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Any issue with a pure-caldari char (long-term wh life)?

Author
Hiduko Matsamani
Doomheim
#1 - 2012-01-06 04:31:27 UTC
I'm just nearing the point where I feel comfortable in w-space. The last few months I have done a lot of forays into c1 holes with a drake, loosing a few in the process, but having a blast. It's become my determination to join a good wh corp eventually, but the more I learn of w-space the more I worry my skillset is lacking.

I have dedicated the bulk of my training to caldari ships and I have quite a bit more training to go before I'd be comfortable crossing over to another race (jack of all trades is a master of none and all that). I guess the pressing question is: will most wh corps accept a pilot who is locked into caldari for a while or is there going to be a demand that I bolster my armor skills and train for another race? Also, what types of wormholes should I avoid if I am in that situation? I know some are far more advantageous for armor groups and a lot of high-end wh corps tend toward armor ships, but the reasoning currently escapes me.

Thanks in advance.
Spineker
#2 - 2012-01-06 05:06:35 UTC  |  Edited by: Spineker
Caldari is no different from any other race. If you fly T3 in WH you are pure and wonderful. That doesn't mean much though because base means nothing. I have over 10 million SP or close to it in guns, however in PVE Caldari is the top because missiles have an advantage on guns and lazer pew pew. People will flame that but missiles hit every time as long as it is in range. Caldari does no better nor worse in WH perhaps better because of the PVE advantage. I found player corps to be the problem in WH's more than what I flew in WH's. Paranoia and dumbness.

Tengu "if you only train Caldari which is wrong" is perfect for WH space. You can rep or command or whatever.

Caldari ships are just fine, missiles are just fine just find your comfort zone and then branch out.
Mimi Nova
Doomheim
#3 - 2012-01-06 06:06:16 UTC
Caldari focus is fine for WH life. Plenty of ships to allow your full participation: Tengu, Basilisk, Nighthawk, Rokh, etc, all good for running C5 plexes.
Our alliance shield tanks plexes and armor tanks pvp. That's just our play style. It really depends on the corp/ alliance you join.
Solid scanning skills are oh so important in WH living.

Substantia Nigra
Polaris Rising
Goonswarm Federation
#4 - 2012-01-06 06:50:03 UTC  |  Edited by: Substantia Nigra
I'm a jill-of-all-trades and find that very useful in my w-space life. There is no absolute right or wrong, but caldari ships tends to shield tank rather well and shooting missiles is often a good way to approach sleepers.

I use caldari missile boats for sleeper killing. Minamatar projectile throwers for attempts at ppl killing. Cheetah or loki for scanning, hulks and skiffs for ore, hurricanes for gas, mammoths for PI, noctis to salvage / loot, dedicated hurricanes to crack cans etc etc etc.

If your solo, owner operator, you will need diverse skills to make the most of your w-system. If your with a group others will be able to fill-in your gaps while you refocus your training. If you're happy not doing everything that the w-system has to offer then you may not want to train one area or another.

Good luck with your ongoing w-space efforts. It is very different, and it can be both very rewarding and a helluva lot of fun.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

1-Up Mushroom
Imperial Academy
Amarr Empire
#5 - 2012-01-06 21:48:15 UTC
Legion Rocks
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
drdxie
#6 - 2012-01-07 06:04:37 UTC
I have toons in a WH's. They are all Caldari missile trained. I have never looked back, I went to drake then Tengu. NO reason to train anything else... although I have trained them into carriers, but that is only because I am looking to go to a C6, but even in a C6 gang, a Tengu will always be welcome. Great range and damage with a good fit and skills.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Trinkets friend
Sudden Buggery
Sending Thots And Players
#7 - 2012-01-07 06:45:27 UTC
For C1's to C3's, Drake is king in the non-T3 universe. All T3's are good, but since you've got Caldari already, no need to faff about training.

For C4's it matters less what you fly, because armour is anything except Caldari, and if you fly Tengu's its all RR Tengu gangs...or maybe shield RR fleets. So, again, you are fine with Caldari.

For PVP, people seem to like Ironclad guardian armour fleets more than shield setups, and mostly are trending toward HAM legions, dual-web armour Loki's, etc etc. Seems to be a FOTM thing....mostly after BOS got a major 100MN Tengu fleet rolled by NATO. You won't see nano-range-snipe gangs in wormholes, though, so training minnie for Tornado and large arty isn't neccessary.

Stick with it, in other words.
Rampel
Imperial Shipment
Amarr Empire
#8 - 2012-01-07 11:33:58 UTC
lived in a c5 for a while

ran with 5-6 t3s and 2 logi.

pve: tengu
pvp: hurricane.

tengu unlocks cruiser 5 which is needed for the basi which is also needed.
hurricane is an easy train. cane uses the shield skills you already have for tengu.
simple.
Sethjuz
Doomheim
#9 - 2012-01-07 18:13:41 UTC
I say stick to caldari, but plan to pick up amarr in the not so distant future. Probably pack on the armor skills after you finish missile and gunnery supports. You can get away just flying tengus all the time if you really want to, but at least having the ability to fly a guardian is priceless when you upgrade to a higher class wh and that only requires the armor skills plus amarr cruiser V.
Lucas41
SOMACOM
#10 - 2012-01-07 18:17:01 UTC
First welcome to the insanity that is WH life. I lived in a C3 a little over a year. The answer to your question is that there are wh corps/alliances out there that will welcome you with open arms. You just have to be willing to put in your time and follow directions. As a shield tanker you will want to stay away from wh's that deal penalties to shields. Otherwise, you should be good.
Svodola Darkfury
Cloak and Daggers
The Initiative.
#11 - 2012-01-07 18:27:59 UTC
Outside of your normal caldari combat training you'll want to pick up the following skills:

Astrometrics and related skills: 4 (ALL)
Hull Upgrades: 5 (if you join up with some armor corps)
Whichever RR you need, shields or armor: 4


That should keep you relatively within your scope of play while allowing you to fit up some Energized Adaptive Nanos in the lows of a raven if you're running a remote rep armor fleet.

Director of Frozen Corpse Industries.

Hamatitio
State War Academy
Caldari State
#12 - 2012-01-07 18:58:51 UTC
It depends on the corporation you get in with.

A lot of the mid to small corporations run with RR tengu fleets for their sleeper killing. On top of that, Pulsars are probably the most settled of the WH effect systems.

In regards to PvP, again it just depends on what corporation you get in with, and what system you plan on fighting. If you live in a pulsar, and only plan on defending your space, you will be in a shield fleet.

TL;DR:

Find a corporation that uses shield fleets. :)