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Player Features and Ideas Discussion

 
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Create Battle Arenas

Author
Rivr Luzade
Coreli Corporation
Pandemic Legion
#321 - 2015-11-17 08:24:39 UTC  |  Edited by: Rivr Luzade
Dr Carbonatite wrote:
There has already been a standing Arena feature in the game for years, it's called RvB. Recent reports of it beginning to shut down show just how much demand there is for something like that these days.

There's no need to duplicate it as a hardcoded feature.

Lack of interest in RVB is certainly not the reason why they shut down. RVB had very stable player numbers and they were always among the top ten killer corps/alliances on killboards. It is more like the organizers have not enough time to manage the endeavor anymore and there are no suitable successors for the opening up vacancies. (2nd big paragraph)
This is a clear proof of all the before arguments about the convenience driven mindset of the players and how they would rather go to arenas to find PVP than to roam around and find PVP and how arenas would shatter every other form of PVP in EVE. It also proves yet again that people do not show particular interest these days in creating activity (roaming around and make yourself available for interaction) and rather only want to consume activities provided by others, but they do not want to be part of these others and just expect them to be there.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Mike Voidstar
Voidstar Free Flight Foundation
#322 - 2015-11-17 09:05:15 UTC
If what you say is accurate, it also shows interest in the idea of casual combat being popular, and people would use and enjoy such a feature if it existed.

Perhaps if it did then that would spur those who enjoy the current paradigm to step up and Make their form of PvP enjoyable for all involved as well, or see their stellar empires crumble under the weight of their mistakes and toxic predatory mindset.

I am just not sold on the argument of something being more fun than the status quo indicating it should never happen.
Cidanel Afuran
Grant Village
#323 - 2015-11-17 15:12:37 UTC
Mike Voidstar wrote:
Well, you are wrong about so many things, and almost all of it off topic, but let's address a few...

I don't like predatory PvP that encourages a culture of victimization. While true that I don't have much of a combat record, that's mostly because since killboards that use API became all but obligitory I have been far less active due to the constraints of family time, keeping a job, and general demeanor. One thing has nothing to do with the other. I never sought out killmails, don't participate in third party resources, and rarely pursue a fight to the death. My playstyle does not lend me to mounting points on my ship and I just don't give a damn if someone get away.

I don't want cloaks nerfed, I want the potential for afk cloaked camping balanced so that active effort in countering that threat trumps passive trivial effort of fitting a ship with a cloak and rendering that space less valuable than high sec mission running indefinitely and without counter. Stealth gameplay is good. Attacking from stealth with no counter is unbalanced. Providing a way to hunt cloaked ships in an equivalent to cov-ops vessel with a system that relies on eliminating false positives makes afk cloaking risky without rendering other uses of cloaks instantly worthless.

I don't know what you are on about with the PvP roams, unless you mean not supporting solo roamers being immune to environmental factors so they can point and neut some guy in an anomaly and let the rats do his killing for him. Fit for the space you intend to operate in, and it should not be an issue. I can't imagine what other way you think I care about PvP roamers.

I have not proposed a single buff to my own playstyle. I am not against ganking, not against hunting PVE, or any other similar activity. Those things are meant to drive conflict. I am against using loopholes and unbalanced gimmicks to circumvent intended gameplay with balanced risks and fun for all sides while calling your opponents risk adverse and crying that no one wants to die for your amusement.

I am in fact a PvE focused pilot who unashamedly cares little for the stilted PvP aspects of the game. I do know what I am talking about, I just don't worship it like a holy cow and prefer a balanced view in favor of mental gymnastics intended to blame victims for the crimes of their abusers.

I doubt seriously that battle arenas would negatively impact the game, especially if the functioning of the arena relied on in game resources to function. In fact it could become an overall isk sink in the game while providing a stronger need for resource harvesting activity, in turn providing more targets for hunters and driving more content from defense fleets. Shutting down rival arenas, stealing prize pools, and much more can all be sparked by their addition if developed correctly.

Edit: Sorry baltec, this was more of a reply to the post above yours. I disagree with your premise, but you have said little against my character because of it.


To paraphrase, you want to fundamentally change EVE to be a completely different game. Right...

Using loopholes and gimmicks is emergent gameplay and encouraged by CCP. Finding loopholes to encourage different play is one of the core things that makes EVE great.

Yet again, stop trying to turn this into a completely different game. And yet again, stop posting in PvP threads if you don't want to PvP yourself.
Ariz Black
#324 - 2015-11-17 15:28:43 UTC
we already have a battle arena, it's called nullsec
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#325 - 2015-11-17 15:42:44 UTC
See Low Security space within faction warfare areas, these areas contain "arenas" which are called outposts and come in 4 sizes, , novice, small, medium, large.

Hope that helps

Lan

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Mike Voidstar
Voidstar Free Flight Foundation
#326 - 2015-11-17 16:39:40 UTC
Cidanel Afuran wrote:


To paraphrase, you want to fundamentally change EVE to be a completely different game. Right...

Using loopholes and gimmicks is emergent gameplay and encouraged by CCP. Finding loopholes to encourage different play is one of the core things that makes EVE great.

Yet again, stop trying to turn this into a completely different game. And yet again, stop posting in PvP threads if you don't want to PvP yourself.


Emergent isn't a synonym for good, balanced or fun. It can be all of those things, but if you happen to have the goal of making an enjoyable game, you have to be willing to respond appropriately to the emergent factors as they arise. You don't have to just toss up your hands and say "its emergent, and therefore holy and untouchable", especially when the bulk of the emergent factors comes from a relatively small segment of the playerbase renowned for it's toxicity.


Creating a new area with different rules does not change anything about the current environment or the emergent qualities that have risen from it. You would still get your emergent gameplay, Just like they did when they introduced wormholes. The majority of those knee-jerking against this are just afraid that in an area with more controls they will have less opportunity to be asshats.

Cidanel Afuran
Grant Village
#327 - 2015-11-17 16:45:03 UTC
Mike Voidstar wrote:
Emergent isn't a synonym for good, balanced or fun. It can be all of those things, but if you happen to have the goal of making an enjoyable game, you have to be willing to respond appropriately to the emergent factors as they arise. You don't have to just toss up your hands and say "its emergent, and therefore holy and untouchable", especially when the bulk of the emergent factors comes from a relatively small segment of the playerbase renowned for it's toxicity.


Creating a new area with different rules does not change anything about the current environment or the emergent qualities that have risen from it. You would still get your emergent gameplay, Just like they did when they introduced wormholes. The majority of those knee-jerking against this are just afraid that in an area with more controls they will have less opportunity to be asshats


Emergent is fun 95% of the time because it forces someone to think differently, adapt to new things and find solutions to it. You know, sandbox and all that?

Creating arenas would kill PvP as it exists now. You don't get that because you are a self-proclaimed PvE-er who avoids shooting other people at all costs. Why are you discussing something (PvP) that you have no experience with? I have personally never done higher than a level two mission. You giving advice about PvP is like me giving advice about how to run level 4s. It just makes you look ridiculous.
Mike Voidstar
Voidstar Free Flight Foundation
#328 - 2015-11-17 16:51:45 UTC
Sandbox does not mean what you think it means.

Emergent can be fun, but only if it benefits you, right? Because that's what it sounds like.

As applied by EVE pvp players, emergent usually means a way of killing people that gets around the rules preventing it. That's certainly fun for the gankers and their ilk, not so much for the players trying to do anything else in the sandbox.

That is, by the way, why we have those rules in the sandbox- to allow for multiple play styles.

Arenas would not kill pvp outside them if they required resources from outside them to operate in the first place. They would just become a new conflict driver, with the side benefit of having a place to fight with a firmer rule set to please those who like their pvp a little less one sided.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#329 - 2015-11-17 16:55:57 UTC
like what sort of rules do you want?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Cidanel Afuran
Grant Village
#330 - 2015-11-17 16:58:34 UTC
Mike Voidstar wrote:
Sandbox does not mean what you think it means.

Emergent can be fun, but only if it benefits you, right? Because that's what it sounds like.

As applied by EVE pvp players, emergent usually means a way of killing people that gets around the rules preventing it. That's certainly fun for the gankers and their ilk, not so much for the players trying to do anything else in the sandbox.

That is, by the way, why we have those rules in the sandbox- to allow for multiple play styles.

Arenas would not kill pvp outside them if they required resources from outside them to operate in the first place. They would just become a new conflict driver, with the side benefit of having a place to fight with a firmer rule set to please those who like their pvp a little less one sided.


Repeating myself, since you seem to have missed it.

I have personally never done higher than a level two mission. You giving advice about PvP is like me giving advice about how to run level 4s. It just makes you look ridiculous.
Mike Voidstar
Voidstar Free Flight Foundation
#331 - 2015-11-17 17:04:05 UTC
Cidanel Afuran wrote:
Mike Voidstar wrote:
Sandbox does not mean what you think it means.

Emergent can be fun, but only if it benefits you, right? Because that's what it sounds like.

As applied by EVE pvp players, emergent usually means a way of killing people that gets around the rules preventing it. That's certainly fun for the gankers and their ilk, not so much for the players trying to do anything else in the sandbox.

That is, by the way, why we have those rules in the sandbox- to allow for multiple play styles.

Arenas would not kill pvp outside them if they required resources from outside them to operate in the first place. They would just become a new conflict driver, with the side benefit of having a place to fight with a firmer rule set to please those who like their pvp a little less one sided.


Repeating myself, since you seem to have missed it.

I have personally never done higher than a level two mission. You giving advice about PvP is like me giving advice about how to run level 4s. It just makes you look ridiculous.


You don't have a point, just an ad hominem attack. You are pretty much declaring you have no legs to stand on at this point.

I have done PvP, I just don't care to do it the way you do it.
Cidanel Afuran
Grant Village
#332 - 2015-11-17 17:10:58 UTC
Mike Voidstar wrote:
You don't have a point, just an ad hominem attack. You are pretty much declaring you have no legs to stand on at this point.

I have done PvP, I just don't care to do it the way you do it.


No one has yet to say what the benefit arena combat would bring to EVE. Onus is on you to prove the viability of a new idea. Get to it.

You want an arena? Make one. Advertise, find a system, set up a safe and warp people to it. This is a sandbox, remember? Don't ask the game to create something that you can already create on your own.
bunzing heet
Science and Trade Institute
Caldari State
#333 - 2015-11-17 17:25:09 UTC
can we please stop this
the op had a idea wich got shot down by a lot of us
now hes just trying to **** people off by being a ***hatt
please come with compeling arguments
remember you are trying to convince us why arenas are such a good idea
so far you are not doing a good job at it

Fly safe keep killing And remember I'm watching you !!!!

Kenji Noguchi
State War Academy
Caldari State
#334 - 2015-11-17 17:36:50 UTC
baltec1 wrote:
erg cz wrote:
[quote=baltec1]

Even with arenas (especially if kills there will not be shown on killboards) ppl will keep building their sand castles in Eve universe. Which will provide you with objects to "hunt" and I dare to say there will be much more of them...


No they wont keep on building sandcastles, that's the problem. They will pay arenas, get bored and then leave for the next instant gratification clone. EVE offers something unique, fun and long term in a world of 2 month wonders


Another contradiction.
If these players were to really be only 2 months around here, that's 2 months more than currently.

Players forced to unsub due to RL not allowing them time to actually PvP would stay.

And players like you that both have time and like the hunt & prey game will remain at that.

Things will change for the better without changing anything for the worse. Win-win.
Mike Voidstar
Voidstar Free Flight Foundation
#335 - 2015-11-17 17:45:47 UTC
Cidanel Afuran wrote:
Mike Voidstar wrote:
You don't have a point, just an ad hominem attack. You are pretty much declaring you have no legs to stand on at this point.

I have done PvP, I just don't care to do it the way you do it.


No one has yet to say what the benefit arena combat would bring to EVE. Onus is on you to prove the viability of a new idea. Get to it.

You want an arena? Make one. Advertise, find a system, set up a safe and warp people to it. This is a sandbox, remember? Don't ask the game to create something that you can already create on your own.



Actually the OP and a few other supporters of the idea have delineated several benefits one of which is what you claim to be most important: fun.

I myself added that it could be developed in several ways to provide ISK sinks and resource harvesting activities that would in turn provide more PvE to drive content in protecting those PvE ships.

It's not anti-sandbox to ask for a few tools.

FANDI is the place for ideas. If you just don't like it, fair enough. Just because *you* don't like it does not make it bad however. It's a big sandbox, with all sorts of people in it.
Cidanel Afuran
Grant Village
#336 - 2015-11-17 17:49:29 UTC
Mike Voidstar wrote:
Actually the OP and a few other supporters of the idea have delineated several benefits one of which is what you claim to be most important: fun.

I myself added that it could be developed in several ways to provide ISK sinks and resource harvesting activities that would in turn provide more PvE to drive content in protecting those PvE ships.

It's not anti-sandbox to ask for a few tools.

FANDI is the place for ideas. If you just don't like it, fair enough. Just because *you* don't like it does not make it bad however. It's a big sandbox, with all sorts of people in it.


Yet again, you can create arenas in the game today. What is stopping you from doing it now?

Reposting what I posted earlier, since you flat-out ignored it. You want an arena? Make one. Advertise, find a system, set up a safe and warp people to it. This is a sandbox, remember? Don't ask the game to create something that you can already create on your own.
Mike Voidstar
Voidstar Free Flight Foundation
#337 - 2015-11-17 17:50:13 UTC
Lan Wang wrote:
like what sort of rules do you want?


It's not really about what rules I want. Different areas of the game have different rules to create different game experiences. Arenas would be no different, just a different ruleset to create a different environment to play in that some would find more to their likeing. That's very sandbox.
Mike Voidstar
Voidstar Free Flight Foundation
#338 - 2015-11-17 17:54:07 UTC
Cidanel Afuran wrote:
Mike Voidstar wrote:
Actually the OP and a few other supporters of the idea have delineated several benefits one of which is what you claim to be most important: fun.

I myself added that it could be developed in several ways to provide ISK sinks and resource harvesting activities that would in turn provide more PvE to drive content in protecting those PvE ships.

It's not anti-sandbox to ask for a few tools.

FANDI is the place for ideas. If you just don't like it, fair enough. Just because *you* don't like it does not make it bad however. It's a big sandbox, with all sorts of people in it.


Yet again, you can create arenas in the game today. What is stopping you from doing it now?

Reposting what I posted earlier, since you flat-out ignored it. You want an arena? Make one. Advertise, find a system, set up a safe and warp people to it. This is a sandbox, remember? Don't ask the game to create something that you can already create on your own.


Redundant and answered earlier in the thread, by more than just me. It should be obvious from where we discussed the folding of RvB why an official arena would be desirable for some. Equally, it could be used as an ISK sink and point of conflict if it was made a function of citadels or other structure, driving conflict and being a benefit to the game at large.
Kenji Noguchi
State War Academy
Caldari State
#339 - 2015-11-17 17:56:14 UTC
Cidanel Afuran wrote:
Mike Voidstar wrote:
Actually the OP and a few other supporters of the idea have delineated several benefits one of which is what you claim to be most important: fun.

I myself added that it could be developed in several ways to provide ISK sinks and resource harvesting activities that would in turn provide more PvE to drive content in protecting those PvE ships.

It's not anti-sandbox to ask for a few tools.

FANDI is the place for ideas. If you just don't like it, fair enough. Just because *you* don't like it does not make it bad however. It's a big sandbox, with all sorts of people in it.


Yet again, you can create arenas in the game today. What is stopping you from doing it now?

Reposting what I posted earlier, since you flat-out ignored it. You want an arena? Make one. Advertise, find a system, set up a safe and warp people to it. This is a sandbox, remember? Don't ask the game to create something that you can already create on your own.


If you can create arenas in the game right now, YET you also say that arenas would suck all the PvP into them... why isn't everybody already in such arenas?

At least one of the arguments need to be wrong. And I personally think both are.
Cidanel Afuran
Grant Village
#340 - 2015-11-17 17:59:23 UTC
Kenji Noguchi wrote:
If you can create arenas in the game right now, YET you also say that arenas would suck all the PvP into them... why isn't everybody already in such arenas?

At least one of the arguments need to be wrong. And I personally think both are.


Formal arenas would kill PvP. Being safe, guaranteeing you know who you are fighting against, not being able to be scammed/screwed over while in the arena kills EVE.

People are in player made arenas now. Alliances/groups create events all the time. Do you pay attention?