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Player Features and Ideas Discussion

 
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Create Battle Arenas

Author
Rivr Luzade
Coreli Corporation
Pandemic Legion
#381 - 2015-11-18 09:43:29 UTC
Mike Voidstar wrote:
1. Unproven or supported point, though fairly obvious. Most people want to play a game, not pay to take on a second job. Some few do find that relaxing, but sometimes even softball leagues fold for a lack of coaches.

2. Yeah, they found it fun. Not enough chiefs, too many Indians. Might even lose some subscriptions over it due to lack of a good alternative and lack of desire for regular EVE 'content'.

3. Sounds like a lot of unhappy people fighting too much inertia at a time when the game is hemmoraging subscriptions. Making any sort of change to give them something more fun to do would be reccomended, not shouted down by a few toxic malcontents sick with worry over losing unwilling targets.

4. I would think at least 4 or 5 dudes on this thread alone would do their level best to hunt anyone supporting arenas to extinction. Sounds like content generation to me.

That was a whole lot of words to say you are afraid it will cost you targets. It's still not a good argument.

If you are that worried, get on out there and create some content fun for all parties instead of just consuming things yourself.

1. Read the article about the last GClub SOTA to see your proof. Most people want to play the game, but the point of the sandbox is that you create what you want to play. Arenas remove that need and thus will be the primary source for content without people having do something, leading to my described outcome. EVE does not need more of these players.
2. See above. If you want regular content, you have do do something for it. And, taking from your post #377, RVB is a prime example for why game mechanical arenas are not needed in the game if people just put some effort into creating something on their own and maintain it. RVB also is hardly comparable to what your arena ideas want to introduce because anyone can interfere with the RVB business as well as actual players organize that.
3. If you would bother to read dev blogs, you would know that that point is fairly moot. While subs went down, activity stayed relatively stable overall and in fact production and destruction have increased (especially per logged in character), which suggests that only alt accounts were lapsed. Not many actual players were lost in the last couple of months.
4. Which then just dock up/pos up/citadel up and are out of your reach? And then they fly back without getting a kill? How long do you think they will do that? Or asked differently: How often will they do it compared to just fighting in arenas? The silky dreams of content creation that you see are nothing but that: dreams.

One last tip: Never again accuse me of not providing and creating content. Never again. Neither am I part of a big, overly powerful, content asphyxiating group, nor do I just sit around in station all day, waiting for something to happen. I am not afraid of losing targets, I am concerned that the wrong kind of players receives too much support, taking them away from my daily content creation. It is already a very tedious task to get enough people into a fleet to respond to another fleet and also it is a problem that people come online, ask "Something going on?" and once they receive no answer just log off again. These arenas would just amplify that in a different manner by having them online but not available for an open-world PVP response or by making them log off because they do not want to do other stuff than arenas.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

erg cz
Federal Jegerouns
#382 - 2015-11-18 16:10:29 UTC
Rivr Luzade wrote:
I am concerned that the wrong kind of players receives too much support


God mode detected. Someone finally tells us who is right and who is wrong kind of Eve players.

But I think that such narrow minded, limited players with god-mode ambitions is one of the biggest threats to the Eve population. Not those, who suggests new, very promising, IMHO, content for this awesome game. Game, that lost almost half its population in last year and therefore desperately needs new features.
Mike Voidstar
Voidstar Free Flight Foundation
#383 - 2015-11-18 16:12:51 UTC
Your view of the game is that it's not meant to be fun. It's meant to be a lot of hard work to build something meaningful. That's perfectly fine and noble.

It's not a view shared by most people logging on to play.

It's a game, it's meant to be fun. Most people play games for fun.

Making fun things in game is supposed to be what the devs do. They like to rely on emergent gameplay for this, because content is hard. They have allowed certain play styles to dominate because it made EVE stand out. Those play styles ultimately are only fun for the smaller subset of the player base, and actually harm the game experience for the majority.

Many among that majority would like to see an arena style system because it was the tournaments that drew them here in the first place, or because fun fights were on the list of things available, or a hundred other reasons that the predatory toxic play styles have spent almost all their energy ruining, one way or another.

You are right. Most people are unwilling to put a lot of hard work into enjoying EVE and just want to have fun. It's not an unreasonable stance.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#384 - 2015-11-18 16:12:54 UTC
erg cz wrote:
Rivr Luzade wrote:
I am concerned that the wrong kind of players receives too much support


God mode detected. Someone finally tells us who is right and who is wrong kind of Eve players.

But I think that such narrow minded, limited players with god-mode ambitions is one of the biggest threats to the Eve population. Not those, who suggests new, very promising, IMHO, content for this awesome game. Game, that lost almost half its population in last year and therefore desperately needs new features.


you become the wrong kind of player for a game when you try to put ideas forward that are the complete opposite of what the game functions as, there is no "god-mode" about it

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Mike Voidstar
Voidstar Free Flight Foundation
#385 - 2015-11-18 16:28:34 UTC
Lan Wang wrote:
erg cz wrote:
Rivr Luzade wrote:
I am concerned that the wrong kind of players receives too much support


God mode detected. Someone finally tells us who is right and who is wrong kind of Eve players.

But I think that such narrow minded, limited players with god-mode ambitions is one of the biggest threats to the Eve population. Not those, who suggests new, very promising, IMHO, content for this awesome game. Game, that lost almost half its population in last year and therefore desperately needs new features.


you become the wrong kind of player for a game when you try to put ideas forward that are the complete opposite of what the game functions as, there is no "god-mode" about it


Unless it's a sandbox game, where everyone makes of it what they want.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#386 - 2015-11-18 16:31:17 UTC
making it what you want with the mechanics available is different to changing the mechanics to make it what you want

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Mike Voidstar
Voidstar Free Flight Foundation
#387 - 2015-11-18 16:46:32 UTC
Only the devs can change the mechanics.

Relax, they are on your side. They come from the same minority you do.

It's not for anyone else to say what a given individual wants or does not want. If you don't like the idea, say so, say why, and either join the conversation or move on.
baltec1
Bat Country
Pandemic Horde
#388 - 2015-11-18 18:10:00 UTC
erg cz wrote:
Game, that lost almost half its population in last year and therefore desperately needs new features.


Citation needed
Kenji Noguchi
State War Academy
Caldari State
#389 - 2015-11-18 20:06:23 UTC
Rivr Luzade wrote:
Kenji Noguchi wrote:
Cidanel Afuran wrote:
Kenji Noguchi wrote:
NOT Implementing game mechanics to restrict certain playstyles is ALSO the opposite of a sandbox


No, no it isn't...any mechanic restricting playstyles is by definition the opposite of a sandbox


As I said, I agree. Anything that limits playstyles is against the sandbox, be it by action or by omission.

Nothing is omitted by not introducing arenas. Everything the arenas can do, can already be done via existing ingame mechanics.


It's the third or fourth time I ask the same question. You are yet to answer it:

Then why oppose it something that improves something that already exists? Why isn't everybody dueling like crazy like you said they would?
baltec1
Bat Country
Pandemic Horde
#390 - 2015-11-19 05:37:42 UTC
Kenji Noguchi wrote:


It's the third or fourth time I ask the same question. You are yet to answer it:

Then why oppose it something that improves something that already exists? Why isn't everybody dueling like crazy like you said they would?


This is something like the tenth time I have answered this.

Arenas have sucked in all the pvp in every game they have ever been added to. For a game such as EVE where the vast bulk of the content in world pvp this would be a disaster.
bunzing heet
Science and Trade Institute
Caldari State
#391 - 2015-11-19 06:24:19 UTC
Kenji Noguchi wrote:
Rivr Luzade wrote:
Kenji Noguchi wrote:
Cidanel Afuran wrote:
Kenji Noguchi wrote:
NOT Implementing game mechanics to restrict certain playstyles is ALSO the opposite of a sandbox


No, no it isn't...any mechanic restricting playstyles is by definition the opposite of a sandbox


As I said, I agree. Anything that limits playstyles is against the sandbox, be it by action or by omission.

Nothing is omitted by not introducing arenas. Everything the arenas can do, can already be done via existing ingame mechanics.


It's the third or fourth time I ask the same question. You are yet to answer it:

Then why oppose it something that improves something that already exists? Why isn't everybody dueling like crazy like you said they would?


yeh it does not improve things
if it does anything it would be limit and restrict
dueling is allready being done a lot
pvp is there if you want it and now how and where to look for it
dont get me wrong if it where to improve gameplay or the sandbox i would have plus 1 this
but........
it doesnt
we allready have tried to explain why
but it seems you just dont get it
you are not seeing the bigger picture
you are not understanding why it would restrict pvp in a broad sense
you dont understand the importance of risk reward gameplay
that 50% chance of getting blown up is not something that this arena would add
that chance is allready there as soon as you undock
the great unknown of exploring space is a core element in this game
arenas would limit that
players are like water they will go the way of least resistance
please try to understand that i dont say this for personal reasons
i dont know you nor do i want to or care
tbh this is a game that consumes a lot of time
now ccp could make it so that it wont consume a lot of time
but do you really want that
do you really want another battlefield /call of duty /destiny game
now i know those are diffrent types of games but reallity is by implementing arenas eve will become a simple minded shooter with no depth to it
so harshly put if you dont have a lot of time then this game is not for you
now i would suggest other games but since ive been playing eve (2010) i dont play other games anymore

Fly safe keep killing And remember I'm watching you !!!!

Mike Voidstar
Voidstar Free Flight Foundation
#392 - 2015-11-19 07:10:10 UTC
baltec1 wrote:
Kenji Noguchi wrote:


It's the third or fourth time I ask the same question. You are yet to answer it:

Then why oppose it something that improves something that already exists? Why isn't everybody dueling like crazy like you said they would?


This is something like the tenth time I have answered this.

Arenas have sucked in all the pvp in every game they have ever been added to. For a game such as EVE where the vast bulk of the content in world pvp this would be a disaster.

Citation needed.


I understand you believe it, but the games you list as examples have other, bigger, problems that make them a joke.
Mike Voidstar
Voidstar Free Flight Foundation
#393 - 2015-11-19 07:13:36 UTC
bunzing heet wrote:

yeh it does not improve things
if it does anything it would be limit and restrict
dueling is allready being done a lot
pvp is there if you want it and now how and where to look for it
dont get me wrong if it where to improve gameplay or the sandbox i would have plus 1 this
but........
it doesnt
we allready have tried to explain why
but it seems you just dont get it
you are not seeing the bigger picture
you are not understanding why it would restrict pvp in a broad sense
you dont understand the importance of risk reward gameplay
that 50% chance of getting blown up is not something that this arena would add
that chance is allready there as soon as you undock
the great unknown of exploring space is a core element in this game
arenas would limit that
players are like water they will go the way of least resistance
please try to understand that i dont say this for personal reasons
i dont know you nor do i want to or care
tbh this is a game that consumes a lot of time
now ccp could make it so that it wont consume a lot of time
but do you really want that
do you really want another battlefield /call of duty /destiny game
now i know those are diffrent types of games but reallity is by implementing arenas eve will become a simple minded shooter with no depth to it
so harshly put if you dont have a lot of time then this game is not for you
now i would suggest other games but since ive been playing eve (2010) i dont play other games anymore



Another long batch of words that pretty much just says "it will be more fun than being my target"
bunzing heet
Science and Trade Institute
Caldari State
#394 - 2015-11-19 11:25:58 UTC
Mike Voidstar wrote:
bunzing heet wrote:

yeh it does not improve things
if it does anything it would be limit and restrict
dueling is allready being done a lot
pvp is there if you want it and now how and where to look for it
dont get me wrong if it where to improve gameplay or the sandbox i would have plus 1 this
but........
it doesnt
we allready have tried to explain why
but it seems you just dont get it
you are not seeing the bigger picture
you are not understanding why it would restrict pvp in a broad sense
you dont understand the importance of risk reward gameplay
that 50% chance of getting blown up is not something that this arena would add
that chance is allready there as soon as you undock
the great unknown of exploring space is a core element in this game
arenas would limit that
players are like water they will go the way of least resistance
please try to understand that i dont say this for personal reasons
i dont know you nor do i want to or care
tbh this is a game that consumes a lot of time
now ccp could make it so that it wont consume a lot of time
but do you really want that
do you really want another battlefield /call of duty /destiny game
now i know those are diffrent types of games but reallity is by implementing arenas eve will become a simple minded shooter with no depth to it
so harshly put if you dont have a lot of time then this game is not for you
now i would suggest other games but since ive been playing eve (2010) i dont play other games anymore



Another long batch of words that pretty much just says "it will be more fun than being my target"


you have just proven my point

Fly safe keep killing And remember I'm watching you !!!!

baltec1
Bat Country
Pandemic Horde
#395 - 2015-11-19 12:19:53 UTC
Mike Voidstar wrote:
baltec1 wrote:
Kenji Noguchi wrote:


It's the third or fourth time I ask the same question. You are yet to answer it:

Then why oppose it something that improves something that already exists? Why isn't everybody dueling like crazy like you said they would?


This is something like the tenth time I have answered this.

Arenas have sucked in all the pvp in every game they have ever been added to. For a game such as EVE where the vast bulk of the content in world pvp this would be a disaster.

Citation needed.


I understand you believe it, but the games you list as examples have other, bigger, problems that make them a joke.


SWG. Before the arena was added it had healthy PvP all over the place. 2 weeks after the arena was added there was no PvP to be found. When they added jump to light speed (long before the nge and back when the game was growing) the had open world PvP and an arena called deep space. There was only pvp to be found in deep space.

The same pattern is found in all games that have both an arena and open world pvp. EVEs primary content is world pvp so adding an arena to EVE will be a disaster as like in all games before the arena will suck in all the pvp.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#396 - 2015-11-19 12:27:53 UTC
faction warfare is already arena based, nothing more needs added in this area

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Rivr Luzade
Coreli Corporation
Pandemic Legion
#397 - 2015-11-19 14:42:42 UTC  |  Edited by: Rivr Luzade
Kenji Noguchi wrote:
Then why oppose it something that improves something that already exists? Why isn't everybody dueling like crazy like you said they would?

Because of what I told you 5 times already. Read my posts and stop asking questions that have been answered the umpteenth time. A hint, my last 2 long posts contain all the answers that you are looking for.

Mike Voidstar wrote:
Your view of the game is that it's not meant to be fun. It's meant to be a lot of hard work to build something meaningful. That's perfectly fine and noble.

It's not a view shared by most people logging on to play.

It's a game, it's meant to be fun. Most people play games for fun.

Making fun things in game is supposed to be what the devs do. They like to rely on emergent gameplay for this, because content is hard. They have allowed certain play styles to dominate because it made EVE stand out. Those play styles ultimately are only fun for the smaller subset of the player base, and actually harm the game experience for the majority.

Many among that majority would like to see an arena style system because it was the tournaments that drew them here in the first place, or because fun fights were on the list of things available, or a hundred other reasons that the predatory toxic play styles have spent almost all their energy ruining, one way or another.

You are right. Most people are unwilling to put a lot of hard work into enjoying EVE and just want to have fun. It's not an unreasonable stance.

First off, if you continue to see EVE as a mere game, you won't find fun at all. Stop viewing EVE as a mere game, because it is not just a game, and you will have a lot more fun than before. Also, I beg your pardon. but I want to have fun and I am having fun in this game the way it is because I do something for my fun. Making this particular game fun is furthermore not the task of the developers, it is the task of the players. If a particular playstyle harms your EVE experience, it is your responsibility to do something about it. If you get constantly blobbed or hot dropped, go to a different area, play with other players to counter the blob/hot drop, use different tools, learn the particularities of an area to avoid fun spoilers. If predatory playstyles hurt you, hur them back. It is your responsibility to make your game fun. This is what makes EVE what EVE is.
However, if you believe that arenas would remove predatory toxicity from your playstyles, you are gravely mistaken and belong to the wrong kind of players just like Kenji or erg cz.

erg cz wrote:
But I think that such narrow minded, limited players with god-mode ambitions is one of the biggest threats to the Eve population. Not those, who suggests new, very promising, IMHO, content for this awesome game. Game, that lost almost half its population in last year and therefore desperately needs new features.

If you had read my post carefully and clicked a couple of links, you would have learned that EVE has very likely not lost half of its population. It has merely shed some useless alts and more actual players play the game.
Forthermore, arenas are neither new nor innovative and they do not fit into EVE. Awesome things that EVE needs are things that put players into open space, like meaningful agents or other task providing entities in landmarks, ruins, phenomena sites or agents travelling around the universe to respond to ingame events. But no one shows interest for these things that actually make the game better and feel more alive.

You can also accuse me of having a god complex as much as you want, it won't change the fact that the players who primarily consume content and do in no way want to be involved in creating it are the wrong kind of player to pander to in this game. Their increasing share on the overall playerbase are what makes the toxic predatory gameplay that Mike bemoan and your observed, albeit wrong according to the official interpretation of the numbers, decline in players online a thing in the first place. If no one wants to create something in the sandbox, there is nothing to do in the sandbox. Introducing not-new and not-innovative arenas in order to compensate lack of player actions is not the right way to cure that issue.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Kenji Noguchi
State War Academy
Caldari State
#398 - 2015-11-19 22:21:15 UTC
Rivr Luzade wrote:
One last tip: Never again accuse me of not providing and creating content. Never again. Neither am I part of a big, overly powerful, content asphyxiating group, nor do I just sit around in station all day, waiting for something to happen. I am not afraid of losing targets, I am concerned that the wrong kind of players receives too much support, taking them away from my daily content creation. It is already a very tedious task to get enough people into a fleet to respond to another fleet and also it is a problem that people come online, ask "Something going on?" and once they receive no answer just log off again. These arenas would just amplify that in a different manner by having them online but not available for an open-world PVP response or by making them log off because they do not want to do other stuff than arenas.


Yet again, it doesn't cease to amaze me that the main argument AGAINST the feature is "people would probably like it too much".
baltec1
Bat Country
Pandemic Horde
#399 - 2015-11-19 22:26:46 UTC
Kenji Noguchi wrote:


Yet again, it doesn't cease to amaze me that the main argument AGAINST the feature is "people would probably like it too much".


People are lazy and risk adverse, give them to option of instant, interference free, fair fights and they will flock to it and in the process EVE dies. Want an arena? Go play one of the many failed MMOs that went down that path.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#400 - 2015-11-19 22:27:24 UTC  |  Edited by: Rivr Luzade
That this argument amazes you does not come as a surprise for me because you have been very adamant in ignoring any arguments why this "people would probably like it too much" is a problem.

You want to see the 7500 open world arenas with their multiple sub-areas that we already have and in which people can do (nearly) whatever they want replaced with an arena system that does not allow for interference, interaction, unforeseen consequences or developments and a fake sense of fairness and removed toxicity. And you still believe, after reading Mike as an example and his mentioned majority of players who are most interested in this kind of system, that too much interest in these arenas over the open-world arenas that exist is not a valid counter argument? That's beyond naive.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.