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Player Features and Ideas Discussion

 
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Create Battle Arenas

Author
Mag's
Azn Empire
#301 - 2015-10-15 07:04:33 UTC
ImYourMom wrote:
Mag's wrote:
Mephiztopheleze wrote:
There's this 'thing', called a Dojo, that basically does what you want already.

Dunno if it's been rolled out on TQ yet though.

https://www.themittani.com/news/ccp-veritas-parting-gift-dojo
Ahh yea that was a good troll, just before he left. Lol


One hopes that other CCP developers will continue the work that CCP Veritas has begun and bring this promising gameplay addition to the rest of the community on Tranquility.

Guess they didn't?
Good luck with that.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Kenji Noguchi
State War Academy
Caldari State
#302 - 2015-11-15 11:36:11 UTC  |  Edited by: Kenji Noguchi
Mephiztopheleze wrote:
There's this 'thing', called a Dojo, that basically does what you want already.

Dunno if it's been rolled out on TQ yet though.

https://www.themittani.com/news/ccp-veritas-parting-gift-dojo


That is, exactly, what I was envisioning. I won't force a fitting to be used, but the rest it's perfect. add an entry fee option, add some taxing to it... and that's it. Maybe the winner gets a % of the entry fee, but that's all.

It has so many uses... but at the same time, it only works as an expensive sport, since there are no artificial rewards or incentives.
bunzing heet
Science and Trade Institute
Caldari State
#303 - 2015-11-15 17:57:23 UTC
Rek Seven wrote:
It's generally pointless arguing with people who are not willing to consider your argument or discuss a compromise but since you asked so nicely, I'll list some of the benefits/outcomes:

1. Help new players prepare for real pvp
2. Hep explain pvp modules to new player
3. Make in easier for even organizers to organize tournaments
4. Create a alliance tournament style arena for people who want a true test of skill
5. Create a means of identifying the most skilled pilots in the game
6. Creates an activity for casual (or time restricted) players
7. Adds to the sandbox
8. Ensures fairness for both parties
9. Doesn't rely on an organizer
10. Anyone can take part

Some people seem to be scared that this goes again the sandbox or will take people away from normal pvp. Firstly, they don't know what sandbox means as it merely describes and open world game with lots of choice and arenas add to the choice. Secondly, i doubt that people who enjoy fleet combat will suddenly move to arena combat but if they do, that just show that the game was lacking something people want to do in the sand box.



i dont think you realize what this means
i (and with me many others) rely on roaming and finding and shooting peeps
i truly believe this arena stuff will limit that
the best way for people to get to know the mechanics in eve is simply to go out there and get shot
learn ,rethink tactics and go out there again
we dont want the lame principle behind arena styled fights well atleast i dont
and besides that, arenas wont learn you all there is to learn (hunting,pinpointing,scanning,probing etc etc)
all this is done by doing it
if you fear you dont have time to pvp then you are doing it wrong
if need be you can get plenty of action in a limited amount of time easy
and who says that arenas are gonna be fair
those would be the same dudes and dudettes who are kicking your behind atm
and i dont believe that a arena would add to the sandbox because in my eyes it will take away the feeling of this great wonderfull and very large world ccp has build for us to use
i would suggest like others have to go on sisi and learn there
as for fighting in tranq you need to learn how to get fights the rest will come with the passing of time

Fly safe keep killing And remember I'm watching you !!!!

Kenji Noguchi
State War Academy
Caldari State
#304 - 2015-11-15 21:15:42 UTC
bunzing heet wrote:


i dont think you realize what this means
i (and with me many others) rely on roaming and finding and shooting peeps
i truly believe this arena stuff will limit that


bunzing heet wrote:

we dont want the lame principle behind arena styled fights well atleast i dont


You mean you don't like it, or you don't want other who like arenas to use them? Because all your arguments point to the latter, yet you say you want the former. If that's really what you want, stop arguing against this proposal, because nobody will force you to use it. You will still be able to enjoy all the excitement and fun of roaming PvP with the thousands of like minded players.

bunzing heet wrote:

and besides that, arenas wont learn you all there is to learn (hunting,pinpointing,scanning,probing etc etc)
all this is done by doing it
if you fear you dont have time to pvp then you are doing it wrong
if need be you can get plenty of action in a limited amount of time easy
and who says that arenas are gonna be fair
those would be the same dudes and dudettes who are kicking your behind atm
and i dont believe that a arena would add to the sandbox because in my eyes it will take away the feeling of this great wonderfull and very large world ccp has build for us to use


yet...

bunzing heet wrote:

i would suggest like others have to go on sisi and learn there


So you say you rather prefer people leaving the server ENTIRELY when dueling and training instead of implementing this? You contradict yourself. If they're on SiSi they're not on TQ, theyre not moving the economy, and they're not interacting at all with the sandbox.
bunzing heet
Science and Trade Institute
Caldari State
#305 - 2015-11-15 22:09:13 UTC


You mean you don't like it, or you don't want other who like arenas to use them? Because all your arguments point to the latter, yet you say you want the former. If that's really what you want, stop arguing against this proposal, because nobody will force you to use it. You will still be able to enjoy all the excitement and fun of roaming PvP with the thousands of like minded players.



bunzing heet wrote:

i would suggest like others have to go on sisi and learn there


So you say you rather prefer people leaving the server ENTIRELY when dueling and training instead of implementing this? You contradict yourself. If they're on SiSi they're not on TQ, theyre not moving the economy, and they're not interacting at all with the sandbox. [/quote]


im not contradicting anything people allready use sisi to practise, train and experiment those same players still use tranq
you dont need a arena to do this they are not leaving the REAL server they just practise and train i do too
threre is no upside in having a arena just because a limited amount of players dont know how to get fights
if people can duel in a arena those people wont travel and hunt and be hunted
this in my eyes is the first step in breaking eve

bunzing heet wrote:

we dont want the lame principle behind arena styled fights well atleast i dont


i did say atleast i dont didnt i
keep in mind that this is my opinion wich im entitled to have but so far im not seeing a lot of positive feedback to your proposal so maybe just maybe arenas wont work in a game like eve online

Fly safe keep killing And remember I'm watching you !!!!

baltec1
Bat Country
Pandemic Horde
#306 - 2015-11-15 23:39:06 UTC
Kenji Noguchi wrote:


You mean you don't like it, or you don't want other who like arenas to use them? Because all your arguments point to the latter, yet you say you want the former. If that's really what you want, stop arguing against this proposal, because nobody will force you to use it. You will still be able to enjoy all the excitement and fun of roaming PvP with the thousands of like minded players.



We would be forced to use it because it will suck all the pvp into it like arenas have done in every single game they have ever been added to. Want instant, hassle free, instanced fair fights? Go play one of the hundreds of other games that give you that and let us have the one game that requires you to go hunting.
erg cz
Federal Jegerouns
#307 - 2015-11-16 12:42:34 UTC
baltec1 wrote:
Go play one of the hundreds of other games that give you that


That is exactly why Eve online will have some sort of proposed arenas sooner or later. And later can also mean "too late". Cause never ever in its history Eve did not faced such a big number free to play games, that offer match making and instant fight.

Let face it, in a world of "every thing is there in one google click" not that many young players will have the spirit and ambitions to patiently wait. And that "hunting" you limit their PvP experience to, is game of patience: you are lucky to find one war target per 30 minutes roaming in null. I mean target, that will offer you interesting fight and not one side slaughter.

Faction warfare PLEXes are the only option atm and it is not enough.

Even with arenas (especially if kills there will not be shown on killboards) ppl will keep building their sand castles in Eve universe. Which will provide you with objects to "hunt" and I dare to say there will be much more of them...
baltec1
Bat Country
Pandemic Horde
#308 - 2015-11-16 13:09:14 UTC
erg cz wrote:
[quote=baltec1]

Even with arenas (especially if kills there will not be shown on killboards) ppl will keep building their sand castles in Eve universe. Which will provide you with objects to "hunt" and I dare to say there will be much more of them...


No they wont keep on building sandcastles, that's the problem. They will pay arenas, get bored and then leave for the next instant gratification clone. EVE offers something unique, fun and long term in a world of 2 month wonders
Mike Voidstar
Voidstar Free Flight Foundation
#309 - 2015-11-16 13:52:54 UTC
"I have made almost all the sand in the sandbox fun for just me and the few like me. I am afraid this idea will be more fun and none of my victims will want to play here anymore."

It's not a very compelling argument.

I would not use an arena, and I prefer PvE activities. I don't see the arena as a bad thing, and the argument of it being too fun for EVE seems a bit contrived.
Serendipity Lost
Repo Industries
#310 - 2015-11-16 14:04:20 UTC
Came back to a thread that should have been over at birth expecting infinite stupidity.

Left sated.


baltec1
Bat Country
Pandemic Horde
#311 - 2015-11-16 15:59:39 UTC
Mike Voidstar wrote:
"I have made almost all the sand in the sandbox fun for just me and the few like me. I am afraid this idea will be more fun and none of my victims will want to play here anymore."

It's not a very compelling argument.

I would not use an arena, and I prefer PvE activities. I don't see the arena as a bad thing, and the argument of it being too fun for EVE seems a bit contrived.


Its not the fun that would kill the pvp outside of it its the guaranteed, instant, easy, fair fights it provides. People are lazy and would flock to arenas which means less targets outside of them which leads to more people joining arenas to get fights. Soon there is no pvp outside of them, just like what has happened in every single game to have added them. If you want instant spaceship pvp go play STO.
Zan Shiro
Doomheim
#312 - 2015-11-16 16:43:37 UTC
baltec1 wrote:
erg cz wrote:
[quote=baltec1]

Even with arenas (especially if kills there will not be shown on killboards) ppl will keep building their sand castles in Eve universe. Which will provide you with objects to "hunt" and I dare to say there will be much more of them...


No they wont keep on building sandcastles, that's the problem. They will pay arenas, get bored and then leave for the next instant gratification clone. EVE offers something unique, fun and long term in a world of 2 month wonders



Or matchmaker methods would fail horribly giving crap pops and they leave going this sucks. Not even picking on CCP....many have failed at a consistently good matchmaker setup. All give out those wtf match ups I have seen over many years. Have to, other option is a horrendously bad pop rate on slow times or if players being too picky.

Dealt with this in WoT for a little over a year. Thing was...loss was not permanent. Just some silver to fix up the tank if getting the short of the stick in a jacked up match. Until upper tiers you didn't go broke in the process. Upper tiers...yeah they get pricey to buff out the dents lol. Did anyway when I left. I was a wallet warrior and had some gold tanks to fix that issue though. Figured wth....I need the money to fix my tier 9 and devs got to feed their families once in a while.

Eve with matchmaker having a bad night.....its millions upon millions just gone.
Cidanel Afuran
Grant Village
#313 - 2015-11-16 16:46:37 UTC
Mike Voidstar wrote:
I would not use an arena, and I prefer PvE activities.


Then why are you commenting on any thread related to PvP?
Serendipity Lost
Repo Industries
#314 - 2015-11-16 17:36:46 UTC
Cidanel Afuran wrote:
Mike Voidstar wrote:
I would not use an arena, and I prefer PvE activities.


Then why are you commenting on any thread related to PvP?



We have poster on the wall where I work. It shows a picture of a guy watching another guy working and writing on a note pad. The caption is as follows: "I have no idea what you are doing, but my manual says you are doing it wrong."

Maybe the guy on the poster is named Mike. **shrugs**
Mike Voidstar
Voidstar Free Flight Foundation
#315 - 2015-11-17 01:45:20 UTC
Cidanel Afuran wrote:
Mike Voidstar wrote:
I would not use an arena, and I prefer PvE activities.


Then why are you commenting on any thread related to PvP?



Because I do have practice and experience in rational thought. I have more than a passing interest in this game. Because Baltec's idea of arena pvp killing every game it's in is wrong---what killed those games has mostly been the microtransaction business model and the sub-par micro development that comes with it.

if the best argument you can come up with is knocking me and not the argument I've made, then that should tell you something about the argument you are making.

Cidanel Afuran
Grant Village
#316 - 2015-11-17 02:23:08 UTC
Mike Voidstar wrote:
Because I do have practice and experience in rational thought. I have more than a passing interest in this game. Because Baltec's idea of arena pvp killing every game it's in is wrong---what killed those games has mostly been the microtransaction business model and the sub-par micro development that comes with it.

if the best argument you can come up with is knocking me and not the argument I've made, then that should tell you something about the argument you are making.


You are a self-proclaimed PvE-er with zero record of PvP-ing. You have no idea what you are talking about. EVE has been one of the top rated MMOs for over a decade specifically because it is different. It allows anyone to attack anyone anywhere. It is harsh, cold, and unforgiving. For those of us who realize that, it's why we have supported EVE for so long.

Your ideas, Mike (from nerfing cloaks to nerfing PvP roams to buffing your risk free playstyle) are pointedly against what has made EVE successful for so long. Very little of what you say is based in rational thought.

Stop treating EVE like just another MMO. Being "not another MMO" is the only advantage EVE has going for it. Hopefully one day you realize that.
baltec1
Bat Country
Pandemic Horde
#317 - 2015-11-17 05:27:03 UTC
Mike Voidstar wrote:
Because Baltec's idea of arena pvp killing every game it's in is wrong


I didn't say they kill the game I said they kill the pvp outside of them in every game they are added to.
Mike Voidstar
Voidstar Free Flight Foundation
#318 - 2015-11-17 05:44:00 UTC  |  Edited by: Mike Voidstar
Well, you are wrong about so many things, and almost all of it off topic, but let's address a few...

I don't like predatory PvP that encourages a culture of victimization. While true that I don't have much of a combat record, that's mostly because since killboards that use API became all but obligitory I have been far less active due to the constraints of family time, keeping a job, and general demeanor. One thing has nothing to do with the other. I never sought out killmails, don't participate in third party resources, and rarely pursue a fight to the death. My playstyle does not lend me to mounting points on my ship and I just don't give a damn if someone get away.

I don't want cloaks nerfed, I want the potential for afk cloaked camping balanced so that active effort in countering that threat trumps passive trivial effort of fitting a ship with a cloak and rendering that space less valuable than high sec mission running indefinitely and without counter. Stealth gameplay is good. Attacking from stealth with no counter is unbalanced. Providing a way to hunt cloaked ships in an equivalent to cov-ops vessel with a system that relies on eliminating false positives makes afk cloaking risky without rendering other uses of cloaks instantly worthless.

I don't know what you are on about with the PvP roams, unless you mean not supporting solo roamers being immune to environmental factors so they can point and neut some guy in an anomaly and let the rats do his killing for him. Fit for the space you intend to operate in, and it should not be an issue. I can't imagine what other way you think I care about PvP roamers.

I have not proposed a single buff to my own playstyle. I am not against ganking, not against hunting PVE, or any other similar activity. Those things are meant to drive conflict. I am against using loopholes and unbalanced gimmicks to circumvent intended gameplay with balanced risks and fun for all sides while calling your opponents risk adverse and crying that no one wants to die for your amusement.

I am in fact a PvE focused pilot who unashamedly cares little for the stilted PvP aspects of the game. I do know what I am talking about, I just don't worship it like a holy cow and prefer a balanced view in favor of mental gymnastics intended to blame victims for the crimes of their abusers.

I doubt seriously that battle arenas would negatively impact the game, especially if the functioning of the arena relied on in game resources to function. In fact it could become an overall isk sink in the game while providing a stronger need for resource harvesting activity, in turn providing more targets for hunters and driving more content from defense fleets. Shutting down rival arenas, stealing prize pools, and much more can all be sparked by their addition if developed correctly.

Edit: Sorry baltec, this was more of a reply to the post above yours. I disagree with your premise, but you have said little against my character because of it.
Dr Carbonatite
Corporation for Public Broadcasting
#319 - 2015-11-17 06:57:10 UTC
There has already been a standing Arena feature in the game for years, it's called RvB. Recent reports of it beginning to shut down show just how much demand there is for something like that these days.

There's no need to duplicate it as a hardcoded feature.
Mike Voidstar
Voidstar Free Flight Foundation
#320 - 2015-11-17 07:39:12 UTC
Dr Carbonatite wrote:
There has already been a standing Arena feature in the game for years, it's called RvB. Recent reports of it beginning to shut down show just how much demand there is for something like that these days.

There's no need to duplicate it as a hardcoded feature.


That's a somewhat more intelligent argument against the concept, though I suspect RvB has other issues beyond lack of interest.