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Expedition Frigate Boosting Ship

Author
Bla5to Frigate
iHaul Industries
#21 - 2015-11-11 23:44:32 UTC
So big question, destroyer or frigate sized? I think to house the capabilities in question a destroyer, but whatever.

I say two options, both allow for a single fleet assist booster w/ a ship role bonus for that module. This forces you to really pick your option wisely for max effectiveness. It also will not undermine Orcas or Roquals.

4 High Slots, 2 turrets or 2 launchers
3 Mid Slots
3 Low Slots
0 Drone Bay/M-Bits

Or

2 High Slots, 0 turrets or 0 launchers
3 Mid Slots
3 Low Slots
40 Drone Bay/25 M-Bits[/quote]


The more I think about i, the more I think that it has to be destroyer sized. They can also fit into the c-13 shattered wormholes and get rid of the complaints about it being a frigate. This will also allow it to have a larger ore hold for hauling purposes and the larger drone bay and bandwith requirements for a more defensive role as well.

After doing a little more research, both of the "boosting" industrial ships are named after whales as well as the bowhead, being named after the bowhead whale..... The smallest whale is the Dwarf Sperm Whale, but that name isn't quite fitting for a ship like this. Another of the smallest whales is the Northern Minke whale. Therefore I think it fitting to possibly rename the vessel to "Minke", if CCP is sticking with this naming system for the ORE ships able to give boosts? I originally suggested the name to be after a famous explorer for the exploration frigate component. I can see it going either way.

Any other suggestions?
Bla5to Frigate
iHaul Industries
#22 - 2015-11-13 19:13:57 UTC
With the new "command destroyers" coming out (see evenews24) something like this could be coming down the pipe soon. Any thoughts?
Reaver Glitterstim
The Scope
Gallente Federation
#23 - 2015-11-13 20:16:22 UTC
Bla5to Frigate wrote:
Your Rorqual can't fit in a c-13. That is why this is a niche ship. Did you even read the whole thing?Big smile

It'll still step on the toes of the mining boosting ships due to how cheap and agile it is.


I don't really like the idea of a boosting ship that small, but howabout introducing a tech 2 rookie ship style--a type of ship which helps introduce low-skilled pilots to modules with higher skill prerequisites.

This one could have a tech 1 frigate layout with a role bonus lowering the requirements of fitting ganglinks to having the pre-specialized skill at level 3, and then further removing the bonus these links would get from the Warfare Link Specialist skill. On top of that, instead of skill bonuses, they would have role bonuses that give them a skill level 3 equivalent bonus. This way it allows pilots to get into fleet boosting much earlier in their EVE career, offering not only a lower skill entry point but also making sure they have moderately decent boosting potential. But then it doesn't scale very well, ensuring that no matter how high their skills are their boosts will always be a lot weaker in the frigate than in a proper boosting ship (like a combat battlecruiser).

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Lara Sunji
Doomheim
#24 - 2015-11-13 21:27:02 UTC
Terrible idea. What's next, logi frigates? .. Wait ..
Reaver Glitterstim
The Scope
Gallente Federation
#25 - 2015-11-13 23:11:39 UTC
Lara Sunji wrote:
Terrible idea. What's next, logi frigates? .. Wait ..

Attack frigates that use three large turrets.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Elyia Suze Nagala
Republic Military School
Minmatar Republic
#26 - 2015-11-14 01:28:19 UTC  |  Edited by: Elyia Suze Nagala
It's not a horrible idea at all as long as they limit these ships to a single fleet booster. Then can't possibly step on the toes of larger boosting craft.

Ideally, the offensive fitting options for a hull designed for this purpose should be limited, only useful for assist or rat defense. Two launchers/turrets, or small drone compliment would be fine if not overly bonused. Again, the mission for this ship is only to provide a slight bonus for people to cheap to get an Orca or to make use of in restricted wormhole systems.
Bla5to Frigate
iHaul Industries
#27 - 2015-11-14 16:40:49 UTC  |  Edited by: Bla5to Frigate
Elyia Suze Nagala wrote:
It's not a horrible idea at all as long as they limit these ships to a single fleet booster. Then can't possibly step on the toes of larger boosting craft.

Ideally, the offensive fitting options for a hull designed for this purpose should be limited, only useful for assist or rat defense. Two launchers/turrets, or small drone compliment would be fine if not overly bonused. Again, the mission for this ship is only to provide a slight bonus for people to cheap to get an Orca or to make use of in restricted wormhole systems.


Precisely. Designed for the purpose of providing added rat/solo pvp defense in the c-13 shattered wh's. A single fleet boost with an ample drone bay for defensive support. The ship will have to be on grid to provide the boosts. I think it shouldn't be able to cloak but rather be d-scan immune. Slower to warp and much less nimble than the ships it's providing boosts/defense for. A decently sized ore hold for some hauling capabilities. Skills should be an investment to make in order to fly. Destroyer 5, leadership skills, much like the Orca to sit in this hull.
Lloyd Roses
Artificial Memories
#28 - 2015-11-14 19:23:38 UTC
Atm I'm using a link gnosis with 5 gas huffers to run gas sites accessable through medium+ sized holes (gnosis cause slot layout and cargohold, some 5k roughly).

For anything beyond a frig wormhole, either the gallente or amarr command dessi will do, albeit only fitting 3 gas huffers to that link. You'll still be faster than with just 2 Prospects though.
Braden Fanguard
Science and Trade Institute
Caldari State
#29 - 2015-11-14 19:26:17 UTC
Could the new command destroyers potentially fill this role?
Bla5to Frigate
iHaul Industries
#30 - 2015-11-14 21:16:09 UTC
Braden Fanguard wrote:
Could the new command destroyers potentially fill this role?


Potentially, it depends if they are able to support mining roles.... I am not sure if they will be able or not, looks like their benefits are for the offensive side of things...... Perhaps someone else has some insight if they will be able to do what we are looking or here? I'm thinking it would be more for the industrial side of things rather than offensive, something like higher yield, or faster cycle times etc....
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#31 - 2015-11-14 22:38:15 UTC  |  Edited by: Elyia Suze Nagala
Braden Fanguard wrote:
Could the new command destroyers potentially fill this role?


They cannot. They only provide a PW reduction to the specific combat related boosters, not mining foreman links.
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#32 - 2015-11-15 12:26:53 UTC
Actually does anyone recall those drawinga from CCP of the ugly ideas on how to redesign the thrasher? They could delete some solar panels and use that hill for this.
Bla5to Frigate
iHaul Industries
#33 - 2015-11-15 16:32:47 UTC
Elyia Suze Nagala wrote:
Actually does anyone recall those drawinga from CCP of the ugly ideas on how to redesign the thrasher? They could delete some solar panels and use that hill for this.


Never seen the pics. Sounds interesting enough. Anyone know where to find them and link them?
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#34 - 2015-11-15 21:29:55 UTC
Bla5to Frigate wrote:
Elyia Suze Nagala wrote:
Actually does anyone recall those drawinga from CCP of the ugly ideas on how to redesign the thrasher? They could delete some solar panels and use that hill for this.


Never seen the pics. Sounds interesting enough. Anyone know where to find them and link them?



Ugly Thrasher redesign: http://cdn1.eveonline.com/www/newssystem/media/67315/1/07_THRASHER.jpg
Command Destroyer link: http://evenews24.com/2015/11/13/rumorbox-command-destroyers-coming-to-eve/
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#35 - 2015-11-15 21:43:06 UTC  |  Edited by: Elyia Suze Nagala
Elyia Suze Nagala wrote:
Bla5to Frigate wrote:
Elyia Suze Nagala wrote:
Actually does anyone recall those drawinga from CCP of the ugly ideas on how to redesign the thrasher? They could delete some solar panels and use that hill for this.


Never seen the pics. Sounds interesting enough. Anyone know where to find them and link them?



Ugly Thrasher redesign: http://cdn1.eveonline.com/www/newssystem/media/67315/1/07_THRASHER.jpg
Command Destroyer link: http://evenews24.com/2015/11/13/rumorbox-command-destroyers-coming-to-eve/


I based these off the command destroyer bonuses, but applied them to a new expedition frigate.

So let's say....

3 High Slots - 0/0 Turrets/Launchers
4 Medium Slots
3 Low Slots
2 Rig Slots
400 Calibration Points

900 Shield HP
EM 60%
Exp 10%
Kin 25%
The 35%
750 Armor HP
EM 0%
Exp 50%
Kin 40%
The 20%
750 Hull HP
EM 0%
Exp 0%
Kin 00%
The 0%

Drone Capacity: 40m3
Drone Bandwidth: 25 Mbit/sec
22,000m Targeting Range
350m/sec Max Velocity

ORE Frigate bonuses (per-level)
10% bonus to drone hitpoints and damage
4% bonus to all shield resists

Expedition Frigate bonuses (per-level)
3% bonus to effectiveness of mining foreman links
4000m3 bonus to ore bay capacity

Role bonuses:
95% Reduction to power grid requirements for mining foreman links
50% Reduction in Cloaking Devices CPU requirement
- Cloak reactivation delay and targeting delay reduced to 5 seconds
- No penalty to ship max velocity when using Cloaking Devices
- Can use Mining Foreman Links
- Can only equip 1 Mining Foreman Link
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#36 - 2015-11-15 22:43:07 UTC  |  Edited by: Elyia Suze Nagala
I debated over a cloaking bonuses or a probing one, what do you guys think?
I know the cloaking bonuses are more inline with other ORE T2s.
A probing bonus would be good if ever a mining party got stranded.
Bla5to Frigate
iHaul Industries
#37 - 2015-11-16 13:43:05 UTC
Elyia Suze Nagala wrote:
I debated over a cloaking bonuses or a probing one, what do you guys think?
I know the cloaking bonuses are more inline with other ORE T2s.
A probing bonus would be good if ever a mining party got stranded.


Wow! Nice work you did there. I agree with either a cloak with no reduction in speed or d-scan immunity, but a probing bonus would be pretty cool to have also... But I can live without it.
Bla5to Frigate
iHaul Industries
#38 - 2015-11-16 14:17:31 UTC
Might need a bit more targeting range to help control the rats in belts...
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#39 - 2015-11-16 19:54:15 UTC  |  Edited by: Elyia Suze Nagala
Bla5to Frigate wrote:
Might need a bit more targeting range to help control the rats in belts...


I edited it, slight buff, but mind you combat frigates should be in the fleet comp for true defensive actions.

Also, keep in mind that with skills that range goes up substantially.
Capsuleer Service Executive
Nornir Research
#40 - 2015-11-26 05:24:22 UTC
Really good ideas. I don't have a problem with it having an ore bay, so long as it CANNOT mine (drone mining allowed, few would do that TBH). This would allow ninja fleets a little bit of extra space.

Ideas:

Role bonus : tractor beam range increased 150%
Role bonus : survey scanner range increased 100%

This wont fly at 3% ganglink bonus, should be 2% for a 10% bonus @ L5

/cse

EACS™ - Estel Arador Capsuleer & Corp Services - Spreading the Love

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