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Advice on Wartargets

Author
Cara Forelli
State War Academy
Caldari State
#21 - 2015-11-17 16:05:09 UTC
Vimsy Vortis wrote:
Those Hogs Collective people are a nightmare. They talk endless smack and drop or roll their corps at the drop of a hat.

Confirming, if you look at an HC character's employment history it is very common to see them rotating through 3-5 different corporations.

I actually found one of their wormholes the other day...didn't save it though. Bummer. Last time I was there I killed a noctis of theirs and the ishtars "protecting" it got so confused they shot each other. Big smile (I think there was some multi-boxing going on...)

Basically they aren't a very good target unless you're willing to shell out a lot of ISK and even then they can just drop to NPC corp for a bit. They've really got war dodging down to a science. If you really want to hurt them, infiltration / the long game might be a better option. I'm sure they have friendly fire off, so you might have to do some mining (bleh!) until you are trusted enough to hold something valuable.

It's worth noting that they sometimes will enter Genesis lowsec when the locals (me) aren't being particularly aggressive. Antem - New Eden pipe is their usual haunt IIRC. There are larger threats in the area though....lots of cynos so be on your toes and make sure you're checking killboards when choosing an engagement.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Trudeaux Margaret
University of Caille
#22 - 2015-11-17 16:22:58 UTC
Syeed Ameer Ali wrote:
Trudeaux Margaret wrote:
General Panic wrote:
Trudeaux Margaret - Thanks for the info - I would have put it there but Trial accounts can post outside of this forum. Since I'm new and it is a question i guess it should go here.

Lan Wang - It's cool that you want to contribute but these eve hard men threatening a lowly 12 day old char like my self then running away from the flow up wardec. I'm not sure what other criteria a dec should have other than 'reason'.



You're a "lowly 12 day old char" on a trial account, wardeccing "eve hard men"? They're not that badassed if they have to break up their corp to run away from your dec. Your story isn't adding up, sorry.



Sadly, you have revealed your lack of experience in these matters. I started running aggressive solo wardecs with this character when he was 2 days old. It was quite common for defenders to talk tough when wardecced by such a newbie only to roll their corp and evade the wardec, or to spend the war cowering in station while I camped them in with my meta fit Slasher.


If true, that is both sad and hilarious.

> anyone willing to give me like a 5 min politics crash course?

> grr goons, lowsec is full of elitist sh*s, all roads lead to the bittervet pl

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#23 - 2015-11-17 17:46:00 UTC  |  Edited by: Vimsy Vortis
You've got no idea. Defenders almost never attempt self defense at all, against any aggressor no matter how weak or strong the aggressor actually is.

You can try this for yourself. Roll an alt, form a 1 man corp and declare war on someone. Show up in a meta fit frigate and see what happens. 9 times out of ten you can camp an entire corp into their HQ without them even undocking to see what you're in.

Highsec corps and alliances that aren't dedicated PVP groups literally don't defend themselves anymore, you can be bashing their customs offices solo in a talos and they won't do anything even if they have ten dudes in system.

There are some exceptions, but they really are exceptional. As a rule the dedicated highsec PVP has a total monopoly on combat in highsec, a defender that actually needs something defended will hire mercs, not do it themselves, if they don't have assets to defend they'll drop corp, stay logged off for the entire duration or totally ignore the war and get killed. But before the war goes live they'lltalk smack about how they're going to whoop your ass.
Ralph King-Griffin
New Eden Tech Support
#24 - 2015-11-17 18:31:22 UTC
Vimsy Vortis wrote:
You've got no idea. Defenders almost never attempt self defense at all, against any aggressor no matter how weak or strong the aggressor actually is.

You can try this for yourself. Roll an alt, form a 1 man corp and declare war on someone. Show up in a meta fit frigate and see what happens. 9 times out of ten you can camp an entire corp into their HQ without them even undocking to see what you're in.

Highsec corps and alliances that aren't dedicated PVP groups literally don't defend themselves anymore, you can be bashing their customs offices solo in a talos and they won't do anything even if they have ten dudes in system.

There are some exceptions, but they really are exceptional. As a rule the dedicated highsec PVP has a total monopoly on combat in highsec, a defender that actually needs something defended will hire mercs, not do it themselves, if they don't have assets to defend they'll drop corp, stay logged off for the entire duration or totally ignore the war and get killed. But before the war goes live they'lltalk smack about how they're going to whoop your ass.

This is actually fairly accurate.
There's a reason we call it hunting targets.
Avvy
Doomheim
#25 - 2015-11-17 18:37:14 UTC
The solution is simple, find targets that want to fight back.

Although you're not likely to find many in high-sec.
Trudeaux Margaret
University of Caille
#26 - 2015-11-17 19:30:38 UTC  |  Edited by: Trudeaux Margaret
Vimsy Vortis wrote:
You've got no idea. Defenders almost never attempt self defense at all, against any aggressor no matter how weak or strong the aggressor actually is.

You can try this for yourself. Roll an alt, form a 1 man corp and declare war on someone. Show up in a meta fit frigate and see what happens. 9 times out of ten you can camp an entire corp into their HQ without them even undocking to see what you're in.

Highsec corps and alliances that aren't dedicated PVP groups literally don't defend themselves anymore, you can be bashing their customs offices solo in a talos and they won't do anything even if they have ten dudes in system.

There are some exceptions, but they really are exceptional. As a rule the dedicated highsec PVP has a total monopoly on combat in highsec, a defender that actually needs something defended will hire mercs, not do it themselves, if they don't have assets to defend they'll drop corp, stay logged off for the entire duration or totally ignore the war and get killed. But before the war goes live they'lltalk smack about how they're going to whoop your ass.



Just as an anecdotal aside, I was on the other side of wardecs when I was a baby EVE player and I had the complete opposite mentality. I was incredibly bloodthirsty and foolhardy and wondered why we didn't just go kill 'em all with our obviously superior firepower (ha ha, yes, I know that's hilarious). (Break-A-Wish was one of our many adversaries IIRC Lol ) That corp's leadership weren't in the least bit a bunch of carebears, but I think they wanted to minimize losses, so they had us all docked up as much as they could keep us that way. I managed to only get ganked by a WT once in two months time, even with how goofy I was.

After just a couple of months in high sec, I eventually wound up in Curse learning to camp a drag bubble and I was much happier there even though I missed the guys in the old corp.

> anyone willing to give me like a 5 min politics crash course?

> grr goons, lowsec is full of elitist sh*s, all roads lead to the bittervet pl

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#27 - 2015-11-17 19:43:08 UTC
I generally had the same mentality as a new EVE player, particularly when I was in a 300 man alliance that routinely got wardecs from 2-10 man groups. There didn't seem like there was a logical reason not to be beating their heads in, particularly given how a lot of them did really dumb stuff and could tended 2 typ lik dis in local m8. Anyone that dumb had to explode. So me and some bros went on battleclinic, put together pvp ships (with terrible battleclinic fits) and blew them the hell up.

Later on we decided that the people declaring war on us were having all the fun and we quit, tolled new characters and formed a wardec corp with the intent of combining all the biggest problems we dealt with as carebears. A few years later we started an alliance. Now we're everyone in highsec's worst nightmare!
Ralph King-Griffin
New Eden Tech Support
#28 - 2015-11-17 20:17:50 UTC
Well that's the thing isn't it, bloodthirsty savages stick out amongst the sheep and tend to get recruited/kidnapped by whatever breed of predators stalk them,
or they strike out into the wilds and become pirates/nullboyos (unless they're Russian, then they end up in P I R A T humping amarr)

Leaving whatever Corp they came from entirely devoid of the will to extract sooner fun from a conflict.
ergherhdfgh
Imperial Academy
Amarr Empire
#29 - 2015-11-18 01:03:48 UTC
General Panic wrote:


If this is a safe haven for new players answer the question don't get shirty about your perception of a high sec war dec. Syeed Ameer Ali has actually answered my question - thanks.

It's also an interesting topic to discuss - If war, as a mechanic, is not for new players, then why let them get involved in it?

It is not that the war mechanic is not for new player just that your line of questioning is not a a level that the typical 2 week old player would be asking. I was saying that you seemed like a more experienced player asking a more complicated question something that probably belongs in Crime and punishment. I understand that you can't post there on a trial but if you are an experienced player constantly rerolling trials that does not quite seem fair to the other new players who are legitimate newbies.

If you have actually only been playing the game for about 2 weeks then my comment does not apply to you however I have no way of knowing if you are or not so posted what I did and left it for you to figure out what category that you fit into.

However you decided to become belligerent with me and accuse me of "getting shirty". That is almost text book troll.
Syeed Ameer Ali wrote:


Don't be such a ****. My post was not meant to troll anyone,

You post like this and expect me to believe that you are not a troll?

Bumblefck wrote:
OP, I would be inclined to turn your attentions towards ergherhdfgh...if only, that is, they weren't hiding behind an NPC posting alt.

Not sure what me hiding behind a forum alt has to do with the thread being a troll thread or not. I could have just reported it as a troll thread and it would have likely gotten locked down. However I simply asked the OP and other posters to give heed to the fact that this is the NC Q&A.

But then you Bumblefck decide to go on and troll with you comment about me being a forum alt.

So immediately after me asking people to keep in mind that this is the NC Q&A and to not troll we get 3 troll posts. Thanks guys. Next time I'll just report the thread and let ISD sort it out.

Want to talk? Join Cara's channel in game: House Forelli

Chainsaw Plankton
FaDoyToy
#30 - 2015-11-18 02:47:53 UTC
there is a reason signal uses #wardork You really don't have to wardec us, just find us out in unsafe space.

highsec wars are ineffective as they give the target 24 hours to prepare. The only reason I can think of for a war is to blow up a pos or poco. Beyond that it is trivial for the target to scatter into the wind, or just log off for a week.

if you have a gripe with a single player or even a group of players my feeling is that it is far more effective to suicide gank them. They probably won't see it coming and gives you a chance to hit them where it hurts. Either that or as said by someone else infiltrate their corp, gain trust, and rob them blind.

@ChainsawPlankto on twitter

Broject
Republic Military School
Minmatar Republic
#31 - 2015-11-18 13:23:46 UTC
Hi!

This list is by no means complete.

.) When a corp constantly folds and recreates, roll alts to steal the corp's name.
Repeat uncommented (!) until they approach you about it.
Though I'd avice against wasting 50mill for decs,
when the money could be better used for ganking.

.) If they run missions, continuously bump them to ruin their tracking;
shoot the NPCs to claim bounty yourself (counterproductive against blitzers);
steal the mission's objective. Repeat uncommented until they approach you.

.) If they mine, mine the roids they are mining. Use a max-yield fitting and a covetor.
Alternatively keep bumping them out of range.

.) Infiltrate the corp. Look for people with inflated egos (easy),
wait for someone to express anger about the situation and add emotionally expressive oneliners
to fuel the fire. Inflated egps are the easiest to manipulate.

.) Find likeminded people to execute the above unisono, daily at best.

There might be lots of targets you can't engage "physically",
but there's not a single target out there able to evade lasting psychological terror without giving up the character.


Want help? :)
Syeed Ameer Ali
Dirtbag Space Warriors Coming for yor Loots
#32 - 2015-11-18 14:49:18 UTC
Broject wrote:
Hi!

This list is by no means complete.

.) When a corp constantly folds and recreates, roll alts to steal the corp's name.
Repeat uncommented (!) until they approach you about it.
Though I'd avice against wasting 50mill for decs,
when the money could be better used for ganking.

.) If they run missions, continuously bump them to ruin their tracking;
shoot the NPCs to claim bounty yourself (counterproductive against blitzers);
steal the mission's objective. Repeat uncommented until they approach you.

.) If they mine, mine the roids they are mining. Use a max-yield fitting and a covetor.
Alternatively keep bumping them out of range.

.) Infiltrate the corp. Look for people with inflated egos (easy),
wait for someone to express anger about the situation and add emotionally expressive oneliners
to fuel the fire. Inflated egps are the easiest to manipulate.

.) Find likeminded people to execute the above unisono, daily at best.

There might be lots of targets you can't engage "physically",
but there's not a single target out there able to evade lasting psychological terror without giving up the character.


Want help? :)


You are thinking creatively. I like it. There are more ways than one to fight somebody.
Broject
Republic Military School
Minmatar Republic
#33 - 2015-11-18 15:15:49 UTC
*tips hat*

There's more where that came from.
Avvy
Doomheim
#34 - 2015-11-18 15:26:51 UTC
Broject wrote:
Hi!

This list is by no means complete.

.) When a corp constantly folds and recreates, roll alts to steal the corp's name.
Repeat uncommented (!) until they approach you about it.
Though I'd avice against wasting 50mill for decs,
when the money could be better used for ganking.

.) If they run missions, continuously bump them to ruin their tracking;
shoot the NPCs to claim bounty yourself (counterproductive against blitzers);
steal the mission's objective. Repeat uncommented until they approach you.

.) If they mine, mine the roids they are mining. Use a max-yield fitting and a covetor.
Alternatively keep bumping them out of range.

.) Infiltrate the corp. Look for people with inflated egos (easy),
wait for someone to express anger about the situation and add emotionally expressive oneliners
to fuel the fire. Inflated egps are the easiest to manipulate.

.) Find likeminded people to execute the above unisono, daily at best.

There might be lots of targets you can't engage "physically",
but there's not a single target out there able to evade lasting psychological terror without giving up the character.


Want help? :)


1) seems fine

2) you would have to be a bit careful with that, as it could easily turn into harassment

3) that's ok

4) that's ok

5) that's ok, although you still need to be careful about how far you take it.


If you're pushing someone to the extremes where you force them out of the game, that is also really harassment. So you need to keep control of the situation and make sure your purpose isn't to push someone out of the game.
Donnachadh
United Allegiance of Undesirables
#35 - 2015-11-18 15:27:13 UTC
Just to add to the voices.
There is nothing you can do to prevent them from dropping corp to avoid your war dec.
Even if you dec the corps they join they can simply drop to an NPC and be immune from your war decs.

Best advice I can give is once they drop corp simply forget them and move on.
Or you can start a listing of characters that choose to drop corp instead of fight. In the future you can cross reference this list with the characters in a corp you are thinking about war deccing. If names from your list of dodgers are on the corp roles then you might consider not wasting your ISK on the war dec.

War dec players will scream about dodging being an exploit, however in my years in the game CCP has never said anything or done anything that indicates they agree with that position. In the end this all comes down to CCP protecting their cash flow. Eliminate war decs and they risk losing one group of players, eliminate the methods used to dodge war decs and they risk losing a different group of players.

If you want to get an idea of the state of hatred on both sides of the war dec issues all you need to do is spend time in these forums reading the past present and future posts on this topic.
Avvy
Doomheim
#36 - 2015-11-18 15:45:33 UTC  |  Edited by: Avvy
Donnachadh wrote:

If you want to get an idea of the state of hatred on both sides of the war dec issues all you need to do is spend time in these forums reading the past present and future posts on this topic.



I think the forums are a little misleading though.

My initial assessment was that maybe there were some not so nice people playing this game, but as time has gone by I'm thinking that they're not so bad after all.
Broject
Republic Military School
Minmatar Republic
#37 - 2015-11-18 15:47:10 UTC  |  Edited by: Broject
Avvy wrote:
Broject wrote:
Hi!

This list is by no means complete.

.) When a corp constantly folds and recreates, roll alts to steal the corp's name.
Repeat uncommented (!) until they approach you about it.
Though I'd avice against wasting 50mill for decs,
when the money could be better used for ganking.

.) If they run missions, continuously bump them to ruin their tracking;
shoot the NPCs to claim bounty yourself (counterproductive against blitzers);
steal the mission's objective. Repeat uncommented until they approach you.

.) If they mine, mine the roids they are mining. Use a max-yield fitting and a covetor.
Alternatively keep bumping them out of range.

.) Infiltrate the corp. Look for people with inflated egos (easy),
wait for someone to express anger about the situation and add emotionally expressive oneliners
to fuel the fire. Inflated egps are the easiest to manipulate.

.) Find likeminded people to execute the above unisono, daily at best.

There might be lots of targets you can't engage "physically",
but there's not a single target out there able to evade lasting psychological terror without giving up the character.


Want help? :)


1) seems fine

2) you would have to be a bit careful with that, as it could easily turn into harassment

3) that's ok

4) that's ok

5) that's ok, although you still need to be careful about how far you take it.


If you're pushing someone to the extremes where you force them out of the game, that is also really harassment. So you need to keep control of the situation and make sure your purpose isn't to push someone out of the game.

I hear ya.

This emergent gameplay can be run infinitely long as long as the victim refuses to acknowledge the situation. Any and all issues begin at earliest when the victim actively approaches the emergent player demanding him to stop his shenanigans. According to the rules, the victim NEEDS to be offered a way out of the situation, otherwise it can be counted as harassment. Simply ignoring, petitioning or moving away a few systems/dropping corp aren't sufficient methods of making yourself a non-target.

People constantly folding corp to avoid wardecs still can not choose to opt out of being targets.
The harrassement rule only applies to cases where players have no way of stopping someone constantly engaging them one way or another, when the emergent player reaches too far into real life, or ...

Disclaimer: Listen to GMs. Never reach out of the game. Never demand PLEX to be bought and ...

... Unless you go full ******, at worst you get a warning first!

Avvy wrote:
Donnachadh wrote:

If you want to get an idea of the state of hatred on both sides of the war dec issues all you need to do is spend time in these forums reading the past present and future posts on this topic.



I think the forums are a little misleading though.

My initial assessment was there were some not so nice people playing this game, but as time has gone by I'm think that they're not so bad after all.

That just means you fell for it. :)
Gregor Parud
Imperial Academy
#38 - 2015-11-18 16:50:01 UTC  |  Edited by: Gregor Parud
It's a combination of 2 things:

First and foremost do background checks on possible targets, if they have a history of corp dropping or other working forms of evasion (however much one might dislike avoidance and evasion, it's a fully allowed and effective mechanic and given how they are the defenders it's understandable to a degree). You could try and force the issue but that's going to require a lot of manpower and effort, instead just leave them be so their lower their guard a bit and then gank them a few times.

Secondly don't be part of a massive group that can easily dominate the space lanes. Not saying that won't work, it obviously does, but you'll have to start spam deccing and hope for a few idiots to get caught. Instead if really works well if you're in a small corp (my WD alliance has just a few alts in it) and attack a much larger entity, that way they won't get spooked that easily. I generally don't bother with a corp smaller than 150 ppl unless they make themselves into a target.
Jonah Gravenstein
Machiavellian Space Bastards
#39 - 2015-11-18 17:41:12 UTC  |  Edited by: Jonah Gravenstein
If you want them dead and can stand the sec status drop, just suicide gank them; there's a couple of groups in hisec who'll probably help you out for shiggles and a kill mail if you can't solo them.

Alternatively talk to people like Ralph who specialise in making people do stupid stuff in expensive ships that gets them killed, without Concord batting an eyelid.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Kharaxus
Republic Military School
Minmatar Republic
#40 - 2015-11-18 18:31:46 UTC
General Panic wrote:
Hi,

I need some advice on wartargets in eve and how experienced empire wardeccers chase down targets that constantly leave there corps.

We recently Decced a corp of 18 people and they have, in the last 16 hours or so, left there corporation (or are doing) in to similar named corps that obviously exist to avoid the wardec with us, or anyone else for that matter.

Aside from an aggressive campaign of suicide ganking and bumping the targets no matter where these EVE hard men run to i can't really think of anything else we can do. It's unfortunate that we cannot afford to dec every single corp they run to, which we would be prepared to do.

These people reap the benefits of a corporation but successfully avoid any of the downsides, a sure avoidance of the Risk Vs Reward nature of eve

Be sure that this is the char I intend to fight with and to corporation in question is HC - Sinindustries, not to be confused with HC - Sinindustry, which they are moving to.

Cheers for any help!


Just want to say, this sounds exactly like what you can expect in Eve.

You got a thread full of actual reports on what Eve can be like, and what you can expect. Don't throw it away due to frustration. Don't play somebody else's game THEIR way. KEEP an eye out for the scum you are hunting, while staying busy with other activities.

There's too much else you can do in Eve to be worried about HC anybody. By the way I noticed you have Marmite Collective in your killmails. I have seen their work before (tears, tears, tears.....) I recommend getting some advice from them in-game. Amazing how instantaneous a reaction to them can be.
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