP could neither prevent that nor find out who did it. With the API anybody can do what was once knowledge of the few. Power to the people!

If you take all the sand out of the box, only the cat poo will remain.

Famble
Three's a Crowd
#11 - 2012-01-07 19:58:26 UTC
Endeavour Starfleet wrote:
No..

If you don't like it YOU can not use it.

As for the corp and member info. It is called every action has an equal and opposite reaction. You can't hide in EVE the same way you can with other MMOs.

Famble wrote:
Wormhole npc stats are so incredibly immersion breaking it blows my mind. Getting entire corp rosters is a bit irksome too.


Then why are you looking at Dotlan or the part of the map that shows it?


You use a lot of words and end up saying absolutely nothing.

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

Feligast
Brutor Tribe
Minmatar Republic
#12 - 2012-01-07 20:13:28 UTC
Prince Kobol wrote:
Do you think that the amount of information that can be found by using the API is starting to hurt/ruin Eve?

My major issue is the sheer amount of information that can be found out of game.

Being able to fit ships, create training plans is great, but when you can find out the entire corp / alliance membership, the history of each player etc without even logging into the game, I find that actually quite sad.

Even being able to see how many NPC and player kills are being made in each system (including WH), spoils it a little.

Personally I think Eve would be much more enjoyable if information like this had to be obtained by using in game methods and not just running a script.

Anyone else wish that that this kind of info should only be available in game and not just by somebody running a script?


Tell ya what.. spend a week in any system counting the number of NPC kills, or writing down names of characters in a certain corp, and get back to me on how much more fun you're having.
met worst
Doomheim
#13 - 2012-01-07 20:37:59 UTC
Feligast wrote:

Tell ya what.. spend a week in any system counting the number of NPC kills, or writing down names of characters in a certain corp, and get back to me on how much more fun you're having.

He said "Doing it manually is tough".

He meant, "I wonder how much longer we can leave our bots in that system before someone notices?"
Spurty
#14 - 2012-01-07 20:44:17 UTC
Is 2012 the year of the poke in the eye?

Why do people want to be blinded again?

Remove local - Poke
Remove API - poke
Return us to grepping cache files and logs again?

Whatever next?

The API is whysome of us stay with this game.

When playing the game burn out kicks in, I fire up ultra edit and develop something.

It's fricken incredible that a Game developer has created a mechanism to share their database with their subscribers!

Possibly unique (can't think of anyone else doing this).

Really, if this happened, you would create a massive brain drain. If that hasn't set some alarm bells ringing, there's really. No hope for you.

TL;DR your worry here needs an arrow to the skull

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Avensys
The Waterworks
#15 - 2012-01-07 21:41:13 UTC  |  Edited by: Avensys
removing the API would just empower large alliances even further - because they would be the ones who could coordinate to have their own "evemaps" like website fed 23/7 with information directly polled from some member's EVE client (thx to the glory of python injections).

edit: imo the API should really be turned into a 2-way interface that also allows us to update skills, change market orders, deliver industry jobs, ...
Karn Dulake
Doomheim
#16 - 2012-01-07 22:16:55 UTC
Its junk

You cannot hide anything in EVE and you dont even have to log in to the game to see exactly what is happening anywhere and at any time.

And no you cant have my API key. i keep my neferious stuff on another character so why bother
I dont normally troll, but when i do i do it on General Discussion.
Petrus Blackshell
Rifterlings
#17 - 2012-01-08 03:06:14 UTC
There is a little too much free intel going around in Eve. Between exact killmail reports of fittings, to the jumps/kills APIs, some stuff goes a little too far.

It greatly simplifies intelligence gathering for those without the ability to do so (small corps, people who have morals and don't use spais) and it does a lot to maintain keep some turmoil going (e.g. drawing roamers to systems with lots of NPC kills). Killmails (and killboards) also provide an incentive to PvP for some.

However, the lots of free intel provided by these things should be toned down some: kill reports in wormholes make no sense. Who was there to see it? Exact fitting reports on killmails make little sense too. If you couldn't see their fit when they were alive, what was it about the massive fireball they went up in that told you if they had a Nanofiber Internal Structure or an Overdrive Injector System?

Other than that? The character and corporation APIs are awesome and we need more of that. Eve is a very numbers-intensive game, and you often need 3rd party programs to optimize your performance -- since in-game utilities are inadequate. Plus, they allow for interesting out-of-game utilities: "GPS" systems, lotteries/gambling games, automated membership checking for forums, etc.

tl;dr: some of the free intel in APIs could be tuned down some, but the personal utility APIs are just fine IMO.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Mars Theran
Foreign Interloper
#18 - 2012-01-08 04:39:58 UTC
I think only being able to find the information out of game is a little odd. Aside from that, I believe the API system is being abused to some extent by corporations within the game as a means of recruitment and screening, and has potential to be abused outside of game by people who run sites using APIs and just want to gather information on players accounts, activities, sales and purchases, etc... Not that anyone would ever do that.
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Vyl Vit
#19 - 2012-01-08 04:44:08 UTC
I can't get it to work on EVE Mon anymore. It used tah. Now it don't. I've waited the requisite thirty minutes and everything. Same with EFT. Two good tools gone cause of an improvement. Go figure.

Paradise is like where you are right now, only much, much better.

Ladie Harlot
Viziam
Amarr Empire
#20 - 2012-01-08 05:31:39 UTC
Bad posting is hurting Eve more than the api

The artist formerly known as Ladie Scarlet.

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